Merge pull request #764 from reicast/holzhaus/linux-dist-indentation-fix

linux-dist: indentation fix
This commit is contained in:
Jan Holthuis 2015-08-19 18:38:44 +02:00
commit 955c9b99a4
10 changed files with 994 additions and 980 deletions

View File

@ -6,201 +6,216 @@
#if defined(USE_EVDEV)
int input_evdev_init(Controller* controller, const char* device)
{
char name[256] = "Unknown";
int input_evdev_init(Controller* controller, const char* device)
{
char name[256] = "Unknown";
printf("evdev: Trying to open device at '%s'\n", device);
printf("evdev: Trying to open device at '%s'\n", device);
int fd = open(device, O_RDONLY);
int fd = open(device, O_RDONLY);
if (fd >= 0)
{
fcntl(fd, F_SETFL, O_NONBLOCK);
if(ioctl(fd, EVIOCGNAME(sizeof(name)), name) < 0)
{
perror("evdev: ioctl");
return -2;
}
else
{
printf("evdev: Found '%s' at '%s'\n", name, device);
if (fd >= 0)
{
fcntl(fd, F_SETFL, O_NONBLOCK);
if(ioctl(fd, EVIOCGNAME(sizeof(name)), name) < 0)
{
perror("evdev: ioctl");
return -2;
}
else
{
printf("evdev: Found '%s' at '%s'\n", name, device);
controller->fd = fd;
controller->fd = fd;
#if defined(TARGET_PANDORA)
*controller.mapping = &controller_mapping_pandora;
#elif defined(TARGET_GCW0)
*controller.mapping = &controller_mapping_gcwz;
#else
if (strcmp(name, "Microsoft X-Box 360 pad") == 0 ||
strcmp(name, "Xbox 360 Wireless Receiver") == 0 ||
strcmp(name, "Xbox 360 Wireless Receiver (XBOX)") == 0)
{
controller->mapping = &controller_mapping_xpad;
}
else if (strstr(name, "Xbox Gamepad (userspace driver)") != NULL)
{
controller->mapping = &controller_mapping_xboxdrv;
}
else if (strstr(name, "keyboard") != NULL ||
strstr(name, "Keyboard") != NULL)
{
controller->mapping = &controller_mapping_keyboard;
}
else
{
controller->mapping = &controller_mapping_generic;
}
#endif
printf("evdev: Using '%s' mapping\n", controller->mapping->name);
#if defined(TARGET_PANDORA)
*controller.mapping = &controller_mapping_pandora;
#elif defined(TARGET_GCW0)
*controller.mapping = &controller_mapping_gcwz;
#else
if (strcmp(name, "Microsoft X-Box 360 pad") == 0 ||
strcmp(name, "Xbox 360 Wireless Receiver") == 0 ||
strcmp(name, "Xbox 360 Wireless Receiver (XBOX)") == 0)
{
controller->mapping = &controller_mapping_xpad;
}
else if (strstr(name, "Xbox Gamepad (userspace driver)") != NULL)
{
controller->mapping = &controller_mapping_xboxdrv;
}
else if (strstr(name, "keyboard") != NULL ||
strstr(name, "Keyboard") != NULL)
{
controller->mapping = &controller_mapping_keyboard;
}
else
{
controller->mapping = &controller_mapping_generic;
}
#endif
printf("evdev: Using '%s' mapping\n", controller->mapping->name);
return 0;
}
}
else
{
perror("evdev: open");
return -1;
}
}
return 0;
}
}
else
{
perror("evdev: open");
return -1;
}
}
bool input_evdev_handle(Controller* controller, u32 port)
{
#define SET_FLAG(field, mask, expr) field =((expr) ? (field & ~mask) : (field | mask))
if (controller->fd < 0 || controller->mapping == NULL)
{
return false;
}
bool input_evdev_handle(Controller* controller, u32 port)
{
#define SET_FLAG(field, mask, expr) field =((expr) ? (field & ~mask) : (field | mask))
if (controller->fd < 0 || controller->mapping == NULL)
{
return false;
}
input_event ie;
input_event ie;
while(read(controller->fd, &ie, sizeof(ie)) == sizeof(ie))
{
if(ie.type != EV_SYN && ie.type != EV_MSC)
{
printf("type %i key %i state %i\n", ie.type, ie.code, ie.value);
}
switch(ie.type)
{
case EV_KEY:
if (ie.code == controller->mapping->Btn_A) {
SET_FLAG(kcode[port], DC_BTN_A, ie.value);
} else if (ie.code == controller->mapping->Btn_B) {
SET_FLAG(kcode[port], DC_BTN_B, ie.value);
} else if (ie.code == controller->mapping->Btn_C) {
SET_FLAG(kcode[port], DC_BTN_C, ie.value);
} else if (ie.code == controller->mapping->Btn_D) {
SET_FLAG(kcode[port], DC_BTN_D, ie.value);
} else if (ie.code == controller->mapping->Btn_X) {
SET_FLAG(kcode[port], DC_BTN_X, ie.value);
} else if (ie.code == controller->mapping->Btn_Y) {
SET_FLAG(kcode[port], DC_BTN_Y, ie.value);
} else if (ie.code == controller->mapping->Btn_Z) {
SET_FLAG(kcode[port], DC_BTN_Z, ie.value);
} else if (ie.code == controller->mapping->Btn_Start) {
SET_FLAG(kcode[port], DC_BTN_START, ie.value);
} else if (ie.code == controller->mapping->Btn_Escape) {
die("death by escape key");
} else if (ie.code == controller->mapping->Btn_DPad_Left) {
SET_FLAG(kcode[port], DC_DPAD_LEFT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad_Right) {
SET_FLAG(kcode[port], DC_DPAD_RIGHT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad_Up) {
SET_FLAG(kcode[port], DC_DPAD_UP, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad_Down) {
SET_FLAG(kcode[port], DC_DPAD_DOWN, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Left) {
SET_FLAG(kcode[port], DC_DPAD2_LEFT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Right) {
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Up) {
SET_FLAG(kcode[port], DC_DPAD2_UP, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Down) {
SET_FLAG(kcode[port], DC_DPAD2_DOWN, ie.value);
} else if (ie.code == controller->mapping->Btn_Trigger_Left) {
lt[port] = (ie.value ? 255 : 0);
} else if (ie.code == controller->mapping->Btn_Trigger_Right) {
rt[port] = (ie.value ? 255 : 0);
}
break;
case EV_ABS:
if (ie.code == controller->mapping->Axis_DPad_X) {
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD_LEFT, 1);
SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD_RIGHT, 1);
break;
}
} else if (ie.code == controller->mapping->Axis_DPad_Y) {
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD_UP, 1);
SET_FLAG(kcode[port], DC_DPAD_DOWN, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD_UP, 0);
SET_FLAG(kcode[port], DC_DPAD_DOWN, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD_UP, 0);
SET_FLAG(kcode[port], DC_DPAD_DOWN, 1);
break;
}
} else if (ie.code == controller->mapping->Axis_DPad2_X) {
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD2_LEFT, 1);
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 1);
break;
}
} else if (ie.code == controller->mapping->Axis_DPad2_X) {
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD2_UP, 1);
SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD2_UP, 0);
SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD2_UP, 0);
SET_FLAG(kcode[port], DC_DPAD2_DOWN, 1);
break;
}
} else if (ie.code == controller->mapping->Axis_Analog_X) {
printf("%d", ie.value);
joyx[port] = (s8)(ie.value/256);
} else if (ie.code == controller->mapping->Axis_Analog_Y) {
joyy[port] = (s8)(ie.value/256);
} else if (ie.code == controller->mapping->Axis_Trigger_Left) {
lt[port] = (s8)ie.value;
} else if (ie.code == controller->mapping->Axis_Trigger_Right) {
rt[port] = (s8)ie.value;
}
break;
}
}
}
#endif
while(read(controller->fd, &ie, sizeof(ie)) == sizeof(ie))
{
if(ie.type != EV_SYN && ie.type != EV_MSC)
{
printf("type %i key %i state %i\n", ie.type, ie.code, ie.value);
}
switch(ie.type)
{
case EV_KEY:
if (ie.code == controller->mapping->Btn_A) {
SET_FLAG(kcode[port], DC_BTN_A, ie.value);
} else if (ie.code == controller->mapping->Btn_B) {
SET_FLAG(kcode[port], DC_BTN_B, ie.value);
} else if (ie.code == controller->mapping->Btn_C) {
SET_FLAG(kcode[port], DC_BTN_C, ie.value);
} else if (ie.code == controller->mapping->Btn_D) {
SET_FLAG(kcode[port], DC_BTN_D, ie.value);
} else if (ie.code == controller->mapping->Btn_X) {
SET_FLAG(kcode[port], DC_BTN_X, ie.value);
} else if (ie.code == controller->mapping->Btn_Y) {
SET_FLAG(kcode[port], DC_BTN_Y, ie.value);
} else if (ie.code == controller->mapping->Btn_Z) {
SET_FLAG(kcode[port], DC_BTN_Z, ie.value);
} else if (ie.code == controller->mapping->Btn_Start) {
SET_FLAG(kcode[port], DC_BTN_START, ie.value);
} else if (ie.code == controller->mapping->Btn_Escape) {
die("death by escape key");
} else if (ie.code == controller->mapping->Btn_DPad_Left) {
SET_FLAG(kcode[port], DC_DPAD_LEFT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad_Right) {
SET_FLAG(kcode[port], DC_DPAD_RIGHT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad_Up) {
SET_FLAG(kcode[port], DC_DPAD_UP, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad_Down) {
SET_FLAG(kcode[port], DC_DPAD_DOWN, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Left) {
SET_FLAG(kcode[port], DC_DPAD2_LEFT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Right) {
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Up) {
SET_FLAG(kcode[port], DC_DPAD2_UP, ie.value);
} else if (ie.code == controller->mapping->Btn_DPad2_Down) {
SET_FLAG(kcode[port], DC_DPAD2_DOWN, ie.value);
} else if (ie.code == controller->mapping->Btn_Trigger_Left) {
lt[port] = (ie.value ? 255 : 0);
} else if (ie.code == controller->mapping->Btn_Trigger_Right) {
rt[port] = (ie.value ? 255 : 0);
}
break;
case EV_ABS:
if (ie.code == controller->mapping->Axis_DPad_X)
{
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD_LEFT, 1);
SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD_RIGHT, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD_RIGHT, 1);
break;
}
}
else if (ie.code == controller->mapping->Axis_DPad_Y)
{
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD_UP, 1);
SET_FLAG(kcode[port], DC_DPAD_DOWN, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD_UP, 0);
SET_FLAG(kcode[port], DC_DPAD_DOWN, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD_UP, 0);
SET_FLAG(kcode[port], DC_DPAD_DOWN, 1);
break;
}
}
else if (ie.code == controller->mapping->Axis_DPad2_X)
{
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD2_LEFT, 1);
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD2_LEFT, 0);
SET_FLAG(kcode[port], DC_DPAD2_RIGHT, 1);
break;
}
}
else if (ie.code == controller->mapping->Axis_DPad2_X)
{
switch(ie.value)
{
case -1:
SET_FLAG(kcode[port], DC_DPAD2_UP, 1);
SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0);
break;
case 0:
SET_FLAG(kcode[port], DC_DPAD2_UP, 0);
SET_FLAG(kcode[port], DC_DPAD2_DOWN, 0);
break;
case 1:
SET_FLAG(kcode[port], DC_DPAD2_UP, 0);
SET_FLAG(kcode[port], DC_DPAD2_DOWN, 1);
break;
}
}
else if (ie.code == controller->mapping->Axis_Analog_X)
{
printf("%d", ie.value);
joyx[port] = (s8)(ie.value/256);
}
else if (ie.code == controller->mapping->Axis_Analog_Y)
{
joyy[port] = (s8)(ie.value/256);
}
else if (ie.code == controller->mapping->Axis_Trigger_Left)
{
lt[port] = (s8)ie.value;
}
else if (ie.code == controller->mapping->Axis_Trigger_Right)
{
rt[port] = (s8)ie.value;
}
break;
}
}
}
#endif

