Snap: Added README for snap, played around with snapcraft.yaml and updated root README with snapcraft status
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README.md
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README.md
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[](https://build.snapcraft.io/user/reicast/reicast-emulator)
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reicast
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===========
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reicast is a multi-platform Sega Dreamcast emulator.
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**reicast** is a multi-platform Sega Dreamcast emulator.
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This is a developer-oriented resource, if you just want bins head over to http://reicast.com/
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For development discussion, join [#reicast in freenode](https://webchat.freenode.net/?channels=reicast)
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or stop by the [reicast Discord server](http://discord.gg/Hc6CF72)
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Caution
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-------
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The source is a mess, and dragons might eat your cat when you clone this project. We're working on cleaning things up, but don't hold your breath. Why don't you lend a hand?
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Rebranding/(hard)forks
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----------------
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If you are interested into further porting/adapting/whatever, *please* don't fork off. I hate that. Really.
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If you are interested into further porting/adapting/whatever, *please* do not fork off.
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We hate that. **Really**.
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Let's try to keep everything under a single project :)
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@ -28,7 +27,8 @@ Bugs that do not include a form may be closed until it is filled out.
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Contributing
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------------
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For small/one-off fixes a PR from a github fork is alright. For longer term collaboration we prefer to use namespaced branches in the form of `<username>/<whatever>` in the main repo.
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- For small/one-off fixes, a PR from a GitHub fork is alright.
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- For longer term collaboration, we prefer to use namespaced branches in the form of `<username>/<whatever>` in the main repo.
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Before you work on something major, make sure to check the issue tracker to coordinate with other contributors, and open an issue to get feedback before doing big changes/PRs. It is always polite to check the history of the code you're working on and collaborate with the people that have worked on it. You can introduce yourself in [Meet the team](https://github.com/reicast/reicast-emulator/issues/1113).
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@ -109,23 +109,26 @@ Or open the .xcodeproj in Xcode and hit "Build".
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Building for Linux
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------------------
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Requirements:
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* build-essential
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* libasound2
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* libegl1-mesa-dev
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* libgles2-mesa-dev
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* libasound2-dev
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* mesa-common-dev
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* libgl1-mesa-dev
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From project root directory:
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### Using traditional make
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- Requirements:
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* build-essential
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* libasound2
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* libegl1-mesa-dev
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* libgles2-mesa-dev
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* libasound2-dev
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* mesa-common-dev
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* libgl1-mesa-dev
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- From project root directory:
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```
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cd shell/linux
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make
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```
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### Using snap
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- Refer to our [snap README](https:github.com/reicast/reicast-emulator/snap/README.md)
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Translations
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------------
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New and updated translations are always appreciated!
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@ -178,7 +181,6 @@ Our IRC channel is [#reicast @ chat.freenode.net](irc://chat.freenode.net/reicas
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The original reicast team consisted of drk||Raziel (mostly just writing code),
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PsyMan (debugging/testing and everything else) and a little bit of gb_away
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Special thanks
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--------------
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In previous iterations a lot of people have worked on this, notably David
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@ -186,3 +188,4 @@ Miller (aka, ZeZu), the nullDC team, friends from #pcsx2 and all over the world
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[](https://bitdeli.com/free "Bitdeli Badge")
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[](https://build.snapcraft.io/user/reicast/reicast-emulator)
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# General Notes
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---
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Snap is a **squashfs** used to distribute applications on Linux targets in a
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**secure**, **easy** and **maintainable** fashion.
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[Snap commands official reference](https://docs.snapcraft.io/reference/snap-command)
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# Installation
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---
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### Installing snap
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- Info on installing snap can be found at: [The official snap installation guide](https://docs.snapcraft.io/core/install)
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- For more info check: [Complete snap usage article](https://itsfoss.com/use-snap-packages-ubuntu-16-04/)
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- Most Linux distros are covered there. If you encounter a problem contact us @
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lx0@emudev.org.
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### Installing reicast
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- To install **reicast** (after having snap setup), simply run:
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```bash
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snap install reicast --edge
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```
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- This will get the latest master build for **reicast**.
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- _If it fails_, run it with **sudo**.
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# Developer Notes
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---
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- snap and snapcraft info:
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* Snapcraft is a command line tool used to build snaps.
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* For now, all snaps should be built to run against the ‘Series 16’ core.
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* Snaps are built to run against a base snap containing a minimal common runtime environment.
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* The best experience is generally to use a clean Ubuntu 16.04.3 LTS system or LXD containers or VM running Ubuntu 16.04.3.
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* Snapcraft is itself available as a snap.
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* Snapcraft builds on top of tools like autotools, make, and cmake to create snaps for people to install on Linux.
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- Additional Links:
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* [The snapcraft syntax](https://docs.snapcraft.io/build-snaps/syntax#parts)
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* [Snapcraft commands reference](https://docs.snapcraft.io/reference/snapcraft-command)
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* [Snapcraft plugins reference](https://docs.snapcraft.io/reference/plugins/)
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@ -1,12 +1,13 @@
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name: reicast
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version: git
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summary: Reicast
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summary: Reicast -- The fastest Dreamcast Emulator
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description: |
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Reicast is a Sega Dreamcast emulator. It is designed to run dreamcast games
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Reicast is a Sega Dreamcast emulator. It is designed to run Dreamcast games
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and homebrew in x86, x64 and aarch64 based platforms.
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grade: stable
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icon: shell/linux/reicast.png
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confinement: strict
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# architectures: all
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apps:
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reicast:
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@ -41,3 +42,11 @@ parts:
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stage-packages:
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- libevdev2
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after: [desktop-gtk2, alsa]
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# use prime to select specific packages
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# TODOS:
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# * have to setup docker image to test on clean environment for further customization
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# * add a stable channel and all the specific releases
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# * research on cmake usage with snapcraft
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# * research on gradle integration for android testing
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