Android: disable EGL14 option, begin restructure
This commit is contained in:
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ce447e220c
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acbfc2c5fd
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@ -183,29 +183,19 @@ public class GL2JNIView extends GLSurfaceView
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// is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
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if(translucent) this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
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if (prefs.getBoolean(Config.pref_egl14, false)) {
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setEGLContextFactory(new GLCFactory14.ContextFactory());
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setEGLConfigChooser(
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translucent?
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new GLCFactory14.ConfigChooser(8, 8, 8, 8, depth, stencil)
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: new GLCFactory14.ConfigChooser(5, 6, 5, 0, depth, stencil)
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);
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GLES20.glEnable(GLES20.GL_DEPTH_TEST);
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} else {
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// Setup the context factory for 2.0 rendering.
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// See ContextFactory class definition below
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setEGLContextFactory(new GLCFactory.ContextFactory());
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// Setup the context factory for 2.0 rendering.
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// See ContextFactory class definition below
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setEGLContextFactory(new GLCFactory.ContextFactory());
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// We need to choose an EGLConfig that matches the format of
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// our surface exactly. This is going to be done in our
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// custom config chooser. See ConfigChooser class definition
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// below.
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setEGLConfigChooser(
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translucent?
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new GLCFactory.ConfigChooser(8, 8, 8, 8, depth, stencil)
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: new GLCFactory.ConfigChooser(5, 6, 5, 0, depth, stencil)
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);
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}
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// We need to choose an EGLConfig that matches the format of
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// our surface exactly. This is going to be done in our
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// custom config chooser. See ConfigChooser class definition
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// below.
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setEGLConfigChooser(
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translucent?
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new GLCFactory.ConfigChooser(8, 8, 8, 8, depth, stencil)
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: new GLCFactory.ConfigChooser(5, 6, 5, 0, depth, stencil)
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);
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// Set the renderer responsible for frame rendering
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setRenderer(rend=new Renderer(this));
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@ -2,17 +2,19 @@ package com.reicast.emulator.emu;
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import android.annotation.TargetApi;
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import android.opengl.EGL14;
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import android.opengl.EGLConfig;
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import android.opengl.EGLContext;
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import android.opengl.EGLDisplay;
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import android.opengl.EGLExt;
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import android.opengl.GLSurfaceView;
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import android.opengl.EGLSurface;
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import android.opengl.GLES20;
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import android.os.Build;
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import android.util.Log;
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import android.view.Window;
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import java.util.Locale;
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLContext;
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import javax.microedition.khronos.egl.EGLDisplay;
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@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR2)
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public class GLCFactory14 {
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@ -25,33 +27,52 @@ public class GLCFactory14 {
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private int EGL_DEPTH_ENCODING_NV = 0x30E2;
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private int EGL_DEPTH_ENCODING_NONLINEAR_NV = 0x30E3;
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public static class ContextFactory implements GLSurfaceView.EGLContextFactory
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private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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private void configureWindow() {
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GLES20.glEnable(GLES20.GL_DEPTH_TEST);
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}
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public EGLDisplay getDisplay() {
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EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
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if (eglDisplay == EGL14.EGL_NO_DISPLAY) {
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throw new RuntimeException("eglGetDisplay failed");
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}
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int[] major = new int[1];
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int[] minor = new int[1];
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if (!EGL14.eglInitialize(eglDisplay, major, 0, minor, 0)) {
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throw new RuntimeException("eglInitialize failed");
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}
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if (minor[0] < 4) {
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throw new RuntimeException("EGL 1.4 required");
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}
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return eglDisplay;
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}
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public void terminate(EGLDisplay display) {
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EGL14.eglTerminate(display);
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}
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public EGLContext createContext(EGLDisplay display, EGLConfig eglConfig)
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{
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private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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EGLContext context = EGL14.EGL_NO_CONTEXT;
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for ( int clientVersion = 3; clientVersion >= 2; clientVersion-- ) {
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int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, clientVersion, EGL14.EGL_NONE };
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public EGLContext createContext(EGL10 egl,EGLDisplay display,EGLConfig eglConfig)
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{
