Flyinghead
abcd9d77d4
set some global to static
2023-03-07 18:36:26 +01:00
Flyinghead
095e5ede81
sh4: more accurate cycle counting
...
get rid of float ops hack for dead or alive 2
get rid of idle skip option and code block hashing
count cycles for high-level wince functions and handlers (GetTickCount,
QueryPerformanceCounter and TLB_MISS handler)
Fixes Dave Mirra Freestyle BMX time counter running too fast.
More FPS for many wince games. Better wince perf on slow devices.
2023-03-07 18:35:01 +01:00
flyinghead
52754cbbbb
win32 lr build fix
2023-03-07 14:26:04 +01:00
Flyinghead
942224c685
in single threaded, only defer emu stop on android
...
on other platforms, render() won't be called => audio not terminated,
rom files not saved, pause event missed
unprotect memory and reset memwatch before loading a state
2023-03-07 13:43:22 +01:00
Flyinghead
670a25b039
dx11: dynamically load d3dcompiler_47/46.dll to avoid old versions
...
Fixes MINIDUMP-8H, MINIDUMP-CD
2023-03-07 13:35:15 +01:00
Flyinghead
aa5fd64777
dx11: use FAILED() macro instead of != S_OK
...
Tentative fix for MINIDUMP-FG
2023-03-06 10:30:33 +01:00
Flyinghead
67bba95dd1
dmac: set DMAOR.AE and raised interrupt if ch2 address error
...
Fixes crackin'dj 1 & 2 freeze at boot
Regression introduced by 66eb08f2d1
2023-03-06 10:26:52 +01:00
Flyinghead
cd6152b193
per-game vmu A1 option
...
When enabled, each game has its own A1 vmu file.
Issue #555
2023-03-05 15:32:47 +01:00
Flyinghead
67c070c20f
naomi: display crosshair for touchscreen games
2023-03-05 15:13:18 +01:00
Flyinghead
2355bb8bb5
pvr: drop more vertices with large x and y
...
Fixes Manic Panic Ghosts bogus transparent rectangles in first stage
2023-03-05 15:08:17 +01:00
Flyinghead
c4d24254db
naomi2: FFB support for Club Kart and King of Route 66
2023-03-04 17:45:53 +01:00
namtsui
27b6bafd0f
vendor newest libelf ( #955 )
...
* vendor newest libelf
source:
2d5b59c99a/libelf
* use exec_elf.h from openbsd to define structs
* libelf: build fixes
- do not link against muslc.
- windows and apple use bundled exec_elf.h.
- casts added like the old elf32.h, elf64.h and elf.c so pointer
arithmetic works. otherwise some compilers complain about void*.
- remove unused bits of exec_elf.h and added typedefs.
* adapt CMakeLists.txt to use libelf's CMakeLists.txt
* adapt reios_loadElf() to new libelf API
2023-03-03 16:05:12 +01:00
Flyinghead
192bbb715e
input: use gamepad left stick for abs/lightgun coordinates
...
Issue #881
2023-03-01 21:48:51 +01:00
Flyinghead
014da3a225
naomi: network output FFB for 18 wheeler and f355
2023-02-28 20:23:58 +01:00
Flyinghead
803f4cd298
controller bindings for load and save state
...
Issue #615
2023-02-28 20:21:29 +01:00
Flyinghead
885a0508c0
Merge remote-tracking branch 'origin/master' into dev
...
# Conflicts:
# core/hw/aica/sgc_if.cpp
# core/hw/naomi/naomi.cpp
# core/hw/sh4/dyna/driver.cpp
2023-02-28 20:02:23 +01:00
namtsui
a1472fb190
OpenBSD 7.2 patches ( #953 )
...
* OpenBSD: BSS is immutable so mark it as mutable so that mprotect RWX works
see: mimmutable(1)
bc009f82ea
* OpenBSD does not have mcontext_t
<signal.h> provides `typedef struct sigcontext ucontext_t;'.
take register names from <machine/signal.h>, which provides struct
sigcontext.
see:
1a13d3ae4e
* OpenBSD uses major.minor for shared libs, so properly dlopen libGL.so
* OpenBSD remove redefinition of swap16
* OpenBSD: SDL2 controller detection
Use sdl_open_joystick() to open controllers on startup instead of
SDL_JOYDEVICEADDED event, which never gets detected.
