Flyinghead
20571c5aa1
chd: MIL-CD support
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Issue #529
2022-02-15 11:34:11 +01:00
Flyinghead
3872a6b475
libretro: support VMU and lightgun crosshair with dx11 OIT renderer
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OIT support was missing
Issue #525
2022-02-15 11:06:51 +01:00
Flyinghead
083a1c85a8
gl: shader compile error on shield tablet
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Don't use GL_NV_shader_noperspective_interpolation since it's not really
needed (and wasn't enabled)
Issue #510
2022-02-14 18:54:27 +01:00
Flyinghead
943e0285ac
libretro: support VMU and lightgun crosshair with dx11 renderer
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Issue #525
2022-02-14 18:47:23 +01:00
Flyinghead
d7abfc688c
dx11: oit depth pass needs the palette for PT polygons
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Punch-through polys may use a palette, which is needed for alpha testing
Issue #467
2022-02-14 18:41:38 +01:00
Flyinghead
8f01ef90cf
gl,dx9,dx11: only render frame when Renderer::present() has been called
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Issue #511
2022-02-14 18:38:58 +01:00
Flyinghead
4fe8e40569
libretro: fix texupscale and max upscaled texture size settings value
2022-02-06 20:42:41 +01:00
Flyinghead
4e21391f8c
ggpo: memory leak in free_buffer
2022-01-29 16:58:28 +01:00
Flyinghead
58f05f74cf
jvs: set received jvs message trail to zero
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fixes sh4 crash during naomi boot
2022-01-28 11:31:30 +01:00
DisasterMo
a4b0a69c45
Enable Indonesian, Swedish and Ukrainian localisations
2022-01-22 19:18:41 +01:00
Flyinghead
45ba648622
dx11: VersionHelpers.h -> versionhelpers.h
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the mingw version is all lowercase
2022-01-19 14:37:49 +01:00
Edward Li
f2c39e4004
Update SDL to 2.0.20
2022-01-18 11:58:57 +01:00
Flyinghead
62ec3546d6
dx11: uwp doesn't need texture conversions
2022-01-16 10:37:55 +01:00
Flyinghead
8bb0bd05f9
ui: limit scaling further on small low-resolution screens (retroid)
2022-01-16 09:58:33 +01:00
Flyinghead
e538242962
dx11: convert 16-bit textures to 32 bits on windows7
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1555, 4444 and 565 aren't supported on win7
Issue: https://github.com/libretro/flycast/issues/1123
2022-01-16 09:54:39 +01:00
Julien Reichardt
4f638f6d77
Use service button instead of coin
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The service button can also be used to add coins.
2022-01-11 14:09:54 +01:00
Julien Reichardt
80d78705b0
Add default coin mapping
2022-01-10 12:13:14 +01:00
scribam
746b3c5a54
sdl: fix joystick rumble
2022-01-06 08:59:39 +01:00
Flyinghead
a4788b5b24
zero-init sh4 context when no vmem is available
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Issue #439
2022-01-03 18:44:47 +01:00
cmitu
8dcf0f58b5
postprocess: fix GLES2-only build
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Added a missing `ifndef` guard for `glBindVertexArray`, useful for GLES2-only builds.
2022-01-02 10:51:03 +01:00
Flyinghead
d86305a7c3
android: on-screen gamepad not editable in Open GL
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Swap wasn't called during editing
Issue #464
2021-12-26 16:03:19 +01:00
Flyinghead
2d41d993e3
macOS: patch SDL to compile in metal and vulkan
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https://github.com/libsdl-org/SDL/issues/5010
2021-12-25 21:45:13 +01:00
Flyinghead
300c74e3fc
Merge remote-tracking branch 'origin/master' into net-rollback
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# Conflicts:
# CMakeLists.txt
# shell/libretro/libretro.cpp
# shell/libretro/libretro_core_options.h
2021-12-22 21:31:17 +01:00
Flyinghead
3f82c7fb6f
iOS: use play and record audio session only when necessary
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Change audio session to play and record when a microphone is connected.
Use a play only session otherwise. Issue #360
Hide VSync-related gui option.
2021-12-21 21:36:12 +01:00
Flyinghead
970e594009
Build with breakpad submodule. Use gcc 11 on windows.