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@ -5,8 +5,8 @@
struct s_controller
{
int fd;
ControllerMapping* mapping;
int fd;
ControllerMapping* mapping;
};
typedef struct s_controller Controller;
@ -14,12 +14,12 @@ typedef struct s_controller Controller;
#define EVDEV_DEVICE_STRING "/dev/input/event%d"
#ifdef TARGET_PANDORA
#define EVDEV_DEFAULT_DEVICE_ID_1 4
#define EVDEV_DEFAULT_DEVICE_ID_1 4
#else
#define EVDEV_DEFAULT_DEVICE_ID_1 0
#define EVDEV_DEFAULT_DEVICE_ID_1 0
#endif
#define EVDEV_DEFAULT_DEVICE_ID(port) (port == 1 ? EVDEV_DEFAULT_DEVICE_ID_1 : -1)
extern int input_evdev_init(Controller* controller, const char* device);
extern bool input_evdev_handle(Controller* controller, u32 port);
extern bool input_evdev_handle(Controller* controller, u32 port);

View File

@ -2,190 +2,190 @@
#if defined(USE_EVDEV)
ControllerMapping controller_mapping_generic = {
"Generic Controller",
BTN_A,
BTN_B,
BTN_C,
BTN_THUMBL,
BTN_X,
BTN_Y,
BTN_Z,
BTN_START,
BTN_SELECT,
BTN_DPAD_LEFT,
BTN_DPAD_RIGHT,
BTN_DPAD_UP,
BTN_DPAD_DOWN,
-1,
-1,
-1,
-1,
BTN_TL,
BTN_TR,
ABS_HAT0X,
ABS_HAT0Y,
ABS_HAT1X,
ABS_HAT1Y,
ABS_X,
ABS_Y,
ABS_Z,
ABS_RZ,
};
ControllerMapping controller_mapping_generic = {
"Generic Controller",
BTN_A,
BTN_B,
BTN_C,
BTN_THUMBL,
BTN_X,
BTN_Y,
BTN_Z,
BTN_START,
BTN_SELECT,
BTN_DPAD_LEFT,
BTN_DPAD_RIGHT,
BTN_DPAD_UP,
BTN_DPAD_DOWN,
-1,
-1,
-1,
-1,
BTN_TL,
BTN_TR,
ABS_HAT0X,
ABS_HAT0Y,
ABS_HAT1X,
ABS_HAT1Y,
ABS_X,
ABS_Y,
ABS_Z,
ABS_RZ,
};
ControllerMapping controller_mapping_keyboard = {
"Generic Keyboard",
KEY_A,
KEY_B,
KEY_C,
KEY_D,
KEY_X,
KEY_Y,
KEY_Z,
KEY_ENTER,
KEY_ESC,
KEY_LEFT,
KEY_RIGHT,
KEY_UP,
KEY_DOWN,
-1,
-1,
-1,
-1,
KEY_LEFTCTRL,
KEY_RIGHTCTRL,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
};
ControllerMapping controller_mapping_keyboard = {
"Generic Keyboard",
KEY_A,
KEY_B,
KEY_C,
KEY_D,
KEY_X,
KEY_Y,
KEY_Z,
KEY_ENTER,
KEY_ESC,
KEY_LEFT,
KEY_RIGHT,
KEY_UP,
KEY_DOWN,
-1,
-1,
-1,
-1,
KEY_LEFTCTRL,
KEY_RIGHTCTRL,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
};
ControllerMapping controller_mapping_xpad = {
"Xbox 360 Controller (xpad driver)",
BTN_A,
BTN_B,
BTN_TL,
BTN_TR,
BTN_X,
BTN_Y,
BTN_THUMBL,
BTN_START,
BTN_SELECT,
BTN_TRIGGER_HAPPY1,
BTN_TRIGGER_HAPPY2,
BTN_TRIGGER_HAPPY3,
BTN_TRIGGER_HAPPY4,
-1,
-1,
-1,
-1,
-1,
-1,
ABS_HAT0X,
ABS_HAT0Y,
ABS_HAT1X,
ABS_HAT1Y,
ABS_X,
ABS_Y,
ABS_Z,
ABS_RZ
};
ControllerMapping controller_mapping_xpad = {
"Xbox 360 Controller (xpad driver)",
BTN_A,
BTN_B,
BTN_TL,
BTN_TR,
BTN_X,
BTN_Y,
BTN_THUMBL,
BTN_START,
BTN_SELECT,
BTN_TRIGGER_HAPPY1,
BTN_TRIGGER_HAPPY2,
BTN_TRIGGER_HAPPY3,
BTN_TRIGGER_HAPPY4,
-1,
-1,
-1,
-1,
-1,
-1,
ABS_HAT0X,
ABS_HAT0Y,
ABS_HAT1X,
ABS_HAT1Y,
ABS_X,
ABS_Y,
ABS_Z,
ABS_RZ
};
ControllerMapping controller_mapping_xboxdrv = {
"Xbox 360 Controller (xboxdrv userspace driver)",
BTN_A,
BTN_B,
BTN_TL,
BTN_TR,
BTN_X,
BTN_Y,
BTN_THUMBL,
BTN_START,
BTN_SELECT,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
ABS_HAT0X,
ABS_HAT0Y,
ABS_HAT1X,
ABS_HAT1Y,
ABS_X,
ABS_Y,
ABS_BRAKE,
ABS_GAS
};
ControllerMapping controller_mapping_xboxdrv = {
"Xbox 360 Controller (xboxdrv userspace driver)",
BTN_A,
BTN_B,
BTN_TL,
BTN_TR,
BTN_X,
BTN_Y,
BTN_THUMBL,
BTN_START,
BTN_SELECT,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
ABS_HAT0X,
ABS_HAT0Y,
ABS_HAT1X,
ABS_HAT1Y,
ABS_X,
ABS_Y,
ABS_BRAKE,
ABS_GAS
};
ControllerMapping controller_mapping_gcwz = {
"GCW Zero",
0x1D, // GCWZ_BTN_A
0x38, // GCWZ_BTN_B
0x0F, // GCWZ_BTN_L
0x0E, // GCWZ_BTN_R
0x2A, // GCWZ_BTN_X
0x39, // GCWZ_BTN_Y
-1,
0x1C, // GCWZ_BTN_START
0x01, // GCWZ_BTN_SELECT
0x69, // GCWZ_BTN_LEFT
0x6A, // GCWZ_BTN_RIGHT
0x67, // GCWZ_BTN_UP
0x6C, // GCWZ_BTN_DOWN
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
};
ControllerMapping controller_mapping_gcwz = {
"GCW Zero",
0x1D, // GCWZ_BTN_A
0x38, // GCWZ_BTN_B
0x0F, // GCWZ_BTN_L
0x0E, // GCWZ_BTN_R
0x2A, // GCWZ_BTN_X
0x39, // GCWZ_BTN_Y
-1,
0x1C, // GCWZ_BTN_START
0x01, // GCWZ_BTN_SELECT
0x69, // GCWZ_BTN_LEFT
0x6A, // GCWZ_BTN_RIGHT
0x67, // GCWZ_BTN_UP
0x6C, // GCWZ_BTN_DOWN
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
};
ControllerMapping controller_mapping_pandora = {
"Pandora",
KEY_PAGEDOWN,
KEY_END,
KEY_SPACE,
-1,
KEY_HOME,
KEY_PAGEUP,
-1,
KEY_LEFTALT,
KEY_MENU,
KEY_LEFT,
KEY_RIGHT,
KEY_UP,
KEY_DOWN,
-1,
-1,
-1,
-1,
KEY_RIGHTSHIFT,
KEY_RIGHTCTRL,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
};
ControllerMapping controller_mapping_pandora = {
"Pandora",
KEY_PAGEDOWN,
KEY_END,
KEY_SPACE,
-1,
KEY_HOME,
KEY_PAGEUP,
-1,
KEY_LEFTALT,
KEY_MENU,
KEY_LEFT,
KEY_RIGHT,
KEY_UP,
KEY_DOWN,
-1,
-1,
-1,
-1,
KEY_RIGHTSHIFT,
KEY_RIGHTCTRL,
-1,
-1,
-1,
-1,
-1,
-1,
-1,
-1
};
#endif
#endif

View File

@ -3,34 +3,34 @@
struct s_evdev_controller_mapping
{
const char* name;
const int Btn_A;
const int Btn_B;
const int Btn_C;
const int Btn_D;
const int Btn_X;
const int Btn_Y;
const int Btn_Z;
const int Btn_Start;
const int Btn_Escape;
const int Btn_DPad_Left;
const int Btn_DPad_Right;
const int Btn_DPad_Up;
const int Btn_DPad_Down;
const int Btn_DPad2_Left;
const int Btn_DPad2_Right;
const int Btn_DPad2_Up;
const int Btn_DPad2_Down;
const int Btn_Trigger_Left;
const int Btn_Trigger_Right;
const int Axis_DPad_X;
const int Axis_DPad_Y;
const int Axis_DPad2_X;
const int Axis_DPad2_Y;
const int Axis_Analog_X;
const int Axis_Analog_Y;
const int Axis_Trigger_Left;
const int Axis_Trigger_Right;
const char* name;
const int Btn_A;
const int Btn_B;
const int Btn_C;
const int Btn_D;
const int Btn_X;
const int Btn_Y;
const int Btn_Z;
const int Btn_Start;
const int Btn_Escape;
const int Btn_DPad_Left;
const int Btn_DPad_Right;
const int Btn_DPad_Up;
const int Btn_DPad_Down;
const int Btn_DPad2_Left;
const int Btn_DPad2_Right;
const int Btn_DPad2_Up;
const int Btn_DPad2_Down;
const int Btn_Trigger_Left;
const int Btn_Trigger_Right;
const int Axis_DPad_X;
const int Axis_DPad_Y;
const int Axis_DPad2_X;
const int Axis_DPad2_Y;
const int Axis_Analog_X;
const int Axis_Analog_Y;
const int Axis_Trigger_Left;
const int Axis_Trigger_Right;
};
typedef struct s_evdev_controller_mapping ControllerMapping;
@ -39,4 +39,4 @@ extern ControllerMapping controller_mapping_keyboard;
extern ControllerMapping controller_mapping_xpad;
extern ControllerMapping controller_mapping_xboxdrv;
extern ControllerMapping controller_mapping_gcwz;
extern ControllerMapping controller_mapping_pandora;
extern ControllerMapping controller_mapping_pandora;

