Force all allocates > 32bits on x64 debug mode to find porting issues

This commit is contained in:
Stefanos Kornilios Mitsis Poiitidis 2014-12-11 14:00:53 +01:00
parent 2f171e3596
commit c69934f839
1 changed files with 96 additions and 0 deletions

View File

@ -439,8 +439,104 @@ void* tick_th(void* p)
cThread tick_thd(&tick_th,0); cThread tick_thd(&tick_th,0);
void ReserveBottomMemory()
{
#if defined(_WIN64) && defined(_DEBUG)
static bool s_initialized = false;
if ( s_initialized )
return;
s_initialized = true;
// Start by reserving large blocks of address space, and then
// gradually reduce the size in order to capture all of the
// fragments. Technically we should continue down to 64 KB but
// stopping at 1 MB is sufficient to keep most allocators out.
const size_t LOW_MEM_LINE = 0x100000000LL;
size_t totalReservation = 0;
size_t numVAllocs = 0;
size_t numHeapAllocs = 0;
size_t oneMB = 1024 * 1024;
for (size_t size = 256 * oneMB; size >= oneMB; size /= 2)
{
for (;;)
{
void* p = VirtualAlloc(0, size, MEM_RESERVE, PAGE_NOACCESS);
if (!p)
break;
if ((size_t)p >= LOW_MEM_LINE)
{
// We don't need this memory, so release it completely.
VirtualFree(p, 0, MEM_RELEASE);
break;
}
totalReservation += size;
++numVAllocs;
}
}
// Now repeat the same process but making heap allocations, to use up
// the already reserved heap blocks that are below the 4 GB line.
HANDLE heap = GetProcessHeap();
for (size_t blockSize = 64 * 1024; blockSize >= 16; blockSize /= 2)
{
for (;;)
{
void* p = HeapAlloc(heap, 0, blockSize);
if (!p)
break;
if ((size_t)p >= LOW_MEM_LINE)
{
// We don't need this memory, so release it completely.
HeapFree(heap, 0, p);
break;
}
totalReservation += blockSize;
++numHeapAllocs;
}
}
// Perversely enough the CRT doesn't use the process heap. Suck up
// the memory the CRT heap has already reserved.
for (size_t blockSize = 64 * 1024; blockSize >= 16; blockSize /= 2)
{
for (;;)
{
void* p = malloc(blockSize);
if (!p)
break;
if ((size_t)p >= LOW_MEM_LINE)
{
// We don't need this memory, so release it completely.
free(p);
break;
}
totalReservation += blockSize;
++numHeapAllocs;
}
}
// Print diagnostics showing how many allocations we had to make in
// order to reserve all of low memory, typically less than 200.
char buffer[1000];
sprintf_s(buffer, "Reserved %1.3f MB (%d vallocs,"
"%d heap allocs) of low-memory.\n",
totalReservation / (1024 * 1024.0),
(int)numVAllocs, (int)numHeapAllocs);
OutputDebugStringA(buffer);
#endif
}
int CALLBACK WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShowCmd) int CALLBACK WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShowCmd)
{ {
ReserveBottomMemory();
tick_thd.Start(); tick_thd.Start();
int argc=0; int argc=0;