flyinghead
ed7bd06f96
win32: multiple mice support. Patch and build SDL
2021-01-21 21:00:46 +01:00
Flyinghead
c03cf8eb45
rend: multi-render, delay swap, refactor main ui loop
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move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead
d960f8e9f5
lightgun: handle screen stretching, rotation and tall aspect ratio
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Issue #139
move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead
2a5b303b70
delete nixprof
2020-11-22 17:37:27 +01:00
Flyinghead
3e3fa08430
input: use btn/axes names in ui. fix mouse btn mapping
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Use button and axis names in mapping UI
Mouse button remapping was impossible
x11: use same config names for window size as sdl/win
2020-11-20 22:10:14 +01:00
Flyinghead
17a2c3644f
ui: add loading screen with cancel button. don't freeze ui on load
2020-04-20 18:52:02 +02:00
scribam
e99aac3575
Remove "using namespace std;"
2020-03-30 23:00:43 +02:00
Flyinghead
0c2e95185c
support for right analog stick. Fix gunsur2 inputs
2020-03-20 16:57:50 +01:00
Flyinghead
4e73af0f94
Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
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Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead
86818389ac
move texture cache to a template class. vulkan: OSD on android
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store texture in the cache map instead of the heap
make related functions member of the class (CollectCleanup, killtex ->
Clear)
refactor common OSD stuff into rend/osd
vulkan support for OSD
2019-10-21 16:39:16 +02:00
Flyinghead
2a89874812
decouple imgui from gles renderer
2019-10-19 18:34:24 +02:00
Flyinghead
6611e9bf5e
gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
2019-10-18 21:57:08 +02:00
Flyinghead
b1defae3f7
vulkan renderer - WIP
2019-10-05 11:50:14 +02:00
Flyinghead
69041912e3
x11: clear window at startup. Set icon and class
2019-09-20 19:02:54 +02:00
scribam
49b7e0682b
Cleanup
2019-09-07 20:36:13 +02:00
scribam
71f03cceae
linux/x11: Remove x11_gl_context_destroy function
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This function is never called and the logic already exists in the x11_window_destroy function
2019-08-22 20:25:22 +02:00
Flyinghead
ad4218d617
audio: use new logging
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other logging changes
2019-07-01 17:17:08 +02:00
Flyinghead
8404c6322c
New logging framework stolen from dolphin
2019-06-30 21:06:46 +02:00
Flyinghead
f29569cf5d
more name change
2019-06-20 23:46:20 +02:00
Flyinghead
eb725f9e66
x11: fix fallback to gl 3.0. fix crash when switching renderer.
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Fallback to GL 3.1 when GL 4.3 isn't available was broken.
Fallback to GL 3.0 instead of 3.1.
Fix crash when switching renderer (per-pixel, per-triangle)
2019-05-10 11:15:44 +02:00
Flyinghead
e8205e568b
naomi/aw: fix atomiswave and naomi inputs
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atomiswave analog axes support
map atomiswave and naomi driving games inputs
2019-04-06 19:36:57 +02:00
Flyinghead
daf4980fc8
input: save assigned maple port of each gamepad
2019-03-29 17:19:18 +01:00
Flyinghead
492e771272
Content browser (WIP)
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Get rid of the renderer thread. It is now the main/UI thread on all
platforms. The emulator runs in a separate thread.
Content browser displayed at startup.
2019-02-25 17:52:53 +01:00
Flyinghead
c6baa4827b
x11: support mouse wheel. ascii text keyboard input
2019-02-24 12:53:49 +01:00
Flyinghead
91e7c45a5c
x11: keyboard and mouse use new input system
2019-02-22 12:56:21 +01:00
Flyinghead
5e65d2a19d
Per-game configuration: create/delete from gui
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Removed unused settings
Per-game setting can override any setting
Built-in per-game settings can be overriden
2019-02-16 14:25:54 +01:00
Flyinghead
8b5c2a3fac
New input handling/mapping system, SDL only for now. Gui wip
2019-02-12 11:30:24 +01:00
Flyinghead
5ef0f74620
win32: keyboard support
2019-02-09 16:22:09 +01:00
Flyinghead
1802c022fd
UI with ImGui
2019-02-06 19:57:13 +01:00
Flyinghead
9ccf0efdea
switch between interpreter and dynarec at runtime
2018-11-11 23:49:41 +01:00
Flyinghead
0702682693
AtomisWave support
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Better AtomisWave platform support
Refreshed flashrom implementaion
AtomisWave carts
Merged rom+bios romsets
2018-11-07 23:27:32 +01:00
Flyinghead
2214af734f
JVS: Fix multiple i/o board problems
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Rotary encoders support for Virtua Golf and Shootout Pool
2018-10-16 15:34:45 +02:00
Flyinghead
ff01e3521b
Better NAOMI JVS emulation
2018-10-11 10:09:28 +02:00
Flyinghead
b47be37b32
Dynamic switching between GL3 - GL4 renderers
2018-10-04 19:44:52 +02:00
Flyinghead
3f791d6f04
Merge OIT renderer into master
2018-10-04 10:29:23 +02:00
Flyinghead
601fafa1ad
Light gun support
2018-10-01 20:34:35 +02:00
Flyinghead
5fe41e5f1f
keyboard: reset released key
2018-09-26 22:58:15 +02:00
Flyinghead
752d254982
X11: keyboard auto-repeat detection
2018-09-26 10:08:49 +02:00
Flyinghead
4547973561
Better mouse handling on X11
2018-09-26 02:00:50 +02:00
Flyinghead
de147549c3
Save states implementation
2018-09-20 19:48:46 +02:00
Flyinghead
7ce4fccb37
Merge remote-tracking branch 'origin/master' into fh/mymaster
2018-09-20 17:28:41 +02:00
Flyinghead
8a2684ff55
Dreamcast mouse emulation
2018-09-18 09:27:16 +02:00
Flyinghead
0e939b5f68
Keyboard: Better keycode mapping, added CTRL. Maple cleanup.
2018-09-08 14:35:46 +02:00
Flyinghead
54d0bdc5e2
Dreamcast keyboard emulation (X11 only for now)
2018-09-06 20:17:28 +02:00
Sven
daae7c8e68
add save states
2018-09-02 09:49:23 -04:00
gameblabla
8a53efec62
Fixes compiling with GLES and X11
2018-08-20 13:17:01 +02:00
Flyinghead
04b84b90e3
Merge master into fh/mymaster
2018-08-13 18:01:24 +02:00
Christoph "baka0815" Schwerdtfeger
21ea713032
X11: Values >= 1 enable keyboard
2018-08-12 15:17:56 +02:00
Flyinghead
9942bfc86e
Merge branch clean-exit-light
2018-08-01 18:02:50 +02:00
Flyinghead
960904c401
Exit cleanly in desktop platforms
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Lighter and cleaner version of the previous PR
2018-07-23 19:52:50 +02:00