Flyinghead
52d95e537c
lr ci: disable switch build
2022-04-11 15:56:43 +02:00
Flyinghead
15b21fff2b
vk: don't use anisotropic with nearest. Use linear mipmap filter
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Issue #580
2022-04-11 13:35:48 +02:00
scribam
f46bccfecd
cmake: reunified dx9 files
2022-04-10 11:28:09 +02:00
Flyinghead
1f55973f72
libretro ci: add switch build
2022-04-10 11:27:37 +02:00
scribam
3d5fd61285
macos: fix size for image icons
2022-04-09 12:06:17 +02:00
scribam
069b501ca3
android: update android gradle plugin to version 7.1.3
2022-04-09 12:05:22 +02:00
flyinghead
d035af7ff0
xbox: low resolution (640x480) with recent firmware
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Device ids for xbox series s/x returned from
GetGamingDeviceModelInformation() have changed
2022-04-09 12:04:51 +02:00
scribam
20302cd378
cmake: add XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER
2022-04-07 23:09:08 +02:00
scribam
959685e260
ci: use xcode for macos
2022-04-06 14:54:28 +02:00
Flyinghead
e46d819c46
aws needs bash shell
2022-04-04 11:41:28 +02:00
scribam
274f2fe10d
ci: add ninja, update actions and ccache support
2022-04-03 15:38:49 +02:00
flyinghead
2c96d49cf2
dx9, dx11: support for forced point/linear tex sampling and anisotropy
2022-04-02 11:18:48 +02:00
Hugo Locurcio
a9cabdc342
Add texture filter override setting, expose anisotropic filtering
...
The new texture filter option can be set to:
- Default (keeps the game's intended filter mode).
- Force Nearest-Neighbor (crisper appearance).
- Force Linear (smoother appearance).
Additionally, mipmapping can now be enabled on nearest neighbor-filtered
textures (which is used if nearest-neighbor filtering is enabled, including
with anisotropic filtering).
Anisotropic filtering was already implemented in both OpenGL and Vulkan,
but it was not exposed in the GUI.
2022-04-01 16:00:41 +02:00
Hugo Locurcio
90a95b4688
Add 6×, 7×, 8× and 9× options for internal resolution
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This can be used to get a smoother image (supersampling) on
1440p and 4K displays. The 9× setting is also suited for native
resolution rendering on 8K displays.
2022-04-01 16:00:28 +02:00
scribam
0c46ea13c7
ci: use windows-latest
2022-03-27 18:14:38 +02:00
Flyinghead
1e01dbb151
wrong line padding value when copying RTT to vram due to previous commit
2022-03-26 20:51:07 +01:00
Flyinghead
be270259ee
crash with RTT and copy to VRAM if width > linestride
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RTT texture width must not exceed FB_W_LINESTRIDE
fixes Flag to flag crash
2022-03-25 15:41:16 +01:00
Nikos Chantziaras
03f9955f8b
libretro: present frames before audio upload
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retro_audio_sample_batch_t can block for a long time if the frontend
performs audio sync. This unnecessarily delays frame presentation.
2022-03-23 21:30:03 +01:00
Flyinghead
514eedbc63
maple: do not raise maple_dma interrupt for light gun
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Issue #474 (Virtua Cop 2 momentarily freezes when shot fired)
2022-03-07 19:16:49 +01:00
Flyinghead
1f61f80c92
input: fix naomi rotary encoders
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Games with multiple JVS input boards poll inputs more than once,
ignoring some relative mouse movements.
