Flyinghead
f72f4c49fb
macos: fix freeze in !threaded. input: fix crash when saving mapping
...
audiostream: delete legacy [audio]disable option
2021-09-30 14:31:51 +02:00
Flyinghead
2803ee8274
imgread.ImagePath clean up. ggpo: poll input late if !thread
2021-09-30 14:24:17 +02:00
Flyinghead
0d2e6f5e98
remove safe mode/div matching option
...
mismatched delete/free() in TexCache.cpp
2021-09-29 11:57:51 +02:00
Flyinghead
99bf7f77c4
single-threaded mode. refactoring.
...
single-threaded mode similar to libretro core
stateful Emulator object
disable memory watcher when !gppo
ggpo: poll input as late as possible in !threaded
2021-09-29 10:22:58 +02:00
Flyinghead
7fe2ab720f
refactor screen_width/height
2021-09-27 20:29:23 +02:00
Flyinghead
18cecc8d38
gl,vk: use VO_BORDER_COL for clear color
2021-09-27 13:39:08 +02:00
scribam
1fa233aae7
Remove makefiles and xcode project files
2021-09-27 11:52:18 +02:00
Flyinghead
1dc01314a1
input: don't poll input on emu thread
...
fixes device reset errors with dx9 on Alt+Enter and other renderer
crashes
2021-09-27 11:51:39 +02:00
Flyinghead
fb40bb22df
vk: CommandPool size must be 2. Fix lightgun xhair validation error
2021-09-27 11:19:50 +02:00
Flyinghead
1dc22ec76c
sdl: null init sdl_controller
2021-09-26 22:02:21 +02:00
Flyinghead
41ac140076
ggpo: lightgun support for arcade games
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ui: display button names in arcade mode only
2021-09-26 21:28:31 +02:00
Flyinghead
39fabf39ae
naomi: free play eeprom for many games
...
inputs for ggx, doa2, toyfight, ausfache
don't label common buttons (coin, test, service, start)
2021-09-22 14:26:13 +02:00
Flyinghead
945a483e9b
ggpo: less log
2021-09-22 14:20:55 +02:00
Flyinghead
1725dbfa98
input: fix arcade mode for on-screen gamepads.
...
Use same layout as gamepad arcade for on-screen gamepads (ABXYRL)
map RT and LT to buttons 5 and 6 in arcade
android: Fix non-working fast-forward button
Use maple port in lastAxisValue state
naomi: use default alienfnt buttons: 1-4
2021-09-21 15:56:01 +02:00
Flyinghead
c419654a11
input: don't register multiple button presses when holding axis
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keyboard: map left stick and coin button by default
2021-09-20 14:07:42 +02:00
flyinghead
51ad6094e8
input: fix axis bound to emu buttons
2021-09-20 10:05:13 +02:00
flyinghead
5b7d189058
sdl: fix hat button names
2021-09-19 22:35:23 +02:00
Flyinghead
65956dbc8d
input: merge buttons and axes
...
Default mappings for arcade and console
Default mappings for arcade stick/hitbox
Proper handling of inverted axes
ggpo: automatic analog setting for arcade games
2021-09-19 18:27:21 +02:00
Flyinghead
d75072362a
vk oit: work around adreno 600 driver regression
...
Android 11 adreno 600 driver v502: PixelBuffer.pixels.length() is
returning 0 in some cases.
Issue #361
2021-09-18 18:08:52 +02:00
Joshua L
22947af854
Sdl gamecontrollerdb.txt fix ( #356 )
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sdl: load gamecontrollerdb.txt before calling SDL_InitSubSystem
2021-09-18 18:07:07 +02:00
Flyinghead
50a67dbd3e
build fix
2021-09-16 20:27:57 +02:00
Flyinghead
7fd954e10d
rend: apply vscalefactor to scissor in 240p/480p
...
fixes SF3 3rd strike half-screen in 240p mode
2021-09-16 19:27:59 +02:00
Flyinghead
4c53fcecfa
ggpo: detect input size mismatch and abort gracefully
2021-09-16 19:24:49 +02:00
Flyinghead
05d495b282
dx9: Fix RenderLastFrame
...
Fixes black blackground when opening the menu during a game
2021-09-15 17:24:55 +02:00
Cameron Bates
501c6f260a
Remove mouse invert option and invert gcmouse by default
2021-09-14 23:43:16 +02:00
Cameron Bates
e1fa2b9831
[iOS] GCMouse support ( #353 )
2021-09-14 11:51:44 +02:00
Flyinghead
8b266b1327
ggpo: force aica.nobatch
2021-09-13 13:01:52 +02:00
Flyinghead
480e85f615
ggpo: UI for analog axes settings. Display stats option
2021-09-12 17:42:58 +02:00
Flyinghead
99a0dce8cd
arm build fix
2021-09-11 19:17:36 +02:00
Flyinghead
badcace987
ggpo: analog axes support. Fix right trigger. use miniupnp.
...
Analog stick X/Y support
Right trigger was ignored
Forward UDP port 19713 with miniupnp before starting ggpo session
Use recursive_mutex for ggpo
2021-09-11 18:50:11 +02:00
Flyinghead
e8b73e22b7
Merge remote-tracking branch 'origin/libretro' into net-rollback
2021-09-11 18:11:36 +02:00
Flyinghead
1762987aae
reios: reset gdrom state at reset
...
Fixes "Reboot to BIOS" exception when loading another game
2021-09-11 11:22:58 +02:00
Flyinghead
ad2e142b01
ui: Show mouse cursor when emu throws an exception. lr: fix vulkan init
2021-09-10 15:32:13 +02:00
Flyinghead
88fa5d5c41
arm64 dsp: don't JitWriteProtect twice. ios: Hide VSync. pvr: fix mutex
2021-09-10 15:26:18 +02:00
Flyinghead
e45ec4324f
Merge remote-tracking branch 'origin/master' into libretro
2021-09-10 12:19:29 +02:00
Flyinghead
3ced57a263
network: use interface for startup. avoid deadlock on exit
...
