Flyinghead
c3c355a8c5
android: use jni helper. better support for arrays and global refs.
2023-04-12 10:22:38 +02:00
Flyinghead
87fdd203b5
android scoped storage (ASS) support
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introduce Storage abstraction interfaces
use Storage i/f to load zip and 7z archives, cdi/cue/gdi/chd media,
cheats and to find custom textures.
Use android file picker to add storage. Request persisted access perms.
jni helper classes.
Issue #813
2023-04-08 18:37:50 +02:00
Flyinghead
7108358ebd
Merge remote-tracking branch 'origin/master' into dev
2023-03-30 17:31:22 +02:00
Flyinghead
48acb03b81
underclock/overclock SH4 option
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Increase/reduce the dynarec cycle count for each block.
Issue #210
2023-03-30 17:22:24 +02:00
Flyinghead
08ac485eac
ui: fix drag scrolling and imgui gl renderer. use imgui events
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Missing call to KeepAliveID was preventing drag scrolling in empty
areas. Also check for HoveredIdDisabled to allow scrolling by dragging
disabled items and enable HoveredIdAllowOverlap.
imgui gl renderer: use ImDrawCmd::IdxOffset instead of counting
manually. Use correct alpha blending function.
Use imgui events for all input. Simplify keyboard input by getting rid
of modifiers.
Enable flat navigation in content window.
Add format string to OptionSlider.
2023-03-30 16:54:54 +02:00
Flyinghead
c033a81eca
get rid of KeyboardDeviceTemplate
2023-03-29 16:48:46 +02:00
scribam
7cce77cccd
android: update android gradle plugin to version 7.4.2
2023-03-27 16:59:35 +02:00
Flyinghead
4514a4bfcc
libretro: lightgun with gamepad fixes. Lightgun with touchscreen support
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Lightgun with gamepad: fix reload, fix trigger and buttons on AW
Issue #881
Support for lr pointer device for lightgun with touchscreen.
Issue #604
2023-03-25 11:52:18 +01:00
Flyinghead
b36ef9da1e
libretro: use gamepad left analog stick for lightgun coordinates
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Issue #881
2023-03-24 11:59:46 +01:00
Flyinghead
01c7250be2
hle bios: add latin-1, jis x0201 and jis x0208 glyphs to bios font
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Use CMakeRC to embed font binary file
2023-03-18 16:11:03 +01:00
github-actions[bot]
e6bc36e110
Fetch translations & Recreate libretro_core_options_intl.h
2023-03-17 22:20:03 +00:00
Flyinghead
afc1f5f4e1
Merge remote-tracking branch 'origin/master' into dev
2023-03-15 21:09:47 +01:00
github-actions[bot]
fbc69b6ae1
Fetch translations & Recreate libretro_core_options_intl.h
2023-03-10 22:20:01 +00:00
Flyinghead
095e5ede81
sh4: more accurate cycle counting
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get rid of float ops hack for dead or alive 2
get rid of idle skip option and code block hashing
count cycles for high-level wince functions and handlers (GetTickCount,
QueryPerformanceCounter and TLB_MISS handler)
Fixes Dave Mirra Freestyle BMX time counter running too fast.
More FPS for many wince games. Better wince perf on slow devices.
2023-03-07 18:35:01 +01:00
Flyinghead
ea9d048bc9
appimage: don't run checkrt on SteamOS
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when checkrt calls dlmopen("libstdc++.so.6") for the second time, the
call gets stuck in an error loop and never returns.
Issue #929
2023-03-07 13:48:30 +01:00
Flyinghead
cab02c86bc
android: only restart if game is running
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Fixes MINIDUMP-G1, MINIDUMP-FV, MINIDUMP-FY, MINIDUMP-FD, MINIDUMP-F2,
MINIDUMP-EN
2023-03-06 17:02:01 +01:00
Gabriel Morazán
b56750df30
(UWP) AppxManifest Tweaks
2023-03-06 10:31:09 +01:00
Flyinghead
30501aebb1
Race condition when stopping while emu is failing
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Emulator::stop now throws if an error occurred on the emu thread.
Fixes MINIDUMP-5B
2023-02-26 22:01:32 +01:00
Flyinghead
a156edbd73
Merge remote-tracking branch 'origin/master' into dev
2023-02-19 14:10:37 +01:00
Flyinghead
afcb3b7ad8
mmu: get rid of FullMMU option. Detect wince with string id in ram
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ForceWindowsCE now just sets ExtraDepthScale
2023-02-18 13:33:38 +01:00
scribam
d8137a967c
C++17 ( #926 )
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* cmake: use c++17
* Use std::size
* Use std::make_unique
* Use std::clamp
* Use structured binding
* Use [[fallthrough]]
* Use enable_if_t/is_enum_v/is_integral_v/is_same_v
* Use if constexpr
* Use try_emplace
* Use auto for iterators
* Use inline variables
2023-02-18 13:24:34 +01:00
github-actions[bot]
ffec935e2f
Fetch translations & Recreate libretro_core_options_intl.h
2023-02-17 22:20:33 +00:00
Flyinghead
4aef8667b7
fix AppImage shared libraries list
2023-02-12 15:05:02 +01:00
Flyinghead
9d08da1fc9
build AppImage for linux
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Issue #638
2023-02-12 15:05:02 +01:00
github-actions[bot]
5e43b603ac
Fetch translations & Recreate libretro_core_options_intl.h
2023-02-10 22:20:39 +00:00
Flyinghead
a23362cee0
ios: fix virtual gamepad X button in arcade mode
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Issue #911
2023-02-08 12:11:41 +01:00
Flyinghead
debe21de7b
Merge remote-tracking branch 'origin/master' into dev
2023-02-05 22:20:28 +01:00
Flyinghead
46d7dfc750
fix AppImage shared libraries list
2023-02-05 18:37:32 +01:00
Flyinghead
3a21f545d8
cfg: allow non per-game option to be overriden. Remove per-game for some
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Allow non per-game options to be overridden with command line args.
