Christoph 'baka0815' Schwerdtfeger
c5f21ab9a3
CHD: Enable FLAC on Windows
2018-10-30 21:27:25 +01:00
Christoph "baka0815" Schwerdtfeger
50bcc8cd46
CHD: Enable support for LZMA (CDLZ) compression
2018-10-30 21:27:25 +01:00
David Miller
9c11eae1b9
VS Solution configurations
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multi targetting and appveyor build tests
2018-09-20 17:49:03 -04:00
David Miller
1722a9abe4
getchar for non win32, so curses isn't req to be setup
2018-09-20 17:48:27 -04:00
David Miller
2e23ee4628
use enum for cli arg exit and android build ndef
2018-09-20 17:48:27 -04:00
David Miller
b58e866b6b
Desktop command args support fixes and auto git versioning for VS and make
2018-09-20 17:48:27 -04:00
Ender's Games
cb5c0327eb
vs: Upgrade vcxproj to visual studio 2015
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See 3579c9aabf
2018-08-25 10:26:44 -04:00
Stefanos Kornilios Mitsis Poiitidis
b121fd1ba2
Revert "ngen_mainloop for x86 updated to use PC value from context, CDI warning"
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This reverts commit 38539a9c2f
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Reason: Breakage reported by beta testers
See #1260
2018-08-07 14:30:42 +02:00
David Miller
38539a9c2f
ngen_mainloop for x86 updated to use PC value from context, CDI warning
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and removed redundant header causing build failure on libwebsockets (VS)
2018-08-06 15:01:15 -04:00
Stefanos Kornilios Mitsis Poiitidis
dcd77326cc
sh4/mmu: Import the old mmu implementation from nullDC.
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Reicast doesn't support exceptions yet, so this isn't of much use now,
and is intended mostly as documentation. nullDC used some call stack
hooking magic to handle exceptions, which was never generic and clean
enough to be worth the effort to port to Reicast.
2015-08-27 17:05:06 +02:00
Stefanos Kornilios Mitsis Poiitidis
c942b2bbcc
VisualStudio: Enable Edit&Continue, fix interm. dir
2015-08-19 00:54:33 +02:00
Stefanos Kornilios Mitsis Poiitidis
4a4a304815
VisualStudio: Update project for cfg ( #755 )
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- Add cfg/ini.cpp and cfg/ini.h to the project
2015-08-19 00:51:45 +02:00
Stefanos Kornilios Mitsis Poiitidis
7feeec0ceb
naomi: Refactor cart logic to naomi_cart
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
7d0d2ba572
naomi: Initial support for TARGET_NAOMI, windows only
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- Import naomi code from nullDC, modify and cleanup
- Only unprotected dimm-board support, custom lst files
- Still a compile option
- Boots naomi bios and some games, no input yet
2015-08-11 19:13:11 +02:00
Stefanos Kornilios Mitsis Poiitidis
dfc341a5fe
softrend: OpenMP support, fix present overflow during untiling
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- Uses vertical slicing
- Efficiency wins are best for 2-3 rendering threads
2015-08-11 00:26:02 -04:00
Stefanos Kornilios Mitsis Poiitidis
6beec6824d
msvc: Separate target names, better split imm directories
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Now different builds don't delete or collide with each other
2015-08-05 05:01:08 +02:00
Stefanos Kornilios Mitsis Poiitidis
8cce1a4976
rend/soft: Import the experimental core from nulldc/drkpvr, better renderer modularization
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- Adapted for indexed, async rendering, shared ta decoder
- This blits via a quick-and-hacky GDI blitter for now
- SSE/MMX intrins based, so not very portable
- A rather not good "reference" implementation
- At least, it's not terribly slow though
- GetTexture moved to Renderer interface
2015-08-05 02:43:40 +02:00
Stefanos Kornilios Mitsis Poiitidis
bfef969626
rec-cpp: Implement stuff up to the corejit layer
2015-07-25 14:21:53 +02:00
Stefanos Kornilios Mitsis Poiitidis
a9c76351f6
build: Draft & cleanup, refactor rec* options
2015-07-25 13:17:42 +02:00
Stefanos Kornilios Mitsis Poiitidis
3852cf9ac8
Minimal x64 jit: Desync'd, but runs
2015-07-13 23:56:42 +02:00
Stefanos Kornilios Mitsis Poiitidis
b385575d6f
Get x64 building
2015-07-13 21:13:51 +02:00
Stefanos Kornilios Mitsis Poiitidis
ea26e2784a
Merge windows and linux x86 recompiler paths
2015-07-06 08:15:45 +02:00
Stefanos Kornilios Mitsis Poiitidis
b5108993c9
Audio: Fix windows build
2015-07-05 14:53:43 +02:00
Jan Holthuis
55c6667753
Rename audiostream_rif.h to audiostream.h
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This makes the naming more consistent.
2015-06-27 20:40:19 +02:00
Stefanos Kornilios Mitsis Poiitidis
8c469e4b5c
*nix: move context massaging to linux/context.cpp, ALIGN -> DECL_ALIGN
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Yay some warnings gone from not conflicting with ALIGN anymore
2015-05-16 03:06:04 +02:00
Stefanos Kornilios Mitsis Poiitidis
bdece20e3a
VS project: Exclude rec-86 from all build configs
2015-05-16 00:37:02 +02:00
Stefanos Kornilios Mitsis Poiitidis
cf473a14a4
x86 jit: fix android
2015-05-15 23:33:47 +02:00
Stefanos Kornilios Mitsis Poiitidis
0c04adba67
reios: Add support for elf booting
2015-03-22 01:30:19 +01:00
Stefanos Kornilios Mitsis Poiitidis
952b1ae6e9
reios/hleboot: support cdroms, descramble, slightly smarter bootfile search
2015-02-25 15:21:22 +01:00
Stefanos Kornilios Mitsis Poiitidis
25eee26ce5
First steps towards a HLE bios implementation
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This is very simplistic, but can already boot and run many games
Known working so far
- Dead Or Alive 2 LE
- Head Hunter
- Marvel VS Capcom 2
Not working
- (Almost) all others
2014-12-29 22:05:35 +01:00
Stefanos Kornilios Mitsis Poiitidis
819ed61ec8
Updated for visual studio community 2013
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(yay, free tooling1)
2014-12-17 07:10:59 +01:00
Stefanos Kornilios Mitsis Poiitidis
34bc42b7a4
Add x64 target, fix Sh4RCB pointer sizing, u32->unat in vmem
2014-12-11 14:02:10 +01:00
Stefanos Kornilios Mitsis Poiitidis
248bea39a9
Refactor coreio, fix for linux, make it build
2014-06-01 13:38:48 +03:00
Stefanos Kornilios Mitsis Poiitidis
5e25bfd507
Initial webui code (that does nothing useful)
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I plan to port over the existing nulldc debugger stuff to a webui so we can do remote debugging on android and more
2014-04-23 00:04:22 +03:00
Stefanos Kornilios Mitsis Poiitidis
2f5bec2304
add libwebsocket
2014-04-22 16:15:54 +03:00
Stefanos Kornilios Mitsis Poiitidis
7ef9de3cae
Moving code around, cleanups
2013-12-28 22:20:08 +01:00