Android: disable EGL14 option, begin restructure

This commit is contained in:
Ender's Games 2018-08-07 11:34:37 -04:00
parent ce447e220c
commit acbfc2c5fd
2 changed files with 228 additions and 224 deletions

View File

@ -183,29 +183,19 @@ public class GL2JNIView extends GLSurfaceView
// is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
if(translucent) this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
if (prefs.getBoolean(Config.pref_egl14, false)) {
setEGLContextFactory(new GLCFactory14.ContextFactory());
setEGLConfigChooser(
translucent?
new GLCFactory14.ConfigChooser(8, 8, 8, 8, depth, stencil)
: new GLCFactory14.ConfigChooser(5, 6, 5, 0, depth, stencil)
);
GLES20.glEnable(GLES20.GL_DEPTH_TEST);
} else {
// Setup the context factory for 2.0 rendering.
// See ContextFactory class definition below
setEGLContextFactory(new GLCFactory.ContextFactory());
// Setup the context factory for 2.0 rendering.
// See ContextFactory class definition below
setEGLContextFactory(new GLCFactory.ContextFactory());
// We need to choose an EGLConfig that matches the format of
// our surface exactly. This is going to be done in our
// custom config chooser. See ConfigChooser class definition
// below.
setEGLConfigChooser(
translucent?
new GLCFactory.ConfigChooser(8, 8, 8, 8, depth, stencil)
: new GLCFactory.ConfigChooser(5, 6, 5, 0, depth, stencil)
);
}
// We need to choose an EGLConfig that matches the format of
// our surface exactly. This is going to be done in our
// custom config chooser. See ConfigChooser class definition
// below.
setEGLConfigChooser(
translucent?
new GLCFactory.ConfigChooser(8, 8, 8, 8, depth, stencil)
: new GLCFactory.ConfigChooser(5, 6, 5, 0, depth, stencil)
);
// Set the renderer responsible for frame rendering
setRenderer(rend=new Renderer(this));

View File

@ -2,17 +2,19 @@ package com.reicast.emulator.emu;
import android.annotation.TargetApi;
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLExt;
import android.opengl.GLSurfaceView;
import android.opengl.EGLSurface;
import android.opengl.GLES20;
import android.os.Build;
import android.util.Log;
import android.view.Window;
import java.util.Locale;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR2)
public class GLCFactory14 {
@ -25,33 +27,52 @@ public class GLCFactory14 {
private int EGL_DEPTH_ENCODING_NV = 0x30E2;
private int EGL_DEPTH_ENCODING_NONLINEAR_NV = 0x30E3;
public static class ContextFactory implements GLSurfaceView.EGLContextFactory
private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
private void configureWindow() {
GLES20.glEnable(GLES20.GL_DEPTH_TEST);
}
public EGLDisplay getDisplay() {
EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetDisplay failed");
}
int[] major = new int[1];
int[] minor = new int[1];
if (!EGL14.eglInitialize(eglDisplay, major, 0, minor, 0)) {
throw new RuntimeException("eglInitialize failed");
}
if (minor[0] < 4) {
throw new RuntimeException("EGL 1.4 required");
}
return eglDisplay;
}
public void terminate(EGLDisplay display) {
EGL14.eglTerminate(display);
}
public EGLContext createContext(EGLDisplay display, EGLConfig eglConfig)
{
private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
EGLContext context = EGL14.EGL_NO_CONTEXT;
for ( int clientVersion = 3; clientVersion >= 2; clientVersion-- ) {
int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, clientVersion, EGL14.EGL_NONE };
public EGLContext createContext(EGL10 egl,EGLDisplay display,EGLConfig eglConfig)
{
EGLContext context = EGL10.EGL_NO_CONTEXT;
for ( int clientVersion = 3; clientVersion >= 2; clientVersion-- ) {
int[] attrList = { EGL_CONTEXT_CLIENT_VERSION, clientVersion, EGL14.EGL_NONE };
LOGI("Creating OpenGL ES " + clientVersion + " context");
LOGI("Creating OpenGL ES " + clientVersion + " context");
checkEglError("Before eglCreateContext",egl);
context = egl.eglCreateContext(display,eglConfig,EGL10.EGL_NO_CONTEXT,attrList);
checkEglError("After eglCreateContext",egl);
if (context != EGL10.EGL_NO_CONTEXT) {