View File

@ -5,154 +5,154 @@
#include "linux-dist/joystick.h"
#if defined(USE_JOYSTICK)
const u32 joystick_map_btn_usb[JOYSTICK_MAP_SIZE] = { DC_BTN_Y, DC_BTN_B, DC_BTN_A, DC_BTN_X, 0, 0, 0, 0, 0, DC_BTN_START };
const u32 joystick_map_axis_usb[JOYSTICK_MAP_SIZE] = { DC_AXIS_X, DC_AXIS_Y, 0, 0, 0, 0, 0, 0, 0, 0 };
const u32 joystick_map_btn_usb[JOYSTICK_MAP_SIZE] = { DC_BTN_Y, DC_BTN_B, DC_BTN_A, DC_BTN_X, 0, 0, 0, 0, 0, DC_BTN_START };
const u32 joystick_map_axis_usb[JOYSTICK_MAP_SIZE] = { DC_AXIS_X, DC_AXIS_Y, 0, 0, 0, 0, 0, 0, 0, 0 };
const u32 joystick_map_btn_xbox360[JOYSTICK_MAP_SIZE] = { DC_BTN_A, DC_BTN_B, DC_BTN_X, DC_BTN_Y, 0, 0, 0, DC_BTN_START, 0, 0 };
const u32 joystick_map_axis_xbox360[JOYSTICK_MAP_SIZE] = { DC_AXIS_X, DC_AXIS_Y, DC_AXIS_LT, 0, 0, DC_AXIS_RT, DC_DPAD_LEFT, DC_DPAD_UP, 0, 0 };
const u32 joystick_map_btn_xbox360[JOYSTICK_MAP_SIZE] = { DC_BTN_A, DC_BTN_B, DC_BTN_X, DC_BTN_Y, 0, 0, 0, DC_BTN_START, 0, 0 };
const u32 joystick_map_axis_xbox360[JOYSTICK_MAP_SIZE] = { DC_AXIS_X, DC_AXIS_Y, DC_AXIS_LT, 0, 0, DC_AXIS_RT, DC_DPAD_LEFT, DC_DPAD_UP, 0, 0 };
const u32* joystick_map_btn = joystick_map_btn_usb;
const u32* joystick_map_axis = joystick_map_axis_usb;
const u32* joystick_map_btn = joystick_map_btn_usb;
const u32* joystick_map_axis = joystick_map_axis_usb;
int input_joystick_init(const char* device)
{
int axis_count = 0;
int button_count = 0;
char name[128] = "Unknown";
int input_joystick_init(const char* device)
{
int axis_count = 0;
int button_count = 0;
char name[128] = "Unknown";
printf("joystick: Trying to open device at '%s'\n", device);
printf("joystick: Trying to open device at '%s'\n", device);
int fd = open(device, O_RDONLY);
int fd = open(device, O_RDONLY);
if(fd >= 0)
{
fcntl(fd, F_SETFL, O_NONBLOCK);
ioctl(fd, JSIOCGAXES, &axis_count);
ioctl(fd, JSIOCGBUTTONS, &button_count);
ioctl(fd, JSIOCGNAME(sizeof(name)), &name);
if(fd >= 0)
{
fcntl(fd, F_SETFL, O_NONBLOCK);
ioctl(fd, JSIOCGAXES, &axis_count);
ioctl(fd, JSIOCGBUTTONS, &button_count);
ioctl(fd, JSIOCGNAME(sizeof(name)), &name);
printf("joystick: Found '%s' with %d axis and %d buttons at '%s'.\n", name, axis_count, button_count, device);
printf("joystick: Found '%s' with %d axis and %d buttons at '%s'.\n", name, axis_count, button_count, device);
if (strcmp(name, "Microsoft X-Box 360 pad") == 0 ||
strcmp(name, "Xbox Gamepad (userspace driver)") == 0 ||
strcmp(name, "Xbox 360 Wireless Receiver (XBOX)") == 0)
{
joystick_map_btn = joystick_map_btn_xbox360;
joystick_map_axis = joystick_map_axis_xbox360;
printf("joystick: Using Xbox 360 map\n");
}
}
else
{
perror("joystick open");
}
if (strcmp(name, "Microsoft X-Box 360 pad") == 0 ||
strcmp(name, "Xbox Gamepad (userspace driver)") == 0 ||
strcmp(name, "Xbox 360 Wireless Receiver (XBOX)") == 0)
{
joystick_map_btn = joystick_map_btn_xbox360;
joystick_map_axis = joystick_map_axis_xbox360;
printf("joystick: Using Xbox 360 map\n");
}
}
else
{
perror("joystick open");
}
return fd;
}
return fd;
}
bool input_joystick_handle(int fd, u32 port)
{
// Joystick must be connected
if(fd < 0) {
return false;
}
bool input_joystick_handle(int fd, u32 port)
{
// Joystick must be connected
if(fd < 0) {
return false;
}
struct js_event JE;
while(read(fd, &JE, sizeof(JE)) == sizeof(JE))
if (JE.number < JOYSTICK_MAP_SIZE)
{
switch(JE.type & ~JS_EVENT_INIT)
{
case JS_EVENT_AXIS:
{
u32 mt = joystick_map_axis[JE.number] >> 16;
u32 mo = joystick_map_axis[JE.number] & 0xFFFF;
struct js_event JE;
while(read(fd, &JE, sizeof(JE)) == sizeof(JE))
if (JE.number < JOYSTICK_MAP_SIZE)
{
switch(JE.type & ~JS_EVENT_INIT)
{
case JS_EVENT_AXIS:
{
u32 mt = joystick_map_axis[JE.number] >> 16;
u32 mo = joystick_map_axis[JE.number] & 0xFFFF;
//printf("AXIS %d,%d\n",JE.number,JE.value);
s8 v=(s8)(JE.value/256); //-127 ... + 127 range
//printf("AXIS %d,%d\n",JE.number,JE.value);
s8 v=(s8)(JE.value/256); //-127 ... + 127 range
if (mt == 0)
{
kcode[port] |= mo;
kcode[port] |= mo*2;
if (v<-64)
{
kcode[port] &= ~mo;
}
else if (v>64)
{
kcode[port] &= ~(mo*2);
}
if (mt == 0)
{
kcode[port] |= mo;
kcode[port] |= mo*2;
if (v<-64)
{
kcode[port] &= ~mo;
}
else if (v>64)
{
kcode[port] &= ~(mo*2);
}
//printf("Mapped to %d %d %d\n",mo,kcode[port]&mo,kcode[port]&(mo*2));
}
else if (mt == 1)
{
if (v >= 0)
{
v++; //up to 255
}
//printf("AXIS %d,%d Mapped to %d %d %d\n",JE.number,JE.value,mo,v,v+127);
if (mo == 0)
{
lt[port] = (v + 127);
}
else if (mo == 1)
{
rt[port] = (v + 127);
}
}
else if (mt == 2)
{
// printf("AXIS %d,%d Mapped to %d %d [%d]",JE.number,JE.value,mo,v);
if (mo == 0)
{
joyx[port] = v;
}
else if (mo == 1)
{
joyy[port] = v;
}
}
}
break;
//printf("Mapped to %d %d %d\n",mo,kcode[port]&mo,kcode[port]&(mo*2));
}
else if (mt == 1)
{
if (v >= 0)
{
v++; //up to 255
}
//printf("AXIS %d,%d Mapped to %d %d %d\n",JE.number,JE.value,mo,v,v+127);
if (mo == 0)
{
lt[port] = (v + 127);
}
else if (mo == 1)
{
rt[port] = (v + 127);
}
}
else if (mt == 2)
{
// printf("AXIS %d,%d Mapped to %d %d [%d]",JE.number,JE.value,mo,v);
if (mo == 0)
{
joyx[port] = v;
}
else if (mo == 1)
{
joyy[port] = v;
}
}
}
break;
case JS_EVENT_BUTTON:
{
u32 mt = joystick_map_btn[JE.number] >> 16;
u32 mo = joystick_map_btn[JE.number] & 0xFFFF;
case JS_EVENT_BUTTON:
{
u32 mt = joystick_map_btn[JE.number] >> 16;
u32 mo = joystick_map_btn[JE.number] & 0xFFFF;
// printf("BUTTON %d,%d\n",JE.number,JE.value);
// printf("BUTTON %d,%d\n",JE.number,JE.value);
if (mt == 0)
{
// printf("Mapped to %d\n",mo);
if (JE.value)
{
kcode[port] &= ~mo;
}
else
{
kcode[port] |= mo;
}
}
else if (mt == 1)
{
// printf("Mapped to %d %d\n",mo,JE.value?255:0);
if (mo==0)
{
lt[port] = JE.value ? 255 : 0;
}
else if (mo==1)
{
rt[port] = JE.value ? 255 : 0;
}
}
}
break;
}
}
if (mt == 0)
{
// printf("Mapped to %d\n",mo);
if (JE.value)
{
kcode[port] &= ~mo;
}
else
{
kcode[port] |= mo;
}
}
else if (mt == 1)
{
// printf("Mapped to %d %d\n",mo,JE.value?255:0);
if (mo==0)
{
lt[port] = JE.value ? 255 : 0;
}
else if (mo==1)
{
rt[port] = JE.value ? 255 : 0;
}
}
}
break;
}
}
return true;
}
#endif
return true;
}
#endif

