From c9d8222889af54b8854c9ae60662cd6e45292627 Mon Sep 17 00:00:00 2001 From: Flyinghead Date: Sun, 26 Apr 2020 11:27:45 +0200 Subject: [PATCH] input: don't exit when mapping the exit key --- core/input/gamepad_device.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/input/gamepad_device.cpp b/core/input/gamepad_device.cpp index d4ec35250..e1bf9eafa 100644 --- a/core/input/gamepad_device.cpp +++ b/core/input/gamepad_device.cpp @@ -53,6 +53,7 @@ bool GamepadDevice::gamepad_btn_input(u32 code, bool pressed) { _input_detected(code); _input_detected = nullptr; + return true; } if (!input_mapper || _maple_port < 0 || _maple_port >= (int)ARRAY_SIZE(kcode)) return false; @@ -158,6 +159,7 @@ bool GamepadDevice::gamepad_axis_input(u32 code, int value) { _input_detected(code); _input_detected = NULL; + return true; } if (!input_mapper || _maple_port < 0 || _maple_port >= (int)ARRAY_SIZE(kcode)) return false;