* OpenBSD does not have mcontext_t but linux does
2023-02-28 18:22:45 +01:00
Flyinghead
b86df7217c
sdl: don't add a joystick if its name can't be retrieved
...
Otherwise it crashes later on during SDL_JoystickClose
Fixes MINIDUMP-9K, MINIDUMP-B4
2023-02-27 17:59:48 +01:00
Flyinghead
26815d042a
arcade ouput: send game name before any output
...
Send the game id before any output to inform clients of the current
running game.
2023-02-27 17:46:00 +01:00
Flyinghead
026f21eddf
naomi: report error if rom is invalid instead of crashing
...
Fixes MINIDUMP-CS
2023-02-27 17:43:08 +01:00
Flyinghead
30501aebb1
Race condition when stopping while emu is failing
...
Emulator::stop now throws if an error occurred on the emu thread.
Fixes MINIDUMP-5B
2023-02-26 22:01:32 +01:00
Flyinghead
4014b1b574
lr: libchdr win32 build fix
2023-02-24 22:11:41 +01:00
Flyinghead
8d54382b10
aica: apply RAM mask to sample address (SA)
...
Fixes MINIDUMP-B9
2023-02-24 21:24:56 +01:00
Flyinghead
47dd8241b6
dx11: log error code
2023-02-24 21:14:01 +01:00
Flyinghead
195da2adcc
oboe: device lost detection might be triggered while stopping
...
Fixes MINIDUMP-BD
2023-02-24 21:11:47 +01:00
Flyinghead
2b430eec6f
gui: stop game scanner when exiting
2023-02-24 18:44:45 +01:00
Flyinghead
d51e36998b
bump libchdr to latest. add switch build fix
...
Issue #895
Fixes MINIDUMP-5C, MINIDUMP-4C, MINIDUMP-3G, MINIDUMP-3H, MINIDUMP-8C,
MINIDUMP-AP, MINIDUMP-AN, MINIDUMP-AM, MINIDUMP-AA
2023-02-24 18:44:06 +01:00
Flyinghead
cf9ccea70b
texcache: unprotect vram immediately even if actual Delete is delayed
...
Fixes MINIDUMP-A5, MINIDUMP-AF
2023-02-22 17:57:31 +01:00
Flyinghead
f885cbb4ea
reios: don't crash if system settngs can't be read from flash
...
Log a warning and proceed. This can happen if the flashrom is corrupted.
Fixes MINIDUMP-9W
2023-02-22 17:51:25 +01:00
Flyinghead
97dfabc416
pvr: don't reset TA parser during soft reset
...
Rendering might be in progress in another thread and this leads to
crashes.
Fixes MINIDUMP-AW and MINIDUMP-AY
2023-02-22 17:49:01 +01:00
Flyinghead
8d2b0749a0
gl: vmu and lightgun xhair not rendered if switching renderer
2023-02-22 17:46:14 +01:00
Flyinghead
a3acf4a8cc
gl: don't use glIsProgram to avoid Adreno 308 random failures
...
Adreno 308 randomly return false from glIsProgram on valid programs
Fixes MINIDUMP-A1 and MINIDUMP-AX
2023-02-22 17:44:17 +01:00
scribam
e505ab6019
safe usage of std::isalnum/std::print
2023-02-20 22:57:24 +01:00
Flyinghead
9b24984b07
crash when switching to full mmu
...
The MMU now has a state variable, which must be set before the dynarec
is reset.
Regression in afcb3b7ad8
Fixes MINIDUMP-AZ, MINIDUMP-B7, MINIDUMP-B0
2023-02-20 22:56:23 +01:00
Flyinghead
7ce08ea860
Fix Touch de Uno 1 & 2 inputs
...
Fix touchscreen touch detection
Default eeproms with calibrated touchscreen and disabled printer
2023-02-20 11:14:02 +01:00
Flyinghead
a156edbd73
Merge remote-tracking branch 'origin/master' into dev
2023-02-19 14:10:37 +01:00
Flyinghead
9dae5827cc
naomi: touchscreen emulation for manic panic ghosts and touch de zunou
2023-02-19 13:51:23 +01:00
Flyinghead
5da799244f
rend: fix regression on YUV texture conversion
...
std::clamp wrong parameters order in d8137a967c
2023-02-18 22:44:44 +01:00
Flyinghead
bf79183bd6
mmu: max alignment requirement is 32-bit
...
a 64-bit access only needs to be 32-bit aligned.
use enum for mmu errors
2023-02-18 13:33:38 +01:00
Flyinghead
afcb3b7ad8
mmu: get rid of FullMMU option. Detect wince with string id in ram
...