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EGLContext context = EGL10.EGL_NO_CONTEXT;
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for ( int clientVersion = 3; clientVersion >= 2; clientVersion-- ) {
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int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, clientVersion, EGL14.EGL_NONE };
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LOGI("Creating OpenGL ES " + clientVersion + " context");
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LOGI("Creating OpenGL ES " + clientVersion + " context");
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checkEglError("Before eglCreateContext",egl);
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context = egl.eglCreateContext(display,eglConfig,EGL10.EGL_NO_CONTEXT,attrList);
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checkEglError("After eglCreateContext",egl);
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if (context != EGL10.EGL_NO_CONTEXT) {
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break;
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}
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context = EGL14.eglCreateContext(display, eglConfig, EGL14.EGL_NO_CONTEXT, attrList, 0);
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if (context != EGL14.EGL_NO_CONTEXT) {
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break;
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}
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return(context);
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}
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return(context);
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}
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public void destroyContext(EGL10 egl,EGLDisplay display,EGLContext context)
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{
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LOGI("Destroying OpenGL ES X context");
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egl.eglDestroyContext(display,context);
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}
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public void destroyContext(EGLDisplay display, EGLContext context) {
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EGL14.eglDestroyContext(display, context);
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}
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private static void checkEglError(String prompt,EGL10 egl)
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@ -62,200 +83,193 @@ public class GLCFactory14 {
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LOGE(String.format(Locale.getDefault(), "%s: EGL error: 0x%x",prompt,error));
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}
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public static class ConfigChooser implements GLSurfaceView.EGLConfigChooser
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{
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// Subclasses can adjust these values:
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protected int mRedSize;
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protected int mGreenSize;
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protected int mBlueSize;
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protected int mAlphaSize;
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protected int mDepthSize;
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protected int mStencilSize;
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private int[] mValue = new int[1];
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// Subclasses can adjust these values:
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protected int mRedSize;
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protected int mGreenSize;
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protected int mBlueSize;
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protected int mAlphaSize;
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protected int mDepthSize;
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protected int mStencilSize;
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private int[] mValue = new int[1];
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public ConfigChooser(int r,int g,int b,int a,int depth,int stencil)
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{
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mRedSize = r;
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mGreenSize = g;
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mBlueSize = b;
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mAlphaSize = a;
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mDepthSize = depth;
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mStencilSize = stencil;
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public EGLConfig chooseConfig(EGLDisplay display) {
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mValue = new int[1];
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int glAPIToTry = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
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int[] configSpec = null;
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do {
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EGL14.eglBindAPI(glAPIToTry);
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int renderableType;
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if (glAPIToTry == EGLExt.EGL_OPENGL_ES3_BIT_KHR) {
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renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
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// If this API does not work, try ES2 next.
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glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT;
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} else {
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renderableType = EGL14.EGL_OPENGL_ES2_BIT;
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// If this API does not work, is a potato.
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glAPIToTry = EGL10.EGL_NONE;
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}
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// This EGL config specification is used to specify 3.0 rendering.
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// We use a minimum size of 8 bits for red/green/blue, but will
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// perform actual matching in chooseConfig() below.
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configSpec = new int[] {
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EGL14.EGL_RED_SIZE, 8,
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EGL14.EGL_GREEN_SIZE, 8,
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EGL14.EGL_BLUE_SIZE, 8,
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EGL14.EGL_RENDERABLE_TYPE, renderableType,
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EGL14.EGL_DEPTH_SIZE, 16,
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EGL14.EGL_NONE
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};
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if (!EGL14.eglChooseConfig(display, configSpec, 0,null, 0, 0, mValue, 0)) {
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configSpec[9] = 16;
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if (!EGL14.eglChooseConfig(display, configSpec, 0,null, 0, 0, mValue, 0)) {
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throw new IllegalArgumentException("Could not get context count");
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}
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}
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} while (glAPIToTry != EGL10.EGL_NONE && mValue[0]<=0);
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if (mValue[0]<=0) {
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throw new IllegalArgumentException("No configs match configSpec");
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}
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public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
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mValue = new int[1];
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// Get all matching configurations.
