Commit Graph

137 Commits

Author SHA1 Message Date
Flyinghead fb38b224f4 rend: get rid of RenderToTextureUpscale option. Use RenderResolution 2021-05-10 20:07:23 +02:00
Flyinghead a4019dd205 new VSync option 2021-05-10 18:02:06 +02:00
flyinghead 54cfc6e09b build fix for non-windows 2021-04-29 19:15:34 +02:00
Flyinghead 150cfa29e7 Merge remote-tracking branch 'origin/master' into fh/directx 2021-04-29 19:06:38 +02:00
flyinghead b90cdf9588 RawInput driver. Multiple keyboards support
Merge Keyboard and KbGamepad
Always use system mouse for UI
Issue #138

Fix DX9 when not using SDL
2021-04-29 18:58:04 +02:00
Flyinghead c0b5721920 Super widescreen option
Issue #209
2021-04-20 16:06:03 +02:00
flyinghead b549c56b23 build fix. default Delay Frame Swapping to true 2021-04-13 11:20:11 +02:00
flyinghead f107d380b9 WIP directx9 renderer 2021-04-12 22:49:04 +02:00
Flyinghead a7d8d31566 double-free when opening corrupted chd. Better error message
Avoid vk/gl/vk quick switching
2021-03-29 16:26:18 +02:00
Flyinghead 904bed862e arm32: store queue dynarec optim. ditch Unstable Optimizations
shrink Sh4Context.pad size except on arm32
reset sh4 before mem to unlock ram
2021-03-29 14:26:55 +02:00
Flyinghead 1abfa19636 set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
Flyinghead 58c936fa6c android: expose sound latency setting. default to auto
Issue #182
remove video Clipping option
remove audio LimitFPS option
2021-03-16 10:15:23 +01:00
scribam 913fbef952 clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
scribam 26ebcdf9f5 clang-tidy: run modernize-use-equals-default 2021-03-14 21:52:42 +01:00
scribam d715836c40 clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
Flyinghead ca107953fe Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
flyinghead 7697d37ec6 lightgun crosshair support 2021-01-23 15:59:57 +01:00
flyinghead 16dec49e08 windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
Flyinghead 8f77a5482a config/data folders improvements
linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)

look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
2020-11-26 16:45:57 +01:00
scribam 6ee4b6de85 Replace OS_DARWIN by __APPLE__ 2020-04-26 14:19:21 +02:00
scribam 0b1d739673 MSVC Cleanup 2020-04-23 14:10:49 +02:00
Flyinghead adfe30cf4c osx: allow exit with button. clean exit
terminate network in dc_term to avoid static init order issues
osx: call dc_term before exit
osx: exit app when exit button is pressed (dc_exit)
osx: ignore -NSDoc... app args
2020-04-23 11:46:34 +02:00
scribam e99aac3575 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
scribam c1b37b56bc Remove "sh4_if.h" and "stdclass.h" from "types.h" 2020-03-30 23:00:43 +02:00
Flyinghead ed1c9c9091 fix command-line help text 2020-03-28 12:19:36 +01:00
Flyinghead 333b21fac4 Fix .elf support. Init aica irq mask/level during HLE boot
BSC PCTRA is 32-bit wide
2020-02-05 18:02:44 +01:00
Flyinghead b79c074444 axe wchar 2020-01-31 23:51:12 +01:00
Flyinghead aaaf093af7 Allow ejecting and changing the disk while in-game 2020-01-30 19:01:47 +01:00
Flyinghead 4cc199b2b7 minimize writes to config file 2019-10-29 14:34:29 +01:00
Flyinghead 834082519d ini: use reference to avoid copies. simplify 2019-09-30 15:33:19 +02:00
scribam 49b7e0682b Cleanup 2019-09-07 20:36:13 +02:00
Flyinghead 6059831ec7 reios fixes 2019-07-30 19:04:51 +02:00
Flyinghead f3a91de1af Unify dreamcast, naomi and atomiswave builds WIP 2019-07-09 23:52:19 +02:00
Flyinghead be5aca66e1 cfg,dynarecs,reios: use new logging 2019-07-01 18:23:10 +02:00
Flyinghead c809c6c56f Merge branch 'fh/mymaster' into fh/master-merge 2019-03-25 16:47:47 +01:00
David Guillen Fandos cb278e367b Minor fixes/tweaks to make it easier for switch port
Unused x86-specific header unnecessarily included :/
Move config ini stuff into its own namespace, believe it
or not but conflicts with some random switch header.