ForceWindowsCE now just sets ExtraDepthScale
2023-02-18 13:33:38 +01:00
Flyinghead
5bfbcb210c
dynarec: refactor imm mem r/w and store queue handlers. clean up mmu
...
Eliminate duplicate code for immediate memory read/write in all dynarecs
Simplify PREF to use do_sqw_nommu even for simple SQ remap
Check for address errors before mmu translation
Get rid of unneeded template params in mmu translation funcs
2023-02-18 13:33:38 +01:00
Flyinghead
4f65d45e55
rend: don't access first poly if list is empty. dx11 oit: resize error
...
fix crash with dx11 and gl4 when tr poly count is 0
quick exit if nothing to do
2023-02-18 13:33:38 +01:00
scribam
3f8ecfedbb
sdl: use _WIN32
2023-02-18 13:25:14 +01:00
scribam
d8137a967c
C++17 ( #926 )
...
* cmake: use c++17
* Use std::size
* Use std::make_unique
* Use std::clamp
* Use structured binding
* Use [[fallthrough]]
* Use enable_if_t/is_enum_v/is_integral_v/is_same_v
* Use if constexpr
* Use try_emplace
* Use auto for iterators
* Use inline variables
2023-02-18 13:24:34 +01:00
Flyinghead
a21b79cfbe
builtin cheat to help Extreme Hunting 2 boot
2023-02-15 18:59:44 +01:00
Flyinghead
3f4c24d350
gl4: don't reference two-volumes attributes if not used
...
The naomi2 vertex shader doesn't set 2-volume attributes (vtx_base1,
vtx_offs1 and vtx_uv1) if they aren't used. But the pixel shader always
references them even though they aren't actually used. This breaks some
gl drivers: "The shader uses varying vtx_uv1, but previous shader does
not write to it."
Fixes MINIDUMP-93
2023-02-15 18:56:12 +01:00
Flyinghead
645f413523
sentry: get the build version from the log file if available
...
avoid discrepancy between uploading and minidump versions
2023-02-13 20:02:14 +01:00
Flyinghead
d2e8c9465b
dx11 oit: render target and depth texs must have the same dimensions
...
Fixes missing depth/stencil when changing resolution or
enabling/disabling full framebuffer emulation.
2023-02-12 15:05:02 +01:00
Flyinghead
04df0da7cb
pvr: increase index size for wild riders
...
Index overrun with wild riders
Fixes MINIDUMP-7A
2023-02-12 15:05:02 +01:00
Flyinghead
5eeddecb40
maple: set bus speed back to 2Mbps. Worms Pinball needs FFBE
...
Power Drift crashes with 1Mbps
partial revert of 2332884d8b
Force Slave Zero to use real bios (still has issues)
Worms Pinball prototype needs full framebuffer emulation
2023-02-12 15:05:02 +01:00
scribam
71aea45811
vulkan: lower shader version requirement
2023-02-11 14:41:41 +01:00
scribam
cf690fbb61
cmake: improve compile options for VulkanMemoryAllocator
2023-02-11 14:41:07 +01:00
Flyinghead
85b286ec47
oboe: don't attempt to recover the audio stream suring init
...
Apparently oboe can call the error callback function during the initial
openStream. Let it fail in this case.
Fixes MINIDUMP-8K
2023-02-11 14:25:41 +01:00
Flyinghead
07d0cf6839
cdi: don't crash if file re-open fails
...
Not sure how this can happen but it does. Could be a device removed or
corrupted CDI with many tracks.
