Commit Graph

3323 Commits

Author SHA1 Message Date
Flyinghead 13df32ba3f vk: check vkGetInstanceProcAddr value before use and report error
Tentative fix for MINIDUMP-1F
2023-01-08 11:06:47 +01:00
Flyinghead 262a39cafb android: avoid UI race condition when stopping or resuming game
Gamepad events aren't delivered to the UI thread in Android. This can
lead to race conditions between the UI thread (calling gui_display_ui())
and the event thread (calling gui_open_settings()).

Issue #852
Fix for MINIDUMP-1D, MINIDUMP-1E, MINIDUMP-1K
2023-01-08 10:59:36 +01:00
Flyinghead 480f2e31b0 widescreen cheats for 102 Dalmatians. courtesy of Espirral 2023-01-07 12:02:35 +01:00
Flyinghead d0bb0aea97 android: defer stopping audio until after current frame is rendered
In android, stop requests are not run in the UI thread so in
single-threaded mode, they must be deferred until after the current
frame is rendered to avoid deadlocking on audio.
2023-01-07 11:51:32 +01:00
Flyinghead bf3f927a99 reios: don't crash on unknown trap vector. log error and ignore 2023-01-07 11:46:59 +01:00
Flyinghead b6491a3842 android: REICAST_HOME -> FLYCAST_HOME 2023-01-05 20:21:15 +01:00
Flyinghead c04c696ba6 arm64 dynarec: pad link section with nop to allow full mmu relink
fix literal pool being overwritten
Fix for MINIDUMP-18
2023-01-05 14:36:23 +01:00
Flyinghead 756ec0e672 arm build fix 2023-01-04 12:27:04 +01:00
Flyinghead 3dfdb60139 arm dynarec: handle immediate operand to fsca 2023-01-04 12:12:24 +01:00
Flyinghead 5a409dbe2c boxart: [] operator with non-existing key on const json is UB
Use json::at() instead.
Don't return pointer to GameBoxart to UI since it can be
replaced/deleted by the scraper thread.
Tentative fix for MINIDUMP-16
2023-01-04 12:09:09 +01:00
Flyinghead 9ef37d9776 arm[64] dynarec: xtrct can have immediate operands
Fixes MINIDUMP-15
Sakura Taisen 2 crash
2023-01-03 15:15:13 +01:00
Flyinghead ba0a357d48 missing change for 12bba31270 2023-01-03 11:32:00 +01:00
Flyinghead 659ffa4406 vk: catch vulkan dyn loader exception when driver can't be loaded
Fixes MINIDUMP-R
2023-01-03 11:08:28 +01:00
Flyinghead 12bba31270 lr: fix incorrect DC framebuffer size 2023-01-03 11:03:31 +01:00
flyinghead dd66e44871 compile warnings 2023-01-02 16:39:34 +01:00
flyinghead c5c87522ca x64 dynarec: wrong op in GenReadMemImmediate
Fixes MINIDUMP-14
2023-01-02 16:06:58 +01:00
flyinghead 5ef80f0a17 dx11: disable scissor test when rendering framebuffer
Issue #847
2023-01-02 16:04:17 +01:00
Flyinghead cf514b0d6b pvr: skip remaining vertices if incomplete after inf vertex
in makePrimRestartIndex
Issue #846
2022-12-31 16:51:35 +01:00
Flyinghead 2a465d2f03 ios: check if jit is enabled. attempt to enable it by debugging self
JIT detection and enabling taken from ppsspp
Re-check JIT and restart AltServer discovery every 10 secs until JIT is
enabled.
Attempt to enable JIT by forking a process to debug the parent process.
(jailbroken devices)
2022-12-30 16:22:38 +01:00
Flyinghead 802f70fedd pvr: recover from renderer init failure
issue MINIDUMP-V
fix some warnings
2022-12-29 19:18:19 +01:00
scribam 5acfa7d3d6 vulkan: return an error if no physical devices found 2022-12-29 19:12:53 +01:00
Flyinghead 85188bf137 naomi: fix button labels for hmgeo
Issue #841
2022-12-25 22:09:34 +01:00
Flyinghead bfc44f2b4e scraper: skip invalid textures. invalid CUE crash. memory leak
Sanity check of PVR texture params before converting it to avoid crash
(MINIDUMP-K).
.cue gdrom needs at least 3 tracks.
Delete disc if invalid.
2022-12-25 11:27:48 +01:00
Flyinghead 96aaa8b14a elan: don't map RAM with vmem if not naomi2 game
Issue #839
2022-12-24 13:33:16 +01:00
Flyinghead 53ed006a54 naomi: 18wheeler, soulsurfer and wldrider input improvements
18wheeler: limit wheel range. Issue #693
18wheeler: Implement gear tristate lever with 2 buttons. Fake motor drive board to avoid error messages in deluxe version.
soulsurfer: floormat button/contact is always on
wldriders: unmap rear brake so it doesn't have to be released
2022-12-24 10:48:17 +01:00
Matt Phillips 4b53edb3bd
Basic CPU graphs using ImPlot (#838) 2022-12-23 16:07:35 +01:00
Flyinghead 62085539a7 dynarec: reg alloc 64-bit regs. avoid some interpreter fallbacks
Option to reg alloc 64-bit regs in two host regs. Used when FPSCR.SZ ==
1 (64-bit reg and memory transfers.) Enabled for arm, arm64 and x64
(windows only) dynarecs.
Don't fallback to interpreter when FPSCR.PR==1 (double precision) for
FMOV, FLDS and FLTS.
2022-12-23 16:06:54 +01:00
scribam 1c8e558e25 deps: update glslang and vulkan 2022-12-23 10:14:31 +01:00
Flyinghead 5703bc7df2 ui: arcade games appear twice if the game list is updated 2022-12-23 10:13:26 +01:00
Flyinghead 95a00a165a sentry: upload crashes after reading emu.cfg to comply with user choice
android: get rid of Send Logs button
2022-12-23 10:06:24 +01:00
Flyinghead 599bc8a823 arm64 dynarec: need up to 5 ops for mem accesses
Issue #837
2022-12-22 14:55:42 +01:00
Flyinghead 9578841480 pvr: fix texture bleeding before making indexes
fix crash with sorted triangles.
Issue #836
2022-12-22 13:15:32 +01:00
Flyinghead b5d8cecd91 android: delay sentry upload to avoid broken pipe. Log more stuff
tentative fix for the broken pipe error when uploading to sentry on
android.
init log and sleep for 5 secs before upload
log git version, gpu name and version, renderer type and game id
2022-12-21 16:49:08 +01:00
Matt Phillips 6d913f42c8
Host-side profiler - initial commit (#834)
* Host-side (Flycast) profiler - initial commit

