scribam
80cf4406a7
cleanup include headers
2023-01-26 10:06:51 +01:00
Flyinghead
f25aeee756
audio: don't crash if audio init fails. Fall back to auto
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Don't crash if an audio backend fails to initialize.
Fall back to auto or run without sound.
Better audio backend framework
2022-10-22 12:08:05 +02:00
Flyinghead
e3e3229612
iOS: multiple controller/rumble support. GL: fix black screen after RTT
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iOS:
* multiple controllers support. Rumble support.
* fix audio recording
* declare CHD/GDI/CUE/CDI content types
* start game when opening file URL
* Use safe area for UI and virtual gamepad
* Better icons
2021-08-23 14:02:12 +02:00
scribam
d6545b253b
Misc cleanup
2021-06-06 11:15:06 +02:00
Flyinghead
c3a95594f9
New option system
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Fix per-game settings (Issue #115 )
Automatic load/save state (Issue #173 )
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96 )
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188 )
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
Flyinghead
ee157db078
macos: microphone support. Audio latency setting
2020-12-24 08:58:46 +01:00
Edward Li
ed888076c6
macOS: Fixed audio clicking on external speakers
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From: https://github.com/reicast/reicast-emulator/pull/1880
2020-11-07 03:33:07 +08:00
scribam
6ee4b6de85
Replace OS_DARWIN by __APPLE__
2020-04-26 14:19:21 +02:00
scribam
c1b37b56bc
Remove "sh4_if.h" and "stdclass.h" from "types.h"
2020-03-30 23:00:43 +02:00
Flyinghead
1abfdaf64e
audio: pulse async driver, null driver, latency setting
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Pulse: use async API instead of simple API
Null driver: no audio driver with accurate timing
Add latency setting to alsa, pulse and android drivers
android: start and stop AudioTrack on audiobackend init/term
Simplify audiostream. Get rid of "none" option
2020-03-14 22:46:40 +01:00
scribam
49b7e0682b
Cleanup
2019-09-07 20:36:13 +02:00
Flyinghead
15ce3ab5fa
OSX build fixes
2019-05-12 16:53:30 +02:00
Christoph "baka0815" Schwerdtfeger
139ef22408
AUDIO: compile fixes for coreaudio, dsound and libao
2019-05-02 19:02:34 +02:00
Christoph "baka0815" Schwerdtfeger
b443fe9b25
AUDIO: make the plugins self-registering
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No need anymore for the RegisterAllBackends() function and all plugins in one place.
Use a static boolean to register every plugin by itself.
2019-04-05 21:05:18 +02:00
Flyinghead
298bf08fc0
Add dsp interpreter to Mac build. Core audio buffering.
2018-08-01 15:02:45 +02:00
Flyinghead
5320c3adee
Fixed previous screw up
2018-05-01 11:20:25 +02:00
Flyinghead
a953a0baa7
Use ring buffer for samples and detect buffer underruns
2018-04-29 17:56:01 +02:00
Flyinghead
39e0f378cb
OSX: add x64 target. Use JIT compiler. Clean exit. Use semaphore in core audio driver. Use layout-independent key codes to support int'l keyboards. Fixed GL window scaling.
2018-04-29 16:07:54 +02:00
Stefanos Kornilios Mitsis Poiitidis
4282395528
apple: Add primitive core audio support
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Also made the project xcode 7 friendly
2015-09-29 03:10:19 +02:00