Flyinghead
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6177a5b33a
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Clear texture cache on exit
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2018-10-29 18:02:47 +01:00 |
Flyinghead
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77fae1ef09
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Backport changes from libretro
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2018-10-05 15:07:30 +02:00 |
Flyinghead
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8116072f7e
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Refactor shader selection/compilation. Avoid using glcache for texture
in GL4 renderer.
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2018-10-04 15:55:41 +02:00 |
Flyinghead
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7203681202
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Less code dup
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2018-10-04 14:49:20 +02:00 |
Flyinghead
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3a929aeeb1
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Terminate A-buffers cleanly. Call renderer Term() at shutdown.
Less code dup.
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2018-10-04 14:04:15 +02:00 |
Flyinghead
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b8ae998252
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If GL4 renderer is not supported, fall back to default. Fix SDL GL init.
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2018-10-04 13:37:45 +02:00 |
Flyinghead
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0260b00c00
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Less code dup
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2018-10-04 12:32:26 +02:00 |
Flyinghead
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1dfc9902b7
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Share scale_x and scale_y between GL and GL4 renderers. Don't use
ShaderUniforms in OSD.
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2018-10-04 12:03:00 +02:00 |
flyinghead
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ef5e8593fa
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GL4: Initialize atomic buffer correctly. Limit size of pixel buffer.
SetupMainVBO should be static
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2018-10-04 10:58:33 +02:00 |
Flyinghead
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3f791d6f04
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Merge OIT renderer into master
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2018-10-04 10:29:23 +02:00 |