android build fix
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@ -622,3 +622,6 @@ template void texture_VQ<convBMP_TW<pp_565>, u16>(PixelBuffer<u16>* pb,u8* p_in,
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void DePosterize(u32* source, u32* dest, int width, int height);
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void DePosterize(u32* source, u32* dest, int width, int height);
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void UpscalexBRZ(int factor, u32* source, u32* dest, int width, int height, bool has_alpha);
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void UpscalexBRZ(int factor, u32* source, u32* dest, int width, int height, bool has_alpha);
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#undef clamp
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