Stefanos Kornilios Mitsis Poiitidis
157c837ec0
Merge branch 'skmp/gl3.1'
2014-10-22 14:42:02 +02:00
Stefanos Kornilios Mitsis Poiitidis
2b1aaf061d
Isolate GLES, add DESKTOPGL option to core.mk
2014-10-22 14:39:07 +02:00
Stefanos Kornilios Mitsis Poiitidis
e4844a37c3
Merge branch 'skmp/label_list_fix'
2014-10-22 14:15:40 +02:00
Stefanos Kornilios Mitsis Poiitidis
468b0109c8
Fix label array system
2014-10-22 14:11:39 +02:00
Stefanos Kornilios Mitsis Poiitidis
286d6372b5
Merge pull request #540 from reicast/skmp/gdtool
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hash support on gdtool
2014-10-05 23:28:55 +03:00
Stefanos Kornilios Mitsis Poiitidis
0825ca5a4b
hash support on gdtool
2014-08-26 00:53:14 +03:00
Stefanos Kornilios Mitsis Poiitidis
a05760260e
Move debugbreak to os module
2014-07-24 16:54:04 +03:00
Stefanos Kornilios Mitsis Poiitidis
531863bca4
Fix rendering: GL3+ needs VAO, initialize screen_width/screen_height
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*yay* it works now *dances*
2014-06-27 00:51:57 +03:00
Stefanos Kornilios Mitsis Poiitidis
6d6cf7d055
Call correct Texture/texture2d
2014-06-25 22:47:40 +03:00
Stefanos Kornilios Mitsis Poiitidis
a1dfeb19e1
Partial port to opengl.
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I forgot how much opengl sucked, so I figured I might try a port.
Nvidia doesn't draw (must be some fragment binding issue?, randomlulz returns GL_INVALID on glAttribPtr as well)
Intel doesn't compile the shader (and the error message makes no real sense. wut?)
Amd driver simply crashes (wheehaa)
All and all, doesn't look like much has changed in opengl the past 10 years, apart from even uglier initialization and more fragmented specs ~
2014-06-25 22:47:39 +03:00
Stefanos Kornilios Mitsis Poiitidis
ac31cced87
Remove dead code
2014-06-23 01:31:17 +03:00
Stefanos Kornilios Mitsis Poiitidis
0ae8e0ebc8
fclose properly, 0 on coreio_open fail
2014-06-23 01:31:04 +03:00
Stefanos Kornilios Mitsis Poiitidis
0d3172fd69
Fix gdtool build, fseek bugfix for coreio
2014-06-19 00:38:31 +03:00
Stefanos Kornilios Mitsis Poiitidis
e938844387
Windows: 720p window
2014-06-17 22:38:07 +03:00
Stefanos Kornilios Mitsis Poiitidis
314298a4d9
Merge pull request #496 from reicast/gdtool-refactor
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gdtool: better command line, stdin lists, cleanup
2014-06-13 19:02:21 +03:00
Stefanos Kornilios Mitsis Poiitidis
d59197f843
gdtool: better command line, stdin lists, cleanup
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Also, imgread const filenames and such
2014-06-13 18:41:48 +03:00
Stefanos Kornilios Mitsis Poiitidis
16bee22105
Merge pull request #491 from reicast/http-chd
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Http chd wip
2014-06-11 18:00:09 +03:00
MrPsyMan
7916cd63f3
Removed commit ed8c25ef7c
as it causes compatibility problems.
2014-06-05 04:34:25 +03:00
Stefanos Kornilios Mitsis Poiitidis
8194c1e24a
Added missing coreio/* files...
2014-06-01 13:54:11 +03:00
Stefanos Kornilios Mitsis Poiitidis
248bea39a9
Refactor coreio, fix for linux, make it build
2014-06-01 13:38:48 +03:00
Stefanos Kornilios Mitsis Poiitidis
2bd1c4c976
First idea for a gdrom tool
2014-05-26 15:35:41 +03:00
Stefanos Kornilios Mitsis Poiitidis
c6f62c66bd
chd over http support (EXPERIMENTAL AND SLOW)
2014-05-21 20:07:59 +03:00
TwistedUmbrella
c3b1e1087e
Add explicit casting for iOS, Import iOS EGL headers
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EGL headers imported from https://github.com/alco/EGL_mac_ios for use
in iOS specialty directory
2014-05-20 23:45:38 -04:00
Karen Tsai
88d4e73f03
…And fixed a typo that was somehow made during the process of cutting-and-pasting.
2014-05-20 19:00:54 -04:00
Karen Tsai
370fa02b5c
Massive build fix for iOS, ngen_arm.S (ARM JIT core) now compiles! The next goal… fix OGLES2. Because that’s completely broken. Also, updated .gitignore to properly ignore iOS build artifacts.
