Build iOS libretro core

This commit is contained in:
Eric Warmenhoven 2023-04-25 21:35:56 -04:00 committed by flyinghead
parent 1fe7352ed0
commit d3a3cab425
5 changed files with 73 additions and 3 deletions

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@ -28,6 +28,12 @@
CORE_ARGS: -DLIBRETRO=ON -G Xcode -DCMAKE_BUILD_TYPE=Release
EXTRA_PATH: Release
.core-defs-ios-arm64:
extends: .core-defs
variables:
CORE_ARGS: -DLIBRETRO=ON -G Xcode -DCMAKE_BUILD_TYPE=Release
EXTRA_PATH: Release-iphoneos
.core-defs-android:
extends: .core-defs
script:
@ -62,6 +68,10 @@ include:
- project: 'libretro-infrastructure/ci-templates'
file: '/android-cmake.yml'
# iOS arm64
- project: 'libretro-infrastructure/ci-templates'
file: '/ios-cmake.yml'
################################## CONSOLES ################################
# Nintendo Switch
# - project: 'libretro-infrastructure/ci-templates'
@ -139,6 +149,11 @@ android-x86:
- .libretro-android-cmake-x86
- .core-defs-android
libretro-build-ios-arm64:
extends:
- .libretro-ios-cmake-arm64
- .core-defs-ios-arm64
################################### CONSOLES #################################
# Nintendo Switch
#libretro-build-libnx-aarch64:

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@ -52,7 +52,7 @@ option(ENABLE_GDB_SERVER "Build with GDB debugging support" OFF)
option(ENABLE_DC_PROFILER "Build with support for target machine (SH4) profiler" OFF)
option(ENABLE_FC_PROFILER "Build with support for host app (Flycast) profiler" OFF)
if(IOS)
if(IOS AND NOT LIBRETRO)
set(USE_VULKAN OFF CACHE BOOL "Force vulkan off" FORCE)
endif()
@ -122,7 +122,10 @@ elseif(LIBRETRO)
else()
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--no-undefined")
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "flycast_libretro")
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "flycast_libretro"
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO"
XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY ""
)
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
target_compile_definitions(${PROJECT_NAME} PRIVATE LIBRETRO)
@ -130,6 +133,11 @@ elseif(LIBRETRO)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES GLES3 HAVE_OPENGLES HAVE_OPENGLES3)
find_library(GLES3_LIBRARIES NAMES GLESv3 GLESv2 NO_CACHE REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE ${GLES3_LIBRARIES})
elseif(IOS)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES GLES3 HAVE_OPENGLES HAVE_OPENGLES3)
find_library(OPENGLES OpenGLES)
find_library(GLKIT GLKit)
target_link_libraries(${PROJECT_NAME} PRIVATE ${OPENGLES} ${GLKIT})
elseif(USE_GLES2)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES GLES2 HAVE_OPENGLES HAVE_OPENGLES2)
if(USE_VIDEOCORE)
@ -697,7 +705,7 @@ if(LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
core/deps/libretro-common/glsm/glsm.c
core/deps/libretro-common/glsym/rglgen.c)
if(ANDROID OR USE_GLES)
if(ANDROID OR IOS OR USE_GLES)
target_sources(${PROJECT_NAME} PRIVATE core/deps/libretro-common/glsym/glsym_es3.c)
elseif(USE_GLES2)
target_sources(${PROJECT_NAME} PRIVATE core/deps/libretro-common/glsym/glsym_es2.c)

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@ -1767,6 +1767,39 @@ enum retro_mod
* (see enum retro_savestate_context)
*/
#define RETRO_ENVIRONMENT_GET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE_SUPPORT (73 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* struct retro_hw_render_context_negotiation_interface * --
* Before calling SET_HW_RNEDER_CONTEXT_NEGOTIATION_INTERFACE, a core can query
* which version of the interface is supported.
*
* Frontend looks at interface_type and returns the maximum supported
* context negotiation interface version.
* If the interface_type is not supported or recognized by the frontend, a version of 0
* must be returned in interface_version and true is returned by frontend.
*
* If this environment call returns true with interface_version greater than 0,
* a core can always use a negotiation interface version larger than what the frontend returns, but only
* earlier versions of the interface will be used by the frontend.
* A frontend must not reject a negotiation interface version that is larger than
* what the frontend supports. Instead, the frontend will use the older entry points that it recognizes.
* If this is incompatible with a particular core's requirements, it can error out early.
*
* Backwards compatibility note:
* This environment call was introduced after Vulkan v1 context negotiation.
* If this environment call is not supported by frontend - i.e. the environment call returns false -
* only Vulkan v1 context negotiation is supported (if Vulkan HW rendering is supported at all).
* If a core uses Vulkan negotiation interface with version > 1, negotiation may fail unexpectedly.
* All future updates to the context negotiation interface implies that frontend must support
* this environment call to query support.
*/
#define RETRO_ENVIRONMENT_GET_JIT_CAPABLE 74
/* bool * --
* Result is set to true if the frontend has already verified JIT can be
* used, mainly for use iOS/tvOS. On other platforms the result is true.
*/
/* VFS functionality */
/* File paths:

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@ -18,6 +18,10 @@
*/
#pragma once
#if defined(LIBRETRO) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGLES))
#if defined(TARGET_IPHONE) //apple-specific ogles3 headers
#include <OpenGLES/ES3/gl.h>
#include <OpenGLES/ES3/glext.h>
#endif
#include "gl_context.h"
#include <libretro.h>
#include <glsm/glsm.h>

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@ -1793,6 +1793,16 @@ static bool set_dx11_hw_render()
// Loading/unloading games
bool retro_load_game(const struct retro_game_info *game)
{
#if defined(IOS)
bool can_jit;
if (environ_cb(RETRO_ENVIRONMENT_GET_JIT_CAPABLE, &can_jit) && !can_jit) {
// jit is required both for performance and for audio. trying to run
// without the jit will cause a crash.
gui_display_notification("Cannot run without JIT", 5000);
return false;
}
#endif
NOTICE_LOG(BOOT, "retro_load_game: %s", game->path);
extract_basename(g_base_name, game->path, sizeof(g_base_name));