AUDIO: Reorganize settings
Move DSP and FPS above the slug selection so that all slug specific settings are after the slug selection.
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0a3c361da2
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@ -1026,6 +1026,13 @@ static void gui_display_settings()
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ImGui::SameLine();
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ImGui::SameLine();
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ShowHelpMarker("Disable the emulator sound output");
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ShowHelpMarker("Disable the emulator sound output");
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ImGui::Checkbox("Enable DSP", &settings.aica.NoBatch);
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ImGui::SameLine();
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ShowHelpMarker("Enable the Dreamcast Digital Sound Processor. Only recommended on fast and arm64 platforms");
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ImGui::Checkbox("Limit FPS", &settings.aica.LimitFPS);
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ImGui::SameLine();
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ShowHelpMarker("Use the sound output to limit the speed of the emulator. Recommended in most cases");
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audiobackend_t* backend = NULL;;
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audiobackend_t* backend = NULL;;
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std::string backend_name = settings.audio.backend;
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std::string backend_name = settings.audio.backend;
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if (backend_name != "auto" && backend_name != "none")
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if (backend_name != "auto" && backend_name != "none")
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@ -1118,12 +1125,6 @@ static void gui_display_settings()
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}
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}
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}
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}
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ImGui::Checkbox("Enable DSP", &settings.aica.NoBatch);
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ImGui::SameLine();
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ShowHelpMarker("Enable the Dreamcast Digital Sound Processor. Only recommended on fast and arm64 platforms");
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ImGui::Checkbox("Limit FPS", &settings.aica.LimitFPS);
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ImGui::SameLine();
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ShowHelpMarker("Use the sound output to limit the speed of the emulator. Recommended in most cases");
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ImGui::PopStyleVar();
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ImGui::PopStyleVar();
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ImGui::EndTabItem();
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ImGui::EndTabItem();
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}
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}
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