break;
}
context = EGL14.eglCreateContext(display, eglConfig, EGL14.EGL_NO_CONTEXT, attrList, 0);
if (context != EGL14.EGL_NO_CONTEXT) {
break;
}
return(context);
}
return(context);
}
public void destroyContext(EGL10 egl,EGLDisplay display,EGLContext context)
{
LOGI("Destroying OpenGL ES X context");
egl.eglDestroyContext(display,context);
}
public void destroyContext(EGLDisplay display, EGLContext context) {
EGL14.eglDestroyContext(display, context);
}
private static void checkEglError(String prompt,EGL10 egl)
@ -62,200 +83,193 @@ public class GLCFactory14 {
LOGE(String.format(Locale.getDefault(), "%s: EGL error: 0x%x",prompt,error));
}
public static class ConfigChooser implements GLSurfaceView.EGLConfigChooser
{
// Subclasses can adjust these values:
protected int mRedSize;
protected int mGreenSize;
protected int mBlueSize;
protected int mAlphaSize;
protected int mDepthSize;
protected int mStencilSize;
private int[] mValue = new int[1];
// Subclasses can adjust these values:
protected int mRedSize;
protected int mGreenSize;
protected int mBlueSize;
protected int mAlphaSize;
protected int mDepthSize;
protected int mStencilSize;
private int[] mValue = new int[1];
public ConfigChooser(int r,int g,int b,int a,int depth,int stencil)
{
mRedSize = r;
mGreenSize = g;
mBlueSize = b;
mAlphaSize = a;
mDepthSize = depth;
mStencilSize = stencil;
public EGLConfig chooseConfig(EGLDisplay display) {
mValue = new int[1];
int glAPIToTry = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
int[] configSpec = null;
do {
EGL14.eglBindAPI(glAPIToTry);
int renderableType;
if (glAPIToTry == EGLExt.EGL_OPENGL_ES3_BIT_KHR) {
renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
// If this API does not work, try ES2 next.
glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT;
} else {
renderableType = EGL14.EGL_OPENGL_ES2_BIT;
// If this API does not work, is a potato.
glAPIToTry = EGL10.EGL_NONE;
}
// This EGL config specification is used to specify 3.0 rendering.
// We use a minimum size of 8 bits for red/green/blue, but will
// perform actual matching in chooseConfig() below.
configSpec = new int[] {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, renderableType,
EGL14.EGL_DEPTH_SIZE, 16,
EGL14.EGL_NONE
};
if (!EGL14.eglChooseConfig(display, configSpec, 0,null, 0, 0, mValue, 0)) {
configSpec[9] = 16;
if (!EGL14.eglChooseConfig(display, configSpec, 0,null, 0, 0, mValue, 0)) {
throw new IllegalArgumentException("Could not get context count");
}
}
} while (glAPIToTry != EGL10.EGL_NONE && mValue[0]<=0);
if (mValue[0]<=0) {
throw new IllegalArgumentException("No configs match configSpec");
}
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
mValue = new int[1];
// Get all matching configurations.
EGLConfig[] configs = new EGLConfig[mValue[0]];
if (GL2JNIView.DEBUG)
LOGW(String.format(Locale.getDefault(), "%d configurations", configs.length));
if (!EGL14.eglChooseConfig(display, configSpec, 0, configs,0, mValue[0], mValue, 0)) {
throw new IllegalArgumentException("Could not get config data");
}
int glAPIToTry = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
int[] configSpec = null;
for (int i = 0; i < configs.length; ++i) {
EGLConfig config = configs[i];
int d = findConfigAttrib(display, config, EGL14.EGL_DEPTH_SIZE, 0);
int s = findConfigAttrib(display, config, EGL14.EGL_STENCIL_SIZE, 0);
do {
EGL14.eglBindAPI(glAPIToTry);
// We need at least mDepthSize and mStencilSize bits
if (d >= mDepthSize || s >= mStencilSize) {
// We want an *exact* match for red/green/blue/alpha
int r = findConfigAttrib(display, config, EGL14.EGL_RED_SIZE, 0);
int g = findConfigAttrib(display, config, EGL14.EGL_GREEN_SIZE, 0);
int b = findConfigAttrib(display, config, EGL14.EGL_BLUE_SIZE, 0);
int a = findConfigAttrib(display, config, EGL14.EGL_ALPHA_SIZE, 0);
int renderableType;
if (glAPIToTry == EGLExt.EGL_OPENGL_ES3_BIT_KHR) {
renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
// If this API does not work, try ES2 next.
