Commit Graph

25 Commits

Author SHA1 Message Date
Stefanos Kornilios Mitsis Poiitidis 9c2a4dc5a4 iOS fixes 2015-05-16 01:04:30 -07:00
Stefanos Kornilios Mitsis Poiitidis 6547d80095 Fixes for android, cleanup context.cpp 2015-05-16 08:18:46 +02:00
Stefanos Kornilios Mitsis Poiitidis 65ca1382d8 Merge remote-tracking branch 'remotes/origin/skmp/ios-wip' into feat/segfault-context-consolidation
Android/windows builds fine again. Android not tested yet, iOS/OSX not compiled yet
2015-05-16 07:12:19 +02:00
Stefanos Kornilios Mitsis Poiitidis 64b2fcbb1c Disable glCheck by default, move to validate:OpenGlChecks config 2015-04-12 22:48:16 +02:00
Stefanos Kornilios Mitsis Poiitidis 0c04adba67 reios: Add support for elf booting 2015-03-22 01:30:19 +01:00
Stefanos Kornilios Mitsis Poiitidis cca8558d08 Add Serial Console option (debug.SerialConsoleEnable) for KOS, etc 2015-02-25 20:56:58 +01:00
Stefanos Kornilios Mitsis Poiitidis f2c07917c7 Partially working dyna for iOS. Very few games working atm.
This works, but is extremelly hacky. Must be started without attached debugger, lldb doesn't want to let go of EXC_BAD_ADDRESS, but reicast really depends on it getting delivered as SIGSEGV/SIGBUS. Also xcode has a really bad day upon seeing the jit code. Oh well.

There's some dynarec bug that causes color corruption on bios logo/boot triagles, TA crash on ikaruga and infinitive loop on crazy taxi. I'd guess some fp-memory-write thingy, abi, or smth. Too bad.

- Force code to compile in arm mode (arm jit -> thumb mem functions is complicated)
- SIGILL, SIGBUS. Works w/o Mach exceptions and EXC_BAD_ADDRESS
- Code buffers move to __TEXT, munmapped && memmapped to actually work
- Primitive input. Button + start, or left (works to get out of bios date screen)
- Fixup emitter for thumb2/interworking (didn't work though, reverted to arm cc)
- Block Manager: Disable mem saving / page fault alloc-on-demand logic
- Move cycle counter to r11, r9 is not clean on iOS. Remove r11 from reg alloc list
- Cache flushes for iOS
- log to log.txt
- load game.chd
2015-01-18 23:52:12 -08:00
Stefanos Kornilios Mitsis Poiitidis 25eee26ce5 First steps towards a HLE bios implementation
This is very simplistic, but can already boot and run many games

Known working so far
- Dead Or Alive 2 LE
- Head Hunter
- Marvel VS Capcom 2

Not working
- (Almost) all others
2014-12-29 22:05:35 +01:00
Stefanos Kornilios Mitsis Poiitidis 56ebda10a9 ios interpreter works, bios runs w/ 3d visulals
THIS IS A MESS. Sorry @angelXwind :p. We'll have to clean up and merge for r8, but most of the nasty work is there.

What works:
- full init, memalloc, mprotects, etc
- boot
- gles2

What doesn't:
- Exceptions for page faults
  - Breaks texture cache
  - Breaks dynarec because of fastpath
  - segfaults don't work, needs special mach exc_server magic that still eludes me after 5 hours
- Dynarecs. RWX issues, and broken buffer mappings. Also some minnor linking stuff (most of it is taken care of)
- Audio. I just killed it off.
- All of the ui. Was getting in the way of me not knowing how to edit story boards...
- Input

Also, merged branch 'skmp/mac86-hackport' into skmp/ios-wip

Have fun~
2014-12-17 10:19:44 -08:00
Stefanos Kornilios Mitsis Poiitids f14932c362 Building on osx w/o rec or rend 2014-09-30 12:00:46 +03:00
ptitSeb b7afa6a498 some fixes for Pandora 2014-08-18 21:57:15 +02:00
Stefanos Kornilios Mitsis Poiitidis 7e1f639d6f Webui for linux 2014-08-18 21:54:16 +02:00
Stefanos Kornilios Mitsis Poiitidis 7d35000c18 WEBUI for android 2014-08-18 21:54:16 +02:00
Stefanos Kornilios Mitsis Poiitidis 528d0c6d7a Initial webui code (that does nothing useful)
I plan to port over the existing nulldc debugger stuff to a webui so we can do remote debugging on android and more
2014-08-18 21:54:16 +02:00
Stefanos Kornilios Mitsis Poiitidis 8081a3d06a Webui for linux 2014-04-25 06:26:36 +03:00
Stefanos Kornilios Mitsis Poiitidis 5fee692c31 WEBUI for android 2014-04-25 05:59:53 +03:00
Stefanos Kornilios Mitsis Poiitidis 5e25bfd507 Initial webui code (that does nothing useful)
I plan to port over the existing nulldc debugger stuff to a webui so we can do remote debugging on android and more
2014-04-23 00:04:22 +03:00
TwistedUmbrella 2a150ef61c Refactor @ptitSeb PANDORA: Options and GUI - NoSound 2014-03-01 07:38:54 -05:00
TwistedUmbrella f5586ba47f This will allow error reporting before attempting to load GUI 2014-02-16 14:03:23 -05:00
TwistedUmbrella b5004bc5b5 Eclipse pretends it is fixing an unclosed layout with excess 2014-02-15 21:31:31 -05:00
TwistedUmbrella 14b4ed6bdf Remove deprecated call to load unused configuration files 2014-02-15 16:07:26 -05:00
TwistedUmbrella 7f095cdb2d Render configuration file obsolete to prevent load corruption 2014-02-09 22:16:09 -05:00
TwistedUmbrella af3e064269 Convert Android config to GUI, stop wasting CPU on files 2014-02-09 21:30:42 -05:00
TwistedUmbrella ae5394f6b6 Squash changes from andoidui into single commit
Integrate previously locked settings with valid user warning

Put a note about the beta compile link in the README.md

Add a super fancy about that supports Github commit logs

Revise about with git log, Highlight current build in commits

Check for a null value when getting the current commit sha

Chinese Simplified Translation from @weihan1102

Rename Simplified Chinese res folder for proper complie

Add links to the website and beta compile site from about

Add option for custom mapping to set joystick to non-dpad

Fix a missing check for the user saved value of the A button

The Moga only operates one way, there is no variation test

Add region values, Set cable to match formatting of others

Reduce the number of random string array calls, jsCompat

It was unnecessary to keep getting the array, It was even less
necessary to keep getting the preference values. The port
identification letters are set multi-lingual values.

Label the about links to prevent any confusion (Not mirrors)

Missing a check on the motion events to determine compat

Add a check to verify Kitkat, Remove the standard override

The new API verification complains about the Override, so this is a
preventative step for if and when it is updated. It may also prevent
some issues with compatibility.

Run organize imports to reduce the amount of excess code

Add a controller option to go to custom layout from selection

Prevent a leak where multiple items were highlighted in list

@AndroidGX French Translation resources
2014-01-30 09:18:45 -05:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00