#include "hw/pvr/Renderer_if.h" #include "oslib/oslib.h" void rend_set_fb_scale(float x,float y) { } void rend_text_invl(vram_block* bl) { } struct norend : Renderer { bool Init() { return true; } void Resize(int w, int h) { } void Term() { } bool Process(TA_context* ctx) { return true; } void DrawOSD() { } bool Render() { return true;//!pvrrc.isRTT; } void Present() { } }; Renderer* rend_norend() { return new norend(); } u32 GetTexture(TSP tsp,TCW tcw) { return 0; }