/* Created on: Dec 13, 2019 Copyright 2019 flyinghead This file is part of Flycast. Flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. Flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Flycast. If not, see . */ #include "vmu.h" #include "texture.h" #include "rend/gui.h" VulkanVMUs::~VulkanVMUs() { } const std::vector* VulkanVMUs::PrepareVMUs(vk::CommandPool commandPool) { VulkanContext *context = VulkanContext::Instance(); commandBuffers.resize(context->GetSwapChainSize()); commandBuffers[context->GetCurrentImageIndex()].clear(); for (int i = 0; i < 8; i++) { std::unique_ptr& texture = vmuTextures[i]; if (!vmu_lcd_status[i]) { texture.reset(); continue; } if (!texture) texture = std::unique_ptr(new Texture()); else if (!vmu_lcd_changed[i]) continue; texture->tex_type = TextureType::_8888; texture->SetDevice(context->GetDevice()); texture->SetPhysicalDevice(context->GetPhysicalDevice()); commandBuffers[context->GetCurrentImageIndex()].emplace_back(std::move( VulkanContext::Instance()->GetDevice().allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(commandPool, vk::CommandBufferLevel::ePrimary, 1)) .front())); texture->SetCommandBuffer(*commandBuffers[context->GetCurrentImageIndex()].back()); texture->UploadToGPU(48, 32, (u8*)vmu_lcd_data[i], false); texture->SetCommandBuffer(nullptr); vmu_lcd_changed[i] = false; } return &commandBuffers[context->GetCurrentImageIndex()]; } void VulkanVMUs::DrawVMUs(vk::Extent2D viewport, float scaling) { f32 vmu_padding = 8.f * scaling; f32 vmu_height = 70.f * scaling; f32 vmu_width = 48.f / 32.f * vmu_height; VulkanContext *context = VulkanContext::Instance(); vk::CommandBuffer commandBuffer = context->GetCurrentCommandBuffer(); pipeline->BindPipeline(commandBuffer); float blendConstants[4] = { 0.75f, 0.75f, 0.75f, 0.75f }; commandBuffer.setBlendConstants(blendConstants); QuadVertex vtx[] = { { { -1.f, -1.f, 0.f }, { 0.f, 1.f } }, { { 1.f, -1.f, 0.f }, { 1.f, 1.f } }, { { -1.f, 1.f, 0.f }, { 0.f, 0.f } }, { { 1.f, 1.f, 0.f }, { 1.f, 0.f } }, }; for (int i = 0; i < 8; i++) { if (!vmuTextures[i]) continue; f32 x; if (i & 2) x = viewport.width - vmu_padding - vmu_width; else x = vmu_padding; f32 y; if (i & 4) { y = viewport.height - vmu_padding - vmu_height; if (i & 1) y -= vmu_padding + vmu_height; } else { y = vmu_padding; if (i & 1) y += vmu_padding + vmu_height; } vk::Viewport viewport(x, y, vmu_width, vmu_height); commandBuffer.setViewport(0, 1, &viewport); commandBuffer.setScissor(0, vk::Rect2D(vk::Offset2D(x, y), vk::Extent2D(vmu_width, vmu_height))); drawers[i]->Draw(commandBuffer, vmuTextures[i]->GetImageView(), vtx, true); } }