Use common interface for naomi and ggpo
Simpler ggpo interface
Fix deadlocks on exit with ggpo
2021-09-09 18:17:05 +02:00
Flyinghead
458868a634
ggpo: always save delta ram. Disable ff,cheats,savestates when online
...
ggpo: always save delta ram on save_game_state as frames may be rerun
and resaved
Global network online status (ggpo, naomi, modem, bba)
Disable fast forward, cheats and savestates when online.
2021-09-08 17:18:01 +02:00
Flyinghead
7ecc0543f4
ggpo: fix common assert() sync.cpp:238
2021-09-08 16:21:54 +02:00
Flyinghead
6d6f3d38d4
libretro build fix
2021-09-07 17:18:56 +02:00
Flyinghead
a4e715fa71
serialize modem, aw coin, pvr direct fb state, TA cur context
2021-09-07 16:43:50 +02:00
Flyinghead
8594d11693
maple: refactor usage of rt/lt. zero out joystick values if ggpo active
...
Fix mouse cursor being invisible when emu throws an exception
2021-09-07 16:30:56 +02:00
Flyinghead
a4c14ebef7
Merge remote-tracking branch 'origin/libretro' into net-rollback
2021-09-07 15:02:39 +02:00
Flyinghead
599874c9c1
dx9: VSync option support
2021-09-07 14:16:05 +02:00
Flyinghead
5121b0df93
maple: mutually exclusive btns per controller. better D2A axes
...
Handle mutually exclusive buttons (U/D, L/R) in each controller.
Track digital X/Y axes state to allow for proper handling of U+D and
L+R. Issue #334
SDL: Ignore key repeat events
2021-09-07 10:54:00 +02:00
Flyinghead
e3a2f1cfbe
ggpo: transmit RT and LT as digital inputs
2021-09-06 17:16:41 +02:00
Flyinghead
414fb9dba2
ramwatch: protect all ram, not just the bottom half
2021-09-06 16:14:38 +02:00
Flyinghead
a402c69c55
ggpo: detect frame rate and use it to pause when ahead
2021-09-05 20:47:37 +02:00
Flyinghead
c007165a0f
input: naomi btns 5/6 and 7/8 shouldn't be mutually exclusive
2021-09-05 20:12:40 +02:00
Flyinghead
a3d50fc197
Merge remote-tracking branch 'origin/libretro' into net-rollback
2021-09-05 20:07:37 +02:00
Flyinghead
6768901446
allow semicolon in content paths
2021-09-05 10:30:19 +02:00
Flyinghead
35e77976a6
ui: use input from all keyboards
...
Issue #339
2021-09-05 10:29:12 +02:00
Enrique Santos
dba805e8c4
ggpo: static rtc when ggpo is enabled
2021-09-04 18:47:34 +02:00
Enrique Santos
e3aca85efd
ggpo: add frame delay to settings ( #343 )
2021-09-04 18:47:21 +02:00
Flyinghead
f35a18bb63
ggpo: use bargraphs for net stats
2021-09-04 12:03:29 +02:00
Flyinghead
e02ccbf32a
gl: update fog and texture palette in Process()
2021-09-03 11:12:47 +02:00
Flyinghead
b362a55c04
ggpo: rollback glitches. win32 init. switch build. stats
...
Block net rollbacks until the current frame has been processed to avoid
glitched textures.
Call WSAStartup at init on windows
Display net stats when in game
Switch build fix
2021-09-03 11:11:46 +02:00
Flyinghead
69d0801121
net rollback with ggpo
2021-09-02 17:51:23 +02:00
flyinghead
f85bca06d7
dsp: rec crash on windows
2021-09-02 12:34:38 +02:00
Flyinghead
93eff7fac6
sh4: fix TMU regression
...
introduced by 05d51cc35c
fixes SA2 running too fast
2021-08-29 11:55:42 +02:00
Flyinghead
c3d954263b
gdrom: fix soft reset. ignore slave requests. Unknown ATA cmds handling
...
Retain currently inserted disk during soft reset
Correct DriveSelect value. Ignore slave drive commands and return 0
status.
Properly handle unknown ATA commands.
Fixes DreamShell boot and CDI boot from BIOS
2021-08-27 18:29:41 +02:00
Flyinghead
e058ba5d3b
sh4: always perform hard-reset of sh4 and its registers
...
Fixes infinite loop after reboot
2021-08-27 18:20:40 +02:00
Flyinghead
05d51cc35c
sh4: timer underflow lost if TCOR is 0 or very small
...
Fixes DreamShell boot
2021-08-27 17:55:50 +02:00
vkedwardli
a51f310e96
Add volume slider in audio settings ( #329 )
...
Use logarithmic volume scale
2021-08-26 13:30:23 +02:00
Flyinghead
89ccdf2814
rend: better fix to force even width rendering
2021-08-26 13:28:13 +02:00
Flyinghead
52af352fcd
input: never load mapping file for !remappable controllers
...
Fixes android on-screen gamepad not working when a (wrong) mapping file
exists for it.
Issue #325
Issue #330
2021-08-26 13:25:18 +02:00
Flyinghead
088287227e
x64 msvc build fix
2021-08-26 11:01:44 +02:00
Flyinghead
ad1f9527c1
x86 msvc build fix
2021-08-26 10:34:01 +02:00
Flyinghead
ca17717af7
dsp: map TEMP/MEMS/MIXS regs to sh4 and aica address space. Clean up
2021-08-26 10:16:07 +02:00
Flyinghead
2a849ccba5
ui: hide dirs on iOS. Fix home on android. force even width rendering
...
Hide content and home dirs on iOS
Show home dir and allow change on android
Force even width for rendering resolution
2021-08-26 10:08:50 +02:00
Flyinghead
e5ca63db20
aica: arm32 dsp dynarec. Correct dsp level when dsp disabled
2021-08-24 20:49:53 +02:00
vkedwardli
7a33ae35e0
[macOS] Fix DelayFrameSwapping and optimise Vsync logic ( #307 )
...
* Support macOS 10.15 and 11
* Enable VSync option on macOS. Use "swapOnVSync" logic from other wsi
* Limit `mainui_rend_frame()` to 5 iterations max: 4 renders and the final swap
2021-08-24 11:43:19 +02:00
Flyinghead
ce58ba3472
pvr: detect swap on FB_R_SOF2 too. Force render res. to even width
...
