naomi: display crosshair for touchscreen games
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2355bb8bb5
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67c070c20f
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@ -51,6 +51,8 @@ static void loadSpecialSettings()
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std::string& prod_id = settings.content.gameId;
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NOTICE_LOG(BOOT, "Game ID is [%s]", prod_id.c_str());
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settings.input.lightgunGame = false;
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if (settings.platform.isConsole())
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{
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if (ip_meta.isWindowsCE() || prod_id == "T26702N") // PBA Tour Bowling 2001
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@ -290,11 +292,13 @@ static void loadSpecialSettings()
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{
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INFO_LOG(BOOT, "Enabling lightgun setup for game %s", prod_id.c_str());
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settings.input.JammaSetup = JVS::LightGun;
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settings.input.lightgunGame = true;
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}
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else if (prod_id == "MAZAN")
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{
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INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", prod_id.c_str());
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settings.input.JammaSetup = JVS::Mazan;
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settings.input.lightgunGame = true;
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}
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else if (prod_id == " BIOHAZARD GUN SURVIVOR2")
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{
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@ -331,6 +335,7 @@ static void loadSpecialSettings()
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{
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INFO_LOG(BOOT, "Enabling lightgun as analog setup for game %s", prod_id.c_str());
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settings.input.JammaSetup = JVS::LightGunAsAnalog;
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settings.input.lightgunGame = true;
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}
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else if (prod_id == "WAVE RUNNER GP")
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{
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@ -352,10 +357,16 @@ static void loadSpecialSettings()
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INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", prod_id.c_str());
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settings.input.JammaSetup = JVS::DogWalking;
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}
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else if (prod_id == " TOUCH DE UNOH -------------"|| prod_id == " TOUCH DE UNOH 2 -----------")
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else if (prod_id == " TOUCH DE UNOH -------------" || prod_id == " TOUCH DE UNOH 2 -----------")
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{
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INFO_LOG(BOOT, "Enabling specific JVS setup for game %s", prod_id.c_str());
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settings.input.JammaSetup = JVS::TouchDeUno;
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settings.input.lightgunGame = true;
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}
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else if (prod_id == "POKASUKA GHOST (JAPANESE)" // Manic Panic Ghosts
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|| prod_id == "TOUCH DE ZUNO (JAPAN)")
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{
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settings.input.lightgunGame = true;
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}
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}
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}
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@ -494,7 +494,7 @@ void startSession(int localPort, int localPlayerNum)
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absPointerPos = false;
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keyboardGame = false;
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mouseGame = false;
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if (settings.input.JammaSetup == JVS::LightGun || settings.input.JammaSetup == JVS::LightGunAsAnalog)
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if (settings.input.lightgunGame)
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absPointerPos = true;
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else if (settings.input.JammaSetup == JVS::Keyboard)
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keyboardGame = true;
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@ -56,10 +56,7 @@ static inline bool crosshairsNeeded()
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if (config::CrosshairColor[0] == 0 && config::CrosshairColor[1] == 0
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&& config::CrosshairColor[2] == 0 && config::CrosshairColor[3] == 0)
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return false;
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if (settings.platform.isArcade()
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&& settings.input.JammaSetup != JVS::LightGun
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&& settings.input.JammaSetup != JVS::LightGunAsAnalog
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&& settings.input.JammaSetup != JVS::Mazan)
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if (settings.platform.isArcade() && !settings.input.lightgunGame)
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// not a lightgun game
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return false;
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return true;
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@ -284,6 +284,7 @@ struct settings_t
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JVS JammaSetup;
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KeyboardLayout keyboardLangId = KeyboardLayout::US;
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bool fastForwardMode;
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bool lightgunGame; // or touchscreen
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} input;
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struct
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