/* This file is part of Flycast. Flycast is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. Flycast is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Flycast. If not, see . */ #pragma once #include "types.h" #include #include namespace achievements { #ifdef USE_RACHIEVEMENTS struct Game { std::string image; std::string title; u32 unlockedAchievements; u32 totalAchievements; u32 points; u32 totalPoints; }; struct Achievement { Achievement() = default; Achievement(const std::string& image, const std::string& title, const std::string& description, const std::string& category, const std::string& status) : image(image), title(title), description(description), category(category), status(status) {} std::string image; std::string title; std::string description; std::string category; std::string status; }; bool init(); void term(); std::future login(const char *username, const char *password); void logout(); bool isLoggedOn(); bool isActive(); Game getCurrentGame(); std::vector getAchievementList(); bool canPause(); #else static inline bool isActive() { return false; } static inline bool canPause() { return true; } #endif void serialize(Serializer& ser); void deserialize(Deserializer& deser); }