Commit Graph

4209 Commits

Author SHA1 Message Date
Flyinghead e38b0ac01f naomi: delete some unnecessary eeproms
Issue #2023
Fix some warnings
2025-08-14 14:30:20 +02:00
Flyinghead 09b27ddd5c maple: use PantherDC id for full controller. ui: buttons and axes state
Use actual Panther DC identifier for full controller. Fixes KISS: Psycho
Circus.
Issue #2026
Show current state of mapped gamepad buttons and axes in controller
mapping.
2025-08-13 18:26:26 +02:00
Edward Li 3c5c1e0b66 Indentation should use <space> in imgui_impl_vulkan.cpp 2025-08-12 15:40:14 +02:00
Edward Li 3f446a5835 Use target_compile_definitions to disable imgui shell functions for Switch 2025-08-12 15:40:14 +02:00
Edward Li df3c676a04 chmod 644 2025-08-12 15:40:14 +02:00
Edward Li 9ff3ab618c Fix OpenGL3 and Vulkan backend 2025-08-12 15:40:14 +02:00
Edward Li ba33b8c3f7 `IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS` for Switch 2025-08-12 15:40:14 +02:00
Edward Li eab13e85bc minor fixes 2025-08-12 15:40:14 +02:00
Edward Li a1f1c9825a Fix `EllipsisCharCount`
Fonts: Rasterizing ellipsis character from dot as one glyph + avoid preloading if it not needed. 4ff1631b31
2025-08-12 15:40:14 +02:00
Edward Li 43a9c1384a Replace `ImFont->FontSize` with `ImFont->LegacySize` 2025-08-12 15:40:14 +02:00
Edward Li b4ab21a768 Reapply `ImGuiWindowFlags_DragScrolling` 2025-08-12 15:40:14 +02:00
Edward Li 30365d13ef replace with upstream v1.92.1 files 2025-08-12 15:40:14 +02:00
Flyinghead 6fca05f00e sdl: set default axis direction for all axes
Fixes regression with known gamepads.
Only use initial state for unknown controllers.
Issue #2014
2025-07-22 15:24:05 +02:00
Flyinghead 8c07a2e1d6 sdl: detect half-axes using initial state. Fix axis range and direction
Assume that full axes are roughly centered at start up and determine
which axis are half ones, and the axis direction.
Fixes driving wheel pedals range to the expected [0, 32767].
Issue #2014
2025-07-18 11:38:15 +02:00
desyn ffbe266413 bump minimal rcheevos 2025-07-15 15:52:07 +02:00
Flyinghead 738b95d2be miniupnpc: include cstddef before miniupnpc headers
Issue #2010
2025-07-15 15:30:15 +02:00
James 54b06a5c34
Recover DreamLink hardware after load state (#2003) 2025-07-10 20:32:00 +02:00
Flyinghead d3a46a1e33 windows: fix crash caused by regression
introduced by 6ea61b9
Issue #2001
2025-07-08 12:36:52 +02:00
Rikki Gibson 4fe2f4760f DreamConn: do not lock mutex multiple times 2025-07-07 11:28:27 +02:00
Flyinghead c0809d771d dcnet: support for Pro Yakyuu Team de Asobou Net!
Delete fakeTCP power smash cheat (not needed)
Add pro yakyuu team cheats
dcnet: Use same port as power smash for pro yakyuu team
2025-07-07 11:26:08 +02:00
Flyinghead 54ed92e2b0 fix ggpo regression
introduced by 4baf529ff7
2025-07-06 22:18:58 +02:00
Flyinghead 6ea61b9084 android: support 4KB and 16KB page sizes on 64-bit platforms 2025-07-06 22:16:06 +02:00
Flyinghead f3e0f09ca9 upgrade oboe and libadrenotools to latest 2025-07-06 18:51:51 +02:00
scribam 301b1a0f00 input: set InputMapping::INVALID_CODE as constexpr 2025-07-06 18:09:23 +02:00
Flyinghead 5df5c70994 dcnet: Power Smash support 2025-07-03 17:18:46 +02:00
Shockblast 75defb590b fix: added missing addrspace inclusion in settings.cpp for GDB_SERVER 2025-07-01 19:29:16 +02:00
Flyinghead 34f095a91e mingw build fix 2025-06-24 17:19:12 +02:00
Flyinghead 09247b4503 picotcp: use random local UDP port if already in use
Bind to random local UDP port if requested one is in use.
Log to NETWORK instead of MODEM.
Fix get_last_error name conflict with asio.
2025-06-24 16:54:57 +02:00
scribam 109e084e18
deps: update glslang (#1920) 2025-06-24 16:54:29 +02:00
Isaac Marovitz af043c55cd
CMake Refactors (#1979)
Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>
2025-06-24 16:33:12 +02:00
Flyinghead 04999d8969 sh4: fix wince api trace calls 2025-06-21 10:25:52 +02:00
Flyinghead 26b8684e78 serial: don't depend on SerialPTY option on windows
On windows, open serial console window when config::SerialConsole is
enabled. Ignore config::SerialPTY.
2025-06-21 10:23:22 +02:00
Flyinghead eefcb0e05d picotcp: improve ppp dump time resolution 2025-06-21 10:17:09 +02:00
Flyinghead 0897f0ed8a ui: split settings into their own files 2025-06-19 23:13:47 +02:00
Flyinghead 9bdb90e605 vk: add missing pp_Texture vertex param (naomi 2) 2025-06-19 17:48:20 +02:00
Flyinghead c73336a86f boxart: don't save absolute paths for images
Issue #1935
2025-06-17 17:13:27 +02:00
Flyinghead 27318443a7 more atomiswave code into its own files 2025-06-16 22:21:10 +02:00
Flyinghead df93c069f2 sdl: add sdl_gamepad.cpp 2025-06-16 18:50:37 +02:00
Flyinghead 7358f29556 naomi: refactor midiffb into its own file 2025-06-16 18:13:36 +02:00
Flyinghead 8801b2ae16 haptic: add sine effect. implement spring for midi FFB
Add sine effect to haptic api and stop using maple rumble for naomi FFB.
Emulate spring in midi FFB. Thanks to njz3 for his help on decoding the
protocol.
Don't use exponential scale for rumble when using haptic sine effect.

