diff --git a/core/hw/pvr/Renderer_if.cpp b/core/hw/pvr/Renderer_if.cpp index baae01283..c4d4a019f 100644 --- a/core/hw/pvr/Renderer_if.cpp +++ b/core/hw/pvr/Renderer_if.cpp @@ -62,7 +62,7 @@ u32 VertexCount=0; u32 FrameCount=1; -Renderer* rend; +Renderer* renderer; cResetEvent rs(false,true); cResetEvent re(false,true); @@ -83,13 +83,13 @@ bool rend_single_frame() } while (!_pvrrc); - bool proc = rend->Process(_pvrrc); + bool proc = renderer->Process(_pvrrc); re.Set(); - bool do_swp = proc && rend->Render(); + bool do_swp = proc && renderer->Render(); if (do_swp) - rend->DrawOSD(); + renderer->DrawOSD(); //clear up & free data .. FinishRender(_pvrrc); @@ -128,15 +128,15 @@ void* rend_thread(void* p) - if (!rend->Init()) + if (!renderer->Init()) die("rend->init() failed\n"); - rend->Resize(640,480); + renderer->Resize(640, 480); for(;;) { if (rend_single_frame()) - rend->Present(); + renderer->Present(); } } @@ -220,13 +220,13 @@ bool rend_init() { #if NO_REND - rend = rend_norend(); + renderer = rend_norend(); #else #if HOST_OS == OS_WINDOWS - rend = settings.pvr.rend == 0 ? rend_GLES2() : rend_D3D11() ; + renderer = settings.pvr.rend == 0 ? rend_GLES2() : rend_D3D11(); #else - rend = rend_GLES2(); + renderer = rend_GLES2(); #endif #endif