enable Copy to VRAM for a bunch of games

Worms World Party (US)
Hundred Swords
Musapey's Choco Marker (dreamcast)
Choco Marker (naomi)
Sister Princess Premium Edition
Sentimental Graffiti 1 & 2
Kanon
Aikagi
AIR
Issue #1265
This commit is contained in:
Flyinghead 2023-10-27 14:56:28 +02:00
parent 93e47dd410
commit f640b32cc9
1 changed files with 22 additions and 3 deletions

View File

@ -94,7 +94,9 @@ static void loadSpecialSettings()
|| prod_id == "HDR-0078" || prod_id == "HDR-0078"
// JSR (EU) // JSR (EU)
|| prod_id == "MK-5105850" || prod_id == "MK-5105850"
// Worms World Party // Worms World Party (US)
|| prod_id == "T22904N"
// Worms World Party (EU)
|| prod_id == "T7016D 50" || prod_id == "T7016D 50"
// Shenmue (US) // Shenmue (US)
|| prod_id == "MK-51059" || prod_id == "MK-51059"
@ -125,7 +127,23 @@ static void loadSpecialSettings()
// Sakura Taisen 1 // Sakura Taisen 1
|| prod_id == "HDR-0072" || prod_id == "HDR-0072"
// Sakura Taisen 3 // Sakura Taisen 3
|| prod_id == "HDR-0152") || prod_id == "HDR-0152"
// Hundred Swords
|| prod_id == "HDR-0124"
// Musapey's Choco Marker
|| prod_id == "T23203M"
// Sister Princess Premium Edition
|| prod_id == "T27802M"
// Sentimental Graffiti
|| prod_id == "T20128M"
// Sentimental Graffiti 2
|| prod_id == "T20104M"
// Kanon
|| prod_id == "T20105M"
// Aikagi
|| prod_id == "T20130M"
// AIR
|| prod_id == "T20112M")
{ {
INFO_LOG(BOOT, "Enabling RTT Copy to VRAM for game %s", prod_id.c_str()); INFO_LOG(BOOT, "Enabling RTT Copy to VRAM for game %s", prod_id.c_str());
config::RenderToTextureBuffer.override(true); config::RenderToTextureBuffer.override(true);
@ -288,7 +306,8 @@ static void loadSpecialSettings()
INFO_LOG(BOOT, "Enabling translucent depth multipass for game %s", prod_id.c_str()); INFO_LOG(BOOT, "Enabling translucent depth multipass for game %s", prod_id.c_str());
config::TranslucentPolygonDepthMask.override(true); config::TranslucentPolygonDepthMask.override(true);
} }
if (prod_id == "BEACH SPIKERS JAPAN") if (prod_id == "BEACH SPIKERS JAPAN"
|| prod_id == "CHOCO MARKER")
{ {
INFO_LOG(BOOT, "Enabling RTT Copy to VRAM for game %s", prod_id.c_str()); INFO_LOG(BOOT, "Enabling RTT Copy to VRAM for game %s", prod_id.c_str());
config::RenderToTextureBuffer.override(true); config::RenderToTextureBuffer.override(true);