Verify a player is assigned to the key before checking L / R
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@ -520,7 +520,7 @@ public class GL2JNIActivity extends Activity {
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playerNum = -1;
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}
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if (playerNum != -1) {
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if (playerNum != null && playerNum != -1) {
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float x = -1, y = -1;
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String[] players = getResources().getStringArray(R.array.controllers);
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String id = "_" + players[playerNum].substring(
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