Fixes Soul Calibur FPS /2 drop with Delay Frame Swapping on
2021-08-24 11:40:53 +02:00
Flyinghead
2f03922b43
build fix
2021-08-23 14:25:27 +02:00
Flyinghead
5db2856270
missing changes from previous commit
2021-08-23 14:16:52 +02:00
Flyinghead
e3e3229612
iOS: multiple controller/rumble support. GL: fix black screen after RTT
...
iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
Flyinghead
98d04702ae
sdl: set vsync swap interval to 2 for 120 Hz displays
...
Issue #293
2021-08-23 10:11:04 +02:00
Flyinghead
7fb83f4f77
libretro: fix content closing when loading or saving state
2021-08-22 20:41:02 +02:00
Flyinghead
c99de2370f
build fix
2021-08-20 08:39:37 +02:00
Flyinghead
8c9ff4a66f
iOS: DSP fix
2021-08-20 08:32:29 +02:00
Flyinghead
d7bc1f0f77
apple: disable delay frame swapping, libretro: set base_width/height to 640x480, use gl 3.2 on macOS
2021-08-15 10:50:53 +02:00
Flyinghead
1bea7853ef
iOS: CI job, JIT status, touch fixes
2021-08-10 17:04:36 +02:00
Flyinghead
12f302d356
iOS: uv need high precision in fragment shader. cmake build. virtual joystick. AltKit integration
2021-08-10 11:32:22 +02:00
Edward Li
6f233462c1
Add missing JITWriteProtect to DSP
2021-08-09 09:02:59 +02:00
Flyinghead
77e7c25e9c
iOS support. Work in progress
2021-08-06 10:30:30 +02:00
Flyinghead
b027a6b9a1
android: add missing oboe lib links
2021-08-05 22:06:32 +02:00
Flyinghead
6bb4575c95
Merge remote-tracking branch 'origin/master' into libretro
2021-08-05 18:17:30 +02:00
Flyinghead
37eace9db4
osx: lockup when emulator aborts. Race condition when starting emu
2021-08-05 17:43:26 +02:00
Flyinghead
0414406471
win32 build fix. disable breakpad on BSD
2021-08-03 11:59:19 +02:00
Flyinghead
8c000f327e
missing include
2021-08-03 10:08:13 +02:00
Flyinghead
951e70328f
Use exception when load content fails. ui: graceful stop on fatal error
...
libretro: catch/detect fatal errors and shutdown
2021-08-03 10:05:09 +02:00
Flyinghead
2dd7717128
glGetString(GL_EXTENSIONS) may return null in core contexts
...
xcode project missing update
2021-08-03 09:49:20 +02:00
Flyinghead
9d6c548730
naomi: close cart on reset. sh4: replace some verify by throw
...
Close naomi/aw cart on reset. Reset input mapping/button names
Get rid of ngen_GetFeatures()
throw exception instead of failing verify if not internal error
catch sh4 exceptions in dynarecs and throw fatal error
2021-08-03 09:47:13 +02:00
Flyinghead
8a46853dfd
lr: deadlock on exit with custom textures (win32)
...
less log
2021-08-02 12:07:40 +02:00
Flyinghead
789fd21bb7
bsd build fix
2021-08-02 12:05:24 +02:00
Flyinghead
3fa97b5ce7
bsd build fix
2021-08-02 10:20:45 +02:00
Flyinghead
c8ebbc657a
x86 win32 build fix
2021-08-02 10:09:19 +02:00
Flyinghead
b59585437c
arm32 dynarec: windows ce support
2021-08-01 17:25:48 +02:00
Flyinghead
6f4e1365b1
x86: stack unwind fixes
2021-08-01 17:07:17 +02:00
Flyinghead
aabb492d01
x86 stack unwinding support (android)
2021-07-30 19:13:52 +02:00
Flyinghead
cfa21934bb
x64: fix stack unwinding issue. don't save xmm regs on stack
2021-07-30 19:10:34 +02:00
Flyinghead
7561ce753a
unwind info for arm64. use static c++ lib for android
...
include oboe static libs
get rid of old regalloc
2021-07-29 17:46:46 +02:00
Flyinghead
e12be7cf29
add breakpad support for android, linux and windown
2021-07-25 21:55:29 +02:00
flyinghead
588d79641a
msvc x64 build fix
2021-07-25 11:47:14 +02:00
Flyinghead
daac6de533
macos build fix
2021-07-24 23:30:12 +02:00
flyinghead
c6d7307efe
x86 build fix
2021-07-24 23:17:27 +02:00
Flyinghead
710f379bd3
unwind info for x64 dynarecs
...
delegate to previous signal handler, proper abort for win32
arm32: use builtin gcc __clear_cache
dyna/driver.cpp: no need for a code buffer in win32, cleanup
2021-07-24 22:24:37 +02:00
vkedwardli
3c483c61e7
Support Apple Silicon (macOS ARM Universal Binary) ( #253 )
...
* Add audio arm64 cpp into Xcode project
* Build universal binary for SDL2 also
* Add vixl aarch64 dependency + build arm64 in cmake
* hardcode pagesize for M1 CPU
* Use `MAP_JIT` and toggle between RX and RW
* add pthread.h for cmake
* Disable audio dynarec temporary
* Enable aica arm dynarec
* Supports `br` with condition
* Dynamic linker flag for libSDL2.a since Homebrew path is different on arm (for xcodeproj)
* Fallback path for Intel
* de-dup for arm64, allow cross compilation on both Intel and Apple Silicon Mac
* Rename WriteProtect() to JITWriteProtect(), Move JITWriteProtect from arm7_rec to arm7_rec_arm64
* Remove CodeCache memset
* Remove keyboard_device.cpp from xcodeproj
* Use hard tab
* Update libchdr to support compiling on M1 (thanks @scribam)
2021-07-23 22:34:12 +02:00
Flyinghead
c453d14352
libretro: better error handling. fix reset issue with rotated games
...
