Flyinghead
76348b13ce
wince: use cpu ratio of 2 in dynarec
2019-04-19 09:58:25 +02:00
Flyinghead
d82e5e2017
don't use mmu for dma
2019-04-18 22:48:37 +02:00
Flyinghead
0f34d776f6
wince: delete sr.FD hack, restore FD block check in x64 rec
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use longjmp for interpreter fallback exceptions
2019-04-18 14:15:01 +02:00
Flyinghead
d68da6bdd4
wince: let fp disable exception run before compiling a block
2019-04-18 13:55:10 +02:00
Flyinghead
a25918839b
save fpu regs when sr.FD is set, and restore them when unset
2019-04-15 19:02:10 +02:00
Flyinghead
5d6e96463c
x64 and win32 build fixes
2019-04-15 18:31:15 +02:00
Flyinghead
dece3fc13e
wince: use setjmp/longjmp instead of try/catch for dynarecs
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WinCE fast mmu implementation
WIP arm64 dynarec
2019-04-15 18:02:34 +02:00
Flyinghead
ba00da2420
dynarec: don't throw exceptions if NO_MMU
2019-03-25 13:53:49 +01:00
Flyinghead
cb6acab40f
missing file from previous commit
2019-03-25 11:56:41 +01:00
Flyinghead
ef43883fb5
dynarec: WinCE support WIP
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Only for the x64 dynarec atm
Bugs remaining
2019-03-25 11:53:13 +01:00
Flyinghead
cae22b9fbb
Re-init the aica sgc on reset
2019-03-25 09:41:28 +01:00
Flyinghead
f454c79f08
TA: ISP_BACKGND_D has only 28 bits of precision
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Calculate background depth accordingly
add extradepthscaling of 0.1 to wince games so the last four bits of
depth are significant
2019-03-20 16:31:12 +01:00
Flyinghead
8564f497d4
sh4 interp: add IsFloatingPoint() to op desc. Add delay slot 0 hack
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Add UsesFPU flag to floating point ops. Use flag instead of specific
test cases in op handlers.
Adjust thrown exception in delay slot (slot illegal exception and slot
fpu disable)
Re-add delay slot 0 hack (Looney Tunes Space Race)
2019-03-20 13:45:35 +01:00
Flyinghead
d0f65b19d3
mmu: templatize mmu_full_lookup
2019-03-20 10:58:59 +01:00
Flyinghead
a21eedc88a
implement fpu disable exception and other interp and mmu fixes
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implement sh4 fpu disable exception
implement assistance/PTEA MMU registers
fix some sh4 ops with side effect in interpreter
account for delay slot op cycles
avoid any side effect when using wince tracer
extract SH4_TIMESLICE to single header file (still not used by arm and
x86 recs)
2019-03-19 21:35:55 +01:00
Flyinghead
fe30fe1e8e
OIT: reset scaling before drawing final quad
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Fixes Wacky Races and Nomad Soul
2019-03-18 22:21:21 +01:00
Flyinghead
9e2938dff4
mmu: state change wasn't detected. WinCE syscalls tracing
2019-03-17 23:46:39 +01:00
Flyinghead
73d50486d5
mmu: dynamic switching with read/write mem function pointers
2019-03-17 22:59:18 +01:00
Flyinghead
34f46fb482
gdi: set correct CTRL value in TOC
2019-03-16 12:06:29 +01:00
Flyinghead
bdc729e780
android: vjoystick haptic feedback setting wasn't being saved
2019-03-15 19:55:01 +01:00
Flyinghead
eb73c2fcf1
missing #include
2019-03-14 21:37:36 +01:00
Flyinghead
e5b18cd8a0
wince: implement pref SQ to YUV converter and 32bit vram
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implement incremental YUV conversion with pref SQ
implement access to 32bit VRAM with pref SQ
init YUV converter when TA_YUV_TEX_CTRL is set
set FIFO available space to 256 through SB_TFREM reg
fake FIFO status through SB_FFST reg
2019-03-14 21:35:33 +01:00
Flyinghead
69484e4ae8
start game passed as command line argument
2019-03-13 21:54:04 +01:00
Flyinghead
89c2fd54a9
fix function name typo
2019-03-13 20:04:14 +01:00
Flyinghead
7369e81af5
naomi: close cart and free resources properly
2019-03-13 19:59:59 +01:00
Flyinghead
f4568ace3c