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EGLConfig[] configs = new EGLConfig[mValue[0]];
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if (GL2JNIView.DEBUG)
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LOGW(String.format(Locale.getDefault(), "%d configurations", configs.length));
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if (!EGL14.eglChooseConfig(display, configSpec, 0, configs,0, mValue[0], mValue, 0)) {
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throw new IllegalArgumentException("Could not get config data");
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}
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int glAPIToTry = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
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int[] configSpec = null;
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for (int i = 0; i < configs.length; ++i) {
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EGLConfig config = configs[i];
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int d = findConfigAttrib(display, config, EGL14.EGL_DEPTH_SIZE, 0);
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int s = findConfigAttrib(display, config, EGL14.EGL_STENCIL_SIZE, 0);
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do {
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EGL14.eglBindAPI(glAPIToTry);
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// We need at least mDepthSize and mStencilSize bits
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if (d >= mDepthSize || s >= mStencilSize) {
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// We want an *exact* match for red/green/blue/alpha
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int r = findConfigAttrib(display, config, EGL14.EGL_RED_SIZE, 0);
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int g = findConfigAttrib(display, config, EGL14.EGL_GREEN_SIZE, 0);
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int b = findConfigAttrib(display, config, EGL14.EGL_BLUE_SIZE, 0);
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int a = findConfigAttrib(display, config, EGL14.EGL_ALPHA_SIZE, 0);
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int renderableType;
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if (glAPIToTry == EGLExt.EGL_OPENGL_ES3_BIT_KHR) {
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renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
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// If this API does not work, try ES2 next.
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glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT;
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} else {
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renderableType = EGL14.EGL_OPENGL_ES2_BIT;
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// If this API does not work, is a potato.
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glAPIToTry = EGL10.EGL_NONE;
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}
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// This EGL config specification is used to specify 2.0 rendering.
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// We use a minimum size of 4 bits for red/green/blue, but will
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// perform actual matching in chooseConfig() below.
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configSpec = new int[] {
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EGL14.EGL_RED_SIZE, 4,
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EGL14.EGL_GREEN_SIZE, 4,
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EGL14.EGL_BLUE_SIZE, 4,
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EGL14.EGL_RENDERABLE_TYPE, renderableType,
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EGL14.EGL_DEPTH_SIZE, 16,
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EGL14.EGL_NONE
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};
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if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) {
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configSpec[9] = 16;
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if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) {
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throw new IllegalArgumentException("Could not get context count");
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if (r == mRedSize && g == mGreenSize && b == mBlueSize
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&& a == mAlphaSize)
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if (GL2JNIView.DEBUG) {
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LOGW(String.format("Configuration %d:", i));
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printConfig(display, configs[i]);
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}
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}
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} while (glAPIToTry != EGL10.EGL_NONE && mValue[0]<=0);
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if (mValue[0]<=0) {
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throw new IllegalArgumentException("No configs match configSpec");
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return config;
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}
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// Get all matching configurations.