View File

@ -7,4 +7,4 @@
#define JOYSTICK_MAP_SIZE 32
extern int input_joystick_init(const char* device);
extern bool input_joystick_handle(int fd, u32 port);
extern bool input_joystick_handle(int fd, u32 port);

View File

@ -16,44 +16,44 @@
#include <unistd.h>
#if defined(TARGET_EMSCRIPTEN)
#include <emscripten.h>
#include <emscripten.h>
#endif
#if defined(SUPPORT_X11)
#include "linux-dist/x11.h"
#include "linux-dist/x11.h"
#endif
#if defined(USES_HOMEDIR)
#include <sys/stat.h>
#include <sys/stat.h>
#endif
#if defined(USE_EVDEV)
#include "linux-dist/evdev.h"
#include "linux-dist/evdev.h"
#endif
#if defined(USE_JOYSTICK)
#include "linux-dist/joystick.h"
#include "linux-dist/joystick.h"
#endif
#ifdef TARGET_PANDORA
#include <signal.h>
#include <execinfo.h>
#include <sys/soundcard.h>
#include <signal.h>
#include <execinfo.h>
#include <sys/soundcard.h>
#endif
int msgboxf(const wchar* text, unsigned int type, ...)
{
va_list args;
va_list args;
wchar temp[2048];
va_start(args, type);
vsprintf(temp, text, args);
va_end(args);
wchar temp[2048];
va_start(args, type);
vsprintf(temp, text, args);
va_end(args);
//printf(NULL,temp,VER_SHORTNAME,type | MB_TASKMODAL);
puts(temp);
return MBX_OK;
//printf(NULL,temp,VER_SHORTNAME,type | MB_TASKMODAL);
puts(temp);
return MBX_OK;
}
void* x11_win = 0;
@ -61,16 +61,14 @@ void* x11_disp = 0;
void* libPvr_GetRenderTarget()
{
return x11_win;
return x11_win;
}
void* libPvr_GetRenderSurface()
{
return x11_disp;
return x11_disp;
}
u16 kcode[4] = {0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
u8 rt[4] = {0, 0, 0, 0};
u8 lt[4] = {0, 0, 0, 0};
@ -80,155 +78,155 @@ s8 joyx[4], joyy[4];
void emit_WriteCodeCache();
#if defined(USE_EVDEV)
/* evdev input */
static Controller controllers[4] = {
{ -1, NULL },
{ -1, NULL },
{ -1, NULL },
{ -1, NULL }
};
/* evdev input */
static Controller controllers[4] = {
{ -1, NULL },
{ -1, NULL },
{ -1, NULL },
{ -1, NULL }
};
#endif
#if defined(USE_JOYSTICK)
/* legacy joystick input */
static int joystick_fd = -1; // Joystick file descriptor
/* legacy joystick input */
static int joystick_fd = -1; // Joystick file descriptor
#endif
void SetupInput()
{
#if defined(USE_EVDEV)
char evdev_config_key[17];
int evdev_device_id[4] = { -1, -1, -1, -1 };
int evdev_device_length, port, i;
char* evdev_device;
for (port = 0; port < 4; port++)
{
sprintf(evdev_config_key, "evdev_device_id_%d", port+1);
evdev_device_id[port] = cfgLoadInt("input", evdev_config_key, EVDEV_DEFAULT_DEVICE_ID(port+1));
// Check if the same device is already in use on another port
if (evdev_device_id[port] < 0)
{
printf("evdev: Controller %d disabled by config.\n", port + 1);
}
else
{
for (i = 0; i < port; i++)
{
if (evdev_device_id[port] == evdev_device_id[i])
{
die("You can't assign the same device to multiple ports!\n");
}
}
#if defined(USE_EVDEV)
char evdev_config_key[17];
int evdev_device_id[4] = { -1, -1, -1, -1 };
int evdev_device_length, port, i;
char* evdev_device;
for (port = 0; port < 4; port++)
{
sprintf(evdev_config_key, "evdev_device_id_%d", port+1);
evdev_device_id[port] = cfgLoadInt("input", evdev_config_key, EVDEV_DEFAULT_DEVICE_ID(port+1));
// Check if the same device is already in use on another port
if (evdev_device_id[port] < 0)
{
printf("evdev: Controller %d disabled by config.\n", port + 1);
}
else
{
for (i = 0; i < port; i++)
{
if (evdev_device_id[port] == evdev_device_id[i])
{
die("You can't assign the same device to multiple ports!\n");
}
}
evdev_device_length = snprintf(NULL, 0, EVDEV_DEVICE_STRING, evdev_device_id[port]);
evdev_device = (char*)malloc(evdev_device_length + 1);
sprintf(evdev_device, EVDEV_DEVICE_STRING, evdev_device_id[port]);
input_evdev_init(&controllers[port], evdev_device);
free(evdev_device);
}
}
#endif
evdev_device_length = snprintf(NULL, 0, EVDEV_DEVICE_STRING, evdev_device_id[port]);
evdev_device = (char*)malloc(evdev_device_length + 1);
sprintf(evdev_device, EVDEV_DEVICE_STRING, evdev_device_id[port]);
input_evdev_init(&controllers[port], evdev_device);
free(evdev_device);
}
}
#endif
#if defined(USE_JOYSTICK)
int joystick_device_id = cfgLoadInt("input", "joystick_device_id", JOYSTICK_DEFAULT_DEVICE_ID);
if (joystick_device_id < 0) {
puts("joystick input disabled by config.\n");
}
else
{
int joystick_device_length = snprintf(NULL, 0, JOYSTICK_DEVICE_STRING, joystick_device_id);
char* joystick_device = (char*)malloc(joystick_device_length + 1);
sprintf(joystick_device, JOYSTICK_DEVICE_STRING, joystick_device_id);
joystick_fd = input_joystick_init(joystick_device);
free(joystick_device);
}
#endif
#if defined(USE_JOYSTICK)
int joystick_device_id = cfgLoadInt("input", "joystick_device_id", JOYSTICK_DEFAULT_DEVICE_ID);
if (joystick_device_id < 0) {
puts("joystick input disabled by config.\n");
}
else
{
int joystick_device_length = snprintf(NULL, 0, JOYSTICK_DEVICE_STRING, joystick_device_id);
char* joystick_device = (char*)malloc(joystick_device_length + 1);
sprintf(joystick_device, JOYSTICK_DEVICE_STRING, joystick_device_id);
joystick_fd = input_joystick_init(joystick_device);
free(joystick_device);
}
#endif
#if defined(SUPPORT_X11)
input_x11_init();
#endif
#if defined(SUPPORT_X11)
input_x11_init();
#endif
}
void UpdateInputState(u32 port)
{
#if defined(TARGET_EMSCRIPTEN)
return;
#endif
#if defined(TARGET_EMSCRIPTEN)
return;
#endif
#if defined(USE_JOYSTICK)