Tested: built for Android, Linux x64 w/ & w/o rec-cpp.
2019-03-23 21:04:17 +01:00
Flyinghead 69484e4ae8 start game passed as command line argument 2019-03-13 21:54:04 +01:00
Flyinghead 492e771272 Content browser (WIP)
Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
Flyinghead 5e65d2a19d Per-game configuration: create/delete from gui
Removed unused settings
Per-game setting can override any setting
Built-in per-game settings can be overriden
2019-02-16 14:25:54 +01:00
Flyinghead a7a5618442 evdev: too much logging 2019-02-06 15:00:40 +01:00
Flyinghead 63c4a16459 preliminary support for CUE files 2019-01-30 18:28:49 +01:00
Flyinghead 4e56432a2b Naomi: M1/M2 mame roms support. M4 carts still WIP 2018-11-05 22:53:38 +01:00
Flyinghead b1bd3e251e Naomi: get rid of .lst files 2018-10-21 22:16:28 +02:00
Ender's Games 0adc6b2bce Compatibility getch() for VS 2008/2013 2018-09-20 17:49:04 -04:00
David Miller 1722a9abe4 getchar for non win32, so curses isn't req to be setup 2018-09-20 17:48:27 -04:00
David Miller 2e23ee4628 use enum for cli arg exit and android build ndef 2018-09-20 17:48:27 -04:00
David Miller 3dc16faa73 Android build fix 2018-09-20 17:48:27 -04:00
David Miller b58e866b6b Desktop command args support fixes and auto git versioning for VS and make 2018-09-20 17:48:27 -04:00
Abandoned Cart 4ed65fca3d
Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
Pavel Dmytriiev (Github) a4e6dbadb5 Fix to windows OpenFile dialog
Now it actually says something about what exactly it tries to open, also on "cancel" it exits gracefully.

Proposal: instead of checking one thousand return codes, which are easily ignored, I suggest using an exceptions (this part of emulator doesn't require execution speed, so exceptions here would be just fine).
2018-08-27 23:20:39 -04:00
Ender's Games 9e57068192 Config: Only load modified game settings, don't save
There is no reason to build a configuration file of duplicate settings. The user can acquire the defaults from the config section and only inject the changes into the game section.
2018-08-20 14:29:13 -04:00
barbudreadmon 2e8a87cbdf
Allow loading of lst files (Naomi support #1188) 2018-06-21 19:24:05 +02:00
gizmo98 b09356f3f7 Fix GCC6 "Bool" issue 2018-04-11 21:37:31 +02:00
Stefan 8c967b0591
Merge pull request #1 from OrN/rpi2-stuff
omx audio backend, and dispmanx window
2018-04-11 21:33:45 +02:00
Stefanos Kornilios Mitsis Poiitidis c832df6d62
Merge pull request #1078 from nadenislamarre/nae_get_entry
cfg/get_entry: Validate that virtual section has virtual key before using it
2018-03-27 23:01:26 +02:00
Nicolas HOUDELOT 5c343a219c fix typo 2018-03-05 01:57:00 +01:00
Nicolas Adenis-Lamarre 8ba58a3d9d configuration parsing: get_entry must not look into virtual sections only
in emu.cfg, when i set rend.WideScreen = 1, its not read.
has_entry and get_entry doesn't use the same check,
thus while has_entry can return true, get_entry can not return the entry.

Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2018-02-13 23:20:23 +01:00
Preston Smith 6f1fa1ab08 omx audio backend, and dispmanx window 2016-09-21 17:21:13 -05:00
Jan Holthuis 5638b872ac cfg/ini.cpp: Fix buffer overflow in ConfigFile::parse() 2016-02-22 18:55:33 +01:00
Jan Holthuis 2866c879ac cfg/cfg.cpp: Mark possible buffer overflow 2016-02-22 18:31:36 +01:00
Jan Holthuis 4267d51f90 stdclass: Make path getter function names more verbose 2015-09-02 15:49:00 +02:00
Jan Holthuis b6d0cddcaa stdclass: Add support for separate config/data dirs and system wide dirs
This adds support for separate config and data dirs.

