Commit Graph

1569 Commits

Author SHA1 Message Date
Flyinghead 786c8e7744 get rid of libpng and use stb_image_write instead. OSX: static link SDL 2020-04-08 15:34:21 +02:00
Flyinghead cc2ddad53b custom textures: support JPEG format 2020-04-07 14:32:09 +02:00
scribam 71c1bb0670 Android build update 2020-04-04 22:05:26 +02:00
scribam 3198cf65d9 Remove old "types.h" for x86_emitter 2020-03-30 23:00:43 +02:00
scribam e99aac3575 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
scribam c1b37b56bc Remove "sh4_if.h" and "stdclass.h" from "types.h" 2020-03-30 23:00:43 +02:00
scribam 4bf6802855 Cleanup include headers 2020-03-29 14:26:21 +02:00
scribam 427b428718 deps: Update xxHash to version 0.7.3 2020-03-29 13:47:20 +02:00
scribam fef96c125a deps: Update xbyak to version 5.891 2020-03-29 13:47:20 +02:00
scribam 472053df42 deps: Update glm to version 0.9.9.7 2020-03-29 13:28:05 +02:00
scribam 0035871422 Replace RELEASE by NDEBUG 2020-03-29 10:12:32 +02:00
tokuio 255d19d40f let windows terminals use Nix ConsoleListener, fix windows timestamp 2020-03-27 19:05:24 +00:00
Flyinghead 8ada1d5320 pvr: defer index building and strip merging, filter out infinite verts
don't reset tileclip_val on each frame (Irides - master of blocks)
spg clean up
2020-03-27 13:03:49 +01:00
scribam 4fa187035c android: remove relative path to include zip.h 2020-03-25 22:05:58 +01:00
Flyinghead 5894992f70 android: don't use storage for default buttons.png 2020-03-24 23:31:34 +01:00
flyinghead 6831258a57 win: include SDL2 in deps 2020-03-21 17:10:01 +01:00
flyinghead 4544674784 win32 build fix 2020-03-21 16:00:00 +01:00
flyinghead 8f92315207 Use sdl on windows 2020-03-21 15:25:02 +01:00
Flyinghead 5a1b7374e5 change icons. display error message when game fails to load. 2020-03-21 15:05:38 +01:00
Flyinghead 0c2e95185c support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
Flyinghead bccea0e991 win32: link pthread statically. Alien Front naomi needs safe mode 2020-03-20 12:42:13 +01:00
Flyinghead bb345bf291 android: force static openmp linking
Issue #30
2020-03-17 14:16:23 +01:00
Flyinghead 1abfdaf64e audio: pulse async driver, null driver, latency setting
Pulse: use async API instead of simple API
Null driver: no audio driver with accurate timing
Add latency setting to alsa, pulse and android drivers
android: start and stop AudioTrack on audiobackend init/term
Simplify audiostream. Get rid of "none" option
2020-03-14 22:46:40 +01:00
Flyinghead 4e73af0f94 Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead 99f04ec753 nuke softrend 2020-02-26 23:41:05 +01:00
Flyinghead 1b8c2a63c2 stop being permissive 2020-02-26 23:00:29 +01:00
Flyinghead f7e811e463 x64 dsp: OSX fix 2020-02-26 19:46:46 +01:00
Flyinghead 091c14c78a X64 dsp jit compiler
fix clamping in arm64 dsp
2020-02-26 18:38:05 +01:00
Flyinghead c126880e57 osx build fix 2020-02-08 13:40:17 +01:00
scribam 29f2391230 zip: use the public api to get a file from crc 2020-02-07 22:47:18 +01:00
Flyinghead b79c074444 axe wchar 2020-01-31 23:51:12 +01:00
Flyinghead 276a77ec26 android: get rid of deprecated boot and disk swap funcs 2020-01-31 11:36:40 +01:00
Edward Li 0ba07d98e7 Handle Retina / DPI correctly 2020-01-27 06:10:24 +08:00
Flyinghead 5c33ae47b3 osx build fix 2020-01-25 00:11:19 +01:00
Flyinghead cdeba9b03e android: screen resizing ignored with gl 2020-01-04 16:41:45 +01:00
Flyinghead 214a15073e android: add debug keystore to avoid upgrading errors 2020-01-04 10:41:09 +01:00
Flyinghead 76b7970589 osx: xcode 11 / swift 5 2019-12-26 21:41:44 +01:00
flyinghead 3415ce5577 win32: detect platform. SDL support 2019-12-22 23:49:52 +01:00
Flyinghead ed538f7dce vulkan: osx and arm32 build fix 2019-11-26 12:12:43 +01:00
Flyinghead 7b8840a330 Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
Flyinghead b8c1d6657d vulkan: quad buffer, extract shader compiler
fetch color format, storage buffer alignment and stores/atomics support
at init
support for framebuffers used as input attachments
use Allocator instead of VulkanAllocator
return handles instead of unique handles
2019-11-10 10:16:18 +01:00
Flyinghead c3b958c521 first attempt at a unit test 2019-11-04 21:37:16 +01:00
Flyinghead 4ca5d4f577 osx: fix the fucking project file for the billionth time + 1 2019-10-23 19:50:08 +02:00
Flyinghead 2f363a7355 Merge remote-tracking branch 'origin/fh/gl-scale-mat' into fh/vulkan
# Conflicts:
#	core/rend/TexCache.h
#	core/rend/gl4/gles.cpp
#	core/rend/gles/gles.cpp
#	core/rend/gles/gles.h
#	shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2019-10-21 19:49:53 +02:00
Flyinghead 86818389ac move texture cache to a template class. vulkan: OSD on android
store texture in the cache map instead of the heap
make related functions member of the class (CollectCleanup, killtex ->
Clear)
refactor common OSD stuff into rend/osd
vulkan support for OSD
2019-10-21 16:39:16 +02:00
Flyinghead 2a89874812 decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
Flyinghead fe1f2dc93a OS X build fix 2019-10-18 22:21:12 +02:00
Flyinghead 6611e9bf5e gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
flyinghead dffaed7dd9 vulkan: prefer optimal depth format. use same format for rtt
Try to find an optimal depth format then fall back to linear
Use same depth format for rtt depth attachments
Allow RenderToTextureBuffer setting to be changed at runtime
Enable vulkan on windows
2019-10-16 10:40:06 +02:00
Flyinghead 589cd5c52f OSX build fix 2019-10-15 22:01:47 +02:00