input_joystick_handle(joystick_fd, port);
#endif
#if defined(USE_JOYSTICK)
input_joystick_handle(joystick_fd, port);
#endif
#if defined(USE_EVDEV)
input_evdev_handle(&controllers[port], port);
#endif
#if defined(USE_EVDEV)
input_evdev_handle(&controllers[port], port);
#endif
}
void os_DoEvents()
{
#if defined(SUPPORT_X11)
input_x11_handle();
#endif
#if defined(SUPPORT_X11)
input_x11_handle();
#endif
}
void os_SetWindowText(const char * text)
{
printf("%s\n",text);
#if defined(SUPPORT_X11)
x11_window_set_text(text);
#endif
printf("%s\n",text);
#if defined(SUPPORT_X11)
x11_window_set_text(text);
#endif
}
void os_CreateWindow()
{
#if defined(SUPPORT_X11)
x11_window_create();
#endif
#if defined(SUPPORT_X11)
x11_window_create();
#endif
}
termios tios, orig_tios;
int setup_curses()
{
//initscr();
//cbreak();
//noecho();
//initscr();
//cbreak();
//noecho();
/* Get current terminal settings */
if (tcgetattr(STDIN_FILENO, &orig_tios)) {
printf("Error getting current terminal settings\n");
return -1;
}
/* Get current terminal settings */
if (tcgetattr(STDIN_FILENO, &orig_tios)) {
printf("Error getting current terminal settings\n");
return -1;
}
memcpy(&tios, &orig_tios, sizeof(struct termios));
tios.c_lflag &= ~ICANON; //(ECHO|ICANON);&= ~(ICANON | ECHO | ECHOE | ECHOK | ECHONL | ECHOPRT | ECHOKE | ICRNL);
memcpy(&tios, &orig_tios, sizeof(struct termios));
tios.c_lflag &= ~ICANON; //(ECHO|ICANON);&= ~(ICANON | ECHO | ECHOE | ECHOK | ECHONL | ECHOPRT | ECHOKE | ICRNL);
tios.c_cc[VTIME] = 0;
tios.c_cc[VMIN] = 0;
tios.c_cc[VTIME] = 0;
tios.c_cc[VMIN] = 0;
if (tcsetattr(STDIN_FILENO, TCSANOW, &tios)) {
printf("Error applying terminal settings\n");
return -2;
}
if (tcsetattr(STDIN_FILENO, TCSANOW, &tios)) {
printf("Error applying terminal settings\n");
return -2;
}
if (tcgetattr(STDIN_FILENO, &tios)) {
tcsetattr(0, TCSANOW, &orig_tios);
printf("Error while asserting terminal settings\n");
return -3;
}
if (tcgetattr(STDIN_FILENO, &tios)) {
tcsetattr(0, TCSANOW, &orig_tios);
printf("Error while asserting terminal settings\n");
return -3;
}
if ((tios.c_lflag & ICANON) || !(tios.c_lflag & ECHO)) {
tcsetattr(STDIN_FILENO, TCSANOW, &orig_tios);
printf("Could not apply all terminal settings\n");
return -4;
}
if ((tios.c_lflag & ICANON) || !(tios.c_lflag & ECHO)) {
tcsetattr(STDIN_FILENO, TCSANOW, &orig_tios);
printf("Could not apply all terminal settings\n");
return -4;
}
fcntl(STDIN_FILENO, F_SETFL, O_NONBLOCK);
return 1;
fcntl(STDIN_FILENO, F_SETFL, O_NONBLOCK);
return 1;
}
void common_linux_setup();
@ -236,85 +234,85 @@ int dc_init(int argc,wchar* argv[]);
void dc_run();
#ifdef TARGET_PANDORA
void gl_term();
void gl_term();
void clean_exit(int sig_num)
{
void* array[10];
size_t size;
void clean_exit(int sig_num)
{
void* array[10];
size_t size;
if (joystick_fd >= 0) { close(joystick_fd); }
for (int port = 0; port < 4 ; port++)
{
if (controllers[port]->fd >= 0)
{
close(controllers[port]->fd);
}
}
if (joystick_fd >= 0) { close(joystick_fd); }
for (int port = 0; port < 4 ; port++)
{
if (controllers[port]->fd >= 0)
{
close(controllers[port]->fd);
}
}
// Close EGL context ???
if (sig_num!=0)
{
gl_term();
}
// Close EGL context ???
if (sig_num!=0)
{
gl_term();
}
x11_window_destroy():
x11_window_destroy():
// finish cleaning
if (sig_num!=0)
{
write(2, "\nSignal received\n", sizeof("\nSignal received\n"));
// finish cleaning
if (sig_num!=0)
{
write(2, "\nSignal received\n", sizeof("\nSignal received\n"));
size = backtrace(array, 10);
backtrace_symbols_fd(array, size, STDERR_FILENO);
exit(1);
}
}
size = backtrace(array, 10);
backtrace_symbols_fd(array, size, STDERR_FILENO);
exit(1);
}
}
#endif
int main(int argc, wchar* argv[])
{
if (setup_curses() < 0)
{
printf("failed to setup curses!\n");
}
#ifdef TARGET_PANDORA
signal(SIGSEGV, clean_exit);
signal(SIGKILL, clean_exit);
#endif
if (setup_curses() < 0)
{
printf("failed to setup curses!\n");
}
#ifdef TARGET_PANDORA
signal(SIGSEGV, clean_exit);
signal(SIGKILL, clean_exit);
#endif
/* Set home dir */
string home = ".";
#if defined(USES_HOMEDIR)
if(getenv("HOME") != NULL)
{
home = (string)getenv("HOME") + "/.reicast";
mkdir(home.c_str(), 0755); // create the directory if missing
}
#endif
SetHomeDir(home);
printf("Home dir is: %s\n", GetPath("/").c_str());
/* Set home dir */
string home = ".";
#if defined(USES_HOMEDIR)
if(getenv("HOME") != NULL)
{
home = (string)getenv("HOME") + "/.reicast";
mkdir(home.c_str(), 0755); // create the directory if missing
}
#endif
SetHomeDir(home);
printf("Home dir is: %s\n", GetPath("/").c_str());
common_linux_setup();
common_linux_setup();
settings.profile.run_counts=0;
settings.profile.run_counts=0;
dc_init(argc,argv);
dc_init(argc,argv);
SetupInput();
SetupInput();
#if !defined(TARGET_EMSCRIPTEN)
dc_run();
#else
emscripten_set_main_loop(&dc_run, 100, false);
#endif
#if !defined(TARGET_EMSCRIPTEN)
dc_run();
#else
emscripten_set_main_loop(&dc_run, 100, false);
#endif
#ifdef TARGET_PANDORA
clean_exit(0);
#endif
#ifdef TARGET_PANDORA
clean_exit(0);
#endif
return 0;
return 0;
}
#endif
@ -323,10 +321,10 @@ int push_vmu_screen(u8* buffer) { return 0; }
void os_DebugBreak()
{
#if !defined(TARGET_EMSCRIPTEN)
raise(SIGTRAP);
#else
printf("DEBUGBREAK!\n");
exit(-1);
#endif
#if !defined(TARGET_EMSCRIPTEN)
raise(SIGTRAP);
#else
printf("DEBUGBREAK!\n");
exit(-1);
#endif
}

