Commit Graph

10 Commits

Author SHA1 Message Date
Flyinghead e5b1d56a7c rend: split texture conversion routines into their own file 2024-12-14 19:07:18 +01:00
Flyinghead 8cb847940b vk oit: attachment 0 must be loaded too
Issue #1614
2024-09-01 18:41:37 +02:00
Flyinghead 757732d0f8 vk oit: load correct attachment. Only reset pipelines when needed
Fixes partial renders: ECCO initial sequence.
Issue #1614
Don't reset pipelines when resizing framebuffer.
2024-08-29 12:57:10 +02:00
Flyinghead cc56b0fbae vk: multi render support
Fixes Quake III split screen vs. and MSR rear view mirror.
Issue #1511
2024-05-15 14:01:58 +02:00
Flyinghead 0f6e1752e3 rend: clear framebuffer when vram address changes
Fixes top and bottom leftovers from BIOS boot in San Francisco Rush
2049.
Issue #1197
2023-09-25 18:23:26 +02:00
Flyinghead 5722dc90f0 Full framebuffer emulation. Renderer interface changes
Helps for:
Densha de Go! 2, Issue #171
Vigilante 8, Issue #275
Xtreme Sports
Sonic Shuffle
The Ring of the Nibelungen
2022-10-23 16:32:42 +02:00
scribam d715836c40 clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
Flyinghead c03cf8eb45 rend: multi-render, delay swap, refactor main ui loop
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead 8f80b427df vulkan: move oit renderer to own directory 2019-12-04 09:41:27 +01:00