ggpo: add frame delay to settings (#343)
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@ -117,6 +117,7 @@ OptionString DNS("DNS", "46.101.91.123", "network");
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OptionString NetworkServer("server", "", "network");
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Option<bool> EmulateBBA("EmulateBBA", false, "network");
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Option<bool> GGPOEnable("GGPO", false, "network");
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Option<int> GGPODelay("GGPODelay", 0, "network");
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#ifdef SUPPORT_DISPMANX
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Option<bool> DispmanxMaintainAspect("maintain_aspect", true, "dispmanx");
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@ -412,6 +412,7 @@ extern OptionString DNS;
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extern OptionString NetworkServer;
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extern Option<bool> EmulateBBA;
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extern Option<bool> GGPOEnable;
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extern Option<int> GGPODelay;
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#ifdef SUPPORT_DISPMANX
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extern Option<bool> DispmanxMaintainAspect;
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@ -361,7 +361,7 @@ void startSession(int localPort, int localPlayerNum)
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ggpoSession = nullptr;
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return;
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}
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// ggpo_set_frame_delay(ggpoSession, localPlayer, FRAME_DELAY);
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ggpo_set_frame_delay(ggpoSession, localPlayer, config::GGPODelay.get());
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size_t colon = config::NetworkServer.get().find(':');
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std::string peerIp = config::NetworkServer.get().substr(0, colon);
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@ -512,6 +512,12 @@ void displayStats()
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ImGui::Text("Send Q");
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ImGui::ProgressBar(stats.network.send_queue_len / 10.f, ImVec2(-1, 10.f * scaling), "");
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// Frame Delay
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ImGui::Text("Delay");
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std::string delay = std::to_string(config::GGPODelay.get());
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ImGui::SameLine(ImGui::GetContentRegionAvail().x - ImGui::CalcTextSize(delay.c_str()).x);
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ImGui::Text("%s", delay.c_str());
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// Ping
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ImGui::Text("Ping");
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std::string ping = std::to_string(stats.network.ping);
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@ -1719,6 +1719,9 @@ static void gui_display_settings()
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ImGui::SameLine();
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ShowHelpMarker("Your peer IP address and optional port");
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config::NetworkServer.set(server_name);
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OptionSlider("Frame Delay", config::GGPODelay, 0, 20,
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"Sets Frame Delay, advisable for sessions with ping >100 ms");
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}
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else if (config::NetworkEnable)
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{
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@ -109,6 +109,7 @@ OptionString DNS("", "46.101.91.123");
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OptionString NetworkServer("", "");
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Option<bool> EmulateBBA("", false); // TODO
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Option<bool> GGPOEnable("", false);
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Option<int> GGPODelay("", 0);
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// Maple
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