Issue #557
2022-03-06 17:57:16 +01:00
scribam
830ffd0559
deps/picotcp: pico_ipv6_source_dev_find requires PICO_SUPPORT_IPV6
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Backport 529074aab4
2022-02-28 07:24:50 +01:00
scribam
ed066df469
deps: update miniupnpc
2022-02-28 07:24:36 +01:00
scribam
e6676c7d09
android: update gradle
2022-02-27 08:33:44 +01:00
scribam
33115a39a3
android: use latest cmake from android studio
2022-02-27 08:33:44 +01:00
Flyinghead
6538360fe1
switch: use devkita64:20220128 instead of latest
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fixes peformance issue
2022-02-26 08:14:10 +01:00
Flyinghead
ed0e5b8c5a
remaining references to windows-latest -> windows-2019
2022-02-25 17:47:47 +01:00
Flyinghead
c75d94bd90
use windows-2019 for windows builds
2022-02-25 17:36:13 +01:00
Depal1
a8d6374d76
Add installation on MacOS via Homebrew
2022-02-25 17:18:35 +01:00
cmitu
4b10402c5b
Disable stencil usage on low end VC4 devices (Pi3)
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Make the libretro core boot again when using the legacy VC4 GLES drivers.
Based on https://github.com/libretro/flycast/commit/ee9cd16f
Fixes: https://github.com/flyinghead/flycast/issues/539
2022-02-24 07:17:48 +01:00
Flyinghead
20571c5aa1
chd: MIL-CD support
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Issue #529
2022-02-15 11:34:11 +01:00
Flyinghead
3872a6b475
libretro: support VMU and lightgun crosshair with dx11 OIT renderer
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OIT support was missing
Issue #525
2022-02-15 11:06:51 +01:00
Flyinghead
083a1c85a8
gl: shader compile error on shield tablet
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Don't use GL_NV_shader_noperspective_interpolation since it's not really
needed (and wasn't enabled)
Issue #510
2022-02-14 18:54:27 +01:00
Flyinghead
943e0285ac
libretro: support VMU and lightgun crosshair with dx11 renderer
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Issue #525
2022-02-14 18:47:23 +01:00
Flyinghead
d7abfc688c
dx11: oit depth pass needs the palette for PT polygons
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Punch-through polys may use a palette, which is needed for alpha testing
Issue #467
2022-02-14 18:41:38 +01:00
Flyinghead
8f01ef90cf
gl,dx9,dx11: only render frame when Renderer::present() has been called
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Issue #511
2022-02-14 18:38:58 +01:00
github-actions[bot]
3929fe64a3
Fetch translations & Recreate libretro_core_options_intl.h
2022-02-11 22:20:12 +00:00
Flyinghead
4fe8e40569
libretro: fix texupscale and max upscaled texture size settings value
2022-02-06 20:42:41 +01:00
Flyinghead
b91b3d5da6
libretro: use correct #ifdef for omp support
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enables xBRZ upscaling
2022-02-06 17:52:30 +01:00
github-actions[bot]
92f81fa054
Fetch translations & Recreate libretro_core_options_intl.h
2022-02-04 22:19:01 +00:00
Flyinghead
4e21391f8c
ggpo: memory leak in free_buffer
2022-01-29 16:58:28 +01:00
github-actions[bot]
9ab4bb963f
Fetch translations & Recreate libretro_core_options_intl.h
2022-01-28 22:20:29 +00:00
Flyinghead
58f05f74cf
jvs: set received jvs message trail to zero
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fixes sh4 crash during naomi boot
2022-01-28 11:31:30 +01:00
DisasterMo
a4b0a69c45
Enable Indonesian, Swedish and Ukrainian localisations
2022-01-22 19:18:41 +01:00
github-actions[bot]
2a364910c0
Fetch translations & Recreate libretro_core_options_intl.h
2022-01-21 22:20:49 +00:00
Flyinghead
45ba648622
dx11: VersionHelpers.h -> versionhelpers.h
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the mingw version is all lowercase
2022-01-19 14:37:49 +01:00
Flyinghead
dcd48f4264
ios: on-screen keyboard support
2022-01-19 13:48:16 +01:00
Edward Li
8ee9f1b1d9
Cleanup macOS screen DPI calculation (included in SDL 2.0.20 now)
2022-01-18 11:58:57 +01:00
Edward Li
f2c39e4004
Update SDL to 2.0.20
2022-01-18 11:58:57 +01:00
Flyinghead
62ec3546d6
dx11: uwp doesn't need texture conversions
2022-01-16 10:37:55 +01:00
Flyinghead
8bb0bd05f9
ui: limit scaling further on small low-resolution screens (retroid)
2022-01-16 09:58:33 +01:00