* Profiler - configurable frame warning time

* Compile fix for !DC_PROFILER
2022-12-21 11:24:11 +01:00
Flyinghead 1e0a875fa3 sentry: various fixes. Upload last log lines with the minidump 2022-12-21 11:23:15 +01:00
Flyinghead 4d77ce5a66 unused function 2022-12-20 22:24:15 +01:00
Flyinghead f3a6fb7d8b sentry.io integration 2022-12-20 21:52:46 +01:00
Flyinghead b6f73d96ca vk,dx: provoking vtx with sorted triangles. No depth write in per-strip
Provoking vertex wasn't set with sorted triangles (dx9, dx11, vulkan)
vk,dx9: No depth write in per-strip as in opengl and dx11.
2022-12-20 21:47:19 +01:00
Matt Phillips 13f3c8281f Fixed single stepping, added support for vCont packets and ranged stepping (faster), initial work to support other breakpoint types 2022-12-18 16:27:38 +01:00
Flyinghead 0107435a73 iOS build fix 2022-12-17 11:25:58 +01:00
Flyinghead ce674a872a dyna: implement missing ops: ldc/stc sr/fpscr, tas, div1
add dynarec implementations for missing ldc and stc ops with sr and
fpscr
add dynarec implementation for tas.b
canonical implementation for div1
delete unused reg_old_sr_status and reg_sr
2022-12-17 11:09:51 +01:00
Flyinghead 51758b965e ggpo: disable full framebuffer emulation. memwatch perf fix
Disable full framebuffer emulation with ggpo if threaded rendering is
enabled. Would require thread synchronization on VRAM page map.
memwatch: do single lookup on page map in hit()
2022-12-17 10:54:01 +01:00
Flyinghead 7fec511463 maple: don't recreate devs on rollback. Raise error if dest is invalid
maple: raise error is maple dest dma address isn't on RAM
maple: don't recreate maple devices when loading a rollback savestate
2022-12-17 10:51:12 +01:00
Flyinghead 2800927fa1 arm64 dynarec: can't rely on faultAddress with 512 MB vmem
Use x0 instead
2022-12-16 20:40:23 +01:00
Flyinghead f133e3cccb verify() must not call a function with side-effect 2022-12-16 20:40:23 +01:00
Matt Phillips b0a520fe18
Various GDB fixes and improvements (#832)
* Enabled GDB server, compile fix for MSVC, added GDB option to config

* GDB - 'vMustReplyEmpty' should not be explicitly handled, it is a test for how the target responds to unknown vpackets (which was incorrect)

* GDB wait for debugger option to allow debugging from bootstrap, and Event::Resume moved after renderer init so agent.interrupt() can pause the renderer

* Draw "Waiting for debugger", and fixed UI not rendering last frame before a state change

* Fixed GDB regs/mem endianness
2022-12-16 20:34:30 +01:00
Matt Phillips 0c081a9597 Support for comma separated "-config section:key=value,section:key=value,..." command line syntax
(cherry picked from commit 451997d01e)
2022-12-15 22:49:55 +01:00
Matt Phillips 7176460de3
External windows serial console (#828)
* Open external console for serial output on Windows

(cherry picked from commit e41a1410b9)

* Compile fix for _UNICODE

(cherry picked from commit 4e6927bd27)
2022-12-15 22:49:20 +01:00
Matt Phillips 733a1fa73d Added USE_DX9 and USE_DX11 as configurable options in CMake 2022-12-15 22:48:38 +01:00
Flyinghead e3809ba058 gl: macOS build fix 2022-12-14 23:43:36 +01:00
Flyinghead 4d3de39c64 gl: no GL_PRIMITIVE_RESTART and glPrimitiveRestartIndex in GLES 2022-12-13 23:42:11 +01:00
Flyinghead 1765e50703 lr: missing symbols and functions 2022-12-13 23:33:24 +01:00
Flyinghead f9feaa313b pvr: sort triangles during parse. Use primitive restart
Sort triangles during ta_parse. Use the same index as other polys. Store
results in rend_context.
Use primitive restart if available to avoid too many degenerate
triangles.
Update renderers.
2022-12-13 22:57:57 +01:00
Flyinghead 9781d8971a gl: use static buffers for quad vertices 2022-12-13 20:56:19 +01:00
Flyinghead a0a9b5bbc5 holly: crash when reading a write-only register 2022-12-12 22:15:12 +01:00
Flyinghead c684faf423 naomi widescreen cheats: initd, initdv2, gunsur2, spawn, cspike, jambo
Widescreen cheats for initd, initdv2, gunsur2, spawn, cspike, jambo,
soulsurf.
Courtesy of Goddamn Superhero
Disable ws chear for House of the Dead 2 (wrong gun coordinates)
2022-12-11 16:33:30 +01:00
Flyinghead cdca559d99 ggpo: optimize memwatch, save/load state. endOfFrame on vblank in
ggpo: Optimize memwatch and load/save state. Unprotect memory before restoring a state. Smaller timesync wait. Missing error handling.
pvr: call ggpo::endOfFrame() on vblank in only
ssa: fix warning
2022-12-10 17:19:34 +01:00
Flyinghead d76dff8594 ggpo: don't call exit on assert. clean up logging
Don't call exit when an assertion fails, throw an exception instead. Log
ggpo API errors.
Deleted most ggpo logging methods and use flycast logging.
2022-12-10 13:06:31 +01:00
Flyinghead 1ab4eb00c0 tex cache: minor key mask fix. egl: no need for depth/stencil surface
Part of PalSelect was used as cache key for palette textures
PrintTexture fix
egl,wgl,xgl: No need for depth/stencil surface
gl: non-functional refactoring
2022-12-09 17:49:32 +01:00
Flyinghead 32e3e7d9c5 vmem: no more 4GB vmem mode. only map elan RAM in naomi2 mode
Do not attempt to reserve 4GM of virtual space on 64-bit hosts. Use
512MB everywhere.
Don't map elan RAM if not needed and dont protect/unprotect it in
memwatch.
2022-12-09 17:37:49 +01:00
Flyinghead 98123b9215 vk: don't sort triangles in per-strip mode
useless and now crashes since vertices aren't in ascending order anymore
2022-12-08 21:35:51 +01:00
Flyinghead 9069a49145 pvr: take jitter into account in spg sheduler. fix scheduler edge case
Take jitter into account when calculating current scanline
Scheduler would miss the next int if it's on the next scanline
Support for Hblank interrupt mode 2 (every scanline)
2022-12-06 22:04:37 +01:00
Flyinghead d417237e64 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/emulator.cpp
2022-12-06 21:47:50 +01:00
Flyinghead 446619ce85 atomiswave only has 2 MB of aica ram
new savestate version
build.h clean up
2022-12-06 20:51:45 +01:00
Flyinghead f5fa1f6210 holly, sh4: reg access handlers don't need size. SB_FFST constant 0 2022-12-06 20:42:00 +01:00
Flyinghead 976fb99aa3 pvr: naomi mvsc2 needs more rendering cycles
Regression introduced by 0b0e64304e
2022-12-06 19:50:34 +01:00
Flyinghead a0529d1cfc drop support for legacy .reicast config dir (linux, macOS) 2022-12-06 18:09:43 +01:00
Flyinghead 8001af9743 sh4: proper write masks for memory-mapped registers 2022-12-06 17:58:30 +01:00
Flyinghead e48b72a859 race condition causing emu thread exceptions to be ignored
in multithreaded mode, checkStatus() *must* be called to report
exceptions thrown by the emu thread
2022-12-05 21:24:27 +01:00
Flyinghead 71ba018782 widescreen cheatcode for vf3tb US
courtesy of goddamn superhero
2022-12-05 18:36:49 +01:00
Flyinghead 59ff44132b aica: get rid of audio samples batching
Some audio issues are reported because of this option and the now
correctly clocked aica cpu.
2022-12-05 18:34:52 +01:00
scribam 8a0323ec08 deps: update sdl to version 2.26.1 2022-12-04 16:32:08 +01:00
Flyinghead 4c7df6c7f4 pvr: don't merge polys in per-triangle. merge polys in per-strip
Merging polygons in per-triangle can produces a large number of
degenerate triangles (up to x3), which must then be sorted, resulting in
a performance hit. This is useless since the sorted triangles are merged
after being sorted. (Regression introduced by
20d25059bf)
Issue #818

