/* This file is part of Flycast. Flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. Flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Flycast. If not, see . */ #include "types.h" #include "cfg/option.h" #include "oslib/audiostream.h" #include "emulator.h" #include #include #include #define AUDIO_BUFFER_SIZE_DEFAULT (1 << 11) #define AUDIO_BUFFER_SIZE_MAX (1 << 20) /* 1 MiB */ extern retro_audio_sample_batch_t audio_batch_cb; static std::mutex audio_buffer_mutex; static std::vector audio_buffer; static size_t audio_buffer_idx; static size_t audio_batch_frames_max; static int16_t *audio_out_buffer = nullptr; static size_t audio_out_buffer_size; void retro_audio_init(void) { const std::lock_guard lock(audio_buffer_mutex); audio_buffer.resize(AUDIO_BUFFER_SIZE_DEFAULT); audio_buffer_idx = 0; audio_batch_frames_max = std::numeric_limits::max(); audio_out_buffer_size = AUDIO_BUFFER_SIZE_DEFAULT; audio_out_buffer = (int16_t*)malloc(audio_out_buffer_size * sizeof(int16_t)); } void retro_audio_deinit(void) { const std::lock_guard lock(audio_buffer_mutex); audio_buffer.clear(); audio_buffer_idx = 0; if (audio_out_buffer != nullptr) free(audio_out_buffer); audio_out_buffer = nullptr; audio_out_buffer_size = 0; } void retro_audio_flush_buffer(void) { const std::lock_guard lock(audio_buffer_mutex); audio_buffer_idx = 0; } void retro_audio_upload(void) { audio_buffer_mutex.lock(); if (audio_out_buffer_size < audio_buffer_idx) { int16_t *tmp = (int16_t *)realloc(audio_out_buffer, audio_buffer_idx * sizeof(int16_t)); if (!tmp) { audio_buffer_idx = 0; audio_buffer_mutex.unlock(); return; } audio_out_buffer_size = audio_buffer_idx; audio_out_buffer = tmp; } for (size_t i = 0; i < audio_buffer_idx; i++) audio_out_buffer[i] = audio_buffer[i]; size_t num_frames = audio_buffer_idx >> 1; audio_buffer_idx = 0; audio_buffer_mutex.unlock(); int16_t *audio_out_buffer_ptr = audio_out_buffer; while (num_frames > 0) { size_t frames_to_write = (num_frames > audio_batch_frames_max) ? audio_batch_frames_max : num_frames; size_t frames_written = audio_batch_cb(audio_out_buffer_ptr, frames_to_write); if ((frames_written < frames_to_write) && (frames_written > 0)) audio_batch_frames_max = frames_written; num_frames -= frames_to_write; audio_out_buffer_ptr += frames_to_write << 1; } } void WriteSample(s16 r, s16 l) { const std::lock_guard lock(audio_buffer_mutex); if (audio_buffer.size() < audio_buffer_idx + 2) { if (audio_buffer_idx + 2 > AUDIO_BUFFER_SIZE_MAX) { audio_buffer_idx = 0; return; } try { audio_buffer.resize(audio_buffer_idx + 2 + AUDIO_BUFFER_SIZE_DEFAULT); } catch (std::bad_alloc &) { audio_buffer_idx = 0; return; } } audio_buffer[audio_buffer_idx++] = l; audio_buffer[audio_buffer_idx++] = r; } void InitAudio() { } void TermAudio() { } void StartAudioRecording(bool eight_khz) { } u32 RecordAudio(void *buffer, u32 samples) { return 0; } void StopAudioRecording() { }