dreamconn: open pause menu when LT+RT+Start is pressed

Issue #1305
This commit is contained in:
Flyinghead 2024-12-28 15:39:11 +01:00
parent 10aaec1619
commit ee1a7167f6
2 changed files with 54 additions and 0 deletions

View File

@ -20,6 +20,7 @@
#ifdef USE_DREAMCONN
#include "hw/maple/maple_devs.h"
#include "ui/gui.h"
#include <cfg/option.h>
#include <SDL.h>
#include <asio.hpp>
@ -156,6 +157,47 @@ void DreamConnGamepad::handleEvent(Event event, void *arg)
createDreamConnDevices(gamepad->dreamconn, event == Event::Start);
}
bool DreamConnGamepad::gamepad_btn_input(u32 code, bool pressed)
{
if (!is_detecting_input() && input_mapper)
{
DreamcastKey key = input_mapper->get_button_id(0, code);
if (key == DC_BTN_START) {
startPressed = pressed;
checkKeyCombo();
}
}
else {
startPressed = false;
}
return SDLGamepad::gamepad_btn_input(code, pressed);
}
bool DreamConnGamepad::gamepad_axis_input(u32 code, int value)
{
if (!is_detecting_input())
{
if (code == leftTrigger) {
ltrigPressed = value > 0;
checkKeyCombo();
}
else if (code == rightTrigger) {
rtrigPressed = value > 0;
checkKeyCombo();
}
}
else {
ltrigPressed = false;
rtrigPressed = false;
}
return SDLGamepad::gamepad_axis_input(code, value);
}
void DreamConnGamepad::checkKeyCombo() {
if (ltrigPressed && rtrigPressed && startPressed)
gui_open_settings();
}
#else
void DreamConn::connect() {
@ -174,4 +216,10 @@ DreamConnGamepad::~DreamConnGamepad() {
void DreamConnGamepad::set_maple_port(int port) {
SDLGamepad::set_maple_port(port);
}
bool DreamConnGamepad::gamepad_btn_input(u32 code, bool pressed) {
return SDLGamepad::gamepad_btn_input(code, pressed);
}
bool DreamConnGamepad::gamepad_axis_input(u32 code, int value) {
return SDLGamepad::gamepad_axis_input(code, value);
}
#endif

View File

@ -86,10 +86,16 @@ public:
~DreamConnGamepad();
void set_maple_port(int port) override;
bool gamepad_btn_input(u32 code, bool pressed) override;
bool gamepad_axis_input(u32 code, int value) override;
static bool isDreamConn(int deviceIndex);
private:
static void handleEvent(Event event, void *arg);
void checkKeyCombo();
std::shared_ptr<DreamConn> dreamconn;
bool ltrigPressed = false;
bool rtrigPressed = false;
bool startPressed = false;
};