compilation warnings, clean up
2021-07-21 16:19:57 +02:00
Flyinghead
de060d66ab
don't save flash if no game started. libretro: fix notifications
...
compilation warnings, non-functional changes
2021-07-20 19:21:11 +02:00
Flyinghead
c458a8f5e7
os_[Un]InstallFaultHandler. Uninstall fault handler at shutdown
2021-07-20 13:06:08 +02:00
Flyinghead
4a77f847b4
libretro: fix arcade flash files path. ui: stop spamming dc_stop
2021-07-20 10:06:44 +02:00
Flyinghead
edc6474f27
save nvmem/flash files when stopping emu
2021-07-19 18:20:58 +02:00
Flyinghead
117f47e3a2
rend: shader builder utility
2021-07-19 12:49:47 +02:00
Flyinghead
4f11ff76a5
input: don't toggle fastforward when game isn't running
...
it resets the vulkan swapchain and causes random crashes
2021-07-19 12:10:14 +02:00
Flyinghead
10e97b63be
jvs: no default mapping if button is remapped to P1 or P2
...
fixes jambo down-lever pausing the game
2021-07-19 10:15:24 +02:00
Flyinghead
af76a09e03
gl: repeat % operator for printf. remove Switch special case
2021-07-18 18:15:35 +02:00
Flyinghead
9e5769912b
gl: workaround nouveau bug (oit). Use float palette coords for switch
...
Don't switch render type before terminating current one.
2021-07-17 15:53:47 +02:00
Flyinghead
a604a3904f
win: make sure not to call VirtualAlloc with null during jit alloc
2021-07-16 17:35:29 +02:00
Flyinghead
e112f2d8af
gl: GLES2 build compatibility
2021-07-15 19:24:56 +02:00
Flyinghead
ed0caa119a
Merge remote-tracking branch 'origin/master' into libretro
...
# Conflicts:
# CMakeLists.txt
2021-07-15 18:43:29 +02:00
Flyinghead
f768146d8e
switch: unneeded init functions. needed exit one
2021-07-15 16:50:54 +02:00
Flyinghead
412083d9ea
libretro: blank vmus at unload/reset
2021-07-15 15:43:10 +02:00
Flyinghead
07cdb42ff7
switch: set UI scaling factor depending on docking mode
2021-07-15 14:44:39 +02:00
Flyinghead
1e37e8f333
switch: dsp dynarec fix
2021-07-15 12:24:42 +02:00
Flyinghead
4fa89c4a45
switch: build with miniupnp. set correct window size
...
organize header
remove unneeded switch-specific code
2021-07-15 12:19:11 +02:00
Flyinghead
0d7a2128b6
libretro: fix 32-bit arm build. delete useless #def in pvr2 filter
2021-07-15 12:06:04 +02:00
Flyinghead
ae33c8de18
sdl: increase audio buffer size. libretro: set PIC option
2021-07-15 00:26:00 +02:00
Flyinghead
8dee648d01
arm64 rec: put ngen_FailedToFindBlock at a fixed address
...
transitioning to MMU will fail it this function's address changes
happens if vmem is disabled (switch)
2021-07-14 21:03:02 +02:00
Flyinghead
8e6dc54b16
switch: add .. entry to folder chooser. start at /
2021-07-14 20:55:22 +02:00
Flyinghead
db9c48b085
switch: typo
2021-07-14 17:48:41 +02:00
Flyinghead
c0171f5fd1
switch: open sdl joysticks 0 & 1 at init
2021-07-14 17:22:17 +02:00
Flyinghead
9a5a55d074
switch: use /flycast as config folder
2021-07-14 16:38:12 +02:00
Flyinghead
855836d9aa
switch: arm rec EntryPoints need rx. fix arm & dsp cache flush
2021-07-14 14:57:43 +02:00
Flyinghead
43c00568c6
switch: standalone build
2021-07-14 13:02:57 +02:00
Flyinghead
31be731de0
input: fix atomiswave keyboard bindings
2021-07-14 09:42:13 +02:00
Flyinghead
113ef66e26
libretro: use HAVE_LIBNX in libretro-common
2021-07-13 21:06:03 +02:00
Flyinghead
4d38e69f63
lr switch: enable aica arm and dsp dynarecs. handle rw/rx offset
2021-07-13 20:51:17 +02:00
Flyinghead
8c02345dfd
lr switch: use toolchain ar. really disable lto
2021-07-13 19:18:36 +02:00
Flyinghead
a2efde1103
libretro: more switch fixes
...
combine all static libraries into one
save/restore gl state in !threaded mode
patch libchdr
build fixes
2021-07-13 18:51:40 +02:00
Flyinghead
eb81583d9f
sh4 dyna: support for !vmem
2021-07-13 17:09:26 +02:00
Flyinghead
44213bf830
lr: fix res change for rotated games. display version. vmem: simplify
2021-07-13 13:45:01 +02:00
Flyinghead
63a3f02368
libretro: better switch support
2021-07-12 20:14:21 +02:00
Flyinghead
994e6826b4
libretro: option changes (resolution, widescreen, rotation)
...
Use RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO or
RETRO_ENVIRONMENT_SET_GEOMETRY to report resolution/aspect ratio
changes.
Handle rotation without restarting.
2021-07-12 09:57:58 +02:00
Flyinghead
97991fd8fc
gl: delete libretro vmu and crosshair textures when terminating
2021-07-11 20:43:04 +02:00
Flyinghead
1fdda98d8d
libretro: return max savestate size. unprotect ram and vram on reset
...
fixes random crash when saving state
2021-07-11 17:42:30 +02:00
Flyinghead
a73ca94124
savestate: push vmu lcd image when loading
2021-07-11 12:37:21 +02:00
Flyinghead
75af07331a
savestate: save gdrom read buffer. other fixes
...
