ci: build uwp for ARM64 and Win32
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@ -7,6 +7,10 @@ jobs:
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name: UWP
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runs-on: windows-latest
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strategy:
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matrix:
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arch: [ Win32, x64, ARM64 ]
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steps:
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- uses: actions/checkout@v4
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with:
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@ -15,7 +19,7 @@ jobs:
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- name: CMake
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run: |
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cmake -B build -DCMAKE_BUILD_TYPE=Release -G "Visual Studio 17 2022" -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.22000.0
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cmake -B build -DCMAKE_BUILD_TYPE=Release -G "Visual Studio 17 2022" -A ${{ matrix.arch }} -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.22000.0
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cmake --build build --config Release -- /m
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shell: cmd
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@ -24,7 +28,7 @@ jobs:
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- name: Package app
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run: |
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mkdir build\artifact
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cd build\AppPackages\flycast\flycast_*_x64_Test
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cd build\AppPackages\flycast\flycast_*_Test
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mkdir tmp
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ren *.msix flycast.msix
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makeappx.exe unpack /p .\flycast.msix /d tmp
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@ -37,7 +41,7 @@ jobs:
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- uses: actions/upload-artifact@v4
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with:
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name: flycast-uwp
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name: flycast-uwp-${{ matrix.arch }}
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path: build/artifact
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- name: Setup Rclone
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@ -48,4 +52,4 @@ jobs:
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- name: Upload to S3
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run: rclone copy build/artifact scaleway:flycast-builds/xbox/${GITHUB_REF#refs/}-$GITHUB_SHA
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shell: bash
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if: github.repository == 'flyinghead/flycast' && github.event_name == 'push'
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if: github.repository == 'flyinghead/flycast' && github.event_name == 'push' && matrix.arch == 'x64'
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@ -57,7 +57,7 @@ static std::vector<void *> mapped_regions;
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#ifdef TARGET_UWP
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static WinLibLoader kernel32("Kernel32.dll");
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static LPVOID(*MapViewOfFileEx)(HANDLE, DWORD, DWORD, DWORD, SIZE_T, LPVOID);
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static LPVOID(WINAPI *MapViewOfFileEx)(HANDLE, DWORD, DWORD, DWORD, SIZE_T, LPVOID);
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#endif
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// Please read the POSIX implementation for more information. On Windows this is
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