In per-strip mode, polygons are now sorted before creating the index and
merging. So it doesn't have to be done in the renderer anymore.
2022-12-04 16:31:39 +01:00
Flyinghead a40210c55c no aica batching for Tony Hawk's 1 & 2 2022-11-29 17:27:31 +01:00
Flyinghead 034f90c1e0 ggpo: zero-init unused but sent inputs
avoids lots of useless rollbacks
2022-11-29 17:12:15 +01:00
DisasterMo 64223927b8 Fix Crowdin config & workflow
Also add new languages and update translation scripts
2022-11-28 15:00:25 +01:00
tunip3 e2c03255bb make Xbox display scale scale with res instead of just switching between 2 presets for 1080p and 4k 2022-11-25 19:21:10 +01:00
scribam 63495d3a6a deps: update sdl to version 2.26.0 2022-11-22 17:23:32 +01:00
scribam 88466ec352 vulkan: add missing simplification (follow-up from 8426bcad) 2022-11-19 12:53:28 +01:00
scribam f6532ca27a fix some warnings 2022-11-19 12:52:26 +01:00
Flyinghead 76cf989455 disable free play for radirgy noa
Issue #527
2022-11-14 16:00:11 +01:00
Flyinghead 5b8e932509 move steam deck hack to sdl/sdl.cpp 2022-11-14 15:59:19 +01:00
scribam 993b705d8b vulkan: use dynamic dispatch loader 2022-11-09 17:20:05 +01:00
Flyinghead 19204882c4 pvr: reschedule spg when SPG_HBLANK_INT is updated
Fixes Triggerheart Exelica input lag
Issue #691
2022-11-04 18:34:43 +01:00
vkedwardli 605dc59f8d
Fix Steam Deck's Game Mode also 2022-11-04 16:01:06 +01:00
Flyinghead 2332884d8b maple: lower xfer rate to 1 Mbps. More accurate payload size calculation
Maple bus max xfer rate is 2 Mbps but actual speed is 1 Mbps.
Fixes Slave Zero (PAL) freeze with HLE.
Some improvements on payload size calc. Clean up.
2022-11-04 11:22:50 +01:00
Flyinghead 94f3d80a75 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	CMakeLists.txt
#	core/hw/pvr/Renderer_if.cpp
#	core/oslib/audiobackend_alsa.cpp
#	core/rend/vulkan/desc_set.h
#	core/rend/vulkan/oit/oit_drawer.cpp
2022-11-02 20:12:34 +01:00
Flyinghead 0b0e64304e pvr: adaptive end-of-render interrupt delay
EoR interrupt delay now depends on the TA context size.
Issue #634
Fixes issues with FMV in some WinCE games (Resident Evil 2, Next Tetris,
Nightmare Creatures 2)
2022-11-01 18:29:44 +01:00
Flyinghead 5a1a766bd4 pvr: emu unresponsive if no render. Present when FB_R_SOF = FB_W_SOF
Fix no input polling while waiting for present.
Present frame immediately if FB_R_SOF = FB_W_SOF.
2022-11-01 18:23:54 +01:00
Flyinghead c15f446ffc hle bios: fix pal detection for some pal wince games
Caesar's Palace 2K, The Next Tetris, KISS
2022-10-31 11:31:21 +01:00
Flyinghead 40dbf53792 pvr: use render pass # to read the right tile when marking blocks
Fixes Unreal Tournament flashing/black screen.
gl: mark vram area in rtt to avoid overwriting data (Worms World Party)
Force Worms World Party to use CopyToVRam (regression due to
6a5db32d5d)
Don't calculate precise aspect ratio and use 4/3 instead (or more if
widescreen or stretch).
Fix clipping issue when using SCALER_CTL.vscalefactor. Avoir crash when
clip values are >= width or height.
vulkan: RenderFramebuffer wasn't working at all if !EmulateFramebuffer
2022-10-30 12:10:24 +01:00
vkedwardli 0cbf6f6601
Fixing Steam Deck's wrong dpi caused by incorrect 60mm * 60mm EDID (#796) 2022-10-27 22:00:22 +02:00
bslenul c8fc873cf9 [Game List] Separate DC and arcade games 2022-10-26 15:37:17 +02:00
Flyinghead b935bef906 gl: missing init of width and height in GlFramebuffer
gl,vk,dx9,dx11: always use the TA context copy for TA_GLOB_TILE_CLIP and
SCALER_CTL
2022-10-25 17:50:41 +02:00
Flyinghead c1f0dd81d2 pvr: copy pvr regs at start_render time to avoid concurrent update
copy TA_GLOB_TILE_CLIP and SCALER_CTL to rend context when starting
render. Use rend context copy to calculate framebuffer size.
Fixes framebuffer size glitches in vf4 water stages.
lr: pass aspect ratio when resizing.

dx11: Wrong sizing of rotated games.

gl: test automation fixes.
2022-10-25 15:00:04 +02:00
Flyinghead 5722dc90f0 Full framebuffer emulation. Renderer interface changes
Helps for:
Densha de Go! 2, Issue #171
Vigilante 8, Issue #275
Xtreme Sports
Sonic Shuffle
The Ring of the Nibelungen
2022-10-23 16:32:42 +02:00
Flyinghead e3c260f4ca pvr: don't use op list to mark block if tile pointer is null
Naomi Doom sets the opaque list block to null in the tile, but op size
in TA_ALLOC_CTRL is non-zero. So use the TR list in this case.