Issue #294
2021-07-10 19:16:19 +02:00
Flyinghead
57874a9bcb
libretro: savestate compatibility. B1/D1 vmus now visible
2021-07-10 17:39:16 +02:00
Flyinghead
81546fe727
libretro: handle ThreadedRendering transition. Fix hang in !threaded
2021-07-09 16:28:28 +02:00
Flyinghead
eceb5ba982
naomi: keyboard needs player number
2021-07-09 14:34:11 +02:00
Flyinghead
345dab9633
libretro: fix nvidia palette issue. request 3.2 to get a core gl ctx
2021-07-09 13:10:30 +02:00
Flyinghead
5c952021b7
libretro: vmu and crosshair display. lightgun fixes
2021-07-08 20:09:09 +02:00
Flyinghead
b66e6560ca
libretro: vulkan support
2021-07-08 12:47:00 +02:00
Flyinghead
673c2988d6
libretro: backport libnx support. Fix log source paths
2021-07-07 19:01:37 +02:00
Flyinghead
042f2e0224
custom textures: saturate colors when dumping RGBA4444 and RGBA5551
2021-07-07 17:19:13 +02:00
Flyinghead
b300bb9f7a
libretro: non-threaded rendering
2021-07-07 13:12:16 +02:00
Flyinghead
205f2690d6
gl4: delete fog & palette textures when terminating
...
fixes fullscreen toggle screen corruption
2021-07-07 10:54:10 +02:00
scribam
aeea301ee3
Minor include header changes
2021-07-07 10:37:11 +02:00
Flyinghead
8e6bbed74f
libretro: aw coin fix. screen rotation. disable loading notifications
2021-07-07 09:48:10 +02:00
flyinghead
ef506d49aa
libretro: pvr2 postprocessing filter
2021-07-06 21:37:47 +02:00
flyinghead
c205a888a9
options: anisotropic filtering, oit pixel buffer size, fast gdrom load
2021-07-06 16:19:12 +02:00
flyinghead
a3b66aec1f
libretro: win32 support. build fix.
2021-07-06 13:22:54 +02:00
Flyinghead
7dbd79750c
WIP libretro core update
2021-07-05 19:44:08 +02:00
Flyinghead
b40328e621
input: don't change mapper if file not found. sdl: fix default bindings
2021-07-05 09:59:46 +02:00
flyinghead
7cd832e914
input: use default mapping if no mapping file is found
2021-07-04 23:27:29 +02:00
flyinghead
c5ce475359
Merge remote-tracking branch 'origin/master' into fh/directx
...
# Conflicts:
# core/input/gamepad_device.cpp
2021-07-04 17:53:49 +02:00
flyinghead
894a0540b9
sdl: convert keyboard mapping from keycodes to scancode on first load
2021-07-04 17:45:45 +02:00
flyinghead
967f4570ed
rawinput: simplify USB device names
2021-07-04 15:51:33 +02:00
Flyinghead
14360beaf7
gdrom: reset registers and state on reset
...
Issue #281
2021-06-27 12:53:54 +02:00
Enrique Santos
46e3258629
Controller Mapping: System Profiles & Unmap Button ( #269 )
...
* add unmap button
* separate controller profiles for dc & arcade games
* loads current system mapping on menu exit
* simplify, use default filename for dc controls
* create blank mapping file for sdl controllers if not found
2021-06-27 12:49:47 +02:00
Flyinghead
b3ad0a62c1
gl: fix multiple rendering with GLES 2
...
fixes split-screen multiplayer for SW1 Racer, Q3, Re-volt
2021-06-19 10:48:32 +02:00
scribam
a5edd9c7ff
deps: remove crypto folder (unused)
2021-06-19 10:46:22 +02:00
Flyinghead
7f49accc22
Merge remote-tracking branch 'origin/master' into fh/directx
2021-06-07 20:53:31 +02:00
Flyinghead
b8c2a695b8
ui: allow drag scrolling anywhere. change some ui elements
...
allow scrolling by dragging (almost) anywhere
move physical devices before dreamcast ones
hide insets when displaying full screen window
reduce scroll bar size on android
fix controller mapping column sizes
2021-06-07 12:18:05 +02:00
Flyinghead
c73bbc85bd
savestate: rzip size must be 64-bit on all platforms
2021-06-06 11:18:42 +02:00
scribam
d6545b253b
Misc cleanup
2021-06-06 11:15:06 +02:00
Flyinghead
293761bdf5
gui: separate auto-load and auto-save options. Fix tool tips on android
2021-06-04 11:11:23 +02:00
Flyinghead
58974c9305
savestate slots
2021-06-03 13:50:40 +02:00
keita yoshimoto
cddb6609f1
Multiple save states ( #248 )
2021-06-03 13:22:40 +02:00
Flyinghead
c3bc5cfc3b
vk oit: use a 2nd depth attachment for subpass 1
...
subpass 1 needs writable depth buffer (see
9f60c5e854
)
2021-05-30 18:20:04 +02:00
scribam
57ae9022dd
Update Windows resource and version.h.in files
2021-05-28 14:56:04 +02:00
Flyinghead
d6e15544bc
maple: better vmu I/O error handling
2021-05-28 10:35:44 +02:00
flyinghead
7ed68952ba
Merge remote-tracking branch 'origin/master' into fh/directx
...
# Conflicts:
# core/deps/patches/SDL.patch
# core/hw/maple/maple_devs.cpp
# core/rend/gl4/gles.cpp
# core/rend/gles/gles.cpp
# core/rend/gui.cpp
# core/rend/gui.h
# shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2021-05-26 22:38:48 +02:00
flyinghead
4696733eb4
dx9: linear filtering for fog texture. swap only when frame rendered
2021-05-26 21:40:43 +02:00
Flyinghead
86d014c3e4
gl: crash when rtt copy to vram due to wrong pbo size
...
fixes Baldr Force crash
2021-05-26 09:53:29 +02:00
Flyinghead
9f60c5e854
rend: PT alpha must be set before shading
...
Fixes Langrisser Millennium intro fmv and title/main screen. Issue #249
vk oit: use depth buffer like gl oit
2021-05-25 14:15:37 +02:00
vkedwardli
2b62f8c607
Fix macOS cmake & Xcode project ( #255 )
...
