Create maple devices on Linux. Default to 2 VMUs per controller
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@ -100,17 +100,19 @@ void mcfg_CreateDevicesFromConfig()
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if (numberOfControl > 4)
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numberOfControl = 4;
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for (int i = 0; i < numberOfControl; i++){
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for (int i = 0; i < numberOfControl; i++)
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{
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mcfg_Create(MDT_SegaController, i, 5);
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// Default to two VMUs on each controller
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mcfg_Create(MDT_SegaVMU, i, 0);
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mcfg_Create(MDT_SegaVMU, i, 1);
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}
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if (settings.input.DCKeyboard && numberOfControl < 4)
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mcfg_Create(MDT_Keyboard, numberOfControl++, 5);
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if (settings.input.DCMouse != 0 && numberOfControl < 4)
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mcfg_Create(MDT_Mouse, numberOfControl++, 5);
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// Default to two VMUs on controller 1
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mcfg_Create(MDT_SegaVMU, 0, 0);
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mcfg_Create(MDT_SegaVMU, 0, 1);
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}
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void mcfg_DestroyDevices()
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@ -13,6 +13,7 @@
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#include <sys/mman.h>
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#include <sys/time.h>
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#include "hw/sh4/dyna/blockmanager.h"
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#include "hw/maple/maple_cfg.h"
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#include <unistd.h>
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#if defined(TARGET_EMSCRIPTEN)
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@ -121,6 +122,10 @@ void os_SetupInput()
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#if defined(USE_SDL)
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input_sdl_init();
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#endif
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#if DC_PLATFORM == DC_PLATFORM_DREAMCAST
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mcfg_CreateDevicesFromConfig();
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#endif
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}
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void UpdateInputState(u32 port)
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