Commit Graph

116 Commits

Author SHA1 Message Date
Bryan Barnes 2403d13440 umm
ok its one of those things where the logging makes it work!
not sure whats up, but without the additional logging it crashes.
2014-02-01 14:05:09 -05:00
Bryan Barnes 208bcc0d79 its verking!
figured out issue, made mic setup simpler
2014-02-01 13:52:36 -05:00
Bryan Barnes 5b9dbd9fa3 This is ready to go
-Added config to input fragment
-Reduced logging
-Init the mic at the right time during startup so that port 2 either
gets vmu or mic
-Has not been tested on device without mic
-Needs more testing in games
2014-02-01 10:44:06 -05:00
Bryan Barnes 0c11acb931 better conformity to spec 2014-01-31 20:31:42 -05:00
Bryan Barnes 800526ddcd progress
-some cleanup
-handling of retransmit
-got rid of needless sleeping in record thread
-some latency handling
2014-01-31 20:30:46 -05:00
Bryan Barnes b24e401e2f oh snap gets further!
jni local reference table overflow
2014-01-31 20:30:45 -05:00
Bryan Barnes 18e5bd7c95 almost working
crashes - need to figure out jni thread crap
2014-01-31 20:30:44 -05:00
Bryan Barnes babaf41482 mic device figured out?
i have satisfied seaman.
its just constantly polling for data.
next step: pipe in some audio!
2014-01-31 20:25:20 -05:00
hooby3dfx 1cb31dd932 logging changes
trying to hone in on commands going in and out
2014-01-31 20:25:19 -05:00
hooby3dfx 252df2cc95 Holy Seaman, batman!
Seaman will load :)
2014-01-31 20:25:18 -05:00
Matteo Hausner 3cb8b2cc6e Added configuration GUI for physical controllers
Reverted changes in maple_cfg.cpp except a minor memory leak
Fixed an issue with the Xbox 360 controller support, that the first
press of the DPAD would not get handled
Lots of improvments on multi-controller support
2014-01-05 18:18:26 -05:00
Matteo Hausner 5b5743dd95 First steps to integrate multi-controller support 2014-01-05 18:14:42 -05:00
Stefanos Kornilios Mitsis Poiitidis da20ab32d7 embed zlib compressed version of vmu_default.bin, detect empty vmu and preformat 2014-01-03 21:17:37 +01:00
MrPsyMan 183d08a922 Enable VMU support by default.
Fake Bump Mapping handling until we take the time to do it fast+properly.
2014-01-01 07:42:49 +02:00
Stefanos Kornilios Mitsis Poiitidis f5d29677b3 Merge branch 'androidui'
Conflicts:
	core/hw/pvr/spg.cpp
	core/hw/sh4/interpr/sh4_interpreter.cpp
	reicast/android/src/com/reicast/emulator/MainActivity.java
2013-12-28 22:28:50 +01:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00