flyinghead
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5359e9a09d
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allow gpu-handled palette textures to be replaced by custom version
Issue #219
Fix incorrect texture size calculation for VQ textures.
Reorder BaseTextureCacheData fields to have hottest on top
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2021-04-17 18:40:58 +02:00 |
flyinghead
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28d2c6db73
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dx9: rotate 90deg
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2021-04-16 21:58:37 +02:00 |
flyinghead
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abc8b18b78
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dx9: mipmaps. load/dump textures. vmu/crosshair display.
upload all texture mipmaps to gpu
dump textures. load custom textures
vmu and lightgun xhair display
fix dx9 half-pixel offset
fix 565_32 unpacker bug
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2021-04-16 18:30:47 +02:00 |
flyinghead
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c889bfa6d4
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dx9: copy to vram. clipping. fix depth/stencil size. better reset
Coordinate device reset with dxcontext. Keep compiled shaders.
Don't use automatic depth/stencil on backbuffer. Manually handle it.
Implement scissoring/clipping
multipass translucent depth
Render-to-texture copy to vram
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2021-04-15 15:17:32 +02:00 |
flyinghead
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f107d380b9
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WIP directx9 renderer
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2021-04-12 22:49:04 +02:00 |