On Linux, these will be compliant XDG Basedir Specification, i.e.
XDG_CONFIG_HOME and XDG_CONFIG_DIRS (or XDG_DATA_HOME and XDG_DATA_DIRS
respectively). On all other platforms, there currently just set to the
homedir path (so no previous behaviour has been changed).

If reicast wants to read and write a data file, it just calls
get_data_path("/samplefile.txt"). If it does not need to write to
that file, it just uses get_data_path("/samplefile.txt", false). That
way, we can also use system-wide dirs (like /usr/share/reicast on
linux), that the user usually doesn't have write access to.

The same applies for config file, where you use get_config_path(args)
respectively.
2015-09-02 15:48:53 +02:00
Jan Holthuis d0c639eb7c cfg/cfg: Also call savecfgf() on cfgSaveInt 2015-08-24 14:48:01 +02:00
Jan Holthuis 42977f8284 cfg/cfg: Fix a nix (add brackets) 2015-08-24 14:46:45 +02:00
Jan Holthuis f56299209d cfg/cfg: Only save config file if has been read or newly created 2015-08-24 14:45:52 +02:00
Stefanos Kornilios Mitsis Poiitidis aa7aa18cab cfg: Create emu.cfg if missing 2015-08-24 14:05:51 +02:00
Stefanos Kornilios Mitsis Poiitidis 2e28e57be8 cfg/ini: Handle empty ini files 2015-08-24 14:04:23 +02:00
Jan Holthuis 99d75220e7 cfg/cfg: Don't save the config immediately after opening. 2015-08-24 13:52:04 +02:00
Jan Holthuis 719850a349 cfg/ini: Use stricmp for get_bool() 2015-08-24 13:52:02 +02:00
Jan Holthuis 42f7919c48 cfg: Add virtual entry support 2015-08-24 13:52:01 +02:00
Jan Holthuis 89e4bf78cc cfg: Fix nit 2015-08-24 13:51:59 +02:00
Jan Holthuis 7a5c90ccca cfg: Reimplement ConfigFile using C++ maps and strings 2015-08-24 13:51:57 +02:00
Gabriel Corona 5782726346 Better handling of image file extensions in CLI argument processing
* Only match the end the file name
* Case insensitive
* Recognise .gdi files
2015-08-22 02:02:07 +02:00
Jan Holthuis 509ac93463 cfg: Move ConfigFile classes to ini.cpp/h 2015-08-16 23:35:13 +02:00
Jan Holthuis e4527bf531 cfg: Fix indentation 2015-08-16 23:00:05 +02:00
Jan Holthuis 8744516e52 cfg: Remove redundant code 2015-08-16 21:25:54 +02:00
Jan Holthuis 87f7ca0bb4 cfg: Allow LoadInt to parse hex strings 2015-08-16 21:25:54 +02:00
Jan Holthuis 60e094dbb9 cfg: Make ConfigFile reusable 2015-08-16 21:25:39 +02:00
Jan Holthuis 78091577ea cfg: Move more code into the ConfigFile class 2015-08-16 21:22:25 +02:00
Jan Holthuis f1ec705067 cfg: Move actual file parsing code into ParseFile method 2015-08-16 18:51:44 +02:00
Stefanos Kornilios Mitsis Poiitidis ac6bdddae3 Merge pull request #694 from randomstuff/cleanup
Minor Cleanup
2015-08-03 00:09:11 +02:00
Gabriel Corona 221ba4c22d s/cfgSetVitual/cfgSetVirtual 2015-07-31 20:32:06 +02:00
Stefanos Kornilios Mitsis Poiitidis 30229f6724 cl: Fix const warning 2015-07-29 03:23:08 +02:00
Stefanos Kornilios Mitsis Poiitidis 0c04adba67 reios: Add support for elf booting 2015-03-22 01:30:19 +01:00
Stefanos Kornilios Mitsis Poiitidis f5d29677b3 Merge branch 'androidui'
Conflicts:
	core/hw/pvr/spg.cpp
	core/hw/sh4/interpr/sh4_interpreter.cpp
	reicast/android/src/com/reicast/emulator/MainActivity.java
2013-12-28 22:28:50 +01:00
Stefanos Kornilios Mitsis Poiitidis 7ef9de3cae Moving code around, cleanups 2013-12-28 22:20:08 +01:00