* Update zlib reference for Xcode project
* Add CoreHaptics.framework for Xcode project
* Capitalize app bundle
* Use local FindSDL2.cmake script for macOS
* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00
scribam
fa217e4cd0
ioctl: replace SCSIDEFS.h with Windows headers
2021-05-25 10:10:50 +02:00
flyinghead
6d32ad2ac8
Use github actions for all ci jobs. Only build with cmake ( #251 )
...
* osx: bundle id change com.reicast -> com.flyinghead
* use gh actions for all ci jobs
* cmake: strip executable
2021-05-24 11:03:15 +02:00
Flyinghead
54c492cac6
Use libchdr as git submodule. bump to latest version
2021-05-22 17:52:17 +02:00
Flyinghead
628b7b7dd9
reios: fix wince cdi loading. implement bios misc 0 call.
2021-05-22 17:26:01 +02:00
flyinghead
c44493cd8a
Merge pull request #246 from scribam/xbyak
...
deps: update xbyak
2021-05-22 15:11:32 +02:00
scribam
20b838b968
deps: update xbyak
2021-05-22 10:45:50 +02:00
scribam
741b21f508
cmake: fix sdl compilation with Ninja + MSVC
2021-05-21 21:46:11 +02:00
Flyinghead
c68f3bcc42
network: hide miniupnpc behind a #def. use static buffer for udp data
2021-05-21 12:51:29 +02:00
Flyinghead
4cced8ffa0
android: add content path ui too wide when inset present
2021-05-20 10:45:12 +02:00
Flyinghead
8644f7777b
gdrom: remove PatchRegion support. minor log changes
2021-05-20 10:21:47 +02:00
flyinghead
5f5d31730c
sdl: hide mouse in fullscreen. fix & refactor mouse devices
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support rawinput mouse wheel
simplify mapping load
2021-05-19 18:13:52 +02:00
Flyinghead
9d4711a95d
mouse fix
...
fixes Silent Scope, Dreamkey, etc.
2021-05-19 11:32:38 +02:00
Flyinghead
3a1ae0db00
mmu: fix macos crash. only flush user mem in address lut
...
force rtt2vram for JSR (custom graffiti)
clean up vmem32 remains
missing host_context.h change
gh action: build sdl from source on macos
2021-05-18 12:53:14 +02:00
Flyinghead
373dffc65a
wince: ditch vmem32. use address LUT in dynarec. finer grained flush
2021-05-17 11:59:34 +02:00
Flyinghead
00a74d81c2
aica arm dynarec: conditional LDR with write back issue
2021-05-16 20:21:09 +02:00
Flyinghead
da40297810
fix msvc build
2021-05-16 20:18:49 +02:00
Flyinghead
0966a092af
gdrom: disable bios region patching
...
Issue #239
https://github.com/libretro/flycast/issues/888
2021-05-16 20:17:54 +02:00
Flyinghead
025b447a9c
arm32: replace old arm emitter with vixl
2021-05-15 11:41:00 +02:00
Flyinghead
92abf760de
unneeded address/value masking. clean up
2021-05-14 21:47:47 +02:00
Flyinghead
2e0c15bae7
sdl: fix audio recording
2021-05-14 19:04:54 +02:00
Flyinghead
1464c02903
mmu: add address cache to mem slow path. better fastmmu hashtable.
...
mmu: add address cache to Read/WriteMemNoEx
fastmmu: ignore 1k pages. optimize hashtable
get rid of NO_MMU
2021-05-14 19:03:57 +02:00
Flyinghead
d7ec3bec1d
android: upgrade ifaddrs.c
2021-05-11 16:49:18 +02:00
Flyinghead
5769d7e64f
vk: typo in previous commit height -> width
2021-05-11 16:47:54 +02:00
Flyinghead
0df6a686d9
oboe: limit min buffer size. keep default for medium/high latency
2021-05-11 16:47:05 +02:00
Flyinghead
408c65fcbf
gl4: pack/unpack pixel colors. pack poly params. share GLSL with vk
2021-05-11 10:38:17 +02:00
Flyinghead
b27fa63aea
stack overflow with xdp browser on android
2021-05-10 23:28:58 +02:00
Flyinghead
fb38b224f4
rend: get rid of RenderToTextureUpscale option. Use RenderResolution
2021-05-10 20:07:23 +02:00
Flyinghead
a4019dd205
new VSync option
2021-05-10 18:02:06 +02:00
Flyinghead
e07977eea9
mac,x11: propagate win/sdl mouse/keyboard changes
2021-05-10 13:48:12 +02:00
Flyinghead
d7fd6658f6
egl: request 8 bits RGB channels
2021-05-05 13:31:52 +02:00
flyinghead
71fb024061
rawinput: proper conversion of abs coordinates
...
Issue #138
get rid of libPvr_GetRenderTarget() -> getNativeHwnd()
2021-05-04 12:03:09 +02:00
Flyinghead
affc9f262c
gl: update palette on context [re]init
...
backport from fh/directx
fixes black textures in SoulCalibur when switching back to app (android)
2021-05-03 09:57:45 +02:00
Flyinghead
f2b74de9dd
Revert 1ddb82f334
...
Issue #209
2021-05-02 15:14:26 +02:00
Flyinghead
d20fc971c9
android: display cutouts support. render last frame when editing vjoy
...
render in display cutouts
gl/vk: render last frame when editing virtual gamepad
gl: Fix background handling
gui: reset vmus when stopping game
2021-05-02 11:31:44 +02:00
Flyinghead
1ddb82f334
pvr: deadlock in QueueRender/dc_stop
2021-05-02 11:23:51 +02:00
Flyinghead
5dd15e2942
android: oboe driver error handling. Set buffer size to burst size
...
oboe: handle lost of audio and recording streams and attempt reopen.
When using aaudio, set the oboe buffer size to the burst size.
gui: really ignore AutomaticLatency for oboe driver
Issue #182
2021-05-01 12:19:04 +02:00
Flyinghead
6dfa9f7786
android: oboe audio driver. get rid of build variants
...
Issue #182
2021-04-30 19:57:11 +02:00
Flyinghead
acd8620139
android: add zh_HK locale
2021-04-30 18:26:35 +02:00
flyinghead
54cfc6e09b
build fix for non-windows
2021-04-29 19:15:34 +02:00
Flyinghead
150cfa29e7
Merge remote-tracking branch 'origin/master' into fh/directx
2021-04-29 19:06:38 +02:00
flyinghead
b90cdf9588
RawInput driver. Multiple keyboards support
...