Fixes MINIDUMP-8F, MINIDUMP-8Q
2023-02-11 14:09:22 +01:00
Flyinghead
69d2cfd56d
read disk MCN and tracks ISRC from .cue files
2023-02-10 15:07:25 +01:00
Flyinghead
0f90293252
dynarec: handle illegal instructions
2023-02-10 14:53:54 +01:00
Flyinghead
0d166e1403
msvc build fix
2023-02-10 14:17:45 +01:00
Flyinghead
b5879e6e1d
unintended change and merge issue
...
log: revert change that wasn't supposed to be committed
emulator: fix incorrect merge
2023-02-10 12:56:57 +01:00
Flyinghead
5b169b7f9d
naomi: use master pid to make unique multiboard shared mem file on unix
2023-02-10 12:54:20 +01:00
Flyinghead
099a758c94
hw: new hardware register implementation
...
used for sh4 mm registers and holly
ignore incorrect size reads and writes
separate data and read/write handlers
2023-02-10 12:51:36 +01:00
Flyinghead
638e5d233a
gl: fix naomi2 lights regression
...
regression introduced by e18a4afcbb
2023-02-10 10:15:09 +01:00
Flyinghead
040db856f8
limit millenium racer widescreen cheat to the correct game
...
Tentative fix for MINIDUMP-87
2023-02-08 12:08:11 +01:00
Flyinghead
8d0654c323
vk: revert to glslang 11.11.0 (sdk 1.3.224.1)
...
partial revert of 1c8e558e25
Issue #908
2023-02-08 11:59:37 +01:00
Flyinghead
cacfdbad90
Revert "deps: update glslang and vulkan"
...
This reverts commit 1c8e558e25
.
2023-02-07 11:31:58 +01:00
Flyinghead
811bf6f449
Revert "vk oit: tentative workaround for AMD crash"
...
This reverts commit 084066bde7
.
2023-02-07 11:28:14 +01:00
Flyinghead
a045c52146
sdl: handle joystick and gamepad api errors to avoid crashes
...
Fixes MINIDUMP-7K
2023-02-06 15:20:21 +01:00
Flyinghead
98531e07ea
hle bios: fix SF rush, jeremy mc grath and the grinch
...
protection checksum and game bugs
2023-02-06 15:15:44 +01:00
Flyinghead
5020a267af
pvr: fix unsorted pass triangle count. tr count should accumulate
...
partial revert of 927db7f189
Fix missing walls in Bust a Move 4 (vs)
2023-02-06 15:09:18 +01:00
Flyinghead
debe21de7b
Merge remote-tracking branch 'origin/master' into dev
2023-02-05 22:20:28 +01:00
Flyinghead
084066bde7
vk oit: tentative workaround for AMD crash
...
Issue #908
2023-02-05 21:56:08 +01:00
Flyinghead
37c17e4300
pvr: re-use TA contexts if not used for 60 frames
2023-02-05 18:32:35 +01:00
Flyinghead
3a21f545d8
cfg: allow non per-game option to be overriden. Remove per-game for some
...
Allow non per-game options to be overridden with command line args.
Fixes MINIDUMP-7G
Save state slot, box art settings, UploadCrashLogs, UseRawInput and lua
filename shouldn't be settable per-game.
2023-02-05 11:38:21 +01:00
Flyinghead
f35167a0de
egl: better constants
2023-02-05 11:31:22 +01:00
Flyinghead
0b6c09da02
sdl: don't rely on event to get window size when processing resize event
...
window size may be different from drawable size if high-dpi is enabled.
Fixes wayland resize with scale factor > 100%.
2023-02-05 11:30:23 +01:00
Flyinghead
d9c08bd081
gl: save current framebuffer in RenderLastFrame. get rid of verify (OSD)
...
Current framebuffer must be saved in gl.ofbo.origFbo when entering
RenderLastFrame and restored on exit.
Tentative fix for MINIDUMP-74
glIsProgram(OSD_SHADER) is strangely failing on Adreno 308 so let's get
rid of it (and pray).
Fix for MINIDUMP-7D, MINIDUMP-7C, MINIDUMP-7B, MINIDUMP-79, MINIDUMP-6J
2023-02-05 11:26:50 +01:00
Flyinghead
927db7f189
pvr: sorted triangle count incorrect with multiple render passes
...
causes crash in setProvokingVertex
Fix for MINIDUMP-7A, MINIDUMP-7H, MINIDUMP-7J
2023-02-05 11:18:18 +01:00
Flyinghead
6e940e4d08
ggpo: move endOfFrame() call back to start render
...
Naomi2 TA context geometry for the current frame is lost when
rollbacking during vblank in because it hasn't been queued for render
yet.
Fixes black screen after GGPO rollback for Naomi 2 games
2023-02-03 11:34:58 +01:00
Flyinghead
90e9f70a1a
vk: fix resizing on wayland. validation errors with framebuffer render
...
wayland doesn't return the current surface dimensions in
getSurfaceCapabilities so we defaulted to 640x480. Instead use the
current display dimension as set by SDL.