serialize Sh4OCache::writeBack/ThroughBufferCycles
2025-06-16 17:50:36 +02:00
xander-will 71341a27e4
Integer Scaling + Screen-Level Linear Interpolation Options (#1976) 2025-06-13 11:59:15 +02:00
Flyinghead 7e7f645f37 sdl: use SDL_HAPTIC_STEERING_AXIS instead of SDL_HAPTIC_CARTESIAN
tentative fix for Issue #1962
2025-06-13 11:58:19 +02:00
Flyinghead bb5bd71437 Merge remote-tracking branch 'origin/master' into dev 2025-06-07 16:08:03 +02:00
Flyinghead e8217ca0c5 fix input mapping regressions
Emulator keyboard bindings no longer working when UI is open (Exit).
All-ports mapping not being loaded correctly.
All-ports mapping not working on ports B,C and D.
Restore automatic binding of opposite key/axis.
caused by 64b9e51af0
2025-06-07 16:05:34 +02:00
nexus382 64b9e51af0
button mapping multi binds (#1938)
Add button combination mappping support
- Implement tracking of pressed buttons in GamepadDevice
- Add ability to detect button combinations- Fix mapping system to preserve individual button mappings
- Ensure buttons can work both individually and as part of combinations
- Ensured trigger buttons can be the first button in a combination
- Maintained detection state when binding multiple buttons
- Added special handling to recognize both original and normalized trigger codes

---------

Co-authored-by: James Smith <jmsmith86@gmail.com>
2025-06-03 16:28:51 +02:00
nexus382 9b91430513
Flycast UI Themes (#1929)
Added a Theme selection system.
---------
Co-authored-by: James Smith <jmsmith86@gmail.com>
2025-06-01 19:03:42 +02:00
Flyinghead d9ec0cb3ab map dinoking P2 rock button to P1 button 4. Show on vgamepad
Remap player 2 Rock button to player 1 button 4 and display on vgamepad
so it's accessible on mobile devices.
Issue #1969
2025-06-01 10:57:59 +02:00
Flyinghead 39d68ec7fa sdl: don't reset haptic gain to 0 on exit
Issue #1963
2025-06-01 10:52:29 +02:00
Flyinghead 11de0eda13 dx9: half-pixel shift left, not right
Fixes shifting of doom64 screen melt effect
Issue #1939
2025-05-30 18:45:18 +02:00
Flyinghead 27f19a5b54 rend: fix dithering kernel
Use the actual PVR2 dithering kernel (standard 4x4 Bayer matrix) used on
real hardware.
Fixes the screen melt effect of Doom64 (per-pixel only).
Issue #1939
2025-05-26 19:27:02 +02:00