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EGLConfig[] configs = new EGLConfig[mValue[0]];
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if (GL2JNIView.DEBUG)
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LOGW(String.format(Locale.getDefault(), "%d configurations", configs.length));
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if (!egl.eglChooseConfig(display, configSpec, configs, mValue[0], mValue)) {
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throw new IllegalArgumentException("Could not get config data");
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}
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for (int i = 0; i < configs.length; ++i) {
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EGLConfig config = configs[i];
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int d = findConfigAttrib(egl, display, config,
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EGL14.EGL_DEPTH_SIZE, 0);
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int s = findConfigAttrib(egl, display, config,
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EGL14.EGL_STENCIL_SIZE, 0);
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// We need at least mDepthSize and mStencilSize bits
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if (d >= mDepthSize || s >= mStencilSize) {
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// We want an *exact* match for red/green/blue/alpha
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int r = findConfigAttrib(egl, display, config,
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EGL14.EGL_RED_SIZE, 0);
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int g = findConfigAttrib(egl, display, config,
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EGL14.EGL_GREEN_SIZE, 0);
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int b = findConfigAttrib(egl, display, config,
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EGL14.EGL_BLUE_SIZE, 0);
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int a = findConfigAttrib(egl, display, config,
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EGL14.EGL_ALPHA_SIZE, 0);
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if (r == mRedSize && g == mGreenSize && b == mBlueSize
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&& a == mAlphaSize)
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if (GL2JNIView.DEBUG) {
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LOGW(String.format("Configuration %d:", i));
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printConfig(egl, display, configs[i]);
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}
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return config;
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}
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}
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throw new IllegalArgumentException("Could not find suitable EGL config");
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}
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private int findConfigAttrib(EGL10 egl,EGLDisplay display,EGLConfig config,int attribute,int defaultValue)
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{
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return(egl.eglGetConfigAttrib(display,config,attribute,mValue)? mValue[0] : defaultValue);
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}
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throw new IllegalArgumentException("Could not find suitable EGL config");
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}
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private void printConfig(EGL10 egl,EGLDisplay display,EGLConfig config)
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{
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final int[] attributes =
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private int findConfigAttrib(EGLDisplay display, EGLConfig config, int defaultValue, int attribute) {
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int[] value = new int[1];
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if (EGL14.eglGetConfigAttrib(display, config, attribute, value, 0)) {
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return value[0];