Issue #682
2022-10-23 15:49:23 +02:00
Flyinghead d1e48c657e missing overrides 2022-10-23 15:44:12 +02:00
Flyinghead decf70c87c get rid of INLINE, NOINLINE, __forceinline 2022-10-22 22:14:19 +02:00
Flyinghead 922df88cdd msvc build fix 2022-10-22 13:05:11 +02:00
Flyinghead f25aeee756 audio: don't crash if audio init fails. Fall back to auto
Don't crash if an audio backend fails to initialize.
Fall back to auto or run without sound.
Better audio backend framework
2022-10-22 12:08:05 +02:00
Edward Li 2b36953fdc Always fills the window with responsive size 2022-10-21 10:55:34 +02:00
Edward Li 1dcf302665 Add Aspect Fit & Aspect Fill description for Widescreen and Super Widescreen 2022-10-21 10:54:59 +02:00
Flyinghead 1fd95c2886 Roadsters (US) doesn't support RGB cable
Issue #791
Compile warnings
2022-10-21 10:54:26 +02:00
Edward Li 93e1d7fcee `rend_resize_renderer_if_needed` check for window size changes also 2022-10-20 09:51:04 +02:00
Flyinghead b2b860bb8e gl: vmu not showing and memory corruption
Fix vmu not displayed
Memory corruption when restarting gl driver (android)
2022-10-20 09:49:53 +02:00
Flyinghead 0bd88fc9d9 gui: div by zero crash if window is too small 2022-10-19 10:07:48 +02:00
Flyinghead 20f9450218 ignore start() if emulator already started
can happen on android
2022-10-19 10:06:53 +02:00
flyinghead 401c402afc
Revert "cmake: use more system libs (#775)" (#785)
This reverts commit c5c941e928.
2022-10-19 10:04:21 +02:00
Flyinghead 77a105d888 set USE_DX9 in CMakeLists.txt instead of build.h 2022-10-18 10:12:27 +02:00
Flyinghead 257c6b729f rzip: allow multiple writes 2022-10-18 10:08:02 +02:00
Alexandre Bouvier c5c941e928
cmake: use more system libs (#775) 2022-10-18 10:04:15 +02:00
Edward Li 6add19fb04 unprotect elan memory during `dc_reset` hard 2022-10-15 21:32:49 +02:00
Flyinghead 02d4b821d7 naomi: allow eeprom-based settings to be overridden (rotate, region) 2022-10-12 22:59:46 +02:00
scribam 3b3391c0d1 deps: update sdl to version 2.24.1 2022-10-08 18:33:11 +02:00
scribam 8426bcad27 vulkan: simplify function calls 2022-10-08 18:32:01 +02:00
Flyinghead 7da0549b8c operator [0] on empty vector crashes
Issue #763
2022-10-04 18:21:10 +02:00
Flyinghead b821ece052 alsa: default to 'auto' device if configured one can't be opened
Issue #762
2022-10-02 17:09:13 +02:00
Flyinghead b240da41e0 lr: use VK_API_VERSION_MAJOR/MINOR/PATCH 2022-09-26 11:19:15 +02:00
Flyinghead 1858cf3b33 Merge remote-tracking branch 'origin/master' into dev 2022-09-24 19:28:38 +02:00
Edward Li 2b8f5a7b9d Print correct version info for Vulkan and MoltenVK 2022-09-21 14:43:28 +02:00
Edward Li c2e1425209 Stop Apple fanboys from asking where is Metal 2022-09-21 14:43:28 +02:00
scribam c9c1218234 vulkan: add deps as submodules and sync with Vulkan 1.3.224.1 2022-09-18 16:56:56 +02:00
scribam 11d776aea1 vulkan: remove external files 2022-09-18 16:56:56 +02:00
Flyinghead f88abf9987 extra depth scaling for south park rally
fixes car depth on character selection screen
2022-09-14 17:52:35 +02:00
Flyinghead 4a4fa7792f vk oit: limit drawer swap chain to 2, same as non-oit
Fixes flashing during partial redraws (south park rally)
2022-09-14 17:48:57 +02:00
Flyinghead aa97a6d64f pvr: last naomi2 poly was ignored in some cases
Fix the disappearing moustache in wild riders
Fix other potential edge cases in pvr parsing
2022-08-25 19:34:23 +02:00
Flyinghead e0d87eb093 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/rend/gui.cpp
2022-08-22 13:09:56 +02:00
Flyinghead 85b8c599c4 pvr: object list is sometimes shared between op and tr modvols
Region tile object list pointers can be identical for op and tr modvols,
in which case tr modvols should be drawn using op modvols geometry.
Used by crazy taxi 1/2, alien front online, daytona usa and probably
many others.
Issue #717
2022-08-22 12:38:04 +02:00
scribam 72136c2bfc deps: update sdl to version 2.24.0 2022-08-22 12:29:34 +02:00
Flyinghead 71e9420929 macOS: std::exception handler not catching FlycastException
Catch std::runtime_error instead
vk: Clear boxart texture cache before shutting down imgui driver
2022-08-14 18:39:09 +02:00
vkedwardli 3c94cd3194
Fix macOS accent menu (#708)
* `SDL_StartTextInput` only when textfield is focused

* [macOS] "Reveal in Finder" button for Home Directory

* only enable for `USE_SDL`
2022-08-04 17:35:40 +02:00
Flyinghead a6ac753c64 boxart: ignore disks with invalid ip_meta. sanitize disk id chars 2022-07-29 10:48:39 +02:00
Flyinghead 55600c40a9 sdl: use exp scale for rumble power
Better sensitivity for low power values.
Issue #707
2022-07-28 10:47:42 +02:00
Flyinghead 9070c246d4 move iso9660.h 2022-07-28 10:43:44 +02:00
bslenul 75ff5409f4 Switch broadcast region for San Francisco Rush 2049 and Sega Smash Pack - Volume 1 2022-07-25 11:26:12 +02:00
Flyinghead 642fad9a6e cfg: per-game settings must be deleted when changed back to standard
When a per-game setting is the same as the standard one, it is ignored
and not saved to emu.cfg. However the previously saved per-game setting
wasn't deleted, making it impossible to revert.

