Flyinghead
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c37dbae4e4
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android: simple rumble support
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2019-02-23 00:17:59 +01:00 |
Flyinghead
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a39503dd56
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rumble support for xinput and evdev
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2019-02-22 19:23:03 +01:00 |
Flyinghead
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3561b3479d
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win32: invert Y axes of sticks
implement inverted axis in base gamepad device
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2019-02-22 11:35:41 +01:00 |
flyinghead
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94f346a1e0
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win32: use new input system
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2019-02-21 17:57:51 +01:00 |
Flyinghead
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4ae11053ce
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use smart pointers to avoid crash when a gamepad is disconnected
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2019-02-21 14:49:27 +01:00 |
Flyinghead
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8e4e2c67f2
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evdev: use new input system. detect hot-plugged devices with udev
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2019-02-21 12:46:00 +01:00 |
Flyinghead
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b15b8de12b
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android: disconnect the mouse gamepad by default. Don't swallow all
keydowns events
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2019-02-17 18:34:22 +01:00 |
Flyinghead
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3320669bd4
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android: use new input system
support for gamepads and mice on android
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2019-02-13 20:29:49 +01:00 |
Flyinghead
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e82b9c9b18
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android: remove deprecated GL2GLINative activity
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2019-02-12 17:57:11 +01:00 |
Flyinghead
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85b428c2e1
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SDL: gamepad hot-plugging
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2019-02-12 15:56:44 +01:00 |
Flyinghead
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8b5c2a3fac
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New input handling/mapping system, SDL only for now. Gui wip
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2019-02-12 11:30:24 +01:00 |