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}
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return defaultValue;
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}
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private void printConfig(EGLDisplay display, EGLConfig config)
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{
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final int[] attributes =
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{
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EGL14.EGL_BUFFER_SIZE,
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EGL14.EGL_ALPHA_SIZE,
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EGL14.EGL_BLUE_SIZE,
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EGL14.EGL_GREEN_SIZE,
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EGL14.EGL_RED_SIZE,
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EGL14.EGL_DEPTH_SIZE,
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EGL14.EGL_STENCIL_SIZE,
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EGL14.EGL_CONFIG_CAVEAT,
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EGL14.EGL_CONFIG_ID,
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EGL14.EGL_LEVEL,
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EGL14.EGL_MAX_PBUFFER_HEIGHT,
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EGL14.EGL_MAX_PBUFFER_PIXELS,
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EGL14.EGL_MAX_PBUFFER_WIDTH,
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EGL14.EGL_NATIVE_RENDERABLE,
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EGL14.EGL_NATIVE_VISUAL_ID,
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EGL14.EGL_NATIVE_VISUAL_TYPE,
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0x3030, // EGL14.EGL_PRESERVED_RESOURCES,
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EGL14.EGL_SAMPLES,
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EGL14.EGL_SAMPLE_BUFFERS,
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EGL14.EGL_SURFACE_TYPE,
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EGL14.EGL_TRANSPARENT_TYPE,
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EGL14.EGL_TRANSPARENT_RED_VALUE,
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EGL14.EGL_TRANSPARENT_GREEN_VALUE,
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EGL14.EGL_TRANSPARENT_BLUE_VALUE,
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EGL14.EGL_BIND_TO_TEXTURE_RGB,
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EGL14.EGL_BIND_TO_TEXTURE_RGBA,
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EGL14.EGL_MIN_SWAP_INTERVAL,
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EGL14.EGL_MAX_SWAP_INTERVAL,
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EGL14.EGL_LUMINANCE_SIZE,
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EGL14.EGL_ALPHA_MASK_SIZE,
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EGL14.EGL_COLOR_BUFFER_TYPE,
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EGL14.EGL_RENDERABLE_TYPE,
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EGL14.EGL_CONFORMANT
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EGL14.EGL_BUFFER_SIZE,
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EGL14.EGL_ALPHA_SIZE,
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EGL14.EGL_BLUE_SIZE,
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EGL14.EGL_GREEN_SIZE,
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EGL14.EGL_RED_SIZE,
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EGL14.EGL_DEPTH_SIZE,
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EGL14.EGL_STENCIL_SIZE,
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EGL14.EGL_CONFIG_CAVEAT,
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EGL14.EGL_CONFIG_ID,
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EGL14.EGL_LEVEL,
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EGL14.EGL_MAX_PBUFFER_HEIGHT,
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EGL14.EGL_MAX_PBUFFER_PIXELS,
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EGL14.EGL_MAX_PBUFFER_WIDTH,
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EGL14.EGL_NATIVE_RENDERABLE,
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EGL14.EGL_NATIVE_VISUAL_ID,
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EGL14.EGL_NATIVE_VISUAL_TYPE,