Issue #653
2022-07-25 11:25:42 +02:00
Edward Li 885862a45e Get writable log path for macOS also 2022-07-22 18:12:43 +02:00
Edward Li 9b751fced8 NSLog with UTF-8, better color handling 2022-07-22 18:12:43 +02:00
Flyinghead 19ccc6a38d uwp build fix 2022-07-21 14:51:20 +02:00
Flyinghead ad8b41adb0 boxart: extract 0GDTEX.PVR. Offline scraping
extract iso9660 file system utility out of reios
.pvr limited parser
2022-07-21 10:43:45 +02:00
Flyinghead 807b8dea91 lr: Framebuffer size and aspect ratio. Fix vmu size and position (GL)
gl4: fix lightgun xhair size and position
2022-07-19 20:26:37 +02:00
Flyinghead 8e8935b9c4 pvr: xform matrix 240p support. screen stretching changes
Use FB_R_CTRL.vclk_div to detect progressive mode.
transform_matrix: Support non-4:3 aspect ratio such as 640x240. Don't
expect 480 height. Issue #690
Add black bars at top and bottom if screen aspect ratio is too low.
Issue #584.
Framebuffer size doesn't depend on screen stretching. Stretching is done
when blitting to screen.
lr: correct subsequent stretching when drawing vmus and xhair
2022-07-18 18:21:09 +02:00
Flyinghead 76bf574668 gl,gl4: disable anisotropic filtering if not linear
Issue #695
2022-07-15 20:36:29 +02:00
Flyinghead 9d17fc15a3 gdrom, hle: don't restart cdda if paused or playing
Fix regression due to ab791d1b9c
(unpausing restarts the current track)
Issue #690
2022-07-14 16:49:56 +02:00
Flyinghead 1cadd4e923 gdrom: set sub-q channel flag on audio tracks in TOC (ADDR)
Fixes V-Rally 2 CDDA tracks not playing. Issue #534
2022-07-14 16:43:41 +02:00
Flyinghead ab791d1b9c gdrom: ignore CD_PLAY when already playing, not when paused
Issue #690
2022-07-13 12:52:29 +02:00
Flyinghead 4f206d2773 pvr: set correct framebuffer size in 240p/pixel_double
Some games use 240p and pixel_double resulting in a 320x240 framebuffer.
Renderer should be resized accordingly.
Fixes linear filtering artifact in KoF dream match 1999 (Issue #690)
2022-07-12 15:55:49 +02:00
Flyinghead 7f9d9b81aa gdrom: don't reset current cdda sector on cd_play if already playing
Issue #690
2022-07-12 15:33:11 +02:00
Edward Li c77c3ab015 DRY 2022-07-09 11:46:27 +02:00
Enrique Santos c0e52b9a1a load game: destroy old maple devices before create call 2022-07-08 20:38:16 +02:00
Flyinghead 0840da1bd5 sdl: fix inverted axis detection 2022-07-08 20:36:20 +02:00
Flyinghead f4986008fe jvs: fix 86-request decoding
Fixes kingrt66 inputs when networked
Issue #673
2022-07-05 14:34:57 +02:00
Flyinghead 19112aecb2 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/hw/naomi/naomi_cart.cpp
2022-07-01 12:42:37 +02:00
Flyinghead 6a5db32d5d don't protect RTT textures vram
Fixes Spikers Battle RTT texture spurious update before use
(transitions)
2022-06-27 13:37:22 +02:00
Flyinghead b0f3e065be ui: wrong scaling after imgui driver reset
ImGuiStyle::ScaleAllSizes() is cumulative so reset style before calling
it
Issue #676
2022-06-27 13:32:30 +02:00
Flyinghead 9a557978c4 gamesdb: fix exception when boxart is missing 2022-06-26 21:55:00 +02:00
Flyinghead fe895211c1 ui: reset imgui driver before creating new one
Possible fix for Issue #676
2022-06-26 15:23:30 +02:00
Flyinghead 907131b7f5 allow ForceWindowsCE option to be used in per-game config
Issue #252
2022-06-24 13:27:21 +02:00
Flyinghead 76508146ae cheats: only apply widescreen cheat if current value is expected
Issue  #180
2022-06-24 11:47:24 +02:00
Flyinghead 7f28b767e4 gl: boxart clamp to edge if border not supported 2022-06-24 10:57:48 +02:00
Flyinghead 5f5a748031 boxart: batch uid searches. Bios image. More arcade rom name changes 2022-06-23 22:06:50 +02:00
Flyinghead 74852520dc maxspeed: allow use of per-game network settings
Issue #671
2022-06-20 20:56:53 +02:00
Flyinghead faec4d8e50 gl: always use int arithmetic in palette index glsl calculation 2022-06-20 20:52:15 +02:00
Flyinghead d2aca1d621 savestate: overflow crash when serializing 2022-06-20 20:49:09 +02:00
Flyinghead 7bcd8c819a arcade rom names update. non square boxart
Correct handling of non square images
Improve search for arcade game names
Retrieve other images if no boxart (titlescreen, screenshot)
Changed some arcade rom names to more friendly ones
2022-06-20 18:07:06 +02:00
Flyinghead 7209a61583 boxart: race conditions. revert dash in disk id hack
Filter BIOS by name like regular games.
2022-06-18 17:49:37 +02:00
Flyinghead 1523fafce0 vk: fix crash when resizing window in boxart mode 2022-06-17 16:17:58 +02:00
Flyinghead 3915c55251 boxart: skip invalid disks. fix disk id dash issue. save found status 2022-06-17 16:13:58 +02:00
Flyinghead 5259aa20e6 boxart: delete trailing [.*] in game names. Remove extension first 2022-06-16 17:03:14 +02:00
Flyinghead 11ecb473b6 new option to broadcast digital outputs over the network
Similar to MAME's "-output network" option. Should be compatible with
MAME Hooker and the like.