glAPIToTry = EGL14.EGL_OPENGL_ES2_BIT;
} else {
renderableType = EGL14.EGL_OPENGL_ES2_BIT;
// If this API does not work, is a potato.
glAPIToTry = EGL10.EGL_NONE;
}
// This EGL config specification is used to specify 2.0 rendering.
// We use a minimum size of 4 bits for red/green/blue, but will
// perform actual matching in chooseConfig() below.
configSpec = new int[] {
EGL14.EGL_RED_SIZE, 4,
EGL14.EGL_GREEN_SIZE, 4,
EGL14.EGL_BLUE_SIZE, 4,
EGL14.EGL_RENDERABLE_TYPE, renderableType,
EGL14.EGL_DEPTH_SIZE, 16,
EGL14.EGL_NONE
};
if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) {
configSpec[9] = 16;
if (!egl.eglChooseConfig(display, configSpec, null, 0, mValue)) {
throw new IllegalArgumentException("Could not get context count");
if (r == mRedSize && g == mGreenSize && b == mBlueSize
&& a == mAlphaSize)
if (GL2JNIView.DEBUG) {
LOGW(String.format("Configuration %d:", i));
printConfig(display, configs[i]);
}
}
} while (glAPIToTry != EGL10.EGL_NONE && mValue[0]<=0);
if (mValue[0]<=0) {
throw new IllegalArgumentException("No configs match configSpec");
return config;
}
// Get all matching configurations.
EGLConfig[] configs = new EGLConfig[mValue[0]];
if (GL2JNIView.DEBUG)
LOGW(String.format(Locale.getDefault(), "%d configurations", configs.length));
if (!egl.eglChooseConfig(display, configSpec, configs, mValue[0], mValue)) {
throw new IllegalArgumentException("Could not get config data");
}
for (int i = 0; i < configs.length; ++i) {
EGLConfig config = configs[i];
int d = findConfigAttrib(egl, display, config,
EGL14.EGL_DEPTH_SIZE, 0);
int s = findConfigAttrib(egl, display, config,
EGL14.EGL_STENCIL_SIZE, 0);
// We need at least mDepthSize and mStencilSize bits
if (d >= mDepthSize || s >= mStencilSize) {
// We want an *exact* match for red/green/blue/alpha
int r = findConfigAttrib(egl, display, config,
EGL14.EGL_RED_SIZE, 0);
int g = findConfigAttrib(egl, display, config,
EGL14.EGL_GREEN_SIZE, 0);
int b = findConfigAttrib(egl, display, config,
EGL14.EGL_BLUE_SIZE, 0);
int a = findConfigAttrib(egl, display, config,
EGL14.EGL_ALPHA_SIZE, 0);
if (r == mRedSize && g == mGreenSize && b == mBlueSize
&& a == mAlphaSize)
if (GL2JNIView.DEBUG) {
LOGW(String.format("Configuration %d:", i));
printConfig(egl, display, configs[i]);
}
return config;
}
}
throw new IllegalArgumentException("Could not find suitable EGL config");
}
