Commit Graph

21 Commits

Author SHA1 Message Date
Stefanos Kornilios Mitsis Poiitidis 67a8ceabdd shil/param: add imm_value() 2015-07-23 02:08:25 +02:00
Stefanos Kornilios Mitsis Poiitidis e50cfe3010 x64 tinyjit: linux support 2015-07-14 03:35:34 +02:00
Stefanos Kornilios Mitsis Poiitidis 3852cf9ac8 Minimal x64 jit: Desync'd, but runs 2015-07-13 23:56:42 +02:00
Stefanos Kornilios Mitsis Poiitidis b385575d6f Get x64 building 2015-07-13 21:13:51 +02:00
Stefanos Kornilios Mitsis Poiitidis 65ca1382d8 Merge remote-tracking branch 'remotes/origin/skmp/ios-wip' into feat/segfault-context-consolidation
Android/windows builds fine again. Android not tested yet, iOS/OSX not compiled yet
2015-05-16 07:12:19 +02:00
Stefanos Kornilios Mitsis Poiitidis 5b609a6be4 linux: Sh4 dynarec works 2015-05-08 18:59:20 +02:00
Stefanos Kornilios Mitsis Poiitidis 5d3c71bee7 Merge master 2015-05-08 17:29:06 +02:00
Stefanos Kornilios Mitsis Poiitidis 3b1c38ad55 sh4/driver: don't log on div32 missmatch 2015-03-22 01:26:43 +01:00
Stefanos Kornilios Mitsis Poiitidis ae8ce5ad23 sh4/rdv_CompilePC: Fix boot time automatic cache flushes
The bios boots from 0xA... addresses, not 0x8... so the flushes were never triggered
2015-02-25 19:30:08 +01:00
Stefanos Kornilios Mitsis Poiitidis f2c07917c7 Partially working dyna for iOS. Very few games working atm.
This works, but is extremelly hacky. Must be started without attached debugger, lldb doesn't want to let go of EXC_BAD_ADDRESS, but reicast really depends on it getting delivered as SIGSEGV/SIGBUS. Also xcode has a really bad day upon seeing the jit code. Oh well.

There's some dynarec bug that causes color corruption on bios logo/boot triagles, TA crash on ikaruga and infinitive loop on crazy taxi. I'd guess some fp-memory-write thingy, abi, or smth. Too bad.

- Force code to compile in arm mode (arm jit -> thumb mem functions is complicated)
- SIGILL, SIGBUS. Works w/o Mach exceptions and EXC_BAD_ADDRESS
- Code buffers move to __TEXT, munmapped && memmapped to actually work
- Primitive input. Button + start, or left (works to get out of bios date screen)
- Fixup emitter for thumb2/interworking (didn't work though, reverted to arm cc)
- Block Manager: Disable mem saving / page fault alloc-on-demand logic
- Move cycle counter to r11, r9 is not clean on iOS. Remove r11 from reg alloc list
- Cache flushes for iOS
- log to log.txt
- load game.chd
2015-01-18 23:52:12 -08:00
Stefanos Kornilios Mitsis Poiitidis 56ebda10a9 ios interpreter works, bios runs w/ 3d visulals
THIS IS A MESS. Sorry @angelXwind :p. We'll have to clean up and merge for r8, but most of the nasty work is there.

What works:
- full init, memalloc, mprotects, etc
- boot
- gles2

What doesn't:
- Exceptions for page faults
  - Breaks texture cache
  - Breaks dynarec because of fastpath
  - segfaults don't work, needs special mach exc_server magic that still eludes me after 5 hours
- Dynarecs. RWX issues, and broken buffer mappings. Also some minnor linking stuff (most of it is taken care of)
- Audio. I just killed it off.
- All of the ui. Was getting in the way of me not knowing how to edit story boards...
- Input

Also, merged branch 'skmp/mac86-hackport' into skmp/ios-wip

Have fun~
2014-12-17 10:19:44 -08:00
Stefanos Kornilios Mitsis Poiitidis 86e2408ace wip to get ios compiling 2014-12-17 03:10:18 -08:00
Stefanos Kornilios Mitsis Poiitidis 2f171e3596 Support HOST_NO_REC for windows 2014-12-11 13:59:31 +01:00
MrPsyMan 7916cd63f3 Removed commit ed8c25ef7c as it causes compatibility problems. 2014-06-05 04:34:25 +03:00
TwistedUmbrella c3b1e1087e Add explicit casting for iOS, Import iOS EGL headers
EGL headers imported from https://github.com/alco/EGL_mac_ios for use
in iOS specialty directory
2014-05-20 23:45:38 -04:00
Stefanos Kornilios Mitsis Poiitidis ad054f1b96 Working on linux x86 dyna 2014-03-25 00:12:30 +02:00
Stefanos Kornilios Mitsis Poiitidis ee6d3eadde begone you silly typos 2014-01-21 01:04:58 +02:00
Stefanos Kornilios Mitsis Poiitidis e512b95445 Force block (header) checks by default.
- Unstable opts disables them (and only lets hard-coded places)
- This fixes shenmue (and possibly many other dynarec crashes)
2014-01-20 23:10:00 +02:00
Stefanos Kornilios Mitsis Poiitidis 8653e5e0f8 dejcond breaks shenmue, disabled. Hrfm. This (might) reduce speed a tiny bit. 2013-12-30 00:52:14 +01:00
Stefanos Kornilios Mitsis Poiitidis f5d29677b3 Merge branch 'androidui'
Conflicts:
	core/hw/pvr/spg.cpp
	core/hw/sh4/interpr/sh4_interpreter.cpp
	reicast/android/src/com/reicast/emulator/MainActivity.java
2013-12-28 22:28:50 +01:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00