The SH4 sets the signaling bit to 0 for qNaN: 7fbfffff instead of the
usual 7fffffff. Same games seem to rely on this.
Fixes Fur Fighters freeze and missing geometry in game.
The -ffast-math gcc option implies the -ffinite-math-only option, which
produces wrong results with Inf and NaN. Use integer math to detect the
sign of float numbers in FTRC to avoid these issues.
Also the upper cut off value for conversion was apparently wrong.
Also fixed the x86 dynarec but not tested.
Fixes wrong car color in Tokyo Xtreme Racer car selection screen.
Using external function pointers is broken after the rec-cpp structural changes,
and relatively low priority so disabled for now.
Fixes builds on arm, non-android (see #720)
- Nest shil implementations to shilop_##name::form::impl for easier template matching
- Add more direct handlers
- Add prints if a direct handler isn't found
- Remove multiple indirect handlers, leave them for fallback