/* Created on: Nov 6, 2019 Copyright 2019 flyinghead This file is part of Flycast. Flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. Flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Flycast. If not, see . */ #include "compiler.h" #include "vulkan_context.h" #include #include #include int ShaderCompiler::initCount; void ShaderCompiler::Init() { if (initCount++ == 0) { bool rc = glslang::InitializeProcess(); verify(rc); } } void ShaderCompiler::Term() { if (--initCount == 0) glslang::FinalizeProcess(); initCount = std::max(initCount, 0); } static EShLanguage translateShaderStage(vk::ShaderStageFlagBits stage) { switch (stage) { case vk::ShaderStageFlagBits::eVertex: return EShLangVertex; case vk::ShaderStageFlagBits::eTessellationControl: return EShLangTessControl; case vk::ShaderStageFlagBits::eTessellationEvaluation: return EShLangTessEvaluation; case vk::ShaderStageFlagBits::eGeometry: return EShLangGeometry; case vk::ShaderStageFlagBits::eFragment: return EShLangFragment; case vk::ShaderStageFlagBits::eCompute: return EShLangCompute; case vk::ShaderStageFlagBits::eRaygenNV: return EShLangRayGenNV; case vk::ShaderStageFlagBits::eAnyHitNV: return EShLangAnyHitNV; case vk::ShaderStageFlagBits::eClosestHitNV: return EShLangClosestHitNV; case vk::ShaderStageFlagBits::eMissNV: return EShLangMissNV; case vk::ShaderStageFlagBits::eIntersectionNV: return EShLangIntersectNV; case vk::ShaderStageFlagBits::eCallableNV: return EShLangCallableNV; case vk::ShaderStageFlagBits::eTaskNV: return EShLangTaskNV; case vk::ShaderStageFlagBits::eMeshNV: return EShLangMeshNV; default: die("Unknown shader stage"); return EShLangVertex; } } static bool GLSLtoSPV(const vk::ShaderStageFlagBits shaderType, std::string const& glslShader, std::vector &spvShader) { EShLanguage stage = translateShaderStage(shaderType); const char *shaderStrings[1]; shaderStrings[0] = glslShader.data(); glslang::TShader shader(stage); shader.setStrings(shaderStrings, 1); // Enable SPIR-V and Vulkan rules when parsing GLSL EShMessages messages = static_cast(EShMsgSpvRules | EShMsgVulkanRules); if (!shader.parse(GetDefaultResources(), 100, false, messages)) { ERROR_LOG(RENDERER, "%s", shader.getInfoLog()); ERROR_LOG(RENDERER, "%s", shader.getInfoDebugLog()); return false; // something didn't work } glslang::TProgram program; program.addShader(&shader); // // Program-level processing... // if (!program.link(messages)) { ERROR_LOG(RENDERER, "%s", shader.getInfoLog()); ERROR_LOG(RENDERER, "%s", shader.getInfoDebugLog()); return false; } glslang::GlslangToSpv(*program.getIntermediate(stage), spvShader); return true; } vk::UniqueShaderModule ShaderCompiler::Compile(vk::ShaderStageFlagBits shaderStage, std::string const& shaderText) { std::vector shaderSPV; bool ok = GLSLtoSPV(shaderStage, shaderText, shaderSPV); verify(ok); return VulkanContext::Instance()->GetDevice().createShaderModuleUnique (vk::ShaderModuleCreateInfo(vk::ShaderModuleCreateFlags(), shaderSPV)); }