Limit boxart images loaded per frame to 10.
2022-06-16 16:50:26 +02:00
Flyinghead 54d92a11e8 build fixes 2022-06-15 22:38:05 +02:00
Flyinghead 5eb302898f box art fetch and display
Issue #22
2022-06-15 21:22:12 +02:00
Flyinghead 05961ac883 android build fix 2022-06-11 13:41:44 +02:00
flyinghead afd07c25ba pvr: store tex address in render context. texture cache refactoring
Store FT_W_SOF1 and FT_W_CTRL in render context since they can be
modified before render end. New tentative fix for vf4 water reflection
flashing black during netplay.
Refactor texture cache to use constructors. RTT code moved from
renderers.
Partial revert of ddcd3861d3
2022-06-11 13:24:22 +02:00
flyinghead 7ab92d88b1 msvc x86 build fix 2022-06-10 17:57:53 +02:00
flyinghead 3780299803 win32 raw api: user-friendly names for devices
Issue #664
2022-06-10 17:20:29 +02:00
flyinghead d78bb9ed3f don't list hidden folders and files on windows. Better parent dir prompt
Issue #666
2022-06-10 15:29:28 +02:00
Flyinghead b5f1552ed8 elan: don't crash on invalid texture xfer size
Issue #647: fixes initdv3jb area conquered crash
2022-06-06 15:54:25 +02:00
Gabriel Morazán 397ddef68c (Libretro) Actually allow DX11 only cores.
Simple build fix.
2022-06-02 18:11:49 +02:00
Gabriel Morazán 3ec7f293ee
(Libretro) Allow a DX11 only core to be built. (#657)
Main use case is Xbox systems.
2022-06-01 22:27:51 +02:00
flyinghead 26c8e8dab8 dx11 oit: naomi2 regression. Tr modvols shader needs divPosZ too 2022-06-01 19:26:56 +02:00
Flyinghead fdcea88519 gl4: wrong depth for transparent polys with native depth interp
Issue #630
2022-06-01 19:26:56 +02:00
flyinghead bf6c73060b native depth interpolation option to help AMD gpus
When enabled, set 1/z in pos.w and use native interpolation for colors,
UV and depth.
Get rid of manual modvol clipping in dx11.
2022-06-01 19:26:56 +02:00
Flyinghead ddcd3861d3 ggpo: don't protect rtt texture vram if ggpo is enabled
tentative fix for flashing water reflection texture in vf4 during
netplay
2022-05-31 17:42:42 +02:00
Flyinghead 971d47eb42 sdl: SDL_QuitSubSystem() on exit
Tentative fix for issue #654
2022-05-31 17:42:42 +02:00
Enrique Santos 13bd42bdab chat: disable window timeout after you respond to message 2022-05-30 16:15:44 +02:00
Flyinghead 71ac212dc7 elan: disable texture for vertices without UV coordinates
Fixes initial D white transparent quad at start of race
2022-05-30 16:15:15 +02:00
Flyinghead 1268077f6b cheat: missing cheat value in constructor
Fixes vf4tuned dimm check cheat writing random value (SH4 exception,
boot loop)
2022-05-29 13:30:06 +02:00
Flyinghead 167faff1f3 vk: invalid lightgun crosshair if maple device A isn't a lightgun 2022-05-28 12:58:53 +02:00
Flyinghead 5ac0772a2a vk oit: out of pool memory with moltenvk during render to texture 2022-05-26 18:06:30 +02:00
Flyinghead e2c2d6606d Fix Dead or Alive 2: Limited Edition (JP) widescreen cheat
Issue #625
2022-05-26 17:54:45 +02:00
Flyinghead 48361f58b6 vk oit: wrong temporary framebuffer dimensions 2022-05-25 16:44:24 +02:00
Enrique Santos dcb439f74a add ggpo chat window timeout 2022-05-23 11:42:11 +02:00
flyinghead 739a27be63 dx11 oit: render target and depth/stencil must have same dimensions
Fixes glitches during doa2 attract mode (depth/stencil missing).
2022-05-23 11:41:37 +02:00
Flyinghead e84cdce398 reios: flashrom read returns 0 on success. system id/timezone flash fix
flashrom read returns 0 on success, not size read.
Fixes Slave Zero (PAL) crash
2022-05-21 15:46:22 +02:00
Flyinghead af2fe242f9 flash: console id is checksummed 2022-05-18 14:58:21 +02:00
Flyinghead 0fb177bf85 reios: fix regression on many games due to 77a2bbbb
Jeremy McGrath
Skies of Arcadia
Speed Devils Online
Sydney 2000
Tech Romancer
Time Stalkers
Virtua Athlete 2000
Quake 3 (EU)
Climax Landers (JP)
Frame Gride
Pop'n'Music 1 & 2
Simple2000 2 & 3
2022-05-18 14:56:14 +02:00
Edward Li baab70c509 Rumble using MacBook's Taptic Engine (take 2) 2022-05-17 16:37:37 +02:00
scribam 12929c4571 openmp: use _OPENMP preprocessor, search openmp pkg unconditionally if enabled 2022-05-17 16:36:57 +02:00
Flyinghead 62522e4eb3 vk: naomi2 crash when lightModel is null
fixes crash at end of tutorial in kingrt66
2022-05-17 16:36:34 +02:00
Flyinghead 221060cc70 widescreen cheat for Dynamite Deka2 (JP), Zombie Revenge (naomi)
Better Dynamite Deka ex (naomi) widescreen cheat.
Courtesy of Goddamn Superhero
2022-05-16 13:06:38 +02:00
Flyinghead 58d1f7cee1 pvr: reset nextContext in Reset(). Use tactx_Alloc for direct fb render
Fix crash with multipass renders
Issue #634
2022-05-16 13:04:38 +02:00
Flyinghead 430256266f pvr: lightModels TA overrun on beach spikers
Better sizing of TA_context lists
2022-05-15 13:41:03 +02:00
Flyinghead f9e38b11d9 pvr: restore TA_context pool
fixes performance regression on android
2022-05-15 13:37:58 +02:00
Flyinghead 78e075546a libretro android build fix 2022-05-15 13:35:23 +02:00
Flyinghead 903c768f7f vk oit: First frame after init wasn't displayed 2022-05-13 17:12:31 +02:00
Flyinghead cd22ba1a2b android: use WifiManager.MulticastLock to receive broadcast packets
In many cases, broadcast UDP packets can't be received on android unless
a MulticastLock is held.
2022-05-12 17:39:49 +02:00
flyinghead cce8cb8528 dx11 oit: missing TextureFiltering support
Issue #628
2022-05-11 19:16:31 +02:00
Flyinghead 4554450d1d oit: add max layers and pixel buffer size options 2022-05-05 18:01:05 +02:00
Flyinghead a0d1dbf833 dx11: don't create the device in debug mode 2022-05-04 19:38:43 +02:00
Flyinghead a1a89df17f change vf4ft dimm check cheat. Don't apply cheat if not needed.
Fixes the SH4 exception seen with the previous cheat on some platforms.
Don't write memory if value is unchanged to avoid unnecessary protection
faults.
2022-05-04 10:30:35 +02:00
Flyinghead cf36384481 use nearest/point sampling to draw framebuffer if nearest is forced 2022-05-03 17:55:02 +02:00
flyinghead 9103371362 vk: increase descSet pool size for storage buffers and input attachments
Fixes out of host memory error on macOS
Issue #619
2022-05-03 17:49:46 +02:00
flyinghead 1b5ad34c8e dx11: (oit) use temporary render target for multipass
Render to temporary render target at end of pass and swap with regular
RT.
Fixes Tony Hawk 2 missing transparent geometry and character shadow.
Issue #618
2022-05-03 17:47:43 +02:00
Flyinghead 3cc991fa4f oit: poly number/vertex id overflow
Use 17 bits for vertex id but substract first vtx index
Use 13 bits for poly number instead of 12
Panzer Front uses more than 4095 tr polys.
Issue #616
2022-05-01 12:33:53 +02:00
Flyinghead 0181685d2f cheats: use software name as additional condition for widescreen
don't enable widescreen cheat for code veronica X
Issue #229
2022-04-30 12:08:36 +02:00
Flyinghead 39bb94dd55 jvs: don't scale ninja assault lightgun coordinates
Fixes reload issues (Issue #610)
2022-04-30 11:50:56 +02:00
Flyinghead 77a2bbbb8d reios: cancel gd dma int in g1_end_dma. drv_stat returns busy when busy
Cancel G1 DMA interrupt in G1_DMA_END (fixes MSR, Psychic Force, Pro
Pinball, Sega Swirl)
GET_DRV_STAT must return busy when drive is busy (fixes Hell Gate, Zero
Gunner)
Better named constants
2022-04-29 15:18:41 +02:00
Flyinghead afb0a80de1 pvr: autosort needs empty passes to be accounted for
Issue #612
2022-04-29 11:37:17 +02:00
Flyinghead 49932e02a6 gdrom: generate raw subcode 2022-04-27 14:32:53 +02:00
Flyinghead 990a4ad583 vk: ignore pipeline cache if loading fails 2022-04-27 14:30:03 +02:00
Flyinghead fc9e1e401b naomi: emulate midi ffb drive board response
needed for driving simulator
2022-04-27 14:28:58 +02:00
Flyinghead 3b81bbcae5 naomi2: gmp diffuse/specular flags select vertex or model colors only
These flags shouldn't be used to disable diffuse/specular shading
Fixes road surface glitches in initdv3e (Usui map)
2022-04-21 13:55:09 +02:00
Flyinghead 902fc2cbe8 naomi: override Region settings if current region BIOS isn't found 2022-04-20 14:16:15 +02:00
Flyinghead 50f5dabf4a naomi2: use diffuse/specular color before light routing
fixes lion's jacket color and shun's face glitch (vf4)
2022-04-20 14:13:42 +02:00
scribam aa6c9e2106 msvc: fix linking issues in debug build 2022-04-17 13:24:37 +02:00
Flyinghead c625cc68bf lr: increase vk descSet pool size. Insert card binding
vk: Use same descriptor set pool sizes for standalone and core
lr: bind "Insert Card" to L button (Naomi button 6)
lr: reset input descriptors when loading a new game
lr: don't reset maple devices in arcade mode: reloading eeprom cancels game settings
2022-04-17 13:23:16 +02:00
Flyinghead 039c666247 more types.h clean up. better aica handler templates 2022-04-15 17:03:49 +02:00
Flyinghead ed5c24c281 arm64 build fix 2022-04-15 11:17:22 +02:00
Flyinghead f2f4010203 clean up types.h, refactoring 2022-04-14 11:34:45 +02:00
Flyinghead a9e261d280 simplify TA parsing 2022-04-13 20:36:52 +02:00
Flyinghead a710674cd4 gui: init once. reset ui driver when needed. android 120+ Hz support
ImGui is now initialized once at startup and shutdown before
terminating. graphics initialization is independent.
Move more imgui stuff into imgui drivers.
switch: set scaling on external screen to 1.4, same as xbox
UI scaling refactoring.
2022-04-13 18:06:19 +02:00
Flyinghead ddfc00ed9f Merge remote-tracking branch 'origin/master' into dev 2022-04-13 16:29:41 +02:00
Flyinghead ac71970561 don't save built-in cheats (vf4 dimm check) 2022-04-13 13:10:56 +02:00
Flyinghead fd50529d86 gl: (lr) black screen when vmu display is on
need to call glBindVertexArray(0) to avoid VAO being modified by the
frontend
2022-04-12 18:23:09 +02:00
Flyinghead 15b21fff2b vk: don't use anisotropic with nearest. Use linear mipmap filter
Issue #580
2022-04-11 13:35:48 +02:00
scribam f46bccfecd cmake: reunified dx9 files 2022-04-10 11:28:09 +02:00
flyinghead d035af7ff0 xbox: low resolution (640x480) with recent firmware
Device ids for xbox series s/x returned from
GetGamingDeviceModelInformation() have changed
2022-04-09 12:04:51 +02:00
Flyinghead e0058c17ff lr: don't terminate emu on deinit. gl4: buffer wasn't released on term()
shared libraries containing gnuc unique symbols are never unloaded on
linux, and possibly other platforms. So don't terminate the emulator on
deinit and init it only once.
Issue #566