private int findConfigAttrib(EGL10 egl,EGLDisplay display,EGLConfig config,int attribute,int defaultValue)
{
return(egl.eglGetConfigAttrib(display,config,attribute,mValue)? mValue[0] : defaultValue);
}
throw new IllegalArgumentException("Could not find suitable EGL config");
}
private void printConfig(EGL10 egl,EGLDisplay display,EGLConfig config)
{
final int[] attributes =
private int findConfigAttrib(EGLDisplay display, EGLConfig config, int defaultValue, int attribute) {
int[] value = new int[1];
if (EGL14.eglGetConfigAttrib(display, config, attribute, value, 0)) {
return value[0];
}
return defaultValue;
}
private void printConfig(EGLDisplay display, EGLConfig config)
{
final int[] attributes =
{
EGL14.EGL_BUFFER_SIZE,
EGL14.EGL_ALPHA_SIZE,
EGL14.EGL_BLUE_SIZE,
EGL14.EGL_GREEN_SIZE,
EGL14.EGL_RED_SIZE,
EGL14.EGL_DEPTH_SIZE,
EGL14.EGL_STENCIL_SIZE,
EGL14.EGL_CONFIG_CAVEAT,
EGL14.EGL_CONFIG_ID,
EGL14.EGL_LEVEL,
EGL14.EGL_MAX_PBUFFER_HEIGHT,
EGL14.EGL_MAX_PBUFFER_PIXELS,
EGL14.EGL_MAX_PBUFFER_WIDTH,
EGL14.EGL_NATIVE_RENDERABLE,
EGL14.EGL_NATIVE_VISUAL_ID,
EGL14.EGL_NATIVE_VISUAL_TYPE,
0x3030, // EGL14.EGL_PRESERVED_RESOURCES,
EGL14.EGL_SAMPLES,
EGL14.EGL_SAMPLE_BUFFERS,
EGL14.EGL_SURFACE_TYPE,
EGL14.EGL_TRANSPARENT_TYPE,
EGL14.EGL_TRANSPARENT_RED_VALUE,
EGL14.EGL_TRANSPARENT_GREEN_VALUE,
EGL14.EGL_TRANSPARENT_BLUE_VALUE,
EGL14.EGL_BIND_TO_TEXTURE_RGB,
EGL14.EGL_BIND_TO_TEXTURE_RGBA,
EGL14.EGL_MIN_SWAP_INTERVAL,
EGL14.EGL_MAX_SWAP_INTERVAL,
EGL14.EGL_LUMINANCE_SIZE,
EGL14.EGL_ALPHA_MASK_SIZE,
EGL14.EGL_COLOR_BUFFER_TYPE,
EGL14.EGL_RENDERABLE_TYPE,
EGL14.EGL_CONFORMANT
EGL14.EGL_BUFFER_SIZE,
EGL14.EGL_ALPHA_SIZE,
EGL14.EGL_BLUE_SIZE,
EGL14.EGL_GREEN_SIZE,
EGL14.EGL_RED_SIZE,
EGL14.EGL_DEPTH_SIZE,
EGL14.EGL_STENCIL_SIZE,
EGL14.EGL_CONFIG_CAVEAT,
EGL14.EGL_CONFIG_ID,
EGL14.EGL_LEVEL,
EGL14.EGL_MAX_PBUFFER_HEIGHT,
EGL14.EGL_MAX_PBUFFER_PIXELS,
EGL14.EGL_MAX_PBUFFER_WIDTH,
EGL14.EGL_NATIVE_RENDERABLE,
EGL14.EGL_NATIVE_VISUAL_ID,
EGL14.EGL_NATIVE_VISUAL_TYPE,
0x3030, // EGL14.EGL_PRESERVED_RESOURCES,
EGL14.EGL_SAMPLES,
EGL14.EGL_SAMPLE_BUFFERS,
EGL14.EGL_SURFACE_TYPE,
EGL14.EGL_TRANSPARENT_TYPE,
EGL14.EGL_TRANSPARENT_RED_VALUE,
EGL14.EGL_TRANSPARENT_GREEN_VALUE,
EGL14.EGL_TRANSPARENT_BLUE_VALUE,
EGL14.EGL_BIND_TO_TEXTURE_RGB,
EGL14.EGL_BIND_TO_TEXTURE_RGBA,
EGL14.EGL_MIN_SWAP_INTERVAL,
EGL14.EGL_MAX_SWAP_INTERVAL,
EGL14.EGL_LUMINANCE_SIZE,
EGL14.EGL_ALPHA_MASK_SIZE,
EGL14.EGL_COLOR_BUFFER_TYPE,
EGL14.EGL_RENDERABLE_TYPE,
