/*
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see .
*/
#include "types.h"
#include "cfg/option.h"
#include "oslib/audiostream.h"
#include "emulator.h"
#include
#include
#include
#define AUDIO_BUFFER_SIZE_DEFAULT (1 << 11)
#define AUDIO_BUFFER_SIZE_MAX (1 << 20) /* 1 MiB */
extern retro_audio_sample_batch_t audio_batch_cb;
static std::mutex audio_buffer_mutex;
static std::vector audio_buffer;
static size_t audio_buffer_idx;
static size_t audio_batch_frames_max;
static int16_t *audio_out_buffer = nullptr;
static size_t audio_out_buffer_size;
void retro_audio_init(void)
{
const std::lock_guard lock(audio_buffer_mutex);
audio_buffer.resize(AUDIO_BUFFER_SIZE_DEFAULT);
audio_buffer_idx = 0;
audio_batch_frames_max = std::numeric_limits::max();
audio_out_buffer_size = AUDIO_BUFFER_SIZE_DEFAULT;
audio_out_buffer = (int16_t*)malloc(audio_out_buffer_size * sizeof(int16_t));
}
void retro_audio_deinit(void)
{
const std::lock_guard lock(audio_buffer_mutex);
audio_buffer.clear();
audio_buffer_idx = 0;
if (audio_out_buffer != nullptr)
free(audio_out_buffer);
audio_out_buffer = nullptr;
audio_out_buffer_size = 0;
}
void retro_audio_flush_buffer(void)
{
const std::lock_guard lock(audio_buffer_mutex);
audio_buffer_idx = 0;
}
void retro_audio_upload(void)
{
audio_buffer_mutex.lock();
if (audio_out_buffer_size < audio_buffer_idx)
{
int16_t *tmp = (int16_t *)realloc(audio_out_buffer,
audio_buffer_idx * sizeof(int16_t));
if (!tmp)
{
audio_buffer_idx = 0;
audio_buffer_mutex.unlock();
return;
}
audio_out_buffer_size = audio_buffer_idx;
audio_out_buffer = tmp;
}
for (size_t i = 0; i < audio_buffer_idx; i++)
audio_out_buffer[i] = audio_buffer[i];
size_t num_frames = audio_buffer_idx >> 1;
audio_buffer_idx = 0;
audio_buffer_mutex.unlock();
int16_t *audio_out_buffer_ptr = audio_out_buffer;
while (num_frames > 0)
{
size_t frames_to_write = (num_frames > audio_batch_frames_max) ?
audio_batch_frames_max : num_frames;
size_t frames_written = audio_batch_cb(audio_out_buffer_ptr,
frames_to_write);
if ((frames_written < frames_to_write) &&
(frames_written > 0))
audio_batch_frames_max = frames_written;
num_frames -= frames_to_write;
audio_out_buffer_ptr += frames_to_write << 1;
}
}
void WriteSample(s16 r, s16 l)
{
const std::lock_guard lock(audio_buffer_mutex);
if (audio_buffer.size() < audio_buffer_idx + 2)
{
if (audio_buffer_idx + 2 > AUDIO_BUFFER_SIZE_MAX)
{
audio_buffer_idx = 0;
return;
}
try
{
audio_buffer.resize(audio_buffer_idx + 2 + AUDIO_BUFFER_SIZE_DEFAULT);
}
catch (std::bad_alloc &)
{
audio_buffer_idx = 0;
return;
}
}
audio_buffer[audio_buffer_idx++] = l;
audio_buffer[audio_buffer_idx++] = r;
}
void InitAudio()
{
}
void TermAudio()
{
}
void StartAudioRecording(bool eight_khz)
{
}
u32 RecordAudio(void *buffer, u32 samples)
{
return 0;
}
void StopAudioRecording()
{
}