Flyinghead
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2d41d993e3
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macOS: patch SDL to compile in metal and vulkan
https://github.com/libsdl-org/SDL/issues/5010
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2021-12-25 21:45:13 +01:00 |
scribam
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8164c96379
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deps: update libchdr and remove patch
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2021-11-27 14:31:22 +01:00 |
flyinghead
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47442d1bc9
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fix libchdr patch
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2021-11-20 17:32:12 +01:00 |
flyinghead
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bc34024e32
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uwp: fix crash when opening menu/canceling load. CI job
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2021-11-20 16:18:27 +01:00 |
Flyinghead
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12f302d356
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iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration
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2021-08-10 11:32:22 +02:00 |
Flyinghead
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8c02345dfd
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lr switch: use toolchain ar. really disable lto
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2021-07-13 19:18:36 +02:00 |
Flyinghead
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a2efde1103
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libretro: more switch fixes
combine all static libraries into one
save/restore gl state in !threaded mode
patch libchdr
build fixes
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2021-07-13 18:51:40 +02:00 |
flyinghead
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b90cdf9588
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RawInput driver. Multiple keyboards support
Merge Keyboard and KbGamepad
Always use system mouse for UI
Issue #138
Fix DX9 when not using SDL
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2021-04-29 18:58:04 +02:00 |
flyinghead
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ed7bd06f96
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win32: multiple mice support. Patch and build SDL
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2021-01-21 21:00:46 +01:00 |