Flyinghead
b8d89da8ab
yet another win32 build fix. disable openMP on macOS
2020-12-28 16:56:23 +01:00
Flyinghead
a1984a026f
again: win32 build fix. macOS cmake: set min os to 10.9
2020-12-28 16:13:06 +01:00
Flyinghead
c522d7386d
win32 build fix. macOS cmake: set min os to 10.9
2020-12-28 14:23:25 +01:00
Flyinghead
9c43a55c42
miniupnpc: fix include dir
2020-12-28 13:15:06 +01:00
Flyinghead
e7ae03ded9
modem: use miniupnp to open router ports
2020-12-28 11:31:26 +01:00
Flyinghead
1b2de1a4c9
macOS: mouse coordinates must be converted to backing store resolution
2020-12-27 09:01:30 +01:00
Flyinghead
060650e0d8
support for compressed save-states
2020-12-26 09:58:53 +01:00
Flyinghead
b9d7c11936
macos: fix cmake build
2020-12-24 10:25:46 +01:00
Flyinghead
ee157db078
macos: microphone support. Audio latency setting
2020-12-24 08:58:46 +01:00
Flyinghead
c03cf8eb45
rend: multi-render, delay swap, refactor main ui loop
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move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead
d960f8e9f5
lightgun: handle screen stretching, rotation and tall aspect ratio
...
Issue #139
move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead
fd244eb8b9
android: create data directory if needed at startup and onboarding
2020-12-08 17:15:51 +01:00
Flyinghead
14393ea6b1
improved microphone emulation. support for linux and windows
2020-12-05 18:47:09 +01:00
Flyinghead
adeacd89f4
input: implement reload. remap some naomi games input
...
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
Flyinghead
8f77a5482a
config/data folders improvements
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linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)
look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
2020-11-26 16:45:57 +01:00
Flyinghead
2a5b303b70
delete nixprof
2020-11-22 17:37:27 +01:00
Flyinghead
a7979d4695
reicast -> flycast
2020-11-21 21:51:27 +01:00
Flyinghead
b0f8d947ad
update some READMEs
2020-11-21 17:59:52 +01:00
Flyinghead
30b8c0d4d4
macos compile fix
2020-11-20 22:15:01 +01:00
Flyinghead
3e3fa08430
input: use btn/axes names in ui. fix mouse btn mapping
...
Use button and axis names in mapping UI
Mouse button remapping was impossible
x11: use same config names for window size as sdl/win
2020-11-20 22:10:14 +01:00
Edward Li
2bb5a5de9b
Enable `-ffast-math` flag in macOS build also to align with all platforms
2020-11-04 00:38:29 +08:00
Flyinghead
734514c1fe
android: delay intent handling until storage perm is granted
2020-09-01 22:03:12 +02:00
flyinghead
a53fe5eba0
Merge pull request #106 from vkedwardli/master
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[Xcode] Handle EXC_BAD_ACCESS & SIGBUS automatically during debug
2020-08-16 11:01:22 +02:00
Edward Li
5f76370121
[Xcode] Ignore EXC_BAD_ACCESS in debug mode. Bypass SIGBUS signal in lldb using Breakpoint Action
2020-08-10 02:02:07 +08:00
scribam
dfda9c764b
Use CMake for Android build and add GitHub CI
2020-08-01 12:30:53 +02:00
Flyinghead
42cb880538
macos: add null audio driver
2020-06-29 21:31:37 +02:00
Flyinghead
0fd51fb52a
android: ignore audio latency. skip less frames in synchronous mode
...
android: use minimum size for audio buffer
alsa: use period size of 1024 instead of 512
hide audio latency option for android, win32 and mac
relax frame skipping formula
2020-06-05 21:16:48 +02:00
Flyinghead
5de78a4687
osx: avoid hang when quitting emu during gameplay
2020-05-23 13:03:59 +02:00
Flyinghead
34575d577c
fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit
...
fix odroid xu3 build
sdl: use left or right alt+enter to maximize window
deadlock at exit if dc_exit called from emu thread
2020-05-08 18:41:36 +02:00
scribam
2ee8ca37c0
CMake refactoring
2020-05-05 21:13:12 +02:00
scribam
700d14be2f
android: Update Android Gradle plugin
2020-04-30 11:04:05 +02:00
scribam
b5fcea7135
android/travis: Use preferred ndk for android-28
2020-04-30 10:17:56 +02:00
scribam
c797bd6f72
android: Add static-openmp only if ndk >= 21
2020-04-30 10:17:56 +02:00
Edward Li
e1bd8a4ea7
[macOS] Enable "New Instance" in File and Dock menu
2020-04-26 12:23:54 +08:00
scribam
0b9ecd35c6
Remove Visual Studio solution/project files
2020-04-23 14:10:49 +02:00
Flyinghead
adfe30cf4c
osx: allow exit with button. clean exit
...
terminate network in dc_term to avoid static init order issues
osx: call dc_term before exit
osx: exit app when exit button is pressed (dc_exit)
osx: ignore -NSDoc... app args
2020-04-23 11:46:34 +02:00
Flyinghead
17a2c3644f
ui: add loading screen with cancel button. don't freeze ui on load
2020-04-20 18:52:02 +02:00
Flyinghead
06313dd540
naomi: auto configure eeprom and bbsram for network
2020-04-19 21:45:15 +02:00
scribam
62afe5714a
Rework cThread to use std::thread
2020-04-15 20:20:30 +02:00
scribam
cb8308387a
deps: Update zlib to version 1.2.11
2020-04-14 20:47:54 +02:00
Flyinghead
17c7e0b3ed
win32 build fix. fix crash when 2 or more slaves
2020-04-14 20:23:17 +02:00
Flyinghead
a41a81f5dd
naomi: network code for model 3 comm board
2020-04-14 17:43:11 +02:00
Flyinghead
786c8e7744
get rid of libpng and use stb_image_write instead. OSX: static link SDL
2020-04-08 15:34:21 +02:00
Flyinghead
cc2ddad53b
custom textures: support JPEG format
2020-04-07 14:32:09 +02:00
scribam
71c1bb0670
Android build update
2020-04-04 22:05:26 +02:00
scribam
3198cf65d9
Remove old "types.h" for x86_emitter
2020-03-30 23:00:43 +02:00
scribam
e99aac3575
Remove "using namespace std;"
2020-03-30 23:00:43 +02:00
scribam
c1b37b56bc
Remove "sh4_if.h" and "stdclass.h" from "types.h"
2020-03-30 23:00:43 +02:00
scribam
4bf6802855
Cleanup include headers
2020-03-29 14:26:21 +02:00
scribam
427b428718
deps: Update xxHash to version 0.7.3
2020-03-29 13:47:20 +02:00