View File

@ -11,25 +11,25 @@ extern void* x11_disp;
enum DreamcastController
{
DC_BTN_C = 1,
DC_BTN_B = 1<<1,
DC_BTN_A = 1<<2,
DC_BTN_START = 1<<3,
DC_DPAD_UP = 1<<4,
DC_DPAD_DOWN = 1<<5,
DC_DPAD_LEFT = 1<<6,
DC_DPAD_RIGHT = 1<<7,
DC_BTN_Z = 1<<8,
DC_BTN_Y = 1<<9,
DC_BTN_X = 1<<10,
DC_BTN_D = 1<<11,
DC_DPAD2_UP = 1<<12,
DC_DPAD2_DOWN = 1<<13,
DC_DPAD2_LEFT = 1<<14,
DC_DPAD2_RIGHT = 1<<15,
DC_BTN_C = 1,
DC_BTN_B = 1<<1,
DC_BTN_A = 1<<2,
DC_BTN_START = 1<<3,
DC_DPAD_UP = 1<<4,
DC_DPAD_DOWN = 1<<5,
DC_DPAD_LEFT = 1<<6,
DC_DPAD_RIGHT = 1<<7,
DC_BTN_Z = 1<<8,
DC_BTN_Y = 1<<9,
DC_BTN_X = 1<<10,
DC_BTN_D = 1<<11,
DC_DPAD2_UP = 1<<12,
DC_DPAD2_DOWN = 1<<13,
DC_DPAD2_LEFT = 1<<14,
DC_DPAD2_RIGHT = 1<<15,
DC_AXIS_LT = 0X10000,
DC_AXIS_RT = 0X10001,
DC_AXIS_X = 0X20000,
DC_AXIS_Y = 0X20001,
};
DC_AXIS_LT = 0X10000,
DC_AXIS_RT = 0X10001,
DC_AXIS_X = 0X20000,
DC_AXIS_Y = 0X20001,
};