Merge Keyboard and KbGamepad
Always use system mouse for UI
Issue #138
Fix DX9 when not using SDL
2021-04-29 18:58:04 +02:00
flyinghead
6316479930
get rid of unneeded pixel unpacker and use better name
2021-04-29 18:38:58 +02:00
Flyinghead
92ccd6eb26
android: load Asian glyphs depending on locale
...
Issue #225
2021-04-22 11:12:51 +02:00
Flyinghead
805dac3039
Resize renderer after [re]init
...
Fixes crash on Android when app is brought back to the foreground
Issue #228
2021-04-22 10:59:40 +02:00
Edward Li
2bd77ba9c4
missing a space
2021-04-22 02:21:04 +08:00
Edward Li
ba955f6659
Re-enable the content path warning dialog
2021-04-22 02:17:18 +08:00
Edward Li
01898d5f41
Fix scanner cannot be stopped
2021-04-22 02:16:18 +08:00
Flyinghead
3dd3595a79
disable emulator Exit on android
...
Issue #222
2021-04-20 16:32:49 +02:00
Flyinghead
c0b5721920
Super widescreen option
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Issue #209
2021-04-20 16:06:03 +02:00
Flyinghead
44fd67ffd2
In command line mode, exit the emulator when pressing Exit
...
Issue #222
2021-04-20 15:57:30 +02:00
Flyinghead
3474901e58
wsi: swap immediately when fast forwarding
2021-04-20 10:56:49 +02:00
Flyinghead
d55a26c242
flatpak: better screenshots. Indicate where to put BIOS files.
2021-04-19 19:12:00 +02:00
flyinghead
8909368033
dsound: dedicated audio thread. configurable latency
...
Use dedicated thread to fill the audio buffer, fill with silence when
underrun, wait for notification events instead of busy loop.
Configurable ring buffer size / latency.
2021-04-19 11:13:27 +02:00
flyinghead
4ffb9e8089
sdl audio: potential race condition with event. include in win32 build
2021-04-19 11:09:16 +02:00
flyinghead
098be9c69e
sdl: swap at vsync interval for open gl
2021-04-19 09:51:13 +02:00
flyinghead
f9603dc11a
vk: use texture pointers instead of u64
2021-04-17 19:04:00 +02:00
flyinghead
5359e9a09d
allow gpu-handled palette textures to be replaced by custom version
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Issue #219
Fix incorrect texture size calculation for VQ textures.
Reorder BaseTextureCacheData fields to have hottest on top
2021-04-17 18:40:58 +02:00
flyinghead
28d2c6db73
dx9: rotate 90deg
2021-04-16 21:58:37 +02:00
flyinghead
abc8b18b78
dx9: mipmaps. load/dump textures. vmu/crosshair display.
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upload all texture mipmaps to gpu
dump textures. load custom textures
vmu and lightgun xhair display
fix dx9 half-pixel offset
fix 565_32 unpacker bug
2021-04-16 18:30:47 +02:00
flyinghead
c889bfa6d4
dx9: copy to vram. clipping. fix depth/stencil size. better reset
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Coordinate device reset with dxcontext. Keep compiled shaders.
Don't use automatic depth/stencil on backbuffer. Manually handle it.
Implement scissoring/clipping
multipass translucent depth
Render-to-texture copy to vram
2021-04-15 15:17:32 +02:00
flyinghead
b549c56b23
build fix. default Delay Frame Swapping to true
2021-04-13 11:20:11 +02:00
flyinghead
f107d380b9
WIP directx9 renderer
2021-04-12 22:49:04 +02:00
Flyinghead
4a8ce39bfd
vk: use a single command buffer for all texture updates
2021-04-08 10:38:26 +02:00
Flyinghead
499d06ea83
bba: crash when loading a savestate with bba disabled
2021-04-08 10:33:47 +02:00
Flyinghead
24d172bd51
gl: use async PBO to copy texture back to vram
2021-04-08 10:33:14 +02:00
Flyinghead
72968290bf
cheats: support for .CHT cheat files
...
Issue #167
gui: no need to save background in opengl, use RenderLastFrame instead
disable cheats when online
2021-04-06 11:41:41 +02:00
flyinghead
2fa3cfea8d
Merge pull request #216 from scribam/windows-icon
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windows: add missing icon in top-left corner of the windows when sdl is not used
2021-04-05 17:06:07 +02:00
scribam
90de080eba
windows: add missing icon in top-left corner of the windows when sdl is not used
2021-04-05 11:01:38 +02:00
scribam
e6a49ca4ec
deps: use official SDL url for submodule
2021-04-04 15:38:37 +02:00
Flyinghead
b3de6a166d
area 7 access to sh4 mm registers only through mmu translation
...
on-chip ram area isn't translated in both user and supervisor modes
vmem: return 0 for non-mapped region reads
Fixes dolphin blue crash/freeze. Issue #62
Fixes Resident Evil - Code Veronica X (Chris) floor 1F crash
2021-04-01 13:30:37 +02:00
Flyinghead
4d815570d0
sh4: define SCI module registers
2021-03-31 19:01:31 +02:00
Flyinghead
3ff457f4e8
always log notice/warn/error messages
2021-03-31 18:47:18 +02:00
Flyinghead
6af509159e
optimize area0 mem handlers
...
use flash_size for both sram (aw, naomi) and flash (dc)
bios and flash not mirrored to 02000000
2021-03-31 18:45:46 +02:00
flyinghead
a8929170f3
up sh4 context pad to 64k to keep windows happy
2021-03-29 21:12:43 +02:00
Flyinghead
a5eecf59b3
x64 rec: wrong arg0 reg for windows. need to handle 512mb addr space
2021-03-29 17:30:56 +02:00
Flyinghead
a7d8d31566
double-free when opening corrupted chd. Better error message
...