Fixes MINIDUMP-7G
Save state slot, box art settings, UploadCrashLogs, UseRawInput and lua
filename shouldn't be settable per-game.
2023-02-05 11:38:21 +01:00
github-actions[bot]
badf36899e
Fetch translations & Recreate libretro_core_options_intl.h
2023-02-03 22:20:20 +00:00
Flyinghead
d3aed076a6
build AppImage for linux
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Issue #638
2023-02-03 18:36:27 +01:00
scribam
962b0bb65c
android: update android gradle plugin to version 7.4.1
2023-02-03 11:47:11 +01:00
Flyinghead
c461624a67
move khronos to deps. get rid of old controller mappings and pandora
2023-02-03 10:42:43 +01:00
Flyinghead
6b2063b06f
GGPO fixes
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Memwatchers weren't properly reset after a ggpo session.
Race condition when stopping if GGPO restarts the cpu for a new frame.
The emu thread might still run some rollback frames before stopping, so
the emu state must be updated only after ggpo is stopped.
Fixes MINIDUMP-6P
Don't autosavestate when GGPO is on
Really disable renderer during GGPO advance frame
Don't stop the sh4 after render (single threaded) when GGPO is on
android: Don't restart when unpaused if online
2023-02-01 18:04:26 +01:00
Flyinghead
b1479e6e34
aica: use namespaces, simplify api, handle serialization
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Rename VArray2 to RamRegion. Add alloc(), free(), setRegion() and
de/serialize()
2023-01-30 10:40:07 +01:00
Flyinghead
143073b61d
rename _vmem to addrspace and move platform vmem stuff to virtmem ns
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use namespaces
simplify names
no functional changes
2023-01-29 18:48:33 +01:00
github-actions[bot]
234955ac01
Fetch translations & Recreate libretro_core_options_intl.h
2023-01-27 22:20:02 +00:00
Flyinghead
99d5266aa0
Merge remote-tracking branch 'origin/master' into dev
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# Conflicts:
# core/hw/holly/sb_mem.cpp
# core/hw/naomi/naomi.cpp
# core/hw/naomi/naomi_flashrom.cpp
# core/hw/pvr/ta_ctx.h
# core/rend/gui.cpp
2023-01-27 15:41:45 +01:00
scribam
80cf4406a7
cleanup include headers
2023-01-26 10:06:51 +01:00
Flyinghead
cc4e3875f3
libretro: expose BBA and UPnP network options
2023-01-26 10:05:58 +01:00
Flyinghead
5703ef26cf
os_DebugBreak is [[noreturn]]
2023-01-24 19:24:26 +01:00
Flyinghead
ad42a32260
switch build fix
2023-01-22 18:21:55 +01:00
Flyinghead
a6bf9dd39c
Option to disable VMU sounds. VMU sounds use better waveform.
2023-01-21 11:54:34 +01:00
github-actions[bot]
ba78a3aa5b
Fetch translations & Recreate libretro_core_options_intl.h
2023-01-20 22:19:43 +00:00
warmenhoven
1948c66c11
Reload and vmem fixes for libretro on Mac ( #885 )
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* Try to properly set up vmem on OSX
* Add Mac OSX arm64 libretro buildbot
* Don't term libretro on macOS
* Unload game when loading fails
2023-01-20 20:37:56 +01:00
scribam
458b233e16
android: add vibrate compatibility with newer versions
2023-01-18 20:37:10 +01:00
Julien Reichardt
cca7ed6bf7
Cleanup metainfo file
2023-01-18 20:36:30 +01:00
Flyinghead
36e67203a4
Merge remote-tracking branch 'origin/master' into dev
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# Conflicts:
# core/deps/oboe
# core/emulator.cpp
# core/hw/maple/maple_jvs.cpp
# core/rend/gui.cpp
2023-01-17 21:20:14 +01:00
scribam
cbffc5cade
android: misc changes ( #876 )
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* android: add appCategory attribute
* android: remove unnecessary @TargetApi
* android: replace 'for' loop with enhanced 'for'
* android: use java-style array declaration
2023-01-15 20:44:47 +01:00
Flyinghead
329e5ed467
android: allow starting games with intent while a game is running
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stops and unload the current game then starts the new one
2023-01-15 20:02:03 +01:00