Reverted changes in maple_cfg.cpp except a minor memory leak
Fixed an issue with the Xbox 360 controller support, that the first
press of the DPAD would not get handled
Lots of improvments on multi-controller support
- make ta_skip to ta frame skipping instead of skipping parsing entierly. it handles 1 out of every (N+1) frames.
- re purpose rend to unstable opts, as pvr.rend is of no real use right now