2014-05-20 18:58:41 -04:00
Stefanos Kornilios Mitsis Poiitidis
ee2a1b7d20
Split CFLAGS/CXXFLAGS on core.mk, warning fixes
2014-05-12 20:53:43 +03:00
Stefanos Kornilios Mitsis Poiitidis
5f72bb34df
Echo state on websocket, hack abit the nacl makefile
2014-05-12 20:53:42 +03:00
TwistedUmbrella
9639e47802
Compatibility with compilers on non-Ubuntu platforms
2014-05-08 00:18:48 -04:00
Stefanos Kornilios Mitsis Poiitidis
f1ef4877b8
Cleanup textures after they are dead for a while
2014-05-08 04:29:14 +03:00
Stefanos Kornilios Mitsis Poiitidis
411aade5e2
Improve async/mt rendering & sync logic.
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Should fix texture staging issues for now, without degrading performance
Fixes #49 (mvsc2, sf3, etc sprites)
2014-05-02 03:45:31 +03:00
Stefanos Kornilios Mitsis Poiitidis
207a063fa1
Merge branch 'master' of https://github.com/reicast/reicast-emulator
2014-04-25 19:58:30 +03:00
Stefanos Kornilios Mitsis Poiitidis
4492654a52
Stored TA command stream persists on TA_LIST_INIT, until first actual write.
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Fixes #141 , "Main menus on POD and Speed Devil show up black"
Seems like the TA doesn't touch any of the memory structures before first write (and probably later on, but we're not gonna support corrupted ta streams for now)
According to p1pkin
«At least in SpeedDevils, at title screen game do a bit weird thing
- Init TA context
- Send lists to TA
- Init the same context again
- Start Render
so, if you are clear stored poly/vertex data at "TA_LIST_INIT" pvr2 reg write - you'll get black screen instead game title»
2014-04-25 19:57:34 +03:00
Stefanos Kornilios Mitsis Poiitidis
35e357ad66
Ignore group_en bit (via p1pkin, should fix "18 Wheeler - Minimap tiles / not confined to map boundaries")
2014-04-25 19:52:27 +03:00
Stefanos Kornilios Mitsis Poiitidis
8081a3d06a
Webui for linux
2014-04-25 06:26:36 +03:00
Stefanos Kornilios Mitsis Poiitidis
5fee692c31
WEBUI for android
2014-04-25 05:59:53 +03:00
Stefanos Kornilios Mitsis Poiitidis
5e25bfd507
Initial webui code (that does nothing useful)
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I plan to port over the existing nulldc debugger stuff to a webui so we can do remote debugging on android and more
2014-04-23 00:04:22 +03:00
Stefanos Kornilios Mitsis Poiitidis
8b683a77a6
Add more missing files
2014-04-22 16:30:12 +03:00
Stefanos Kornilios Mitsis Poiitidis
4596bcc11b
Add missing file
2014-04-22 16:23:20 +03:00
Stefanos Kornilios Mitsis Poiitidis
2f5bec2304
add libwebsocket
2014-04-22 16:15:54 +03:00
Stefanos Kornilios Mitsis Poiitidis
1d0a297a45
bugfix in libzip
2014-03-24 23:19:59 +02:00
Stefanos Kornilios Mitsis Poiitidis
e356515198
compiles for lin86 (no rendering yet)
2014-03-20 17:13:53 +02:00
MrPsyMan
ecbe828cfa
Previous commit was one byte short.
2014-03-15 13:51:16 +02:00
MrPsyMan
6b4deb4b16
Implemented a very basic form of GD-ROM Sense. Only disc swap related Sense currently works. Added some very basic disc swap handling on x86/Windows (press "0">Cancel to remove disc, then "0" again and select the new disc).
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Notes:
Disc swapping should work on .gdi files (probably .chd files too).
Swapping with .cdi files is not currently supported because we currently create inaccurate TOC for them.
Only x86/Windows has a disc swap handler right now (ie: you can't swap on Android).
2014-03-15 13:42:17 +02:00
Stefanos Kornilios Mitsis Poiitidis
5fd8eb8903
widescreen compitable bg clear (fixes widescreen mode)
2014-03-13 21:49:02 +02:00
Stefanos Kornilios Mitsis Poiitidis
ebe56d6778
Add mips support (woohoo makefiles are a mess nao)
2014-03-05 12:24:03 +02:00
Stefanos Kornilios Mitsis Poiitidis
7d32a66044
Fix win86 default
2014-03-05 12:22:26 +02:00
Stefanos Kornilios Mitsis Poiitidis
ac2501549f
Initial support for android-x86 (no idea if this actually works)
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This is ugly, done via HOST_NO_REC, NOT_ARM. Only if I had merged the clean-makefiles work before rls... Oh well.
2014-03-03 14:06:00 +02:00
TwistedUmbrella
d320b4a82e
Merge pull request #361 from reicast/native
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Native - This should start to resolve controller issues
2014-03-02 00:55:57 -05:00
Stefanos Kornilios Mitsis Poiitidis
1698b21ac6
Fix windows building
2014-03-01 22:07:28 +02:00
TwistedUmbrella
2a150ef61c
Refactor @ptitSeb PANDORA: Options and GUI - NoSound
2014-03-01 07:38:54 -05:00