View File

@ -5,8 +5,8 @@
#include <X11/Xutil.h>
#if !defined(GLES)
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/gl.h>
#include <GL/glx.h>
#endif
#include "types.h"
@ -15,9 +15,9 @@
#include "linux-dist/main.h"
#if defined(TARGET_PANDORA)
#define WINDOW_WIDTH 800
#define WINDOW_WIDTH 800
#else
#define WINDOW_WIDTH 640
#define WINDOW_WIDTH 640
#endif
#define WINDOW_HEIGHT 480
@ -29,283 +29,284 @@ int ndcid = 0;
void* x11_glc;
#ifdef TARGET_PANDORA
static Cursor CreateNullCursor(Display *display, Window root)
{
Pixmap cursormask;
XGCValues xgc;
GC gc;
XColor dummycolour;
Cursor cursor;
static Cursor CreateNullCursor(Display *display, Window root)
{
Pixmap cursormask;
XGCValues xgc;
GC gc;
XColor dummycolour;
Cursor cursor;
cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
xgc.function = GXclear;
gc = XCreateGC(display, cursormask, GCFunction, &xgc);
XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
dummycolour.pixel = 0;
dummycolour.red = 0;
dummycolour.flags = 04;
cursor = XCreatePixmapCursor(display, cursormask, cursormask, &dummycolour,&dummycolour, 0,0);
XFreePixmap(display,cursormask);
XFreeGC(display,gc);
return cursor;
}
cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
xgc.function = GXclear;
gc = XCreateGC(display, cursormask, GCFunction, &xgc);
XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
dummycolour.pixel = 0;
dummycolour.red = 0;
dummycolour.flags = 04;
cursor = XCreatePixmapCursor(display, cursormask, cursormask, &dummycolour,&dummycolour, 0,0);
XFreePixmap(display,cursormask);
XFreeGC(display,gc);
return cursor;
}
#endif
void input_x11_handle() {
if (x11_win && x11_keyboard_input)
{
//Handle X11
XEvent e;
void input_x11_handle()
{
if (x11_win && x11_keyboard_input)
{
//Handle X11
XEvent e;
if(XCheckWindowEvent((Display*)x11_disp, (Window)x11_win, KeyPressMask | KeyReleaseMask, &e))
{
switch(e.type)
{
case KeyPress:
case KeyRelease:
{
int dc_key = x11_keymap[e.xkey.keycode];
if(XCheckWindowEvent((Display*)x11_disp, (Window)x11_win, KeyPressMask | KeyReleaseMask, &e))
{
switch(e.type)
{
case KeyPress:
case KeyRelease:
{
int dc_key = x11_keymap[e.xkey.keycode];
if (e.type == KeyPress)
{
kcode[0] &= ~dc_key;
}
else
{
kcode[0] |= dc_key;
}
if (e.type == KeyPress)
{
kcode[0] &= ~dc_key;
}
else
{
kcode[0] |= dc_key;
}
//printf("KEY: %d -> %d: %d\n",e.xkey.keycode, dc_key, x11_dc_buttons );
}
break;
//printf("KEY: %d -> %d: %d\n",e.xkey.keycode, dc_key, x11_dc_buttons );
}
break;
{
printf("KEYRELEASE\n");
}
break;
{
printf("KEYRELEASE\n");
}
break;
}
}
}
}
}
}
}
void input_x11_init()
{
x11_keymap[113] = DC_DPAD_LEFT;
x11_keymap[114] = DC_DPAD_RIGHT;
x11_keymap[113] = DC_DPAD_LEFT;
x11_keymap[114] = DC_DPAD_RIGHT;
x11_keymap[111] = DC_DPAD_UP;
x11_keymap[116] = DC_DPAD_DOWN;
x11_keymap[111] = DC_DPAD_UP;
x11_keymap[116] = DC_DPAD_DOWN;
x11_keymap[53] = DC_BTN_X;
x11_keymap[54] = DC_BTN_B;
x11_keymap[55] = DC_BTN_A;
x11_keymap[53] = DC_BTN_X;
x11_keymap[54] = DC_BTN_B;
x11_keymap[55] = DC_BTN_A;
/*
//TODO: Fix sliders
x11_keymap[38] = DPad_Down;
x11_keymap[39] = DPad_Down;
*/
/*
//TODO: Fix sliders
x11_keymap[38] = DPad_Down;
x11_keymap[39] = DPad_Down;
*/
x11_keymap[36] = DC_BTN_START;
x11_keymap[36] = DC_BTN_START;
x11_keyboard_input = cfgLoadInt("input", "enable_x11_keyboard", 1);
x11_keyboard_input = cfgLoadInt("input", "enable_x11_keyboard", 1);
}
void x11_window_create()
{
if (cfgLoadInt("pvr", "nox11", 0) == 0)
{
XInitThreads();
// X11 variables
Window x11Window = 0;
Display* x11Display = 0;
long x11Screen = 0;
XVisualInfo* x11Visual = 0;
Colormap x11Colormap = 0;
if (cfgLoadInt("pvr", "nox11", 0) == 0)
{
XInitThreads();
// X11 variables
Window x11Window = 0;
Display* x11Display = 0;
long x11Screen = 0;
XVisualInfo* x11Visual = 0;
Colormap x11Colormap = 0;
/*
Step 0 - Create a NativeWindowType that we can use it for OpenGL ES output
*/
Window sRootWindow;
XSetWindowAttributes sWA;
unsigned int ui32Mask;
int i32Depth;
/*
Step 0 - Create a NativeWindowType that we can use it for OpenGL ES output
*/
Window sRootWindow;
XSetWindowAttributes sWA;
unsigned int ui32Mask;
int i32Depth;
// Initializes the display and screen
x11Display = XOpenDisplay(0);
if (!x11Display && !(x11Display = XOpenDisplay(":0")))
{
printf("Error: Unable to open X display\n");
return;
}
x11Screen = XDefaultScreen(x11Display);
// Initializes the display and screen
x11Display = XOpenDisplay(0);
if (!x11Display && !(x11Display = XOpenDisplay(":0")))
{
printf("Error: Unable to open X display\n");
return;
}
x11Screen = XDefaultScreen(x11Display);
// Gets the window parameters
sRootWindow = RootWindow(x11Display, x11Screen);
// Gets the window parameters
sRootWindow = RootWindow(x11Display, x11Screen);
int depth = CopyFromParent;
int depth = CopyFromParent;
#if !defined(GLES)
// Get a matching FB config
static int visual_attribs[] =
{
GLX_X_RENDERABLE , True,
GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
GLX_RENDER_TYPE , GLX_RGBA_BIT,
GLX_X_VISUAL_TYPE , GLX_TRUE_COLOR,
GLX_RED_SIZE , 8,
GLX_GREEN_SIZE , 8,
GLX_BLUE_SIZE , 8,
GLX_ALPHA_SIZE , 8,
GLX_DEPTH_SIZE , 24,
GLX_STENCIL_SIZE , 8,
GLX_DOUBLEBUFFER , True,
//GLX_SAMPLE_BUFFERS , 1,
//GLX_SAMPLES , 4,
None
};
#if !defined(GLES)
// Get a matching FB config
static int visual_attribs[] =
{
GLX_X_RENDERABLE , True,
GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
GLX_RENDER_TYPE , GLX_RGBA_BIT,
GLX_X_VISUAL_TYPE , GLX_TRUE_COLOR,
GLX_RED_SIZE , 8,
GLX_GREEN_SIZE , 8,
GLX_BLUE_SIZE , 8,
GLX_ALPHA_SIZE , 8,
GLX_DEPTH_SIZE , 24,
GLX_STENCIL_SIZE , 8,
GLX_DOUBLEBUFFER , True,
//GLX_SAMPLE_BUFFERS , 1,
//GLX_SAMPLES , 4,
None
};
int glx_major, glx_minor;
int glx_major, glx_minor;
// FBConfigs were added in GLX version 1.3.
if (!glXQueryVersion(x11Display, &glx_major, &glx_minor) ||
((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1))
{
printf("Invalid GLX version");
exit(1);
}
// FBConfigs were added in GLX version 1.3.
if (!glXQueryVersion(x11Display, &glx_major, &glx_minor) ||
((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1))
{
printf("Invalid GLX version");
exit(1);
}
int fbcount;
GLXFBConfig* fbc = glXChooseFBConfig(x11Display, x11Screen, visual_attribs, &fbcount);
if (!fbc)
{
printf("Failed to retrieve a framebuffer config\n");