Issue #648
Issue #898 (partial fix)
Vulkan validation errors when doing direct framebuffer rendering if fb
slots are skipped, since the corresponding fence isn't waited on.
Instead use an independent index to use them in sequential order.
2023-02-03 11:19:41 +01:00
Flyinghead
bfdab4db20
pvr: add dummy sorted triangle to signal that per triangle is in use
...
Avoids crash when sorted triangle list is empty and renderer uses wrong
index values
2023-02-03 11:07:21 +01:00
Flyinghead
f0e4574132
aica arm: stop the cpu if setting an illegal mode instead of crashing
...
Fixes MINIDUMP-70
2023-02-03 11:03:08 +01:00
Flyinghead
c461624a67
move khronos to deps. get rid of old controller mappings and pandora
2023-02-03 10:42:43 +01:00
Flyinghead
d1e6ee9cd7
pvr: add a dummy sorted triangle if list is empty
...
this signals that sorted triangles are being used otherwise wrong
indexes values lead to a crash
2023-02-02 20:19:52 +01:00
Flyinghead
6cfbdf6586
ui: imguiDriver may be null if renderer/context fails to reinit
...
Force a reinit in this case
Fixes MINIDUMP-6R
2023-02-01 18:05:37 +01:00
Flyinghead
6b2063b06f
GGPO fixes
...
Memwatchers weren't properly reset after a ggpo session.
Race condition when stopping if GGPO restarts the cpu for a new frame.
The emu thread might still run some rollback frames before stopping, so
the emu state must be updated only after ggpo is stopped.
Fixes MINIDUMP-6P
Don't autosavestate when GGPO is on
Really disable renderer during GGPO advance frame
Don't stop the sh4 after render (single threaded) when GGPO is on
android: Don't restart when unpaused if online
2023-02-01 18:04:26 +01:00
Flyinghead
301a7c5dcd
savestate: write-only regs value must be deserialized (SB_?DAPRO)
2023-02-01 13:58:29 +01:00
Flyinghead
e70a0dcf3d
sh4_fpu clean up. tests
2023-02-01 13:53:32 +01:00
Flyinghead
d1ab3461a6
savestates: dropping support for old formats
...
savestates older than 3 years aren't supported anymore
2023-01-31 17:57:54 +01:00
Flyinghead
b81a6762bc
switch build fix
2023-01-31 17:39:57 +01:00
Flyinghead
5875eda4d0
game id of console games wasn't trimmed
...
regression introduced by ee84567c17
2023-01-31 12:58:43 +01:00
Flyinghead
04c418d02a
serialize: move code out of serialize.cpp and into modules
2023-01-31 10:13:03 +01:00
scribam
02a002d55b
sdl: use target SDL2main
2023-01-30 13:54:31 +01:00
Flyinghead
0305904873
force NTSC for some games
2023-01-30 13:40:35 +01:00
Flyinghead
ee84567c17
naomi: use gameId instead of naomi_game_id to get current game name
...
naomi_game_id isn't reset if a console game is loaded.
settings.content.gameId should be used instead.
Issue #901
Fixes MINIDUMP-6G
2023-01-30 13:34:06 +01:00
Flyinghead
528235ce9d
jvs: fix kingrt66 instant win with accelerator
2023-01-30 13:28:14 +01:00
Flyinghead
27ea6ca092
aica: rename mem and reg accessors
2023-01-30 13:21:43 +01:00
Flyinghead
cb94354099
switch build fix
2023-01-30 12:18:19 +01:00
Flyinghead
53dab29ddb
iOS and Switch build fixes
2023-01-30 11:10:14 +01:00
Flyinghead
b1479e6e34
aica: use namespaces, simplify api, handle serialization
...
Rename VArray2 to RamRegion. Add alloc(), free(), setRegion() and
de/serialize()
2023-01-30 10:40:07 +01:00
Flyinghead
ea3262f7b0
log: alpha order for categories. update some category names
2023-01-29 21:24:44 +01:00
Flyinghead
143073b61d
rename _vmem to addrspace and move platform vmem stuff to virtmem ns
...
use namespaces
simplify names
no functional changes
2023-01-29 18:48:33 +01:00
Flyinghead
c472d60f80
__fastcall goes after return type too
2023-01-29 15:47:47 +01:00
Flyinghead
0c01075ba8
__fastcall goes after return type
2023-01-29 14:07:37 +01:00
Flyinghead
1149d499a8
x86: windows ce support in dynarec
...
clean up some unused methods and return values
2023-01-28 19:22:36 +01:00
scribam
85a941d6c6
openbsd fixes
2023-01-28 18:25:10 +01:00
Flyinghead
0a27b63584
aica: remove useless verify on reg access sizes
...