2021-12-20 15:45:46 +01:00
Flyinghead
cd5a784277
add breakpad as submodule
2021-12-20 15:23:28 +01:00
Flyinghead
771f653174
delete breakpad
2021-12-20 15:20:26 +01:00
Flyinghead
bf87f7ba84
Compilation error on armv7 with gcc 9
2021-12-20 14:27:19 +01:00
scribam
73fa0e3efc
cmake/deps: update sdl to version 2.0.18
2021-12-19 11:18:24 +01:00
flyinghead
b1e0bc90ba
uwp: remove angle, upload to S3. windows: don't build SDL
2021-12-18 11:50:03 +01:00
scribam
8e305bfd0f
android/vmem: use constant ASHMEM_NAME_DEF
2021-12-18 11:46:04 +01:00
Flyinghead
325cd9a066
DSP crash on apple M1
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Issue #415
2021-12-17 13:43:45 +01:00
Flyinghead
544c711fd7
savestate: compatibility between nvmem and !nvmem savestates
2021-12-17 13:41:46 +01:00
Flyinghead
e02afb34d1
dx11: wrong shadow scale factor. vk: object leak. Code duplication
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dx11: shadow scale factor inverted in per-pixel
vulkan: clear deleted overlay images when terminating
Use color struct for FOG_COL_VERT, FOG_COL_RAM, FOG_CLAMP_MIN,
FOG_CLAMP_MAX and VO_BORDER_COL. Avoid code duplication in renderers.
2021-12-17 13:40:42 +01:00
Flyinghead
dc5acd24b2
Merge remote-tracking branch 'origin/master' into net-rollback
2021-12-17 12:40:37 +01:00
Flyinghead
7555263e38
wrungpo had wrong decryption key
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Issue https://github.com/libretro/flycast/issues/1108
2021-12-17 11:55:17 +01:00
Flyinghead
71d016722e
vulkan: fix various validation errors
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oit: skip to new frame even if previous frame was never presented
libretro: quad pipeline used for overlay must use subpass 2 in per-pixel
overlay: delay destruction of VMUs images
libretro: WaitIdle on queue instead of wait_sync_index
2021-12-16 21:26:55 +01:00
Flyinghead
04be40767b
android: fallback to /dev/ashmem if ASharedMemory fails. More logs
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Issue #439
2021-12-15 23:09:59 +01:00
Flyinghead
5a6197cfc6
libretro: never request a GLES3 context
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RA doesn't give us the opportunity to retry if GLES3 isn't supported.
Issue #405
2021-12-15 21:23:35 +01:00
flyinghead
5fca12af49
msvc compilation warnings
2021-12-15 17:58:58 +01:00
flyinghead
853830a446
log errno when failing to open a disk or folder. Better win32 errors
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Log errno when failing to open a disk or folder (game scanner)
Better win32 error codes with GetLastError() for opendir, stat, access
2021-12-15 17:55:42 +01:00
flyinghead
2f47f72957
dx11: recreate texture if dimensions or format change. Clear rtt depth
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Fixes a crash when switching Copy to VRam on as the RTT texture is no
longer upscaled when updated.
Clear RTT depth/stencil before render.
2021-12-15 11:32:04 +01:00
flyinghead
de35cf9840
dx11: fix fullscreen toggling
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Prevent DXGI from monitoring Alt+Enter and let SDL handle it
2021-12-15 10:37:52 +01:00
flyinghead
18d8107992
dx11: no color interpolation for flat shading
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Fixes Evolution WoSD
refactor setFirstProvokingVertex (dx9, dx11, vk)
Set .1 depth scale for V-Rallye to fix missing background image in menus
(dx11, dx9)
2021-12-15 09:37:58 +01:00
flyinghead
2478b72a3e
lr dx11: fix exit crash. Save shader cache where vk cache is
2021-12-14 16:48:23 +01:00
flyinghead
4d60150345
libretro: dx11 crash in single-threaded. Use compiler and feature level
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libretro: Null first frame erroneously set as valid causing a crash with dx11 (single-threaded rendering)
libretro: pass dx11 compiler pointer to shaders
dx11: use feature level to check if per-pixel is supported
2021-12-14 10:41:04 +01:00
flyinghead
6a3a8d5578
libretro: dx11 support. dx11 shader cache. dx9 clipping planes
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dx11: use 32-bit float depth texture to avoid loss of precision (SA2 into logo)
dx11: cache shader blobs to disk if not provided by OS
dx11: swap interval depends on screen refresh rate (1 for 60 Hz, 2 for 120 Hz, ...)
dx9: use clipping planes to avoid interpolation errors in rasterizer (daytona, mermaid lake)
directsound: use comptr
gui: fix navigation issue with OptionArrowButtons due to missing id
2021-12-13 21:02:44 +01:00
scribam
08828991e7
dx11: msvc x86 build fix
2021-12-12 18:43:36 +01:00
flyinghead
4c14a96888
vk, gl4: out of bound array index when sorting pixels
2021-12-12 18:42:50 +01:00
flyinghead
0478ec9696
dx11: per-pixel renderer
2021-12-11 18:53:35 +01:00