Avoid vk/gl/vk quick switching
2021-03-29 16:26:18 +02:00
Flyinghead
904bed862e
arm32: store queue dynarec optim. ditch Unstable Optimizations
...
shrink Sh4Context.pad size except on arm32
reset sh4 before mem to unlock ram
2021-03-29 14:26:55 +02:00
Flyinghead
65290a70f3
x64/x86: store queue dynarec optimization
2021-03-29 14:26:55 +02:00
Flyinghead
e2f309b5cc
arm64: store queue write dynarec optimization
2021-03-29 14:26:55 +02:00
Flyinghead
ed25d45adb
arm32 rec: wrong operand size for immediate mem write
...
Issue #208
2021-03-29 14:20:42 +02:00
Flyinghead
f1b4b78e4c
savestate: edge case leading to i/o error on load
2021-03-28 20:09:59 +02:00
Flyinghead
9e9aa5b4d9
gl: proper vao use. define palette uniforms only when needed
2021-03-28 20:08:02 +02:00
Flyinghead
dc0c5baece
move vram to pvr
2021-03-28 20:08:02 +02:00
Flyinghead
569c23ca95
pvr: use pvr_read32p/pvr_write32p to access 32b vram
2021-03-28 20:08:02 +02:00
scribam
767a1b6a8d
gui: fix wrong index CrosshairColor
2021-03-28 11:38:43 +02:00
scribam
9c8082fb16
delete unnecessary null pointer check
2021-03-28 11:10:46 +02:00
scribam
3cdff93e26
archive: use int as second parameter for LookToRead2_CreateVTable
2021-03-28 11:06:26 +02:00
scribam
e4a084b290
winmain: replace deprecated call to GetWindowLong by GetWindowLongPtr
2021-03-28 10:51:14 +02:00
flyinghead
3c2445fb82
Merge pull request #212 from scribam/io-boards-mem-leak
...
maple: fix potential mem leaks if vector reallocation fails
2021-03-28 10:46:52 +02:00
scribam
754c0e234b
maple: fix potential mem leaks if vector reallocation fails
2021-03-27 20:59:54 +01:00
scribam
d0c2c269b0
glcache: call glDeleteTextures if texture cache size > 0 during reset
2021-03-27 19:56:11 +01:00
Flyinghead
2b41d9684f
pvr: static init UB
...
Issue # #148
2021-03-26 18:39:19 +01:00
Flyinghead
972f945058
lupin3 the shooting widescreen cheat
...
courtesy of Esppiral
2021-03-25 20:58:35 +01:00
Flyinghead
7205068809
sdl audio: use configured audio buffer size
2021-03-23 16:32:09 +01:00
Flyinghead
73a969b1a4
alsa: set period size before buffer size. make it match SAMPLE_COUNT
...
simplify WriteSample
2021-03-23 16:27:57 +01:00
Flyinghead
a4120ef075
linux: more data dirs can be set with FLYCAST_BIOS_PATH env var
2021-03-23 16:12:27 +01:00
Flyinghead
6b11674949
use aligned struct for sqbuffers and sh4 context
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serialize YUV_index
remove bogus arm32 TAWriteSQ implementation
2021-03-23 16:07:53 +01:00
Flyinghead
0f6dda9cb1
gdb server agent
...
allow stepping and soft breakpoints
clean up interpreter opcodes
2021-03-23 14:49:19 +01:00
Flyinghead
630d31ba20
arm32: better sh4 dynarec infiniloop fix
...
make sure next_pc is saved to ram
Issue #208
2021-03-22 10:06:43 +01:00
Flyinghead
1e6874c5eb
SDL2/SDL.h -> SDL.h
2021-03-21 20:07:53 +01:00
Flyinghead
d8a25e73f2
cmake fixes. makefile clean up. load gles3 driver with sdl
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add FindSDL2.cmake and don't provide wrong hint
cmake: option to disable vulkan
don't use/link with egl if using sdl
remove ARM_HARDFP and use standard __ARM_PCS_VFP #def
hide texture upscaling options if no openmp
2021-03-21 18:03:22 +01:00
Flyinghead
06be0d927b
screen stretching always in final horiz direction. lightgun coords fix
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gl: strech direct fb texture based on stretching and rotation
Fix lighgun coords when stretching and/or rotating
Dimension render size based on stretching and rotation
vk: lightgun crosshair disappears near 0-edge -> scissoring x and y must
be >= 0
always stretch horizontally even when rotating
2021-03-21 18:03:22 +01:00
Flyinghead
685dcd1c8a
Variable length arrays not supported by msvc. Fix MacOS project
2021-03-21 18:03:22 +01:00
Flyinghead
7af667cdf8
missing change from previous commit
2021-03-21 18:03:22 +01:00
Flyinghead
1abfa19636
set rendering resolution in discrete steps instead of scaling
2021-03-21 18:03:22 +01:00
Flyinghead
0b6420d90a
arm32: sh4 dynarec infiniloop on reset. aica rec: fix icache flush
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Fixes hang when exiting awave service menu
Issue #208
2021-03-20 15:06:16 +01:00
Flyinghead
9bc832c4c6
cmake, sdl: fix for some SBCs
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sdl: don't request alpha channel for gl context
sdl: start fullscreen if not desktop
cmake: make openmp, host libzip optional. gles needs libEGL
fix crash when falling back to gl after vk init fails
2021-03-19 15:51:09 +01:00
Flyinghead
ee109d0fec
save state: fix rzip compression error
2021-03-16 10:16:29 +01:00
Flyinghead
58c936fa6c
android: expose sound latency setting. default to auto
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Issue #182
remove video Clipping option
remove audio LimitFPS option
2021-03-16 10:15:23 +01:00
flyinghead
bceed97817
Merge pull request #205 from scribam/clang-tidy
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clang-tidy: fix more checks
2021-03-15 20:17:56 +01:00
scribam
cd47633810
clang-tidy: run readability-avoid-const-params-in-decls
2021-03-15 19:52:54 +01:00
scribam
8542675488
clang-tidy: run bugprone-incorrect-roundings
2021-03-15 19:52:54 +01:00
scribam
67435c71e8
clang-tidy: run readability-non-const-parameter
2021-03-15 19:52:54 +01:00