Fixes MINIDUMP-6C
2023-01-28 18:22:39 +01:00
Flyinghead
6f5f91245b
windows: use directx 11 by default
2023-01-28 18:21:18 +01:00
Flyinghead
99d5266aa0
Merge remote-tracking branch 'origin/master' into dev
...
# Conflicts:
# core/hw/holly/sb_mem.cpp
# core/hw/naomi/naomi.cpp
# core/hw/naomi/naomi_flashrom.cpp
# core/hw/pvr/ta_ctx.h
# core/rend/gui.cpp
2023-01-27 15:41:45 +01:00
Flyinghead
a5967a283f
bump breakpad to fix win32 build error
2023-01-27 14:09:35 +01:00
Flyinghead
21a4935ec4
sentry: set release when uploading
2023-01-27 13:12:31 +01:00
Flyinghead
610e3cf968
naomi: avoid crash with M4 carts if M4 key is missing
...
Fix shorsepr crash at boot
Fixes MINIDUMP-5Z
2023-01-27 13:03:52 +01:00
Flyinghead
45c9d6185b
gcc warning on windows
2023-01-27 11:16:54 +01:00
Flyinghead
e18a4afcbb
vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light
...
pvr: Heap use after free due to PolyParam vector reallocation
vk: fix wrong buffer size calculation
Renderer::Process now returns void since it can't fail anymore
naomi2: light model at index 0 is "no light"
dx9, gles: throw if naomi 2 not supported
2023-01-27 11:16:25 +01:00
Flyinghead
499f86b065
pvr: use std::vector instead of List<> in render context
...
Remove overrun-related code.
Replace N2 matrix and light model pointers with indices.
2023-01-26 14:13:28 +01:00
scribam
80cf4406a7
cleanup include headers
2023-01-26 10:06:51 +01:00
Flyinghead
1c4871acb3
naomi: fix derbyocw rom list
...
was using drbyocwa roms
2023-01-25 17:16:52 +01:00
Flyinghead
3b683648fa
switch build fix
2023-01-24 22:49:46 +01:00
Flyinghead
3923f10277
build fix
2023-01-24 21:44:35 +01:00
Flyinghead
1a681746b5
mmu: fix rte delay slot fetch address error with slow mmu
...
slow mmu clean up
P4 isn't executable
mmu test
mmu_TranslateSQW: throw exception but don't return status
2023-01-24 21:17:48 +01:00
Flyinghead
5703ef26cf
os_DebugBreak is [[noreturn]]
2023-01-24 19:24:26 +01:00
Flyinghead
5096d50d37
move rom/flash stuff to hw/flashrom. nvmem api
2023-01-24 19:17:48 +01:00
Flyinghead
f7e227a4aa
dx9: don't crash if creating a boxart texture fails. log and skip tex
...
Fix for MINIDUMP-5Q
2023-01-24 14:52:55 +01:00
Flyinghead
bbff377ceb
maple: less log on dma error
...
Fixes GameShark CDX log spam
See MINIDUMP-5R
2023-01-24 14:30:09 +01:00
Flyinghead
f8372c51a7
Revert "wip headers"
...
This reverts commit e3e2c3a0d2
.
2023-01-24 14:26:14 +01:00
Flyinghead
31debefbe1
release dynarec mem allocs when terminating, including arm and dsp
...
Issue #453
2023-01-24 09:21:46 +01:00
Flyinghead
c7d214e55a
aica: update pending ints when enable mask is changed
...
Updating interrupts masks SCIEB and MCIEB can enable new interrupts so
check for that.
Only avoid race condition when needed.
2023-01-23 20:04:18 +01:00
scribam
e3e2c3a0d2
wip headers
2023-01-23 18:29:04 +01:00
Flyinghead
f96ce85365
dx11: attempt to recover if context reinit fails. More checks and logs
2023-01-23 12:20:10 +01:00
Flyinghead
aa79196d38
vk: only destroy surface if instance and surface aren't null
...
