/* Copyright 2025 flyinghead This file is part of Flycast. Flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. Flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Flycast. If not, see . */ #pragma once #include "game_scanner.h" #include "gui_util.h" #include "imgui.h" void gui_display_settings(); void gui_settings_general(); void applyCurrentTheme(); void addContentPath(bool start); void gui_settings_controls(bool& maple_devices_changed); void gui_settings_video(); void gui_settings_audio(); void gui_settings_network(); void gui_settings_about(); void reset_vmus(); void error_popup(); extern GameScanner scanner; extern bool uiUserScaleUpdated; extern bool game_started; extern int insetLeft, insetRight, insetTop, insetBottom; inline static void header(const char *title) { ImguiStyleVar _(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.f, 0.5f)); // Left ImguiStyleVar _1(ImGuiStyleVar_DisabledAlpha, 1.0f); ImGui::BeginDisabled(); ImGui::ButtonEx(title, ImVec2(-1, 0)); ImGui::EndDisabled(); }