gl4: buffer not released on term() was causing crashes or black screen when restarted.
2022-04-05 14:53:47 +02:00
Flyinghead bf61f5cfe8 Merge remote-tracking branch 'origin/master' into dev 2022-04-04 12:11:10 +02:00
Flyinghead 8dcc25e1a9 ta: default base/offset color is white, not black
fixes black players in NHL 2K
2022-04-04 11:47:11 +02:00
Flyinghead a428167dc6 naomi network: alienfnt startup crash if not connected 2022-04-04 11:43:54 +02:00
Flyinghead 48e3a3eb68 aica: double arm clock speed
actual aica arm clock seems to be 22.5792 MHz, which means 512 cycles
per sample at 44.1 KHz (from 256)
fixes vf4 audio hiccup in character selection screen
2022-04-03 20:53:44 +02:00
Flyinghead a635fb3f77 test automation build fix, better exit 2022-04-03 20:46:50 +02:00
scribam 274f2fe10d ci: add ninja, update actions and ccache support 2022-04-03 15:38:49 +02:00
Flyinghead 320f679038 win32 build fix 2022-04-02 16:59:57 +02:00
Flyinghead 94c20ba29f elan: reset TA parser before loading state 2022-04-02 16:43:15 +02:00
Flyinghead 8baebcfb5b maxspeed networking. Store aw force feedback value 2022-04-02 16:41:52 +02:00
flyinghead 2c96d49cf2 dx9, dx11: support for forced point/linear tex sampling and anisotropy 2022-04-02 11:18:48 +02:00
Hugo Locurcio a9cabdc342 Add texture filter override setting, expose anisotropic filtering
The new texture filter option can be set to:

- Default (keeps the game's intended filter mode).
- Force Nearest-Neighbor (crisper appearance).
- Force Linear (smoother appearance).

Additionally, mipmapping can now be enabled on nearest neighbor-filtered
textures (which is used if nearest-neighbor filtering is enabled, including
with anisotropic filtering).

Anisotropic filtering was already implemented in both OpenGL and Vulkan,
but it was not exposed in the GUI.
2022-04-01 16:00:41 +02:00
Hugo Locurcio 90a95b4688 Add 6×, 7×, 8× and 9× options for internal resolution
This can be used to get a smoother image (supersampling) on
1440p and 4K displays. The 9× setting is also suited for native
resolution rendering on 8K displays.
2022-04-01 16:00:28 +02:00
flyinghead 7fcce4a59b naomi network: ignore WSAECONNRESET. Longer timeout for client 2022-03-30 15:48:23 +02:00
Flyinghead 554ffcd08f naomi: use platform-independent network error codes (win32) 2022-03-30 14:13:02 +02:00
Flyinghead af0574c04e build fixes for msvc, ios and android 2022-03-27 15:57:01 +02:00
Flyinghead 6c38295d62 new naomi network protocol. vblank event. initd rumble support
new vblank event, used by cheats, lua and naomi net
new udp net protocol for naomi. rx/tx on vblank on emu thread.
input: rumble power configurable (Issue #158)
ui: rumble intensity slider, enable/disable upnp
aica: hook to consume midi out
decode midi out to simulate rumble for initd
upnp can now be disabled
2022-03-27 15:23:21 +02:00
Flyinghead 1e01dbb151 wrong line padding value when copying RTT to vram due to previous commit 2022-03-26 20:51:07 +01:00
Flyinghead be270259ee crash with RTT and copy to VRAM if width > linestride
RTT texture width must not exceed FB_W_LINESTRIDE
fixes Flag to flag crash
2022-03-25 15:41:16 +01:00
Flyinghead 55e613fae5 widescreen cheats for gun spike, initdv3e, alpilotj, monkey ball
Courtesy of Esppiral
2022-03-21 17:51:31 +01:00
Flyinghead a5bad2b9b7 more naomi widescreen cheats. Fix vathlete 4-player mode
widescreen cheats for asndynmt, doa2m, slashout, spikers battle,
18wheeler, beach spikers. Courtesy of Esppiral
vathlete needs 2 I/O boards for 4-player mode
2022-03-20 17:49:50 +01:00
Flyinghead ebb251d8cf widescreen cheat for vf4tuned
Courtesy of Esppiral
2022-03-19 11:30:45 +01:00
Flyinghead 56768f2d3d naomi2: use TA parser. Use N2light directly with vk, dx11
Use TA parser to handle list type and clipping for Naomi 2 polys.
Pass all pass-throuch TA data to TA parser but stop on naomi2 command.
Set default projection matrix instead of identity (fixes Area conquered
screen invisible in initd).
Change N2Light and N2LightModel so they are usable in GLSL (vulkan) and
HLSL (dx11).
TA parser throws exception for unhandled param.
ta_vtx.cpp refactoring.
Support for subtractive lights (diffuse+specular). Used in some clubk
circuits.
Fix vulkan crash when direct FB render.
2022-03-16 17:28:45 +01:00
Flyinghead 5b3d36e081 naomi2: network support for clubk and initd
clubk: don't reverse handle by default
hotd2 doesn't have a proper game id or standard eeprom
2022-03-15 19:44:24 +01:00
Flyinghead ad08590197 vulkan: cache per-poly desc sets in map
avoid desc set pool exhaustion in per-triangle
2022-03-13 11:39:30 +01:00
Flyinghead 53b5588bda Merge remote-tracking branch 'origin/master' into dev 2022-03-13 11:01:27 +01:00
Flyinghead 1015a8c098 naomi2: vulkan support
oit: use #define instead of functions in GLSL
2022-03-12 17:56:46 +01:00
Flyinghead 27ddc215cc naomi2: boost lights by constant factor. simplify shaders 2022-03-08 17:38:29 +01:00
Flyinghead c11a6cd432 naomi2: partial gles2 compatibility
Issue #553
2022-03-07 20:32:08 +01:00
Flyinghead 514eedbc63 maple: do not raise maple_dma interrupt for light gun
Issue #474 (Virtua Cop 2 momentarily freezes when shot fired)
2022-03-07 19:16:49 +01:00
Flyinghead 1f61f80c92 input: fix naomi rotary encoders
Games with multiple JVS input boards poll inputs more than once,
ignoring some relative mouse movements.