backport disassembler missing piece from nulldc
2019-03-13 17:48:21 +01:00
Flyinghead
3edf24386d
maple: set SB_MDST to 1 to start dma in maple_vblank
2019-03-13 17:27:50 +01:00
Flyinghead
f05af652cf
crash when reading a write-only register
2019-03-13 17:24:27 +01:00
Flyinghead
e6d67baf02
sh4 sched: avoid error when jitter is high and delta becomes negative
2019-03-13 17:21:52 +01:00
Flyinghead
6305df9dab
ignore fldi0/fldi1 in double precision instead of dying
2019-03-13 17:19:41 +01:00
Flyinghead
6d6492ddc1
mmu: flush tables when MMUCR.TI is written
2019-03-13 17:17:08 +01:00
Flyinghead
54e9dc8338
Do not scale clipping values with rtt-upscale if rendering to vram
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Enable RTT-to-vram for Flag to Flag (rear view mirrors)
2019-03-08 20:06:17 +01:00
Flyinghead
c2916e6f21
Wait between two frames when gui is open
2019-03-08 20:02:53 +01:00
Flyinghead
f1cea640e2
naomi: crash on exit when M4 cart fails to load
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avoid loading AW cart on Naomi and the other way around
2019-03-08 20:01:54 +01:00
Flyinghead
9178206c95
add 10% dead zone to analog sticks
2019-03-08 19:56:17 +01:00
Flyinghead
0d0fd212ff
Implement Ch2 DMA to 32-bit VRAM
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Fixes Giana's Return
2019-03-08 13:23:51 +01:00
Flyinghead
45ed8cbc02
android: install buttons.png and reload it. Record audio permission.
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install buttons.png when saving settings (home dir may have changed)
reload buttons.png if previous load failed when rendering
hide surface view when microphone is enabled to ask for permission
2019-03-05 23:50:52 +01:00
Flyinghead
91c7417c22
android: replace /mnt/media_rw by /storage for portable storage
2019-03-05 16:56:19 +01:00
Flyinghead
11416990de
Show home directory in settings and allow to change it (android only)
2019-03-05 12:45:11 +01:00
Flyinghead
ee0161e9c4
build fix
2019-03-05 03:15:11 +01:00
Flyinghead
ca58c323cd
Moved most android settings into the new gui
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virtual gamepad editing and settings
home directory setup during onboarding
start content browser at app startup after getting permission
Use imgui osd to display error messages (msgboxf)
Added About tab in settings with version, git hash and Send logcat
button (android)
2019-03-05 00:54:01 +01:00
Flyinghead
71ea60cc36
android: use pseudo-root folder to list storage locations
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still missing changes in java and android.cpp
2019-03-04 21:49:36 +01:00
Flyinghead
17b495e7e4
NoSound setting wasn't saved
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Fix profiler handler ids
2019-03-04 00:32:15 +01:00
Flyinghead
f37f4f174e
Generate version.cpp at build time with version, git hash and build date
2019-03-04 00:26:11 +01:00
Flyinghead
e0de4210ac
VJoy: decouple from emulator rendering. Use same code for gl and gl4
2019-03-02 14:20:05 +01:00
Flyinghead
41e4c805de
OSX: support new input system. Use existing emulator thread.
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Added new OSD notification feature, combined with FPS counter, moved to
GUI
OSX: don't create and manage a new emulator thread but use existing one
OSX: keyboard and mouse use new input system
2019-02-27 23:02:25 +01:00
Flyinghead
a0e7231340
naomi: reload PG settings and reset jvs controller when switching game
2019-02-25 23:31:05 +01:00
flyinghead
b1bb89909e
win32 fixes
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use imgui id to allow multiple contents with same name
2019-02-25 19:15:59 +01:00
Flyinghead
492e771272
Content browser (WIP)
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Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
Flyinghead
56c0358eaf
win32 fix
2019-02-24 13:51:26 +01:00