exit(1);
}
printf("Found %d matching FB configs.\n", fbcount);
int fbcount;
GLXFBConfig* fbc = glXChooseFBConfig(x11Display, x11Screen, visual_attribs, &fbcount);
if (!fbc)
{
printf("Failed to retrieve a framebuffer config\n");
exit(1);
}
printf("Found %d matching FB configs.\n", fbcount);
GLXFBConfig bestFbc = fbc[0];
XFree(fbc);
GLXFBConfig bestFbc = fbc[0];
XFree(fbc);
// Get a visual
XVisualInfo *vi = glXGetVisualFromFBConfig(x11Display, bestFbc);
printf("Chosen visual ID = 0x%x\n", vi->visualid);
// Get a visual
XVisualInfo *vi = glXGetVisualFromFBConfig(x11Display, bestFbc);
printf("Chosen visual ID = 0x%x\n", vi->visualid);
depth = vi->depth;
x11Visual = vi;
depth = vi->depth;
x11Visual = vi;
x11Colormap = XCreateColormap(x11Display, RootWindow(x11Display, x11Screen), vi->visual, AllocNone);
#else
i32Depth = DefaultDepth(x11Display, x11Screen);
x11Visual = new XVisualInfo;
XMatchVisualInfo(x11Display, x11Screen, i32Depth, TrueColor, x11Visual);
if (!x11Visual)
{
printf("Error: Unable to acquire visual\n");
return;
}
x11Colormap = XCreateColormap(x11Display, sRootWindow, x11Visual->visual, AllocNone);
#endif
x11Colormap = XCreateColormap(x11Display, RootWindow(x11Display, x11Screen), vi->visual, AllocNone);
#else
i32Depth = DefaultDepth(x11Display, x11Screen);
x11Visual = new XVisualInfo;
XMatchVisualInfo(x11Display, x11Screen, i32Depth, TrueColor, x11Visual);
if (!x11Visual)
{
printf("Error: Unable to acquire visual\n");
return;
}
x11Colormap = XCreateColormap(x11Display, sRootWindow, x11Visual->visual, AllocNone);
#endif
sWA.colormap = x11Colormap;
sWA.colormap = x11Colormap;
// Add to these for handling other events
sWA.event_mask = StructureNotifyMask | ExposureMask | ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask;
ui32Mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;
// Add to these for handling other events
sWA.event_mask = StructureNotifyMask | ExposureMask | ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask;
ui32Mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;
#ifdef TARGET_PANDORA
int width = 800;
int height = 480;
#else
int width = cfgLoadInt("x11", "width", WINDOW_WIDTH);
int height = cfgLoadInt("x11", "height", WINDOW_HEIGHT);
#endif
#ifdef TARGET_PANDORA
int width = 800;
int height = 480;
#else
int width = cfgLoadInt("x11", "width", WINDOW_WIDTH);
int height = cfgLoadInt("x11", "height", WINDOW_HEIGHT);
#endif
if (width == -1)
{
width = XDisplayWidth(x11Display, x11Screen);
height = XDisplayHeight(x11Display, x11Screen);
}
if (width == -1)
{
width = XDisplayWidth(x11Display, x11Screen);
height = XDisplayHeight(x11Display, x11Screen);
}
// Creates the X11 window
x11Window = XCreateWindow(x11Display, RootWindow(x11Display, x11Screen), (ndcid%3)*640, (ndcid/3)*480, width, height,
0, depth, InputOutput, x11Visual->visual, ui32Mask, &sWA);
// Creates the X11 window
x11Window = XCreateWindow(x11Display, RootWindow(x11Display, x11Screen), (ndcid%3)*640, (ndcid/3)*480, width, height,
0, depth, InputOutput, x11Visual->visual, ui32Mask, &sWA);
#ifdef TARGET_PANDORA
// fullscreen
Atom wmState = XInternAtom(x11Display, "_NET_WM_STATE", False);
Atom wmFullscreen = XInternAtom(x11Display, "_NET_WM_STATE_FULLSCREEN", False);
XChangeProperty(x11Display, x11Window, wmState, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wmFullscreen, 1);
#ifdef TARGET_PANDORA
// fullscreen
Atom wmState = XInternAtom(x11Display, "_NET_WM_STATE", False);
Atom wmFullscreen = XInternAtom(x11Display, "_NET_WM_STATE_FULLSCREEN", False);
XChangeProperty(x11Display, x11Window, wmState, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wmFullscreen, 1);
XMapRaised(x11Display, x11Window);
#else
XMapWindow(x11Display, x11Window);
XMapRaised(x11Display, x11Window);
#else
XMapWindow(x11Display, x11Window);
#if !defined(GLES)
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
#if !defined(GLES)
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
verify(glXCreateContextAttribsARB != 0);
int context_attribs[] =
{
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 1,
GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
None
};
glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
verify(glXCreateContextAttribsARB != 0);
int context_attribs[] =
{
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 1,
GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
None
};
x11_glc = glXCreateContextAttribsARB(x11Display, bestFbc, 0, True, context_attribs);
XSync(x11Display, False);
x11_glc = glXCreateContextAttribsARB(x11Display, bestFbc, 0, True, context_attribs);
XSync(x11Display, False);
if (!x11_glc)
{
die("Failed to create GL3.1 context\n");
}
#endif
#endif
if (!x11_glc)
{
die("Failed to create GL3.1 context\n");
}
#endif
#endif
XFlush(x11Display);
XFlush(x11Display);
//(EGLNativeDisplayType)x11Display;
x11_disp = (void*)x11Display;
x11_win = (void*)x11Window;
}
else
{
printf("Not creating X11 window ..\n");
}
//(EGLNativeDisplayType)x11Display;
x11_disp = (void*)x11Display;
x11_win = (void*)x11Window;
}
else
{
printf("Not creating X11 window ..\n");
}
}
void x11_window_set_text(const char* text)
{
if (x11_win)
{
XChangeProperty((Display*)x11_disp, (Window)x11_win,
XInternAtom((Display*)x11_disp, "WM_NAME", False), //WM_NAME,
XInternAtom((Display*)x11_disp, "UTF8_STRING", False), //UTF8_STRING,
8, PropModeReplace, (const unsigned char *)text, strlen(text));
}
if (x11_win)
{
XChangeProperty((Display*)x11_disp, (Window)x11_win,
XInternAtom((Display*)x11_disp, "WM_NAME", False), //WM_NAME,
XInternAtom((Display*)x11_disp, "UTF8_STRING", False), //UTF8_STRING,
8, PropModeReplace, (const unsigned char *)text, strlen(text));
}
}
void x11_window_destroy()
{
// close XWindow
if (x11_win)
{
XDestroyWindow(x11_disp, x11_win);
x11_win = 0;
}
if (x11_disp)
{
XCloseDisplay(x11_disp);
x11_disp = 0;
}
// close XWindow
if (x11_win)
{
XDestroyWindow(x11_disp, x11_win);
x11_win = 0;
}
if (x11_disp)
{
XCloseDisplay(x11_disp);
x11_disp = 0;
}
}
#endif
#endif

View File

@ -4,4 +4,4 @@ extern void* x11_glc;
extern void input_x11_init();
extern void input_x11_handle();
extern void x11_window_create();
extern void x11_window_set_text(const char* text);
extern void x11_window_set_text(const char* text);