EGL14.EGL_CONFORMANT
};
final String[] names =
final String[] names =
{
"EGL_BUFFER_SIZE",
"EGL_ALPHA_SIZE",
"EGL_BLUE_SIZE",
"EGL_GREEN_SIZE",
"EGL_RED_SIZE",
"EGL_DEPTH_SIZE",
"EGL_STENCIL_SIZE",
"EGL_CONFIG_CAVEAT",
"EGL_CONFIG_ID",
"EGL_LEVEL",
"EGL_MAX_PBUFFER_HEIGHT",
"EGL_MAX_PBUFFER_PIXELS",
"EGL_MAX_PBUFFER_WIDTH",
"EGL_NATIVE_RENDERABLE",
"EGL_NATIVE_VISUAL_ID",
"EGL_NATIVE_VISUAL_TYPE",
"EGL_PRESERVED_RESOURCES",
"EGL_SAMPLES",
"EGL_SAMPLE_BUFFERS",
"EGL_SURFACE_TYPE",
"EGL_TRANSPARENT_TYPE",
"EGL_TRANSPARENT_RED_VALUE",
"EGL_TRANSPARENT_GREEN_VALUE",
"EGL_TRANSPARENT_BLUE_VALUE",
"EGL_BIND_TO_TEXTURE_RGB",
"EGL_BIND_TO_TEXTURE_RGBA",
"EGL_MIN_SWAP_INTERVAL",
"EGL_MAX_SWAP_INTERVAL",
"EGL_LUMINANCE_SIZE",
"EGL_ALPHA_MASK_SIZE",
"EGL_COLOR_BUFFER_TYPE",
"EGL_RENDERABLE_TYPE",
"EGL_CONFORMANT"
"EGL_BUFFER_SIZE",
"EGL_ALPHA_SIZE",
"EGL_BLUE_SIZE",
"EGL_GREEN_SIZE",
"EGL_RED_SIZE",
"EGL_DEPTH_SIZE",
"EGL_STENCIL_SIZE",
"EGL_CONFIG_CAVEAT",
"EGL_CONFIG_ID",
"EGL_LEVEL",
"EGL_MAX_PBUFFER_HEIGHT",
"EGL_MAX_PBUFFER_PIXELS",
"EGL_MAX_PBUFFER_WIDTH",
"EGL_NATIVE_RENDERABLE",
"EGL_NATIVE_VISUAL_ID",
"EGL_NATIVE_VISUAL_TYPE",
"EGL_PRESERVED_RESOURCES",
"EGL_SAMPLES",
"EGL_SAMPLE_BUFFERS",
"EGL_SURFACE_TYPE",
"EGL_TRANSPARENT_TYPE",
"EGL_TRANSPARENT_RED_VALUE",
"EGL_TRANSPARENT_GREEN_VALUE",
"EGL_TRANSPARENT_BLUE_VALUE",
"EGL_BIND_TO_TEXTURE_RGB",
"EGL_BIND_TO_TEXTURE_RGBA",
"EGL_MIN_SWAP_INTERVAL",
"EGL_MAX_SWAP_INTERVAL",
"EGL_LUMINANCE_SIZE",
"EGL_ALPHA_MASK_SIZE",
"EGL_COLOR_BUFFER_TYPE",
"EGL_RENDERABLE_TYPE",
"EGL_CONFORMANT"
};
int[] value = new int[1];
int[] value = new int[1];
for(int i=0 ; i<attributes.length ; i++)
if(egl.eglGetConfigAttrib(display,config,attributes[i],value))
LOGI(String.format(Locale.getDefault(), " %s: %d\n",names[i],value[0]));
else
while(egl.eglGetError()!=EGL14.EGL_SUCCESS);
}
for(int i=0 ; i<attributes.length ; i++)
if(EGL14.eglGetConfigAttrib(display, config, attributes[i], value,0))
LOGI(String.format(Locale.getDefault(), " %s: %d\n",names[i],value[0]));
else
while(EGL14.eglGetError() != EGL14.EGL_SUCCESS);
}
public EGLSurface createWindowSurface(EGLDisplay display, EGLConfig config, Window window) {
EGLSurface eglSurface = EGL14.eglCreateWindowSurface(display, config, window, null, 0);
return eglSurface;
}
public void destroySurface(EGLDisplay display, EGLSurface window) {
EGL14.eglDestroySurface(display, window);
}
}