diff --git a/shell/libretro/libretro_core_options_intl.h b/shell/libretro/libretro_core_options_intl.h index 7068a6f4e..450dc3785 100644 --- a/shell/libretro/libretro_core_options_intl.h +++ b/shell/libretro/libretro_core_options_intl.h @@ -44667,18 +44667,18 @@ struct retro_core_options_v2 options_ro = { #define CATEGORY_VMU_INFO_0_RU NULL #define CATEGORY_HACKS_LABEL_RU "Хаки эмуляции" #define CATEGORY_HACKS_INFO_0_RU NULL -#define CORE_OPTION_NAME_BOOT_TO_BIOS_LABEL_RU NULL -#define CORE_OPTION_NAME_BOOT_TO_BIOS_INFO_0_RU NULL +#define CORE_OPTION_NAME_BOOT_TO_BIOS_LABEL_RU "Загрузка в BIOS (требуется перезапуск)" +#define CORE_OPTION_NAME_BOOT_TO_BIOS_INFO_0_RU "Загружаться непосредственно в меню Dreamcast BIOS." #define CORE_OPTION_NAME_HLE_BIOS_LABEL_RU NULL -#define CORE_OPTION_NAME_HLE_BIOS_INFO_0_RU NULL -#define CORE_OPTION_NAME_OIT_ABUFFER_SIZE_LABEL_RU NULL +#define CORE_OPTION_NAME_HLE_BIOS_INFO_0_RU "Принудительно использовать высокоуровневую эмуляцию BIOS." +#define CORE_OPTION_NAME_OIT_ABUFFER_SIZE_LABEL_RU "Размер накопительного пикс. буфера (требуется перезапуск)" #define CORE_OPTION_NAME_OIT_ABUFFER_SIZE_INFO_0_RU "Большие значения могут требоваться для правильного отображения высоких разрешений." -#define OPTION_VAL_512MB_RU NULL -#define OPTION_VAL_1GB_RU NULL -#define OPTION_VAL_2GB_RU NULL -#define OPTION_VAL_4GB_RU NULL -#define CORE_OPTION_NAME_INTERNAL_RESOLUTION_LABEL_RU NULL -#define CORE_OPTION_NAME_INTERNAL_RESOLUTION_INFO_0_RU NULL +#define OPTION_VAL_512MB_RU "512 МБ" +#define OPTION_VAL_1GB_RU "1 ГБ" +#define OPTION_VAL_2GB_RU "2 ГБ" +#define OPTION_VAL_4GB_RU "4 ГБ" +#define CORE_OPTION_NAME_INTERNAL_RESOLUTION_LABEL_RU "Внутреннее разрешение (требуется перезапуск)" +#define CORE_OPTION_NAME_INTERNAL_RESOLUTION_INFO_0_RU "Настройка разрешения рендеринга." #define OPTION_VAL_320X240_RU NULL #define OPTION_VAL_640X480_RU NULL #define OPTION_VAL_800X600_RU NULL @@ -44707,9 +44707,9 @@ struct retro_core_options_v2 options_ro = { #define OPTION_VAL_12160X9120_RU NULL #define OPTION_VAL_12800X9600_RU NULL #define CORE_OPTION_NAME_SCREEN_ROTATION_LABEL_RU "Положение экрана" -#define OPTION_VAL_HORIZONTAL_RU NULL -#define OPTION_VAL_VERTICAL_RU NULL -#define CORE_OPTION_NAME_ALPHA_SORTING_LABEL_RU NULL +#define OPTION_VAL_HORIZONTAL_RU "Горизонтальная" +#define OPTION_VAL_VERTICAL_RU "Вертикальная" +#define CORE_OPTION_NAME_ALPHA_SORTING_LABEL_RU "Альфа-сортировка" #define OPTION_VAL_PER_STRIP_FAST_LEAST_ACCURATE_RU NULL #define OPTION_VAL_PER_TRIANGLE_NORMAL_RU NULL #define OPTION_VAL_PER_PIXEL_ACCURATE_RU NULL @@ -44838,7 +44838,7 @@ struct retro_core_options_v2 options_ro = { #define OPTION_VAL_LIGHT_YELLOW_26_RU NULL #define OPTION_VAL_LIGHT_YELLOW_2_27_RU NULL #define OPTION_VAL_WHITE_28_RU "Белый" -#define CORE_OPTION_NAME_VMU1_PIXEL_OFF_COLOR_LABEL_RU NULL +#define CORE_OPTION_NAME_VMU1_PIXEL_OFF_COLOR_LABEL_RU "Цвет выкл. пикселей VMU 1" #define CORE_OPTION_NAME_VMU1_SCREEN_OPACITY_LABEL_RU NULL #define OPTION_VAL_40_RU NULL #define OPTION_VAL_50_RU NULL @@ -44851,19 +44851,19 @@ struct retro_core_options_v2 options_ro = { #define CORE_OPTION_NAME_VMU2_SCREEN_POSITION_LABEL_RU NULL #define CORE_OPTION_NAME_VMU2_SCREEN_SIZE_MULT_LABEL_RU NULL #define CORE_OPTION_NAME_VMU2_PIXEL_ON_COLOR_LABEL_RU NULL -#define CORE_OPTION_NAME_VMU2_PIXEL_OFF_COLOR_LABEL_RU NULL +#define CORE_OPTION_NAME_VMU2_PIXEL_OFF_COLOR_LABEL_RU "Цвет выкл. пикселей VMU 2" #define CORE_OPTION_NAME_VMU2_SCREEN_OPACITY_LABEL_RU NULL #define CORE_OPTION_NAME_VMU3_SCREEN_DISPLAY_LABEL_RU NULL #define CORE_OPTION_NAME_VMU3_SCREEN_POSITION_LABEL_RU NULL #define CORE_OPTION_NAME_VMU3_SCREEN_SIZE_MULT_LABEL_RU NULL #define CORE_OPTION_NAME_VMU3_PIXEL_ON_COLOR_LABEL_RU NULL -#define CORE_OPTION_NAME_VMU3_PIXEL_OFF_COLOR_LABEL_RU NULL +#define CORE_OPTION_NAME_VMU3_PIXEL_OFF_COLOR_LABEL_RU "Цвет выкл. пикселей VMU 3" #define CORE_OPTION_NAME_VMU3_SCREEN_OPACITY_LABEL_RU NULL #define CORE_OPTION_NAME_VMU4_SCREEN_DISPLAY_LABEL_RU NULL #define CORE_OPTION_NAME_VMU4_SCREEN_POSITION_LABEL_RU NULL #define CORE_OPTION_NAME_VMU4_SCREEN_SIZE_MULT_LABEL_RU NULL #define CORE_OPTION_NAME_VMU4_PIXEL_ON_COLOR_LABEL_RU NULL -#define CORE_OPTION_NAME_VMU4_PIXEL_OFF_COLOR_LABEL_RU NULL +#define CORE_OPTION_NAME_VMU4_PIXEL_OFF_COLOR_LABEL_RU "Цвет выкл. пикселей VMU 4" #define CORE_OPTION_NAME_VMU4_SCREEN_OPACITY_LABEL_RU NULL #define CORE_OPTION_NAME_SHOW_LIGHTGUN_SETTINGS_LABEL_RU NULL #define CORE_OPTION_NAME_SHOW_LIGHTGUN_SETTINGS_INFO_0_RU NULL