Issue #557
2022-03-06 17:57:16 +01:00
scribam 830ffd0559 deps/picotcp: pico_ipv6_source_dev_find requires PICO_SUPPORT_IPV6
Backport 529074aab4
2022-02-28 07:24:50 +01:00
scribam ed066df469 deps: update miniupnpc 2022-02-28 07:24:36 +01:00
Flyinghead e5863920c4 naomi2: fix beach spiker crash
VUR vertices can also have environment mapping
2022-02-22 08:48:51 +01:00
Flyinghead 7f61b44d42 imgui: better drag scrolling code 2022-02-21 19:48:52 +01:00
Flyinghead a5660fa2b4 missing changes from previous commit 2022-02-18 17:40:00 +01:00
Flyinghead ecc03e3ebc naomi: use boot rom id to configure eeprom
Make eeprom from scratch if it doesn't exist based on boot id info.
Override eeprom settings to make game happy
Change region to supported one
Get rid of per-rom region info in rom list
New option to configure Naomi games in free play
2022-02-18 17:35:20 +01:00
Flyinghead af4638e83f naomi2: fix another initdv2 end of race crash 2022-02-18 16:40:26 +01:00
Flyinghead cecf1a5497 naomi2: fix initdv2 end of race crash 2022-02-17 18:31:20 +01:00
Flyinghead f2374982b8 pvr: don't merge polys with != palette. 2nd pass sometimes ignored
polys with different palette index shouldn't be merged.
If a pass isn't using any opaque, it can't be found. Fall back to using
the transparent or punch-through list in this case.
2022-02-17 18:30:29 +01:00
Flyinghead d736dd027d naomi2: initd card support. lua: fix multi-threading crash
initial d card reader support. insert card button.
lua: use mutex to enforce thread-safety
2022-02-16 19:02:04 +01:00
Flyinghead 214db9e0b1 gl4: depth pass need texture and UV for punch-through polys 2022-02-15 17:18:32 +01:00
Flyinghead 3bbc89afc9 dx11: fix crash with modvols 2022-02-15 17:16:45 +01:00
Flyinghead e35ccbbb18 naomi2: force region for some roms. elan clean up 2022-02-15 17:15:44 +01:00
Flyinghead 20571c5aa1 chd: MIL-CD support
Issue #529
2022-02-15 11:34:11 +01:00
Flyinghead 3872a6b475 libretro: support VMU and lightgun crosshair with dx11 OIT renderer
OIT support was missing
Issue #525
2022-02-15 11:06:51 +01:00
Flyinghead 083a1c85a8 gl: shader compile error on shield tablet
Don't use GL_NV_shader_noperspective_interpolation since it's not really
needed (and wasn't enabled)

Issue #510
2022-02-14 18:54:27 +01:00
Flyinghead 943e0285ac libretro: support VMU and lightgun crosshair with dx11 renderer
Issue #525
2022-02-14 18:47:23 +01:00
Flyinghead d7abfc688c dx11: oit depth pass needs the palette for PT polygons
Punch-through polys may use a palette, which is needed for alpha testing
Issue #467
2022-02-14 18:41:38 +01:00
Flyinghead 8f01ef90cf gl,dx9,dx11: only render frame when Renderer::present() has been called
Issue #511
2022-02-14 18:38:58 +01:00
flyinghead 8d071bf4ea naomi2: dx11 support. fix ambient color. no depth write in per-strip
dx11: naomi2 support
n2: ambient color was swapping red and blue
gl, dx11: don't write depth in per-strip to avoid missing geometry,
prefer wrong depth order/blending for now
optimize naomi2 per-triangle sorting
2022-02-13 21:01:45 +01:00
Flyinghead a14086d484 naomi2: shader error in gles. Invert clubkart wheel axis 2022-02-11 19:06:58 +01:00
Flyinghead 20d25059bf naomi2: remove geom shader. Merge transparent polys. bump mapping fix.
elan: Get rid of geometry shader and do geometry clipping manually.
pvr: Aggressively merge transparent polys in per-triangl and OIT mode, duplicating the last vertex to merge opposite cull mode strips.
gl4: reset OIT pointers in final shader. No need for clear pass.
gl4: alternate between 2 buffers for verts.index/tr poly params.
gl4: use gl_VertexID + poly number for poly index.
gl: new GlBuffer class.
2022-02-11 15:54:18 +01:00
Flyinghead ccee7162bc naomi2: soulsurfer inputs, 2-volume UV, wrong TA parser selected
TAParserDX was used for pass-through TA data. Fixes health bar color in
vf4 and dust color in kingrt66.
2-volume missing u1/v1. Fixes clubk shadows.
2022-02-08 10:32:56 +01:00
Flyinghead 4fe8e40569 libretro: fix texupscale and max upscaled texture size settings value 2022-02-06 20:42:41 +01:00
Flyinghead debbae6ab1 naomi2: elan v10 emulation. texture dma xfers. 2-volume support
emulate elan v10 (fixes modvol in vf4, initd, beachspiker, wldrider)
wrong color order for model and vtx color
model param override xor support
improved light direction precision. Angle attenuation algo change
get rid of alpha light and modifier volume hacks
texture dma xfer from main and elan ram
gl4: use geometry only vtx and geom shaders for depth pass
2-volume support
2022-02-05 14:50:12 +01:00
Flyinghead 2c6f01ae38 naomi2: kingrt66 wiper button. initd gear up/down
kingrt66: map wiper button, remap shift H and R
initd: map gear up and down
wldrider: remap push and pull
2022-02-05 14:29:01 +01:00
Flyinghead 0362fd1079 naomi2: disable elan when net rollbacking, optimizations. ggpo: RTT fix
n2: do not process elan commands during ggpo rollbacks.
n2: Cache model colors to avoid unpacking for each vtx
pvr: merge equivalent polys with different culling by duping a vtx
pvr: fix crash during direct FB render
pvr: use correct color ordering for naomi2. Use identify matrix for null matrix pointers
ggpo: do not signal end of frame on a render to texture
2022-02-01 17:37:54 +01:00
Flyinghead 38765dc89a pvr: fix multipass. naomi2: constant color shading.
pvr: link multipass TA contexts. Each pass has its own.
pvr: get rid of context pool
naomi2: constant color shading. Use model diffuse and specular
selection. Don't use vtx color for offset color.
naomi2: pseudo-parallel lights fix
naomi2: pass-through TA data needs forced list type. Terminate with
end-of-list
enable RTT copy to vram for Beach Spikers
2022-01-31 20:40:09 +01:00
Flyinghead 78306b3c12 ggpo: memory leak in free_buffer 2022-01-30 12:39:00 +01:00
Flyinghead e51a291195 ggpo: wrong elan ram offset calculation 2022-01-30 12:39:00 +01:00