Don't request Arm debug layer VK_LAYER_ARM_AGA
Fix for MINIDUMP-5G
2023-01-23 12:11:43 +01:00
Flyinghead
2b14c3e605
Try dx11 if dx9 and opengl both fail
...
Fix for MINIDUMP-5F
2023-01-23 12:06:26 +01:00
Flyinghead
cc408f9688
aica arm7: fallback to interpreter for invalid LDR/STR
...
Fixes MINIDUMP-4X
2023-01-22 18:11:03 +01:00
Flyinghead
520e96a039
egl: call eglTerminate when closing context
2023-01-22 17:22:47 +01:00
Flyinghead
db9fbbaebf
custom texture loader must be stopped before the tex cache is cleared
...
Fix for MINIDUMP-53
2023-01-22 17:22:04 +01:00
Flyinghead
88384ad7d1
dynarec: crash in rdv_BlockCheckFail when current block can't be found
...
Only when MMU is on and used to compute blockcheck_failures so can be
ignored.
Tentative fix for MINIDUMP-59
2023-01-22 17:13:34 +01:00
Flyinghead
464b459073
modem: don't die when reg11 is written
...
Fix for MINIDUMP-5A
2023-01-22 17:10:12 +01:00
Flyinghead
aea228c3df
force real BIOS for Fushigi no Dungeon
2023-01-22 17:07:16 +01:00
scribam
8cdd171ab7
gl,gl4: simplify gl_create_resources calls
2023-01-21 12:12:21 +01:00
Flyinghead
9473c235f2
sh4: Fix CCN_MMUCR register definition
...
Some reserved bits were missing, which was breaking the (slow) MMU since
the write mask is correct.
2023-01-21 12:11:42 +01:00
Flyinghead
b443467770
naomi: relax some eeprom checks based on BOOTID specs
2023-01-21 12:01:22 +01:00
Flyinghead
a6bf9dd39c
Option to disable VMU sounds. VMU sounds use better waveform.
2023-01-21 11:54:34 +01:00
Flyinghead
8fdcea2e20
maple: delay raising overrun interrupt when dest isn't in RAM
...
Only raise error when copying data back to RAM.
Fixes Cheats 'N Codes Volume 1
2023-01-21 11:38:58 +01:00
Flyinghead
31bd943d67
gl,vk: don't use linear mipmap filter with nearest
...
Fixes glitches in Railroad Tycoon II
Partially revert 15b21fff2b
and
a9cabdc342
2023-01-21 11:32:28 +01:00
Flyinghead
3cf7cf0a7f
network: Emulate BBA should not be changed once a game is started
...
Change UI to disable BBA toggle when game is started.
Refactor UI to use DisabledScope helper.
Make sure the network stack deletes the same device it initialized.
Tentative fix for MINIDUMP-4N
2023-01-20 14:52:27 +01:00
Flyinghead
a593cddf52
pvr: mvsc2 needs yet more rendering cycles
...
Fixes texture corruption in the character line up during intro.
Follow up to 976fb99aa3
2023-01-20 14:41:36 +01:00
Flyinghead
cecf16e65e
dump textures: don't crash if malloc fails
...
Tentative fix for MINIDUMP-4P
2023-01-20 14:38:23 +01:00
Flyinghead
f63cf7406a
logging changes
2023-01-18 14:03:02 +01:00
Flyinghead
e21d666328
reios: allow loading CDIs with ip_meta.wince = 1
...
For some reason Neo XYX has this flag set. I haven't found any wince CDI
that has this flag set but it shouldn't hurt.
Fix for MINIDUMP-47
2023-01-18 10:12:24 +01:00
Flyinghead
ab3f5dbc4c
sdl: fix crash in getNativeHwnd() when recreating window
...
fixes rawinput crash
Fix for MINIDUMP-4B, MINIDUMP-4G, MINIDUMP-4F, MINIDUMP-4E
2023-01-18 09:45:01 +01:00
Flyinghead
528f15f117
win32 build fix
2023-01-17 22:39:22 +01:00
Flyinghead
2420c05930
android: implement unwind info for arm32
2023-01-17 22:06:22 +01:00
Flyinghead
3a312f3814
add llvm's libunwind
2023-01-17 21:56:30 +01:00