set USE_DX9 in CMakeLists.txt instead of build.h

This commit is contained in:
Flyinghead 2022-10-18 10:12:27 +02:00
parent 257c6b729f
commit 77a105d888
2 changed files with 1 additions and 3 deletions

View File

@ -1171,6 +1171,7 @@ if(WIN32 AND NOT LIBRETRO AND NOT WINDOWS_STORE)
endif()
target_link_libraries(${PROJECT_NAME} PUBLIC d3d9 d3dx9)
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_DX9)
endif()
if(WIN32)

View File

@ -222,9 +222,6 @@
#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP)
#define TARGET_UWP
#endif
#if !defined(LIBRETRO) && !defined(TARGET_UWP)
#define USE_DX9
#endif
#endif