From 7a889803fd86372e729952ec4db4dd4675490629 Mon Sep 17 00:00:00 2001 From: Flyinghead Date: Sat, 26 Dec 2020 22:59:20 +0100 Subject: [PATCH] renderer: mipmapped textures render as black when dumping textures Issue #144 --- core/rend/TexCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/rend/TexCache.cpp b/core/rend/TexCache.cpp index 0d2ffe040..8ec17d07b 100644 --- a/core/rend/TexCache.cpp +++ b/core/rend/TexCache.cpp @@ -719,7 +719,7 @@ void BaseTextureCacheData::Update() if (lock_block == nullptr) lock_block = libCore_vramlock_Lock(sa_tex,sa+size-1,this); - UploadToGPU(upscaled_w, upscaled_h, (u8*)temp_tex_buffer, mipmapped, mipmapped); + UploadToGPU(upscaled_w, upscaled_h, (u8*)temp_tex_buffer, IsMipmapped(), mipmapped); if (settings.rend.DumpTextures) { ComputeHash();