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0x3030, // EGL14.EGL_PRESERVED_RESOURCES,
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EGL14.EGL_SAMPLES,
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EGL14.EGL_SAMPLE_BUFFERS,
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EGL14.EGL_SURFACE_TYPE,
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EGL14.EGL_TRANSPARENT_TYPE,
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EGL14.EGL_TRANSPARENT_RED_VALUE,
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EGL14.EGL_TRANSPARENT_GREEN_VALUE,
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EGL14.EGL_TRANSPARENT_BLUE_VALUE,
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EGL14.EGL_BIND_TO_TEXTURE_RGB,
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EGL14.EGL_BIND_TO_TEXTURE_RGBA,
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EGL14.EGL_MIN_SWAP_INTERVAL,
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EGL14.EGL_MAX_SWAP_INTERVAL,
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EGL14.EGL_LUMINANCE_SIZE,
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EGL14.EGL_ALPHA_MASK_SIZE,
|
||||
EGL14.EGL_COLOR_BUFFER_TYPE,
|
||||
EGL14.EGL_RENDERABLE_TYPE,
|
||||
EGL14.EGL_CONFORMANT
|
||||
};
|
||||
|
||||
final String[] names =
|
||||
final String[] names =
|
||||
{
|
||||
"EGL_BUFFER_SIZE",
|
||||
"EGL_ALPHA_SIZE",
|
||||
"EGL_BLUE_SIZE",
|
||||
"EGL_GREEN_SIZE",
|
||||
"EGL_RED_SIZE",
|
||||
"EGL_DEPTH_SIZE",
|
||||
"EGL_STENCIL_SIZE",
|
||||
"EGL_CONFIG_CAVEAT",
|
||||
"EGL_CONFIG_ID",
|
||||
"EGL_LEVEL",
|
||||
"EGL_MAX_PBUFFER_HEIGHT",
|
||||
"EGL_MAX_PBUFFER_PIXELS",
|
||||
"EGL_MAX_PBUFFER_WIDTH",
|
||||
"EGL_NATIVE_RENDERABLE",
|
||||
"EGL_NATIVE_VISUAL_ID",
|
||||
"EGL_NATIVE_VISUAL_TYPE",
|
||||
"EGL_PRESERVED_RESOURCES",
|
||||
"EGL_SAMPLES",
|
||||
"EGL_SAMPLE_BUFFERS",
|
||||
"EGL_SURFACE_TYPE",
|
||||
"EGL_TRANSPARENT_TYPE",
|
||||
"EGL_TRANSPARENT_RED_VALUE",
|
||||
"EGL_TRANSPARENT_GREEN_VALUE",
|
||||
"EGL_TRANSPARENT_BLUE_VALUE",
|
||||
"EGL_BIND_TO_TEXTURE_RGB",
|
||||
"EGL_BIND_TO_TEXTURE_RGBA",
|
||||
"EGL_MIN_SWAP_INTERVAL",
|
||||
"EGL_MAX_SWAP_INTERVAL",
|
||||
"EGL_LUMINANCE_SIZE",
|
||||
"EGL_ALPHA_MASK_SIZE",
|
||||
"EGL_COLOR_BUFFER_TYPE",
|
||||
"EGL_RENDERABLE_TYPE",
|
||||
"EGL_CONFORMANT"
|
||||
"EGL_BUFFER_SIZE",
|
||||
"EGL_ALPHA_SIZE",
|
||||
"EGL_BLUE_SIZE",
|
||||
"EGL_GREEN_SIZE",
|
||||
"EGL_RED_SIZE",
|
||||
"EGL_DEPTH_SIZE",
|
||||
"EGL_STENCIL_SIZE",
|
||||
"EGL_CONFIG_CAVEAT",
|
||||
"EGL_CONFIG_ID",
|
||||
"EGL_LEVEL",
|
||||
"EGL_MAX_PBUFFER_HEIGHT",
|
||||
"EGL_MAX_PBUFFER_PIXELS",
|
||||
"EGL_MAX_PBUFFER_WIDTH",
|
||||
"EGL_NATIVE_RENDERABLE",
|
||||
"EGL_NATIVE_VISUAL_ID",
|
||||
"EGL_NATIVE_VISUAL_TYPE",
|
||||
"EGL_PRESERVED_RESOURCES",
|
||||
"EGL_SAMPLES",
|
||||
"EGL_SAMPLE_BUFFERS",
|
||||
"EGL_SURFACE_TYPE",
|
||||
"EGL_TRANSPARENT_TYPE",
|
||||
"EGL_TRANSPARENT_RED_VALUE",
|
||||
"EGL_TRANSPARENT_GREEN_VALUE",
|
||||
"EGL_TRANSPARENT_BLUE_VALUE",
|
||||
"EGL_BIND_TO_TEXTURE_RGB",
|
||||
"EGL_BIND_TO_TEXTURE_RGBA",
|
||||
"EGL_MIN_SWAP_INTERVAL",
|
||||
"EGL_MAX_SWAP_INTERVAL",
|
||||
"EGL_LUMINANCE_SIZE",
|
||||
"EGL_ALPHA_MASK_SIZE",
|
||||
"EGL_COLOR_BUFFER_TYPE",
|
||||
"EGL_RENDERABLE_TYPE",
|
||||
"EGL_CONFORMANT"
|
||||
};
|
||||
|
||||
int[] value = new int[1];
|
||||
int[] value = new int[1];
|
||||
|
||||
for(int i=0 ; i<attributes.length ; i++)
|
||||
if(egl.eglGetConfigAttrib(display,config,attributes[i],value))
|
||||
LOGI(String.format(Locale.getDefault(), " %s: %d\n",names[i],value[0]));
|
||||
else
|
||||
while(egl.eglGetError()!=EGL14.EGL_SUCCESS);
|
||||
}
|
||||
for(int i=0 ; i<attributes.length ; i++)
|
||||
if(EGL14.eglGetConfigAttrib(display, config, attributes[i], value,0))
|
||||
LOGI(String.format(Locale.getDefault(), " %s: %d\n",names[i],value[0]));
|
||||
else
|
||||
while(EGL14.eglGetError() != EGL14.EGL_SUCCESS);
|
||||
}
|
||||
|
||||
public EGLSurface createWindowSurface(EGLDisplay display, EGLConfig config, Window window) {
|
||||
EGLSurface eglSurface = EGL14.eglCreateWindowSurface(display, config, window, null, 0);
|
||||
return eglSurface;
|
||||
}
|
||||
|
||||
public void destroySurface(EGLDisplay display, EGLSurface window) {
|
||||
EGL14.eglDestroySurface(display, window);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue